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doc updates
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@ -86,15 +86,8 @@ frameworks and website frameworks. The CLOG package starts up the
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connectivity to the browser or other websocket client (often a browser
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embedded in a native template application.)
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STATUS: CLOG is complete and all work is on higher order additions,
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such as full desktop over the web, database tools,etc. See below for
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some enhacements being worked on. CLOG is actually based on GNOGA, a
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framework I wrote for Ada in 2013 and used in commercial production
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code for the last 8+ years, i.e. the techniques CLOG uses are solid
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and proven.
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CLOG is being actively extended daily. Check the github discussion
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boards for the latest.
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STATUS: CLOG's API is mature and stable. Tools and new plugins always in
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the works. Check the github discussion boards for the latest.
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Some potential applications for CLOG:
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@ -202,8 +202,7 @@ can be webgl (version 1) or webgl2 (default)"))
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(defgeneric buffer-parameter (clog-webgl glenum-target glenum-pname)
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(:documentation "Returns information about the buffer.
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target
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------
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target:
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A GLenum specifying the target buffer object. Possible values:
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:ARRAY_BUFFER
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@ -232,8 +231,7 @@ Buffer used for pixel transfer operations.
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:PIXEL_UNPACK_BUFFER
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Buffer used for pixel transfer operations.
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pname
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-----
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pname:
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A GLenum specifying information to query. Possible values:
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:BUFFER_SIZE
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@ -298,8 +296,7 @@ When using a WebGL 2 context, the following values are available additionally:
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(defgeneric vertex-attribute (clog-webgl index glenum-pname)
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(:documentation "Information about a vertex attribute at a given position.
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pname
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-----
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pname:
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A GLenum specifying the information to query. Possible values:
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:VERTEX_ATTRIB_ARRAY_BUFFER_BINDING
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@ -673,8 +670,7 @@ When using a WebGL 2 context, the following values are available additionally:
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(:documentation "Hints for certain behaviors. The interpretation of these
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hints depend on the implementation.
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target
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------
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target:
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Sets which behavior to be controlled. Possible values:
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:GENERATE_MIPMAP_HINT
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@ -690,8 +686,7 @@ When using a WebGL 2 context, the following values are available additionally:
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:FRAGMENT_SHADER_DERIVATIVE_HINT
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Same as ext.FRAGMENT_SHADER_DERIVATIVE_HINT_OES
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mode
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----
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mode:
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Sets the behavior. The default value is :DONT_CARE. The possible values are:
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:FASTEST : The most efficient behavior should be used.
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@ -786,7 +786,7 @@ embedded in a native template application.)"
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(measure-text generic-function)
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(move-to generic-function)
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(put-image-data generic-function)
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(put-image-dirty generic-function)
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(put-image-data-dirty generic-function)
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(quadratic-curve-to generic-function)
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(rect generic-function)
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(reset-transform generic-function)
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@ -804,8 +804,8 @@ embedded in a native template application.)"
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(translate generic-function)
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"CLOG-Canvas-Gradient"
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(clog-canvas-gradien class)
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(add-color-stop generic-function)
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(clog-canvas-gradient class)
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(add-color-stop generic-function)
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"CLOG-Image-Data"
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(clog-image-data class)
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@ -817,7 +817,7 @@ embedded in a native template application.)"
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(flip-x generic-function)
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(flip-y generic-function)
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(inverse generic-function)
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(mutliply generic-function)
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(multiply generic-function)
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(rotate generic-function)
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(scale-matrix generic-function)
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(scale3d generic-function)
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