""" name: roller_coaster.py by: Gumyr date: July 19th 2022 desc: This example demonstrates building complex 3D lines by "snapping" features to existing objects. license: Copyright 2022 Gumyr Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. """ from build123d import * from ocp_vscode import show_object with BuildLine() as roller_coaster: powerup = Spline( (0, 0, 0), (50, 0, 50), (100, 0, 0), tangents=((1, 0, 0), (1, 0, 0)), tangent_scalars=(0.5, 2), ) corner = RadiusArc(powerup @ 1, (100, 60, 0), -30) screw = Helix(75, 150, 15, center=(75, 40, 15), direction=(-1, 0, 0)) Spline(corner @ 1, screw @ 0, tangents=(corner % 1, screw % 0)) Spline(screw @ 1, (-100, 30, 10), powerup @ 0, tangents=(screw % 1, powerup % 0)) show_object(roller_coaster, name="roller_coaster")