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refactor!: restructure Doom core
BREAKING CHANGE: This restructures Doom's core in an effort to slim it down and partially mirror architectural changes coming in v3. This is part 2 of 3 commits (part 1 being1590434), done to facilitate a change in part 3 that will introduce a new `doom!` syntax for pulling third-party module libraries from remote sources (similar to `package!` statements). I am backporting this from V3 so I can move our modules out into separate repos sooner than later, so development on modules can continue separately without interfering with v3's roll out. Though this is labeled a breaking change, it shouldn't affect most users except those few tinkering directly with Doom's internals. Ref:15904349cf
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20 changed files with 4432 additions and 4197 deletions
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@ -133,8 +133,10 @@
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;; fit guess. It's better than Emacs' 80kb default.
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(setq gc-cons-threshold (* 16 1024 1024))
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nil))
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;; ...Otherwise, we're loading a Doom config, so continue as normal.
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(doom-require (if noninteractive 'doom-cli 'doom-start))
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;; In non-interactive sessions, leave to the consumer to call
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;; `doom-initialize' at the best time, otherwise we need to initialize
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;; ASAP for the Emacs session ahead.
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(doom-initialize (not noninteractive))
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;; If we're here, the user wants to load another config/profile (that may or
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;; may not be a Doom config).
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(load user-init-file 'noerror (not init-file-debug) nil 'must-suffix)))
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