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doom-debug-p and doom-interactive-p have always been intentionally redundant, because changing the variables they replaced had other side-effects, which made writing tests for them difficult. Since our new (yet unpublished) tests lean heavily toward integration testing more than unit testing, this becomes an implementation detail. And doom-init-p's only use was refactor out at some point in the past, so it's no longer used. Also done to reduce Doom's footprint, in general. |
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| .. | ||
| evil | ||
| file-templates | ||
| fold | ||
| format | ||
| god | ||
| lispy | ||
| multiple-cursors | ||
| objed | ||
| parinfer | ||
| rotate-text | ||
| snippets | ||
| word-wrap | ||