;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;; CLOG - The Common Lisp Omnificent GUI ;;;; ;;;; (c) 2020-2021 David Botton ;;;; ;;;; License BSD 3 Clause ;;;; ;;;; ;;;; ;;;; clog-gui.lisp ;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; (mgl-pax:define-package :clog-gui (:documentation "CLOG-GUI a desktop GUI abstraction for CLOG") (:local-nicknames (:cc :clog-connection)) (:use #:cl #:parse-float #:clog #:mgl-pax)) (cl:in-package :clog-gui) (defsection @clog-gui (:title "CLOG GUI Objects") "CLOG-GUI - Desktop GUI abstraction for CLOG" (clog-gui-initialize function) "CLOG-GUI - Menus" (clog-gui-menu-bar class) (create-gui-menu-bar generic-function) (clog-gui-menu-drop-down class) (create-gui-menu-drop-down generic-function) (clog-gui-menu-item class) (create-gui-menu-item generic-function) (create-gui-menu-window-select generic-function) (create-gui-menu-full-screen generic-function) (create-gui-menu-icon generic-function) "CLOG-GUI - Window System" (current-window generic-function) (menu-bar generic-function) (menu-bar-height generic-function) (window-collection generic-function) (maximize-all-windows generic-function) (normalize-all-windows generic-function) (set-on-window-change generic-function) "CLOG-GUI - Individual Windows" (clog-gui-window class) (create-gui-window generic-function) (window-title generic-function) (window-content generic-function) (window-focus generic-function) (window-close generic-function) (window-maximized-p generic-function) (window-maximize generic-function) (window-normalize generic-function) (window-toggle-maximize generic-function) (window-keep-on-top generic-function) (window-make-modal generic-function) (window-end-modal generic-function) (window-center generic-function) "CLOG-GUI - Individual Window Events" (set-on-window-focus generic-function) (set-on-window-blur generic-function) (set-on-window-can-close generic-function) (set-on-window-close generic-function) (set-on-window-can-maximize generic-function) (set-on-window-can-normalize generic-function) (set-on-window-can-move generic-function) (set-on-window-can-size generic-function) (set-on-window-move generic-function) (set-on-window-size generic-function) (set-on-window-move-done generic-function) (set-on-window-size-done generic-function) "CLOG-GUI - Dialog Boxes" (alert-dialog function) (input-dialog function) (confirm-dialog function) (form-dialog function) (server-file-dialog function)) ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; Implementation - clog-gui - Desktop GUI abstraction ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; (defconstant top-bar-height 20 "Overlap on new windows with nil set for top") (defclass clog-gui () ((body :accessor body :documentation "Top level access to browser window") (current-win :accessor current-win :initform nil :documentation "The current window at front") (windows :accessor windows :initform (make-hash-table :test 'equalp) :documentation "Window collection indexed by html-id") (last-z :accessor last-z :initform -9999 :documentation "Top z-order for windows") (last-x :accessor last-x :initform 0 :documentation "Last default open x point") (last-y :accessor last-y :initform 0 :documentation "Last default open y point") (modal-background :accessor modal-background :initform nil :documentation "Modal Background") (in-drag :accessor in-drag :initform nil :documentation "Drag window or Size window") (drag-obj :accessor drag-obj :initform nil :documentation "Drag target object") (drag-x :accessor drag-x :documentation "Location of the left side or width relative to pointer during drag") (drag-y :accessor drag-y :documentation "Location of the top or height relative to pointer during drag") (menu :accessor menu :initform nil :documentation "Installed menu bar if installed") (window-select :accessor window-select :initform nil :documentation "If installed a drop down that selects window to maximize") (on-window-change :accessor on-window-change :initform nil :documentation "Fired when foreground window changed."))) ;;;;;;;;;;;;;;;;;;;;; ;; create-clog-gui ;; ;;;;;;;;;;;;;;;;;;;;; (defun create-clog-gui (clog-body) "Create a clog-gui object and places it in CLOG-BODY's connection-data as \"clog-gui\". (Private)" (let ((clog-gui (make-instance 'clog-gui))) (setf (connection-data-item clog-body "clog-gui") clog-gui) (setf (body clog-gui) clog-body) clog-gui)) ;;;;;;;;;;;;;;;;;;;;;;;;; ;; clog-gui-initialize ;; ;;;;;;;;;;;;;;;;;;;;;;;;; (defun clog-gui-initialize (clog-body &key (w3-css-url "/css/w3.css") (jquery-ui-css "/css/jquery-ui.css") (jquery-ui "/js/jquery-ui.js")) "Initializes clog-gui and installs a clog-gui object on connection." (create-clog-gui clog-body) (set-on-full-screen-change (html-document clog-body) (lambda (obj) (when (current-window obj) (when (window-maximized-p (current-window obj)) (window-normalize (current-window obj)) (window-maximize (current-window obj)))))) (set-on-orientation-change (window clog-body) (lambda (obj) (when (current-window obj) (when (window-maximized-p (current-window obj)) (window-normalize (current-window obj)) (window-maximize (current-window obj)))))) (when w3-css-url (load-css (html-document clog-body) w3-css-url)) (when jquery-ui-css (load-css (html-document clog-body) jquery-ui-css)) (when jquery-ui (load-script (html-document clog-body) jquery-ui))) ;;;;;;;;;;;;;; ;; menu-bar ;; ;;;;;;;;;;;;;; (defgeneric menu-bar (clog-obj) (:documentation "Get/setf window menu-bar. This is set buy create-gui-menu-bar.")) (defmethod menu-bar ((obj clog-obj)) (let ((app (connection-data-item obj "clog-gui"))) (menu app))) (defgeneric set-menu-bar (clog-obj value) (:documentation "Set window menu-bar")) (defmethod set-menu-bar ((obj clog-obj) value) (let ((app (connection-data-item obj "clog-gui"))) (setf (menu app) value))) (defsetf menu-bar set-menu-bar) ;;;;;;;;;;;;;;;;;;;;; ;; menu-bar-height ;; ;;;;;;;;;;;;;;;;;;;;; (defgeneric menu-bar-height (clog-obj) (:documentation "Get menu-bar height")) (defmethod menu-bar-height ((obj clog-obj)) (let ((app (connection-data-item obj "clog-gui"))) (if (menu app) (height (menu app)) 0))) ;;;;;;;;;;;;;;;;;;;;;;; ;; window-collection ;; ;;;;;;;;;;;;;;;;;;;;;;; (defgeneric window-collection (clog-obj) (:documentation "Get hash table of open windows")) (defmethod window-collection ((obj clog-obj)) (let ((app (connection-data-item obj "clog-gui"))) (windows app))) ;;;;;;;;;;;;;;;;;;;;;;;;;; ;; maximize-all-windows ;; ;;;;;;;;;;;;;;;;;;;;;;;;;; (defgeneric maximize-all-windows (clog-obj) (:documentation "Maximize all windows")) (defmethod maximize-all-windows ((obj clog-obj)) (let ((app (connection-data-item obj "clog-gui"))) (maphash (lambda (key value) (declare (ignore key)) (window-maximize value)) (windows app)))) ;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; normalize-all-windows ;; ;;;;;;;;;;;;;;;;;;;;;;;;;;; (defgeneric normalize-all-windows (clog-obj) (:documentation "Normalize all windows")) (defmethod normalize-all-windows ((obj clog-obj)) (let ((app (connection-data-item obj "clog-gui"))) (maphash (lambda (key value) (declare (ignore key)) (window-normalize value)) (windows app)))) ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; Implementation - Menus ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;; ;; create-gui-menu-bar ;; ;;;;;;;;;;;;;;;;;;;;;;;;; (defclass clog-gui-menu-bar (clog-div)() (:documentation "Menu bar")) (defgeneric create-gui-menu-bar (clog-obj &key class html-id) (:documentation "Attached a menu bar to a CLOG-OBJ in general a clog-body.")) (defmethod create-gui-menu-bar ((obj clog-obj) &key (class "w3-bar w3-black w3-card-4") (html-id nil)) (let ((div (create-div obj :class class :html-id html-id)) (app (connection-data-item obj "clog-gui"))) (change-class div 'clog-gui-menu-bar) (setf (menu app) div) div)) ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; create-gui-menu-drop-down ;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; (defclass clog-gui-menu-drop-down (clog-div)() (:documentation "Drop down menu")) (defgeneric create-gui-menu-drop-down (clog-gui-menu-bar &key content class html-id) (:documentation "Attached a menu bar drop-down to a CLOG-GUI-MENU-BAR")) (defmethod create-gui-menu-drop-down ((obj clog-gui-menu-bar) &key (content "") (class "w3-dropdown-content w3-bar-block w3-card-4") (html-id nil)) (let* ((hover (create-div obj :class "w3-dropdown-hover")) (button (create-button hover :class "w3-button" :content content)) (div (create-div hover :class class :html-id html-id))) (declare (ignore button)) (change-class div 'clog-gui-menu-drop-down))) ;;;;;;;;;;;;;;;;;;;;;;;;;; ;; create-gui-menu-item ;; ;;;;;;;;;;;;;;;;;;;;;;;;;; (defclass clog-gui-menu-item (clog-span)() (:documentation "Menu item")) (defgeneric create-gui-menu-item (clog-gui-menu-drop-down &key content on-click class html-id) (:documentation "Attached a menu item to a CLOG-GUI-MENU-DROP-DOWN")) (defmethod create-gui-menu-item ((obj clog-obj) &key (content "") (on-click nil) (class "w3-bar-item w3-button") (html-id nil)) (let ((span (create-span obj :content content :class class :html-id html-id))) (set-on-click span on-click) (change-class span 'clog-gui-menu-item))) ;;;;;;;;;;;;;;;;;;;;;;;;;; ;; create-gui-menu-item ;; ;;;;;;;;;;;;;;;;;;;;;;;;;; (defclass clog-gui-menu-item (clog-span)() (:documentation "Menu item")) (defgeneric create-gui-menu-item (clog-gui-menu-drop-down &key content on-click class html-id) (:documentation "Attached a menu item to a CLOG-GUI-MENU-DROP-DOWN")) (defmethod create-gui-menu-item ((obj clog-obj) &key (content "") (on-click nil) (class "w3-bar-item w3-button") (html-id nil)) (let ((span (create-span obj :content content :class class :html-id html-id))) (set-on-click span on-click) (change-class span 'clog-gui-menu-item))) ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; create-gui-menu-window-select ;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; (defclass clog-gui-menu-window-select (clog-select)() (:documentation "Drop down containing windows. Selecting a window will maximize it on top.")) (defgeneric create-gui-menu-window-select (clog-obj &key class html-id) (:documentation "Attached a clog-select as a menu item that auto updates with open windows and maximizes them unless is a keep-on-top window or on-window-can-maximize returns nil. Only one instance allowed.")) (defmethod create-gui-menu-window-select ((obj clog-obj) &key (class "w3-select") (html-id nil)) (let ((window-select (create-select obj :class class :html-id html-id)) (app (connection-data-item obj "clog-gui"))) (change-class window-select 'clog-gui-menu-window-select) (setf (window-select app) window-select) (set-on-change window-select (lambda (obj) (let ((win (gethash (value obj) (windows app)))) (when win (unless (keep-on-top win) (window-maximize win)))))) (create-option window-select :content "Select Window") window-select)) ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; create-gui-menu-full-screen ;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; (defgeneric create-gui-menu-full-screen (clog-gui-menu-bar &key html-id) (:documentation "Add as last item in menu bar to allow for a full screen icon ⤢ and full screen mode.")) (defmethod create-gui-menu-full-screen ((obj clog-gui-menu-bar) &key (html-id nil)) (create-child obj " " :html-id html-id :clog-type 'clog-gui-menu-item)) ;;;;;;;;;;;;;;;;;;;;;;;;;; ;; create-gui-menu-icon ;; ;;;;;;;;;;;;;;;;;;;;;;;;;; (defgeneric create-gui-menu-icon (clog-gui-menu-bar &key image-url on-click class html-id) (:documentation "Add icon as menu bar item.")) (defmethod create-gui-menu-icon ((obj clog-gui-menu-bar) &key (image-url "/img/clogwicon.png") (on-click nil) (class "w3-button w3-bar-item") (html-id nil)) (set-on-click (create-child obj (format nil "" class image-url) :html-id html-id :clog-type 'clog-gui-menu-item) on-click)) ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; Implementation - Window System ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;; ;; current-window ;; ;;;;;;;;;;;;;;;;;;;; (defgeneric current-window (clog-obj) (:documentation "Get the current selected clog-gui-window")) (defmethod current-window ((obj clog-obj)) (let ((app (connection-data-item obj "clog-gui"))) (current-win app))) ;;;;;;;;;;;;;;;;;;;;;;;;;; ;; set-on-window-change ;; ;;;;;;;;;;;;;;;;;;;;;;;;;; (defgeneric set-on-window-change (clog-obj handler) (:documentation "Set the on-window-change HANDLER. The on-window-change clog-obj received is the new window")) (defmethod set-on-window-change ((obj clog-obj) handler) (let ((app (connection-data-item obj "clog-gui"))) (setf (on-window-change app) handler))) (defmethod fire-on-window-change (obj app) "Fire handler if set. Change the value of current-win to clog-obj (Private)" (when (current-win app) (fire-on-window-blur (current-win app))) (unless obj (let (new-order (order -9999)) (maphash (lambda (key value) (declare (ignore key)) (setf new-order (z-index value)) (when (>= new-order order) (setf order new-order) (setf obj value))) (windows app)))) (setf (current-win app) obj) (when (on-window-change app) (funcall (on-window-change app) obj)) (when obj (fire-on-window-focus obj))) ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; Implementation - Individual Windows ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; (defclass clog-gui-window (clog-element) ((win-title :accessor win-title :documentation "Window title clog-element") (title-bar :accessor title-bar :documentation "Window title-bar clog-element") (content :accessor content :documentation "Window body clog-element") (pinner :accessor pinner :initform nil :documentation "Window pinner clog-element if created with has-pinner") (closer :accessor closer :documentation "Window closer clog-element") (sizer :accessor sizer :documentation "Window sizer clog-element") (last-width :accessor last-width :initform nil :documentation "Last width before maximize") (last-height :accessor last-height :initform nil :documentation "Last heigth before maximize") (last-x :accessor last-x :initform nil :documentation "Last x before maximize") (last-y :accessor last-y :initform nil :documentation "Last y before maximize") (pinnedp :accessor pinnedp :initform nil :documentation "True if this window is pinned and nil otherwise") (keep-on-top :accessor keep-on-top :initform nil :documentation "If t don't change z-order") (window-select-item :accessor window-select-item :initform nil :documentation "Item in window select") (on-window-can-close :accessor on-window-can-close :initform nil :documentation "Return t to allow closing of window") (on-window-can-move :accessor on-window-can-move :initform nil :documentation "Return t to allow moving of window") (on-window-can-size :accessor on-window-can-size :initform nil :documentation "Return t to allow sizing of window") (on-window-can-maximize :accessor on-window-can-maximize :initform nil :documentation "Return t to allow maximizing of window") (on-window-can-normalize :accessor on-window-can-normalize :initform nil :documentation "Return t to allow normalizing of window") (on-window-focus :accessor on-window-focus :initform nil :documentation "Fired on window focused") (on-window-blur :accessor on-window-blur :initform nil :documentation "Fired on window blurred") (on-window-close :accessor on-window-close :initform nil :documentation "Fired on window closed") (on-window-move :accessor on-window-move :initform nil :documentation "Fired during move of window") (on-window-size :accessor on-window-size :initform nil :documentation "Fired during size change of window") (on-window-move-done :accessor on-window-move-done :initform nil :documentation "Fired after move of window") (on-window-size-done :accessor on-window-size-done :initform nil :documentation "Fired after size change of window"))) ;;;;;;;;;;;;;;;;;;;;;; ;; on-gui-drag-down ;; ;;;;;;;;;;;;;;;;;;;;;; (defun on-gui-drag-down (obj data) "Handle mouse down on drag items" (let ((app (connection-data-item obj "clog-gui"))) (unless (in-drag app) (setf (in-drag app) (attribute obj "data-drag-type")) (let* ((target (gethash (attribute obj "data-drag-obj") (windows app))) (pointer-x (getf data ':screen-x)) (pointer-y (getf data ':screen-y)) (obj-top) (obj-left) (perform-drag nil)) (when target (setf (drag-obj app) target) (cond ((equalp (in-drag app) "m") (setf obj-top (parse-integer (top (drag-obj app)) :junk-allowed t)) (setf obj-left (parse-integer (left (drag-obj app)) :junk-allowed t)) (setf perform-drag (fire-on-window-can-move (drag-obj app)))) ((equalp (in-drag app) "s") (setf obj-top (height (drag-obj app))) (setf obj-left (width (drag-obj app))) (setf perform-drag (fire-on-window-can-size (drag-obj app)))) (t (format t "Warning - invalid data-drag-type attribute"))) (unless (keep-on-top (drag-obj app)) (setf (z-index (drag-obj app)) (incf (last-z app)))) (fire-on-window-change (drag-obj app) app) (setf (drag-y app) (- pointer-y obj-top)) (setf (drag-x app) (- pointer-x obj-left))) (cond (perform-drag (set-on-pointer-move obj 'on-gui-drag-move) (set-on-pointer-up obj 'on-gui-drag-stop)) (t (setf (in-drag app) nil))))))) ;;;;;;;;;;;;;;;;;;;;;; ;; on-gui-drag-move ;; ;;;;;;;;;;;;;;;;;;;;;; (defun on-gui-drag-move (obj data) "Handle mouse tracking on drag object" (let* ((app (connection-data-item obj "clog-gui")) (x (getf data ':screen-x)) (y (getf data ':screen-y)) (adj-y (- y (drag-y app))) (adj-x (- x (drag-x app)))) (when (and (> adj-x 0) (> adj-y (menu-bar-height obj))) (cond ((equalp (in-drag app) "m") (fire-on-window-move (drag-obj app)) (setf (top (drag-obj app)) (unit :px adj-y)) (setf (left (drag-obj app)) (unit :px adj-x))) ((equalp (in-drag app) "s") (fire-on-window-size (drag-obj app)) (setf (height (drag-obj app)) (unit :px adj-y)) (setf (width (drag-obj app)) (unit :px adj-x))))))) ;;;;;;;;;;;;;;;;;;;;;; ;; on-gui-drag-stop ;; ;;;;;;;;;;;;;;;;;;;;;; (defun on-gui-drag-stop (obj data) "Handle end of drag object" (let ((app (connection-data-item obj "clog-gui"))) (on-gui-drag-move obj data) (set-on-pointer-move obj nil) (set-on-pointer-up obj nil) (cond ((equalp (in-drag app) "m") (fire-on-window-move-done (drag-obj app))) ((equalp (in-drag app) "s") (fire-on-window-size-done (drag-obj app)))) (setf (in-drag app) nil) (setf (drag-obj app) nil))) ;;;;;;;;;;;;;;;;;;;;;;; ;; create-gui-window ;; ;;;;;;;;;;;;;;;;;;;;;;; (defgeneric create-gui-window (clog-obj &key title content left top width height maximize has-pinner keep-on-top hidden client-movement html-id) (:documentation "Create a clog-gui-window. If client-movement is t then use jquery-ui to move/resize and will not work on mobile. When client-movement is t only on-window-move is fired once at start of drag and on-window-move-done at end of drag and on-window-resize at start of resize and on-window-resize-done at end of resize. If has-pinner a toggle wil appear on title bar to allow pinning the window in place, if keep-on-top t then when pinned also will keep-on-top. If had-pinned is nil and keep-on-top t then the window will be set to keep-on-top always.")) (defmethod create-gui-window ((obj clog-obj) &key (title "New Window") (content "") (left nil) (top nil) (width 300) (height 200) (maximize nil) (has-pinner nil) (keep-on-top nil) (hidden nil) (client-movement nil) (html-id nil)) (let ((app (connection-data-item obj "clog-gui"))) (unless html-id (setf html-id (clog-connection:generate-id))) (when (eql (hash-table-count (windows app)) 0) ;; If previously no open windows reset default position (setf (last-x app) 0) (setf (last-y app) 0)) (unless left ;; Generate sensible initial x location (setf left (last-x app)) (incf (last-x app) 10)) (unless top ;; Generate sensible initial y location (when (eql (last-y app) 0) (setf (last-y app) (menu-bar-height obj))) (setf top (last-y app)) (incf (last-y app) top-bar-height) (when (> top (- (inner-height (window (body app))) (last-y app))) (setf (last-y app) (menu-bar-height obj)))) (let ((win (create-child (body app) (format nil "" top left width height (incf (last-z app)) ; outer div html-id html-id html-id ; title bar title ; title (if has-pinner ; pinner (format nil "   " html-id) "") html-id ; closer html-id content ; body html-id html-id) ; size :clog-type 'clog-gui-window :html-id html-id))) (setf (win-title win) (attach-as-child win (format nil "~A-title" html-id))) (setf (title-bar win) (attach-as-child win (format nil "~A-title-bar" html-id))) (when has-pinner (setf (pinner win) (attach-as-child win (format nil "~A-pinner" html-id)))) (setf (closer win) (attach-as-child win (format nil "~A-closer" html-id))) (setf (sizer win) (attach-as-child win (format nil "~A-sizer" html-id))) (setf (content win) (attach-as-child win (format nil "~A-body" html-id))) (setf (gethash (format nil "~A" html-id) (windows app)) win) (if maximize (window-maximize win) (fire-on-window-change win app)) (unless hidden (setf (visiblep win) t)) (when (window-select app) (setf (window-select-item win) (create-option (window-select app) :content title :value html-id))) (set-on-double-click (win-title win) (lambda (obj) (declare (ignore obj)) (window-toggle-maximize win))) (if has-pinner (set-on-click (pinner win) (lambda (obj) (declare (ignore obj)) (window-toggle-pin win keep-on-top))) (when keep-on-top (window-keep-on-top win))) (set-on-click (closer win) (lambda (obj) (declare (ignore obj)) (when (fire-on-window-can-close win) (window-close win)))) (cond (client-movement (jquery-execute win (format nil "draggable({handle:'#~A-title-bar'})" html-id)) (jquery-execute win "resizable({handles:'se'})") (set-on-pointer-down (win-title win) (lambda (obj data) (declare (ignore obj) (ignore data)) (setf (z-index win) (incf (last-z app))) (fire-on-window-change win app))) (set-on-event win "dragstart" (lambda (obj) (declare (ignore obj)) (fire-on-window-move win))) (set-on-event win "dragstop" (lambda (obj) (declare (ignore obj)) (fire-on-window-move-done win))) (set-on-event win "resizestart" (lambda (obj) (declare (ignore obj)) (fire-on-window-size win))) (set-on-event win "resizestop" (lambda (obj) (declare (ignore obj)) (fire-on-window-size-done win)))) (t (set-on-pointer-down (win-title win) 'on-gui-drag-down :capture-pointer t) (set-on-pointer-down (sizer win) 'on-gui-drag-down :capture-pointer t))) win))) ;;;;;;;;;;;;;;;;;; ;; window-title ;; ;;;;;;;;;;;;;;;;;; (defgeneric window-title (clog-gui-window) (:documentation "Get/setf window title")) (defmethod window-title ((obj clog-gui-window)) (inner-html (win-title obj))) (defgeneric set-window-title (clog-gui-window value) (:documentation "Set window title")) (defmethod set-window-title ((obj clog-gui-window) value) (when (window-select-item obj) (setf (inner-html (window-select-item obj)) value)) (setf (inner-html (win-title obj)) value)) (defsetf window-title set-window-title) ;;;;;;;;;;;;;;;;;;;; ;; window-content ;; ;;;;;;;;;;;;;;;;;;;; (defgeneric window-content (clog-gui-window) (:documentation "Get window content element.")) (defmethod window-content ((obj clog-gui-window)) (content obj)) ;;;;;;;;;;;;;;;;;; ;; window-focus ;; ;;;;;;;;;;;;;;;;;; (defgeneric window-focus (clog-gui-window) (:documentation "Set CLOG-GUI-WINDOW as focused window.")) (defmethod window-focus ((obj clog-gui-window)) (let ((app (connection-data-item obj "clog-gui"))) (when (keep-on-top obj) (setf (keep-on-top obj) nil)) (setf (z-index obj) (incf (last-z app))) (fire-on-window-change obj app))) ;;;;;;;;;;;;;;;;;; ;; window-close ;; ;;;;;;;;;;;;;;;;;; (defgeneric window-close (clog-gui-window) (:documentation "Close CLOG-GUI-WINDOW. on-window-can-close is not called. CLOG-GUI-WINDOW is removed from DOM but still present in the CLOG cache on the browser.")) (defmethod window-close ((obj clog-gui-window)) (let ((app (connection-data-item obj "clog-gui"))) (remhash (format nil "~A" (html-id obj)) (windows app)) (when (window-select app) (destroy (window-select-item obj))) (remove-from-dom obj) (fire-on-window-change nil app) (fire-on-window-close obj))) ;;;;;;;;;;;;;;;;;;;;;;;; ;; window-maximized-p ;; ;;;;;;;;;;;;;;;;;;;;;;;; (defgeneric window-maximized-p (clog-gui-window) (:documentation "Set CLOG-GUI-WINDOW as maximized window.")) (defmethod window-maximized-p ((obj clog-gui-window)) (last-width obj)) ;;;;;;;;;;;;;;;;;;;;; ;; window-maximize ;; ;;;;;;;;;;;;;;;;;;;;; (defgeneric window-maximize (clog-gui-window) (:documentation "Set CLOG-GUI-WINDOW as maximized window.")) (defmethod window-maximize ((obj clog-gui-window)) (let ((app (connection-data-item obj "clog-gui"))) (unless (keep-on-top obj) (window-focus obj)) (when (fire-on-window-can-maximize obj) (unless (window-maximized-p obj) (setf (last-x obj) (left obj)) (setf (last-y obj) (top obj)) (setf (last-height obj) (height obj)) (setf (last-width obj) (width obj))) (setf (top obj) (unit :px (menu-bar-height obj))) (setf (left obj) (unit :px 0)) (setf (width obj) (unit :vw 100)) (setf (height obj) (- (inner-height (window (body app))) (menu-bar-height obj))) (fire-on-window-size-done obj)))) ;;;;;;;;;;;;;;;;;;;;;; ;; window-normalize ;; ;;;;;;;;;;;;;;;;;;;;;; (defgeneric window-normalize (clog-gui-window) (:documentation "Set CLOG-GUI-WINDOW as normalized window.")) (defmethod window-normalize ((obj clog-gui-window)) (unless (keep-on-top obj) (window-focus obj)) (when (fire-on-window-can-normalize obj) (when (window-maximized-p obj) (setf (width obj) (last-width obj)) (setf (height obj) (last-height obj)) (setf (top obj) (last-y obj)) (setf (left obj) (last-x obj)) (setf (last-width obj) nil) (fire-on-window-size-done obj)))) ;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; window-toggle-maximize ;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;; (defgeneric window-toggle-maximize (clog-gui-window) (:documentation "Toggle CLOG-GUI-WINDOW as maximize window.")) (defmethod window-toggle-maximize ((obj clog-gui-window)) (if (window-maximized-p obj) (window-normalize obj) (window-maximize obj))) ;;;;;;;;;;;;;;;;;;;;;;;;;; ;; window-toggle-pinned ;; ;;;;;;;;;;;;;;;;;;;;;;;;;; (defgeneric window-toggle-pin (clog-gui-window keep-on-top) (:documentation "Toggle the pinned state of a CLOG-GUI-WINDOW. A pinned window cannot be moved, closed, resized, maximized or normalized and if keep-on-top t when pinned is always on top. A new window is always unpinned.")) (defmethod window-toggle-pin ((win clog-gui-window) keep-on-top) (if (pinnedp win) (progn (when (pinner win) (setf (inner-html (pinner win)) "☐")) (when keep-on-top (setf (keep-on-top win) nil) (window-focus win)) (setf (pinnedp win) nil) (set-on-window-can-close win nil) (set-on-window-can-size win nil) (set-on-window-can-move win nil) (set-on-window-can-maximize win nil) (set-on-window-can-normalize win nil)) (flet ((no-op (obj) (declare (ignore obj)))) (when (pinner win) (setf (inner-html (pinner win)) "☑")) (when keep-on-top (setf (keep-on-top win) t) (setf (z-index win) 1)) (setf (pinnedp win) t) (set-on-window-can-close win #'no-op) (set-on-window-can-size win #'no-op) (set-on-window-can-move win #'no-op) (set-on-window-can-maximize win #'no-op) (set-on-window-can-normalize win #'no-op)))) ;;;;;;;;;;;;;;;;;;;;;;;; ;; window-keep-on-top ;; ;;;;;;;;;;;;;;;;;;;;;;;; (defgeneric window-keep-on-top (clog-gui-window) (:documentation "Set CLOG-GUI-WINDOW to stay on top. Use window-focus to undue.")) (defmethod window-keep-on-top ((obj clog-gui-window)) (setf (keep-on-top obj) t) (setf (z-index obj) 1)) ;;;;;;;;;;;;;;;;;;;;;;; ;; window-make-modal ;; ;;;;;;;;;;;;;;;;;;;;;;; (defgeneric window-make-modal (clog-gui-window) (:documentation "Set CLOG-GUI-WINDOW to stay on top and prevent all other interactions. Use window-end-modal to undo.")) (defmethod window-make-modal ((obj clog-gui-window)) (let ((app (connection-data-item obj "clog-gui"))) (setf (modal-background app) (create-div (body app) :class "w3-overlay")) (setf (display (modal-background app)) :block) (setf (keep-on-top obj) t) (setf (z-index obj) 4))) ;;;;;;;;;;;;;;;;;;;;;; ;; window-end-modal ;; ;;;;;;;;;;;;;;;;;;;;;; (defgeneric window-end-modal (clog-gui-window) (:documentation "Set CLOG-GUI-WINDOW to end modal state.")) (defmethod window-end-modal ((obj clog-gui-window)) (let ((app (connection-data-item obj "clog-gui"))) (destroy (modal-background app)) (window-focus obj))) ;;;;;;;;;;;;;;;;;;; ;; window-center ;; ;;;;;;;;;;;;;;;;;;; (defgeneric window-center (clog-gui-window) (:documentation "Center CLOG-GUI-WINDOW in browser.")) (defmethod window-center ((obj clog-gui-window)) (let ((body (connection-data-item obj "clog-body"))) (setf (top obj) (unit :px (- (/ (inner-height (window body)) 2.0) (/ (height obj) 2.0)))) (setf (left obj) (unit :px (- (/ (inner-width (window body)) 2.0) (/ (width obj) 2.0)))))) ;;;;;;;;;;;;;;;;;;;;;;;;; ;; set-on-window-focus ;; ;;;;;;;;;;;;;;;;;;;;;;;;; (defgeneric set-on-window-focus (clog-gui-window handler) (:documentation "Set the on-window-focus HANDLER")) (defmethod set-on-window-focus ((obj clog-gui-window) handler) (setf (on-window-focus obj) handler)) (defgeneric fire-on-window-focus (clog-gui-window) (:documentation "Fire handler if set. (Private)")) (defmethod fire-on-window-focus ((obj clog-gui-window)) (when (on-window-focus obj) (funcall (on-window-focus obj) obj))) ;;;;;;;;;;;;;;;;;;;;;;;; ;; set-on-window-blur ;; ;;;;;;;;;;;;;;;;;;;;;;;; (defgeneric set-on-window-blur (clog-gui-window handler) (:documentation "Set the on-window-blur HANDLER")) (defmethod set-on-window-blur ((obj clog-gui-window) handler) (setf (on-window-blur obj) handler)) (defgeneric fire-on-window-blur (clog-gui-window) (:documentation "Fire handler if set. (Private)")) (defmethod fire-on-window-blur ((obj clog-gui-window)) (when (on-window-blur obj) (funcall (on-window-blur obj) obj))) ;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; set-on-window-can-close ;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;; (defgeneric set-on-window-can-close (clog-gui-window handler) (:documentation "Set the on-window-can-close HANDLER")) (defmethod set-on-window-can-close ((obj clog-gui-window) handler) (setf (on-window-can-close obj) handler)) (defgeneric fire-on-window-can-close (clog-gui-window) (:documentation "Fire handler if set. (Private)")) (defmethod fire-on-window-can-close ((obj clog-gui-window)) (if (on-window-can-close obj) (funcall (on-window-can-close obj) obj) t)) ;;;;;;;;;;;;;;;;;;;;;;;;; ;; set-on-window-close ;; ;;;;;;;;;;;;;;;;;;;;;;;;; (defgeneric set-on-window-close (clog-gui-window handler) (:documentation "Set the on-window-close HANDLER")) (defmethod set-on-window-close ((obj clog-gui-window) handler) (setf (on-window-close obj) handler)) (defgeneric fire-on-window-close (clog-gui-window) (:documentation "Fire handler if set. (Private)")) (defmethod fire-on-window-close ((obj clog-gui-window)) (when (on-window-close obj) (funcall (on-window-close obj) obj))) ;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; set-on-window-can-size ;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;; (defgeneric set-on-window-can-size (clog-gui-window handler) (:documentation "Set the on-window-can-size HANDLER")) (defmethod set-on-window-can-size ((obj clog-gui-window) handler) (setf (on-window-can-size obj) handler)) (defgeneric fire-on-window-can-size (clog-gui-window) (:documentation "Fire handler if set. (Private)")) (defmethod fire-on-window-can-size ((obj clog-gui-window)) (if (on-window-can-size obj) (funcall (on-window-can-size obj) obj) t)) ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; set-on-window-can-maximize ;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; (defgeneric set-on-window-can-maximize (clog-gui-window handler) (:documentation "Set the on-window-can-maximize HANDLER")) (defmethod set-on-window-can-maximize ((obj clog-gui-window) handler) (setf (on-window-can-maximize obj) handler)) (defgeneric fire-on-window-can-maximize (clog-gui-window) (:documentation "Fire handler if set. (Private)")) (defmethod fire-on-window-can-maximize ((obj clog-gui-window)) (if (on-window-can-maximize obj) (funcall (on-window-can-maximize obj) obj) t)) ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; set-on-window-can-normalize ;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; (defgeneric set-on-window-can-normalize (clog-gui-window handler) (:documentation "Set the on-window-can-normalize HANDLER")) (defmethod set-on-window-can-normalize ((obj clog-gui-window) handler) (setf (on-window-can-normalize obj) handler)) (defgeneric fire-on-window-can-normalize (clog-gui-window) (:documentation "Fire handler if set. (Private)")) (defmethod fire-on-window-can-normalize ((obj clog-gui-window)) (if (on-window-can-normalize obj) (funcall (on-window-can-normalize obj) obj) t)) ;;;;;;;;;;;;;;;;;;;;;;;; ;; set-on-window-size ;; ;;;;;;;;;;;;;;;;;;;;;;;; (defgeneric set-on-window-size (clog-gui-window handler) (:documentation "Set the on-window-size HANDLER")) (defmethod set-on-window-size ((obj clog-gui-window) handler) (setf (on-window-size obj) handler)) (defgeneric fire-on-window-size (clog-gui-window) (:documentation "Fire handler if set. (Private)")) (defmethod fire-on-window-size ((obj clog-gui-window)) (when (on-window-size obj) (funcall (on-window-size obj) obj))) ;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; set-on-window-size-done ;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;; (defgeneric set-on-window-size-done (clog-gui-window handler) (:documentation "Set the on-window-size-done HANDLER")) (defmethod set-on-window-size-done ((obj clog-gui-window) handler) (setf (on-window-size-done obj) handler)) (defmethod fire-on-window-size-done ((obj clog-gui-window)) (when (on-window-size-done obj) (funcall (on-window-size-done obj) obj))) ;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; set-on-window-can-move ;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;; (defgeneric set-on-window-can-move (clog-gui-window handler) (:documentation "Set the on-window-can-move HANDLER")) (defmethod set-on-window-can-move ((obj clog-gui-window) handler) (setf (on-window-can-move obj) handler)) (defgeneric fire-on-window-can-move (clog-gui-window) (:documentation "Fire handler if set. (Private)")) (defmethod fire-on-window-can-move ((obj clog-gui-window)) (if (on-window-can-move obj) (funcall (on-window-can-move obj) obj) t)) ;;;;;;;;;;;;;;;;;;;;;;;; ;; set-on-window-move ;; ;;;;;;;;;;;;;;;;;;;;;;;; (defgeneric set-on-window-move (clog-gui-window handler) (:documentation "Set the on-window-move HANDLER")) (defmethod set-on-window-move ((obj clog-gui-window) handler) (setf (on-window-move obj) handler)) (defgeneric fire-on-window-move (clog-gui-window) (:documentation "Fire handler if set. (Private)")) (defmethod fire-on-window-move ((obj clog-gui-window)) (when (on-window-move obj) (funcall (on-window-move obj) obj))) ;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; set-on-window-move-done ;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;; (defgeneric set-on-window-move-done (clog-gui-window handler) (:documentation "Set the on-window-move-done HANDLER")) (defmethod set-on-window-move-done ((obj clog-gui-window) handler) (setf (on-window-move-done obj) handler)) (defmethod fire-on-window-move-done ((obj clog-gui-window)) (when (on-window-move-done obj) (funcall (on-window-move-done obj) obj))) ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; Implementation - Dialog Boxes ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; to add - form by list (defun alert-dialog (obj content &key (modal t) (title "About") (left nil) (top nil) (width 300) (height 200) (client-movement nil) (html-id nil)) "Create an alert dialog box with CONTENT centered." (unless html-id (setf html-id (clog-connection:generate-id))) (let* ((body (connection-data-item obj "clog-body")) (win (create-gui-window obj :title title :content (format nil "
~A

" content html-id) :top top :left left :width width :height height :hidden t :client-movement client-movement :html-id html-id)) (btn (attach-as-child win (format nil "~A-btn" html-id)))) (unless top (setf (top win) (unit :px (- (/ (inner-height (window body)) 2.0) (/ (height win) 2.0))))) (unless left (setf (left win) (unit :px (- (/ (inner-width (window body)) 2.0) (/ (width win) 2.0))))) (setf (visiblep win) t) (when modal (window-make-modal win)) (set-on-click btn (lambda (obj) (declare (ignore obj)) (window-end-modal win) (window-close win))) (set-on-window-close win (lambda (obj) (declare (ignore obj)) (when modal (window-end-modal win)))))) (defun input-dialog (obj content on-input &key (modal t) (title "Input") (left nil) (top nil) (width 300) (height 200) (client-movement nil) (html-id nil)) "Create an input dialog box with CONTENT centered and an input box. Calls on-input with input box contents or nil if canceled." (unless html-id (setf html-id (clog-connection:generate-id))) (let* ((body (connection-data-item obj "clog-body")) (win (create-gui-window obj :title title :content (format nil "
~A



" content html-id ; input html-id ; ok html-id) ; cancel :top top :left left :width width :height height :hidden t :client-movement client-movement :html-id html-id)) (input (attach-as-child win (format nil "~A-input" html-id) :clog-type 'clog:clog-form-element)) (ok (attach-as-child win (format nil "~A-ok" html-id))) (cancel (attach-as-child win (format nil "~A-cancel" html-id)))) (unless top (setf (top win) (unit :px (- (/ (inner-height (window body)) 2.0) (/ (height win) 2.0))))) (unless left (setf (left win) (unit :px (- (/ (inner-width (window body)) 2.0) (/ (width win) 2.0))))) (setf (visiblep win) t) (when modal (window-make-modal win)) (set-on-click cancel (lambda (obj) (declare (ignore obj)) (window-close win)) :one-time t) (set-on-click ok (lambda (obj) (declare (ignore obj)) (set-on-window-close win nil) (when modal (window-end-modal win)) (window-close win) (funcall on-input (value input))) :one-time t) (set-on-window-close win (lambda (obj) (declare (ignore obj)) (when modal (window-end-modal win)) (funcall on-input nil))))) (defun confirm-dialog (obj content on-input &key (modal t) (title "Confirm") (ok-text "OK") (cancel-text "Cancel") (left nil) (top nil) (width 300) (height 200) (client-movement nil) (html-id nil)) "Create a confirmation dialog box with CONTENT centered. Calls on-input with t if confirmed or nil if canceled." (unless html-id (setf html-id (clog-connection:generate-id))) (let* ((body (connection-data-item obj "clog-body")) (win (create-gui-window obj :title title :content (format nil "
~A

" content html-id ok-text ; ok html-id cancel-text) ; cancel :top top :left left :width width :height height :hidden t :client-movement client-movement :html-id html-id)) (ok (attach-as-child win (format nil "~A-ok" html-id))) (cancel (attach-as-child win (format nil "~A-cancel" html-id)))) (unless top (setf (top win) (unit :px (- (/ (inner-height (window body)) 2.0) (/ (height win) 2.0))))) (unless left (setf (left win) (unit :px (- (/ (inner-width (window body)) 2.0) (/ (width win) 2.0))))) (setf (visiblep win) t) (when modal (window-make-modal win)) (set-on-click cancel (lambda (obj) (declare (ignore obj)) (window-close win)) :one-time t) (set-on-click ok (lambda (obj) (declare (ignore obj)) (set-on-window-close win nil) (when modal (window-end-modal win)) (window-close win) (funcall on-input t)) :one-time t) (set-on-window-close win (lambda (obj) (declare (ignore obj)) (when modal (window-end-modal win)) (funcall on-input nil))))) (defun form-dialog (obj content fields on-input &key (modal t) (title "Form") (ok-text "OK") (cancel-text "Cancel") (left nil) (top nil) (width 400) (height 500) (client-movement nil) (html-id nil)) "Create a form dialog box with CONTENT followed by FIELDS centered. Fields is an a-list of field names to field descriptions, a third element can be added of another a-list of option Text to Value. Calls on-input with a-list of field name to value if confirmed or nil if canceled." (unless html-id (setf html-id (clog-connection:generate-id))) (let* ((body (connection-data-item obj "clog-body")) (fls (format nil "~{~A~}" (mapcar (lambda (l) (if (third l) (format nil "
~ " (first l) html-id (second l) (format nil "~{~A~}" (mapcar (lambda (s) (format nil "" (second s) (first s))) (third l)))) (format nil "
~
" (first l) html-id (second l)))) fields))) (win (create-gui-window obj :title title :content (format nil "
~A

~A
" content fls html-id ok-text ; ok html-id cancel-text) ; cancel :top top :left left :width width :height height :hidden t :client-movement client-movement :html-id html-id)) (ok (attach-as-child win (format nil "~A-ok" html-id))) (cancel (attach-as-child win (format nil "~A-cancel" html-id)))) (unless top (setf (top win) (unit :px (- (/ (inner-height (window body)) 2.0) (/ (height win) 2.0))))) (unless left (setf (left win) (unit :px (- (/ (inner-width (window body)) 2.0) (/ (width win) 2.0))))) (setf (visiblep win) t) (when modal (window-make-modal win)) (set-on-click cancel (lambda (obj) (declare (ignore obj)) (window-close win)) :one-time t) (set-on-click ok (lambda (obj) (declare (ignore obj)) (set-on-window-close win nil) (when modal (window-end-modal win)) (let ((result (mapcar (lambda (l) `(,(second l) ,(if (third l) (select-value win (format nil "~A-~A" html-id (second l))) (name-value win (format nil "~A-~A" html-id (second l)))))) fields))) (window-close win) (funcall on-input result))) :one-time t) (set-on-window-close win (lambda (obj) (declare (ignore obj)) (when modal (window-end-modal win)) (funcall on-input nil))))) (defun server-file-dialog (obj title initial-dir on-file-name &key (modal t) (left nil) (top nil) (width 375) (height 420) (maximize nil) (initial-filename nil) (client-movement nil) (html-id nil)) "Create a local file dialog box called TITLE using INITIAL-DIR on server machine, upon close ON-FILE-NAME called with filename or nil if failure." (let* ((body (connection-data-item obj "clog-body")) (win (create-gui-window obj :title title :maximize maximize :top top :left left :width width :height height :hidden t :client-movement client-movement :html-id html-id)) (box (create-div (window-content win) :class "w3-panel")) (form (create-form box)) (dirs (create-select form)) (files (create-select form)) (input (create-form-element form :input :label (create-label form :content "File Name:"))) (ok (create-button form :content "OK" :class "w3-button w3-black w3-margin")) (cancel (create-button form :content "Cancel" :class "w3-button w3-black w3-margin"))) (unless top (setf (top win) (unit :px (- (/ (inner-height (window body)) 2.0) (/ (height win) 2.0))))) (unless left (setf (left win) (unit :px (- (/ (inner-width (window body)) 2.0) (/ (width win) 2.0))))) (setf (size dirs) 4) (setf (box-width dirs) "100%") (setf (size files) 8) (setf (box-width files) "100%") (setf (box-width input) "100%") (setf (width ok) "7em") (setf (width cancel) "7em") (setf (visiblep win) t) (when modal (window-make-modal win)) (flet ((populate-dirs (dir) (setf (inner-html dirs) "") (add-select-option dirs (format nil "~A" dir) ".") (setf (value input) (truename dir)) (unless (or (equalp dir "/") (equalp dir #P"/")) (add-select-option dirs (format nil "~A../" dir) "..")) (dolist (item (uiop:subdirectories dir)) (add-select-option dirs item item))) (populate-files (dir) (setf (inner-html files) "") (dolist (item (uiop:directory-files dir)) (add-select-option files item (file-namestring item)))) (caret-at-end () (focus input) (js-execute win (format nil "~A.setSelectionRange(~A.value.length,~A.value.length)" (clog::script-id input) (clog::script-id input) (clog::script-id input))))) (populate-dirs initial-dir) (populate-files initial-dir) (when initial-filename (setf (value input) (truename initial-filename)) (caret-at-end)) (set-on-change files (lambda (obj) (declare (ignore obj)) (setf (value input) (truename (value files))) (caret-at-end))) (set-on-change dirs (lambda (obj) (declare (ignore obj)) (setf (value input) (value dirs)) (caret-at-end) (populate-files (value dirs)))) (set-on-double-click dirs (lambda (obj) (declare (ignore obj)) (populate-dirs (truename (value dirs))))) (set-on-double-click files (lambda (obj) (declare (ignore obj)) (click ok)))) (set-on-window-close win (lambda (obj) (declare (ignore obj)) (when modal (window-end-modal win)) (funcall on-file-name nil))) (set-on-click cancel (lambda (obj) (declare (ignore obj)) (window-close win)) :one-time t) (set-on-click ok (lambda (obj) (declare (ignore obj)) (set-on-window-close win nil) (when modal (window-end-modal win)) (window-close win) (funcall on-file-name (value input))) :one-time t)))