doomemacs/modules/completion
Henrik Lissner 760a92e952
fix(ivy): counsel-projectile-switch-project: empty list on first run
This is due to `counsel-projectile-switch-project` not initializing the
known projects list before consulting the `projectile-known-projects`
variable (or at the very least, calling the function of the same name,
rather than referencing the variable directly). By changing
counsel-projectile-remove-current-project, it now does.
2025-04-02 04:13:50 -04:00
..
company refactor: deprecate appendq!, prependq!, & delq! macros 2025-03-25 14:16:56 -04:00
corfu bump: :completion 2025-04-01 15:50:03 -04:00
helm bump: :completion 2025-04-01 15:50:03 -04:00
ido refactor!: module API 2024-10-20 02:41:42 -04:00
ivy fix(ivy): counsel-projectile-switch-project: empty list on first run 2025-04-02 04:13:50 -04:00
vertico bump: :completion 2025-04-01 15:50:03 -04:00
.doommodule feat: add .doommodule files 2024-09-14 20:47:39 -04:00
README.org revert: fix(docs): set mode in file-local vars 2022-08-07 19:08:07 +02:00

:completion

Description

These modules provide interfaces and frameworks completion, including code completion.

Frequently asked questions

Should I choose Ivy, Helm, Vertico, or Ido?

Vertico is Doom's default and comes highly recommended of the four. It is the fastest, best integrated in Doom's ecosystem, and its module is the most actively maintained of the four. It also has the cleanest codebase and ties into native functionality already existing in Emacs, rather than reinventing the wheel.