diff --git a/README.md b/README.md index 63db9b3..85963f0 100644 --- a/README.md +++ b/README.md @@ -11,42 +11,42 @@ https://rabbibotton.github.io/clog/clog-manual.html The Common Lisp Omnificient GUI, CLOG for short, uses web technology to produce graphical user interfaces for applications locally or remotely. -CLOG can take the place, or work along side, most cross platform GUI +CLOG can take the place, or work alongside, most cross-platform GUI frameworks and website frameworks. The CLOG package starts up the connectivity to the browser or other websocket client (often a browser embedded in a native template application.) -STATUS: CLOG is complete enough for most uses, there are a few loose -ends (multimedia, client side storage, integrations with databases), -but CLOG is actually based on a framework I wrote for Ada, GNOGA, in +STATUS: CLOG is complete enough for most uses. While there are loose +ends (multimedia, client-side storage, database integrations), +CLOG is actually based on GNOGA, a framework I wrote for Ada in 2013 and used in commercial production code for the last 6 years, -i.e. the techiniques it uses are solid and proven. +i.e. the techiniques CLOG uses are solid and proven. -Some of the things CLOG can be used for: +Some potential applications for CLOG: -* Cross platform GUIs and Reports +* Cross-platform GUIs and Reports * Secure websites and complex interactive web applications -* Write mobile software -* Write massive multiplayer online games +* Mobile software +* Massive multiplayer online games * Monitoring software for embedded systems -* A fun way to teaching programming and advanced multi-tasking +* A fun way to teach programming and advanced multi-tasking parallel programming techniques. (CLOG is a parallel GUI) * And the list goes on The key to CLOG is the relationship it forms with a Browser window or Browser control compiled to native code. CLOG uses websockets -for communications and the browser to render a GUI that maintanes +for communications and the browser to render a GUI that maintains an active soft realtime connection. For most CLOG applications all programming logic, events and decisions are done on the server which can be local or remote over the web. CLOG is developed on an M1 MacBook with ECL, it is tested fairly regulary with SCBL on Linux, Windows and Intel MacBook. It should -in theory work on any system QuickLisp and CLACK will load on to. +in theory work on any system Quicklisp and CLACK will load on to. -CLOG will be in QuickSlip in the next update, but a good idea, -since I am still adding code daily, is to cloan the github repo -in to your ~/common-lisp directory: +CLOG will be in Quicklisp in the next update, but because I am still +adding code daily, it is currently preferable to clone the github repo +into your ~/common-lisp directory: ``` cd ~/common-lisp @@ -54,11 +54,11 @@ git clone https://github.com/rabbibotton/clog.git ``` To load this package and work through tutorials (assuming you -have QuickSlip configured): +have Quicklisp configured): -1. cd to the CLOG dir (the dir should be one used by QuickLisp ex. ~/common-lisp/) +1. cd to the CLOG dir (the dir should be one used by Quicklisp ex. ~/common-lisp/) 2. Start emacs/slime or your common lisp "repl" in _that_ directory. -3. In the REPL run: +3. In the REPL, run: CL-USER> (ql:quickload :clog) CL-USER> (load "~/common-lisp/clog/tutorial/01-tutorial.lisp") @@ -87,9 +87,9 @@ Here is a sample CLOG app: ;; This application simply creates a CLOG-Element as a child to the ;; CLOG-body object in the browser window. - ;; A CLOG-Element represents a block of HTML (we will see later ways to - ;; directly create buttons and all sorts of HTML elements in more lisp - ;; like ways with no knowledge of HTML or javascript. + ;; A CLOG-Element represents a block of HTML (we will later see ways to + ;; directly create buttons and all sorts of HTML elements in more + ;; lisp-like ways with no knowledge of HTML or JavaScript. (create-child body "