Embeddable Common-Lisp main repository.
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Daniel Kochmański 0b1106d8fa explain shift-count-overflow warning during the compilation
Do it in comment. This may be probably fixed with a preprocessor, but
it's not that obvious – we need off_t number of bits available at the
compilation time and compare it to FIXNUM bits.
2016-11-19 11:03:49 +01:00
contrib asdf: bump asdf to 3.1.7.35 development version 2016-11-19 10:29:59 +01:00
doc manual: document new function 2016-10-05 13:51:36 +02:00
examples examples: fix threads example 2016-10-05 12:40:27 +02:00
msvc msvc: improve makefile 2016-11-09 10:18:25 +01:00
src explain shift-count-overflow warning during the compilation 2016-11-19 11:03:49 +01:00
.gitignore msvc: add nmake build files to .gitignore 2016-11-09 10:15:56 +01:00
CHANGELOG Move package-locks interface to contrib/ 2016-11-11 09:30:50 +01:00
configure Preserve quoting when passing the arguments to the build directory 2008-08-27 09:50:44 +02:00
COPYING cosmetic: rename LGPL->COPYING 2016-10-08 14:24:31 +02:00
INSTALL INSTALL: add darwin notes 2016-05-24 21:15:41 +02:00
LICENSE cleanup: purge clx 2016-09-07 14:58:50 +02:00
Makefile.in Simplify tests structure 2016-11-17 22:35:37 +01:00
README.md update readme (typos) 2015-08-31 08:22:52 +00:00

ECL stands for Embeddable Common-Lisp. The ECL project aims to produce an implementation of the Common-Lisp language which complies to the ANSI X3J13 definition of the language.

The term embeddable refers to the fact that ECL includes a Lisp to C compiler, which produces libraries (static or dynamic) that can be called from C programs. Furthermore, ECL can produce standalone executables from Lisp code and can itself be linked to your programs as a shared library. It also features an interpreter for situations when a C compiler isn't available.

ECL supports the operating systems Linux, FreeBSD, NetBSD, DragonFly BSD, OpenBSD, Solaris (at least v. 9), Microsoft Windows (MSVC, MinGW and Cygwin) and OSX, running on top of the Intel, Sparc, Alpha, ARM and PowerPC processors. Porting to other architectures should be rather easy.