mirror of
https://github.com/gumyr/build123d.git
synced 2025-12-06 02:30:55 -08:00
Update object_*.py docstrings for more consistency and clarify how parameters work
General improvements: - follow a similar opening structure - add specificity to description and args - remove plurality (sketch, part) - remove hanging end stops from lists - try to specify viable enums if mentioned and CAPITALIZE
This commit is contained in:
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10a466f645
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3 changed files with 299 additions and 289 deletions
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@ -31,7 +31,6 @@ from __future__ import annotations
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import copy as copy_module
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from math import copysign, cos, radians, sin, sqrt
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from scipy.optimize import minimize
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from typing import Union
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from collections.abc import Iterable
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@ -46,8 +45,8 @@ def _add_curve_to_context(curve, mode: Mode):
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"""Helper function to add a curve to the context.
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Args:
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curve (Union[Wire, Edge]): curve to add to the context (either a Wire or an Edge).
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mode (Mode): combination mode.
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curve (Wire | Edge): curve to add to the context (either a Wire or an Edge)
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mode (Mode): combination mode
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"""
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context: BuildLine | None = BuildLine._get_context(log=False)
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@ -62,8 +61,8 @@ class BaseLineObject(Wire):
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"""BaseLineObject specialized for Wire.
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Args:
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curve (Wire): wire to create.
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mode (Mode, optional): combination mode. Defaults to Mode.ADD.
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curve (Wire): wire to create
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mode (Mode, optional): combination mode. Defaults to Mode.ADD
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"""
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_applies_to = [BuildLine._tag]
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@ -78,8 +77,8 @@ class BaseEdgeObject(Edge):
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"""BaseEdgeObject specialized for Edge.
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Args:
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curve (Edge): edge to create.
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mode (Mode, optional): combination mode. Defaults to Mode.ADD.
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curve (Edge): edge to create
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mode (Mode, optional): combination mode. Defaults to Mode.ADD
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"""
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_applies_to = [BuildLine._tag]
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@ -93,14 +92,14 @@ class BaseEdgeObject(Edge):
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class Bezier(BaseEdgeObject):
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"""Line Object: Bezier Curve
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Create a rational (with weights) or non-rational bezier curve. The first and last
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control points represent the start and end of the curve respectively. If weights
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are provided, there must be one provided for each control point.
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Add a non-rational bezier curve defined by a sequence of points and include optional
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weights to add a rational bezier curve. The number of weights must match the number
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of control points.
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Args:
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cntl_pnts (sequence[VectorLike]): points defining the curve
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weights (list[float], optional): control point weights list. Defaults to None.
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mode (Mode, optional): combination mode. Defaults to Mode.ADD.
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weights (list[float], optional): control point weights. Defaults to None
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mode (Mode, optional): combination mode. Defaults to Mode.ADD
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"""
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_applies_to = [BuildLine._tag]
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@ -124,14 +123,14 @@ class Bezier(BaseEdgeObject):
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class CenterArc(BaseEdgeObject):
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"""Line Object: Center Arc
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Add center arc to the line.
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Add a circular arc defined by a center point and radius.
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Args:
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center (VectorLike): center point of arc
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radius (float): arc radius
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start_angle (float): arc staring angle
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arc_size (float): arc size
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mode (Mode, optional): combination mode. Defaults to Mode.ADD.
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start_angle (float): arc starting angle from x-axis
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arc_size (float): angular size of arc
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mode (Mode, optional): combination mode. Defaults to Mode.ADD
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"""
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_applies_to = [BuildLine._tag]
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@ -177,19 +176,19 @@ class CenterArc(BaseEdgeObject):
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class DoubleTangentArc(BaseEdgeObject):
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"""Line Object: Double Tangent Arc
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Create an arc defined by a point/tangent pair and another line which the other end
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is tangent to.
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Add a circular arc defined by a point/tangent pair and another line find a tangent to.
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The arc specified with TOP or BOTTOM depends on the geometry and isn't predictable.
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Contains a solver.
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Args:
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pnt (VectorLike): starting point of tangent arc
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tangent (VectorLike): tangent at starting point of tangent arc
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other (Union[Curve, Edge, Wire]): reference line
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keep (Keep, optional): selector for which arc to keep when two arcs are
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possible. The arc generated with TOP or BOTTOM depends on the geometry
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and isn't necessarily easy to predict. Defaults to Keep.TOP.
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mode (Mode, optional): combination mode. Defaults to Mode.ADD.
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pnt (VectorLike): start point
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tangent (VectorLike): tangent at start point
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other (Curve | Edge | Wire): line object to tangent
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keep (Keep, optional): specify which arc if more than one, TOP or BOTTOM.
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Defaults to Keep.TOP
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mode (Mode, optional): combination mode. Defaults to Mode.ADD
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Raises:
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RunTimeError: no double tangent arcs found
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@ -276,21 +275,21 @@ class DoubleTangentArc(BaseEdgeObject):
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class EllipticalStartArc(BaseEdgeObject):
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"""Line Object: Elliptical Start Arc
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Makes an arc of an ellipse from the start point.
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Add an elliptical arc defined by a start point, end point, x- and y- radii.
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Args:
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start (VectorLike): initial point of arc
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end (VectorLike): final point of arc
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x_radius (float): semi-major radius
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y_radius (float): semi-minor radius
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start (VectorLike): start point
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end (VectorLike): end point
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x_radius (float): x radius of the ellipse (along the x-axis of plane)
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y_radius (float): y radius of the ellipse (along the y-axis of plane)
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rotation (float, optional): the angle from the x-axis of the plane to the x-axis
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of the ellipse. Defaults to 0.0.
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of the ellipse. Defaults to 0.0
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large_arc (bool, optional): True if the arc spans greater than 180 degrees.
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Defaults to True.
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Defaults to True
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sweep_flag (bool, optional): False if the line joining center to arc sweeps through
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decreasing angles, or True if it sweeps through increasing angles. Defaults to True.
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plane (Plane, optional): base plane. Defaults to Plane.XY.
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mode (Mode, optional): combination mode. Defaults to Mode.ADD.
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decreasing angles, or True if it sweeps through increasing angles. Defaults to True
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plane (Plane, optional): base plane. Defaults to Plane.XY
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mode (Mode, optional): combination mode. Defaults to Mode.ADD
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"""
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_applies_to = [BuildLine._tag]
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@ -382,19 +381,21 @@ class EllipticalStartArc(BaseEdgeObject):
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class EllipticalCenterArc(BaseEdgeObject):
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"""Line Object: Elliptical Center Arc
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Makes an arc of an ellipse from a center point.
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Adds an elliptical arc defined by a center point, x- and y- radii.
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Args:
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center (VectorLike): ellipse center
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x_radius (float): x radius of the ellipse (along the x-axis of plane)
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y_radius (float): y radius of the ellipse (along the y-axis of plane)
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start_angle (float, optional): Defaults to 0.0.
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end_angle (float, optional): Defaults to 90.0.
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rotation (float, optional): amount to rotate arc. Defaults to 0.0.
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start_angle (float, optional): arc start angle from x-axis.
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Defaults to 0.0
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end_angle (float, optional): arc end angle from x-axis.
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Defaults to 90.0
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rotation (float, optional): angle to rotate arc. Defaults to 0.0
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angular_direction (AngularDirection, optional): arc direction.
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Defaults to AngularDirection.COUNTER_CLOCKWISE.
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plane (Plane, optional): base plane. Defaults to Plane.XY.
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mode (Mode, optional): combination mode. Defaults to Mode.ADD.
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Defaults to AngularDirection.COUNTER_CLOCKWISE
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plane (Plane, optional): base plane. Defaults to Plane.XY
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mode (Mode, optional): combination mode. Defaults to Mode.ADD
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"""
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_applies_to = [BuildLine._tag]
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@ -438,17 +439,20 @@ class EllipticalCenterArc(BaseEdgeObject):
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class Helix(BaseEdgeObject):
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"""Line Object: Helix
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Add a helix to the line.
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Add a helix defined by pitch, height, and radius. The helix may have a taper
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defined by cone_angle.
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Args:
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pitch (float): distance between successive loops
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height (float): helix size
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pitch (float): distance between loops
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height (float): helix height
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radius (float): helix radius
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center (VectorLike, optional): center point. Defaults to (0, 0, 0).
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direction (VectorLike, optional): direction of central axis. Defaults to (0, 0, 1).
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cone_angle (float, optional): conical angle. Defaults to 0.
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lefthand (bool, optional): left handed helix. Defaults to False.
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mode (Mode, optional): combination mode. Defaults to Mode.ADD.
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cone_angle (float, optional): conical angle from direction.
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Defaults to 0
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lefthand (bool, optional): left handed helix. Defaults to False
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mode (Mode, optional): combination mode. Defaults to Mode.ADD
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"""
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_applies_to = [BuildLine._tag]
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@ -475,16 +479,17 @@ class Helix(BaseEdgeObject):
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class FilletPolyline(BaseLineObject):
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"""Line Object: FilletPolyline
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"""Line Object: Fillet Polyline
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Add a sequence of straight lines defined by successive points that
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are filleted to a given radius.
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Add a sequence of straight lines defined by successive points that are filleted
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to a given radius.
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Args:
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pts (Union[VectorLike, Iterable[VectorLike]]): sequence of two or more points
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radius (float): radius of filleted corners
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close (bool, optional): close by generating an extra Edge. Defaults to False.
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mode (Mode, optional): combination mode. Defaults to Mode.ADD.
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pts (VectorLike | Iterable[VectorLike]): sequence of two or more points
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radius (float): fillet radius
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close (bool, optional): close end points with extra Edge and corner fillets.
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Defaults to False
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mode (Mode, optional): combination mode. Defaults to Mode.ADD
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Raises:
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ValueError: Two or more points not provided
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@ -570,16 +575,16 @@ class FilletPolyline(BaseLineObject):
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class JernArc(BaseEdgeObject):
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"""JernArc
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"""Line Object: Jern Arc
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Circular tangent arc with given radius and arc_size
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Add a circular arc defined by a start point/tangent pair, radius and arc size.
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Args:
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start (VectorLike): start point
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tangent (VectorLike): tangent at start point
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radius (float): arc radius
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arc_size (float): arc size in degrees (negative to change direction)
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mode (Mode, optional): combination mode. Defaults to Mode.ADD.
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arc_size (float): angular size of arc (negative to change direction)
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mode (Mode, optional): combination mode. Defaults to Mode.ADD
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Attributes:
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start (Vector): start point
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@ -634,11 +639,11 @@ class JernArc(BaseEdgeObject):
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class Line(BaseEdgeObject):
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"""Line Object: Line
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Add a straight line defined by two end points.
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Add a straight line defined by two points.
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Args:
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pts (Union[VectorLike, Iterable[VectorLike]]): sequence of two points
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mode (Mode, optional): combination mode. Defaults to Mode.ADD.
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pts (VectorLike | Iterable[VectorLike]): sequence of two points
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mode (Mode, optional): combination mode. Defaults to Mode.ADD
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Raises:
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ValueError: Two point not provided
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@ -665,13 +670,13 @@ class Line(BaseEdgeObject):
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class IntersectingLine(BaseEdgeObject):
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"""Intersecting Line Object: Line
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Add a straight line that intersects another line at a given parameter and angle.
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Add a straight line defined by a point/direction pair and another line to intersect.
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Args:
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start (VectorLike): start point
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direction (VectorLike): direction to make line
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other (Edge): stop at the intersection of other
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mode (Mode, optional): combination mode. Defaults to Mode.ADD.
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other (Edge): line object to intersect
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mode (Mode, optional): combination mode. Defaults to Mode.ADD
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"""
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@ -706,15 +711,17 @@ class IntersectingLine(BaseEdgeObject):
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class PolarLine(BaseEdgeObject):
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"""Line Object: Polar Line
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Add line defined by a start point, length and angle.
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Add a straight line defined by a start point, length, and angle.
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The length can specify the DIAGONAL, HORIZONTAL, or VERTICAL component of the triangle
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defined by the angle.
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Args:
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start (VectorLike): start point
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length (float): line length
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angle (float): angle from the local "X" axis.
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length_mode (LengthMode, optional): length value specifies a diagonal, horizontal
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or vertical value. Defaults to LengthMode.DIAGONAL
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mode (Mode, optional): combination mode. Defaults to Mode.ADD.
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angle (float, optional): angle from the local x-axis
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length_mode (LengthMode, optional): how length defines the line.
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Defaults to LengthMode.DIAGONAL
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mode (Mode, optional): combination mode. Defaults to Mode.ADD
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Raises:
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ValueError: Either angle or direction must be provided
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@ -768,12 +775,12 @@ class PolarLine(BaseEdgeObject):
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class Polyline(BaseLineObject):
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"""Line Object: Polyline
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Add a sequence of straight lines defined by successive point pairs.
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Add a sequence of straight lines defined by successive points.
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Args:
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pts (Union[VectorLike, Iterable[VectorLike]]): sequence of two or more points
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close (bool, optional): close by generating an extra Edge. Defaults to False.
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mode (Mode, optional): combination mode. Defaults to Mode.ADD.
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pts (VectorLike | Iterable[VectorLike]): sequence of two or more points
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close (bool, optional): close by generating an extra Edge. Defaults to False
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mode (Mode, optional): combination mode. Defaults to Mode.ADD
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Raises:
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ValueError: Two or more points not provided
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@ -809,15 +816,15 @@ class Polyline(BaseLineObject):
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class RadiusArc(BaseEdgeObject):
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"""Line Object: Radius Arc
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Add an arc defined by two end points and a radius
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Add a circular arc defined by two points and a radius.
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Args:
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start_point (VectorLike): start
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end_point (VectorLike): end
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radius (float): radius
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short_sagitta (bool): If True selects the short sagitta, else the
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long sagitta crossing the center. Defaults to True.
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mode (Mode, optional): combination mode. Defaults to Mode.ADD.
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start_point (VectorLike): start point
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end_point (VectorLike): end point
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radius (float): arc radius
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short_sagitta (bool): If True selects the short sagitta (height of arc from
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chord), else the long sagitta crossing the center. Defaults to True
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mode (Mode, optional): combination mode. Defaults to Mode.ADD
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Raises:
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ValueError: Insufficient radius to connect end points
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@ -861,13 +868,13 @@ class RadiusArc(BaseEdgeObject):
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class SagittaArc(BaseEdgeObject):
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"""Line Object: Sagitta Arc
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Add an arc defined by two points and the height of the arc (sagitta).
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Add a circular arc defined by two points and the sagitta (height of the arc from chord).
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Args:
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start_point (VectorLike): start
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end_point (VectorLike): end
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sagitta (float): arc height
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mode (Mode, optional): combination mode. Defaults to Mode.ADD.
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start_point (VectorLike): start point
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end_point (VectorLike): end point
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sagitta (float): arc height from chord between points
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mode (Mode, optional): combination mode. Defaults to Mode.ADD
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"""
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_applies_to = [BuildLine._tag]
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@ -905,15 +912,16 @@ class SagittaArc(BaseEdgeObject):
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class Spline(BaseEdgeObject):
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"""Line Object: Spline
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Add a spline through the provided points optionally constrained by tangents.
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Add a spline defined by a sequence of points, optionally constrained by tangents.
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Tangents and tangent scalars must have length of 2 for only the end points or a length
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of the number of points.
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Args:
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pts (Union[VectorLike, Iterable[VectorLike]]): sequence of two or more points
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tangents (Iterable[VectorLike], optional): tangents at end points. Defaults to None.
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tangent_scalars (Iterable[float], optional): change shape by amplifying tangent.
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Defaults to None.
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periodic (bool, optional): make the spline periodic. Defaults to False.
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mode (Mode, optional): combination mode. Defaults to Mode.ADD.
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pts (VectorLike | Iterable[VectorLike]): sequence of two or more points
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tangents (Iterable[VectorLike], optional): tangent directions. Defaults to None
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tangent_scalars (Iterable[float], optional): tangent scales. Defaults to None
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periodic (bool, optional): make the spline periodic (closed). Defaults to False
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mode (Mode, optional): combination mode. Defaults to Mode.ADD
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"""
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_applies_to = [BuildLine._tag]
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@ -963,14 +971,14 @@ class Spline(BaseEdgeObject):
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class TangentArc(BaseEdgeObject):
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"""Line Object: Tangent Arc
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Add an arc defined by two points and a tangent.
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Add a circular arc defined by two points and a tangent.
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Args:
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pts (Union[VectorLike, Iterable[VectorLike]]): sequence of two points
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pts (VectorLike | Iterable[VectorLike]): sequence of two points
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tangent (VectorLike): tangent to constrain arc
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tangent_from_first (bool, optional): apply tangent to first point. Note, applying
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tangent to end point will flip the orientation of the arc. Defaults to True.
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mode (Mode, optional): combination mode. Defaults to Mode.ADD.
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tangent_from_first (bool, optional): apply tangent to first point. Applying
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tangent to end point will flip the orientation of the arc. Defaults to True
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mode (Mode, optional): combination mode. Defaults to Mode.ADD
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Raises:
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ValueError: Two points are required
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@ -1005,11 +1013,11 @@ class TangentArc(BaseEdgeObject):
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class ThreePointArc(BaseEdgeObject):
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"""Line Object: Three Point Arc
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Add an arc generated by three points.
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Add a circular arc defined by three points.
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Args:
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pts (Union[VectorLike, Iterable[VectorLike]]): sequence of three points
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mode (Mode, optional): combination mode. Defaults to Mode.ADD.
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pts (VectorLike | Iterable[VectorLike]): sequence of three points
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mode (Mode, optional): combination mode. Defaults to Mode.ADD
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Raises:
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ValueError: Three points must be provided
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@ -44,10 +44,10 @@ class BasePartObject(Part):
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Args:
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solid (Solid): object to create
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rotation (RotationLike, optional): angles to rotate about axes. Defaults to (0, 0, 0).
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align (Align | tuple[Align, Align, Align] | None, optional): align min, center,
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or max of object. Defaults to None.
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mode (Mode, optional): combination mode. Defaults to Mode.ADD.
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rotation (RotationLike, optional): angles to rotate about axes. Defaults to (0, 0, 0)
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align (Align | tuple[Align, Align, Align] | None, optional): align MIN, CENTER,
|
||||
or MAX of object. Defaults to None
|
||||
mode (Mode, optional): combination mode. Defaults to Mode.ADD
|
||||
"""
|
||||
|
||||
_applies_to = [BuildPart._tag]
|
||||
|
|
@ -103,16 +103,16 @@ class BasePartObject(Part):
|
|||
class Box(BasePartObject):
|
||||
"""Part Object: Box
|
||||
|
||||
Create a box(es) and combine with part.
|
||||
Add a box defined by length, width, and height.
|
||||
|
||||
Args:
|
||||
length (float): box size
|
||||
width (float): box size
|
||||
height (float): box size
|
||||
rotation (RotationLike, optional): angles to rotate about axes. Defaults to (0, 0, 0).
|
||||
align (Align | tuple[Align, Align, Align] | None, optional): align min, center,
|
||||
or max of object. Defaults to (Align.CENTER, Align.CENTER, Align.CENTER).
|
||||
mode (Mode, optional): combine mode. Defaults to Mode.ADD.
|
||||
length (float): box length
|
||||
width (float): box width
|
||||
height (float): box height
|
||||
rotation (RotationLike, optional): angles to rotate about axes. Defaults to (0, 0, 0)
|
||||
align (Align | tuple[Align, Align, Align] | None, optional): align MIN, CENTER,
|
||||
or MAX of object. Defaults to (Align.CENTER, Align.CENTER, Align.CENTER)
|
||||
mode (Mode, optional): combine mode. Defaults to Mode.ADD
|
||||
"""
|
||||
|
||||
_applies_to = [BuildPart._tag]
|
||||
|
|
@ -147,17 +147,17 @@ class Box(BasePartObject):
|
|||
class Cone(BasePartObject):
|
||||
"""Part Object: Cone
|
||||
|
||||
Create a cone(s) and combine with part.
|
||||
Add a cone defined by bottom radius, top radius, and height.
|
||||
|
||||
Args:
|
||||
bottom_radius (float): cone size
|
||||
top_radius (float): top size, could be zero
|
||||
height (float): cone size
|
||||
arc_size (float, optional): angular size of cone. Defaults to 360.
|
||||
rotation (RotationLike, optional): angles to rotate about axes. Defaults to (0, 0, 0).
|
||||
align (Align | tuple[Align, Align, Align] | None, optional): align min, center,
|
||||
or max of object. Defaults to (Align.CENTER, Align.CENTER, Align.CENTER).
|
||||
mode (Mode, optional): combine mode. Defaults to Mode.ADD.
|
||||
bottom_radius (float): bottom radius
|
||||
top_radius (float): top radius, may be zero
|
||||
height (float): cone height
|
||||
arc_size (float, optional): angular size of cone. Defaults to 360
|
||||
rotation (RotationLike, optional): angles to rotate about axes. Defaults to (0, 0, 0)
|
||||
align (Align | tuple[Align, Align, Align] | None, optional): align MIN, CENTER,
|
||||
or MAX of object. Defaults to (Align.CENTER, Align.CENTER, Align.CENTER)
|
||||
mode (Mode, optional): combine mode. Defaults to Mode.ADD
|
||||
"""
|
||||
|
||||
_applies_to = [BuildPart._tag]
|
||||
|
|
@ -200,14 +200,14 @@ class Cone(BasePartObject):
|
|||
class CounterBoreHole(BasePartObject):
|
||||
"""Part Operation: Counter Bore Hole
|
||||
|
||||
Create a counter bore hole in part.
|
||||
Subtract a counter bore hole defined by radius, counter bore radius, counter bore and depth.
|
||||
|
||||
Args:
|
||||
radius (float): hole size
|
||||
counter_bore_radius (float): counter bore size
|
||||
radius (float): hole radius
|
||||
counter_bore_radius (float): counter bore radius
|
||||
counter_bore_depth (float): counter bore depth
|
||||
depth (float, optional): hole depth - None implies through part. Defaults to None.
|
||||
mode (Mode, optional): combination mode. Defaults to Mode.SUBTRACT.
|
||||
depth (float, optional): hole depth, through part if None. Defaults to None
|
||||
mode (Mode, optional): combination mode. Defaults to Mode.SUBTRACT
|
||||
"""
|
||||
|
||||
_applies_to = [BuildPart._tag]
|
||||
|
|
@ -253,14 +253,15 @@ class CounterBoreHole(BasePartObject):
|
|||
class CounterSinkHole(BasePartObject):
|
||||
"""Part Operation: Counter Sink Hole
|
||||
|
||||
Create a counter sink hole in part.
|
||||
Subtract a countersink hole defined by radius, countersink radius, countersink
|
||||
angle, and depth.
|
||||
|
||||
Args:
|
||||
radius (float): hole size
|
||||
counter_sink_radius (float): counter sink size
|
||||
depth (float, optional): hole depth - None implies through part. Defaults to None.
|
||||
counter_sink_angle (float, optional): cone angle. Defaults to 82.
|
||||
mode (Mode, optional): combination mode. Defaults to Mode.SUBTRACT.
|
||||
radius (float): hole radius
|
||||
counter_sink_radius (float): countersink radius
|
||||
depth (float, optional): hole depth, through part if None. Defaults to None
|
||||
counter_sink_angle (float, optional): cone angle. Defaults to 82
|
||||
mode (Mode, optional): combination mode. Defaults to Mode.SUBTRACT
|
||||
"""
|
||||
|
||||
_applies_to = [BuildPart._tag]
|
||||
|
|
@ -310,16 +311,16 @@ class CounterSinkHole(BasePartObject):
|
|||
class Cylinder(BasePartObject):
|
||||
"""Part Object: Cylinder
|
||||
|
||||
Create a cylinder(s) and combine with part.
|
||||
Add a cylinder defined by radius and height.
|
||||
|
||||
Args:
|
||||
radius (float): cylinder size
|
||||
height (float): cylinder size
|
||||
radius (float): cylinder radius
|
||||
height (float): cylinder height
|
||||
arc_size (float, optional): angular size of cone. Defaults to 360.
|
||||
rotation (RotationLike, optional): angles to rotate about axes. Defaults to (0, 0, 0).
|
||||
align (Align | tuple[Align, Align, Align] | None, optional): align min, center,
|
||||
or max of object. Defaults to (Align.CENTER, Align.CENTER, Align.CENTER).
|
||||
mode (Mode, optional): combine mode. Defaults to Mode.ADD.
|
||||
rotation (RotationLike, optional): angles to rotate about axes. Defaults to (0, 0, 0)
|
||||
align (Align | tuple[Align, Align, Align] | None, optional): align MIN, CENTER,
|
||||
or MAX of object. Defaults to (Align.CENTER, Align.CENTER, Align.CENTER)
|
||||
mode (Mode, optional): combine mode. Defaults to Mode.ADD
|
||||
"""
|
||||
|
||||
_applies_to = [BuildPart._tag]
|
||||
|
|
@ -358,12 +359,12 @@ class Cylinder(BasePartObject):
|
|||
class Hole(BasePartObject):
|
||||
"""Part Operation: Hole
|
||||
|
||||
Create a hole in part.
|
||||
Subtract a hole defined by radius and depth.
|
||||
|
||||
Args:
|
||||
radius (float): hole size
|
||||
depth (float, optional): hole depth - None implies through part. Defaults to None.
|
||||
mode (Mode, optional): combination mode. Defaults to Mode.SUBTRACT.
|
||||
radius (float): hole radius
|
||||
depth (float, optional): hole depth, through part if None. Defaults to None
|
||||
mode (Mode, optional): combination mode. Defaults to Mode.SUBTRACT
|
||||
"""
|
||||
|
||||
_applies_to = [BuildPart._tag]
|
||||
|
|
@ -405,17 +406,17 @@ class Hole(BasePartObject):
|
|||
class Sphere(BasePartObject):
|
||||
"""Part Object: Sphere
|
||||
|
||||
Create a sphere(s) and combine with part.
|
||||
Add a sphere defined by a radius.
|
||||
|
||||
Args:
|
||||
radius (float): sphere size
|
||||
arc_size1 (float, optional): angular size of sphere. Defaults to -90.
|
||||
arc_size2 (float, optional): angular size of sphere. Defaults to 90.
|
||||
arc_size3 (float, optional): angular size of sphere. Defaults to 360.
|
||||
rotation (RotationLike, optional): angles to rotate about axes. Defaults to (0, 0, 0).
|
||||
align (Align | tuple[Align, Align, Align] | None, optional): align min, center,
|
||||
or max of object. Defaults to (Align.CENTER, Align.CENTER, Align.CENTER).
|
||||
mode (Mode, optional): combine mode. Defaults to Mode.ADD.
|
||||
radius (float): sphere radius
|
||||
arc_size1 (float, optional): angular size of bottom hemisphere. Defaults to -90.
|
||||
arc_size2 (float, optional): angular size of top hemisphere. Defaults to 90.
|
||||
arc_size3 (float, optional): angular revolution about pole. Defaults to 360.
|
||||
rotation (RotationLike, optional): angles to rotate about axes. Defaults to (0, 0, 0)
|
||||
align (Align | tuple[Align, Align, Align] | None, optional): align MIN, CENTER,
|
||||
or MAX of object. Defaults to (Align.CENTER, Align.CENTER, Align.CENTER)
|
||||
mode (Mode, optional): combine mode. Defaults to Mode.ADD
|
||||
"""
|
||||
|
||||
_applies_to = [BuildPart._tag]
|
||||
|
|
@ -457,18 +458,18 @@ class Sphere(BasePartObject):
|
|||
class Torus(BasePartObject):
|
||||
"""Part Object: Torus
|
||||
|
||||
Create a torus(es) and combine with part.
|
||||
|
||||
Add a torus defined by major and minor radii.
|
||||
|
||||
Args:
|
||||
major_radius (float): torus size
|
||||
minor_radius (float): torus size
|
||||
major_arc_size (float, optional): angular size of torus. Defaults to 0.
|
||||
minor_arc_size (float, optional): angular size or torus. Defaults to 360.
|
||||
rotation (RotationLike, optional): angles to rotate about axes. Defaults to (0, 0, 0).
|
||||
align (Align | tuple[Align, Align, Align] | None, optional): align min, center,
|
||||
or max of object. Defaults to (Align.CENTER, Align.CENTER, Align.CENTER).
|
||||
mode (Mode, optional): combine mode. Defaults to Mode.ADD.
|
||||
major_radius (float): major torus radius
|
||||
minor_radius (float): minor torus radius
|
||||
minor_start_angle (float, optional): angle to start minor arc. Defaults to 0
|
||||
minor_end_angle (float, optional): angle to end minor arc. Defaults to 360
|
||||
major_angle (float, optional): angle to revolve minor arc. Defaults to 360
|
||||
rotation (RotationLike, optional): angles to rotate about axes. Defaults to (0, 0, 0)
|
||||
align (Align | tuple[Align, Align, Align] | None, optional): align MIN, CENTER,
|
||||
or MAX of object. Defaults to (Align.CENTER, Align.CENTER, Align.CENTER)
|
||||
mode (Mode, optional): combine mode. Defaults to Mode.ADD
|
||||
"""
|
||||
|
||||
_applies_to = [BuildPart._tag]
|
||||
|
|
@ -513,20 +514,21 @@ class Torus(BasePartObject):
|
|||
class Wedge(BasePartObject):
|
||||
"""Part Object: Wedge
|
||||
|
||||
Create a wedge(s) and combine with part.
|
||||
Add a wedge with a near face defined by xsize and z size, a far face defined by
|
||||
xmin to xmax and zmin to zmax, and a depth of ysize.
|
||||
|
||||
Args:
|
||||
xsize (float): distance along the X axis
|
||||
ysize (float): distance along the Y axis
|
||||
zsize (float): distance along the Z axis
|
||||
xmin (float): minimum X location
|
||||
zmin (float): minimum Z location
|
||||
xmax (float): maximum X location
|
||||
zmax (float): maximum Z location
|
||||
rotation (RotationLike, optional): angles to rotate about axes. Defaults to (0, 0, 0).
|
||||
align (Align | tuple[Align, Align, Align] | None, optional): align min, center,
|
||||
or max of object. Defaults to (Align.CENTER, Align.CENTER, Align.CENTER).
|
||||
mode (Mode, optional): combine mode. Defaults to Mode.ADD.
|
||||
xsize (float): length of near face along x-axis
|
||||
ysize (float): length of part along y-axis
|
||||
zsize (float): length of near face z-axis
|
||||
xmin (float): minimum position far face along x-axis
|
||||
zmin (float): minimum position far face along z-axis
|
||||
xmax (float): maximum position far face along x-axis
|
||||
zmax (float): maximum position far face along z-axis
|
||||
rotation (RotationLike, optional): angles to rotate about axes. Defaults to (0, 0, 0)
|
||||
align (Align | tuple[Align, Align, Align] | None, optional): align MIN, CENTER,
|
||||
or MAX of object. Defaults to (Align.CENTER, Align.CENTER, Align.CENTER)
|
||||
mode (Mode, optional): combine mode. Defaults to Mode.ADD
|
||||
"""
|
||||
|
||||
_applies_to = [BuildPart._tag]
|
||||
|
|
|
|||
|
|
@ -66,10 +66,10 @@ class BaseSketchObject(Sketch):
|
|||
|
||||
Args:
|
||||
face (Face): face to create
|
||||
rotation (float, optional): angles to rotate objects. Defaults to 0.
|
||||
align (Union[Align, tuple[Align, Align]], optional): align min, center, or max of object.
|
||||
Defaults to None.
|
||||
mode (Mode, optional): combination mode. Defaults to Mode.ADD.
|
||||
rotation (float, optional): angle to rotate object. Defaults to 0
|
||||
align (Align | tuple[Align, Align], optional): align MIN, CENTER, or MAX of object.
|
||||
Defaults to None
|
||||
mode (Mode, optional): combination mode. Defaults to Mode.ADD
|
||||
"""
|
||||
|
||||
_applies_to = [BuildSketch._tag]
|
||||
|
|
@ -109,13 +109,13 @@ class BaseSketchObject(Sketch):
|
|||
class Circle(BaseSketchObject):
|
||||
"""Sketch Object: Circle
|
||||
|
||||
Add circle(s) to the sketch.
|
||||
Add circle defined by radius.
|
||||
|
||||
Args:
|
||||
radius (float): circle size
|
||||
align (Union[Align, tuple[Align, Align]], optional): align min, center, or max of object.
|
||||
Defaults to (Align.CENTER, Align.CENTER).
|
||||
mode (Mode, optional): combination mode. Defaults to Mode.ADD.
|
||||
radius (float): circle radius
|
||||
align (Align | tuple[Align, Align], optional): align MIN, CENTER, or MAX of object.
|
||||
Defaults to (Align.CENTER, Align.CENTER)
|
||||
mode (Mode, optional): combination mode. Defaults to Mode.ADD
|
||||
"""
|
||||
|
||||
_applies_to = [BuildSketch._tag]
|
||||
|
|
@ -139,15 +139,15 @@ class Circle(BaseSketchObject):
|
|||
class Ellipse(BaseSketchObject):
|
||||
"""Sketch Object: Ellipse
|
||||
|
||||
Add ellipse(s) to sketch.
|
||||
Add ellipse defined by x- and y- radii.
|
||||
|
||||
Args:
|
||||
x_radius (float): horizontal radius
|
||||
y_radius (float): vertical radius
|
||||
rotation (float, optional): angles to rotate objects. Defaults to 0.
|
||||
align (Union[Align, tuple[Align, Align]], optional): align min, center, or max of object.
|
||||
Defaults to (Align.CENTER, Align.CENTER).
|
||||
mode (Mode, optional): combination mode. Defaults to Mode.ADD.
|
||||
x_radius (float): x radius of the ellipse (along the x-axis of plane)
|
||||
y_radius (float): y radius of the ellipse (along the y-axis of plane)
|
||||
rotation (float, optional): angle to rotate object. Defaults to 0
|
||||
align (Align | tuple[Align, Align], optional): align MIN, CENTER, or MAX of object.
|
||||
Defaults to (Align.CENTER, Align.CENTER)
|
||||
mode (Mode, optional): combination mode. Defaults to Mode.ADD
|
||||
"""
|
||||
|
||||
_applies_to = [BuildSketch._tag]
|
||||
|
|
@ -174,20 +174,19 @@ class Ellipse(BaseSketchObject):
|
|||
class Polygon(BaseSketchObject):
|
||||
"""Sketch Object: Polygon
|
||||
|
||||
Add polygon(s) defined by given sequence of points to sketch.
|
||||
Add polygon defined by given sequence of points.
|
||||
|
||||
Note that the order of the points define the normal of the Face that is created in
|
||||
Algebra mode, where counter clockwise order creates Faces with their normal being up
|
||||
while a clockwise order will have a normal that is down. In Builder mode, all Faces
|
||||
added to the sketch are up.
|
||||
Note: the order of the points defines the resulting normal of the Face in Algebra
|
||||
mode, where counter-clockwise order creates an upward normal while clockwise order
|
||||
a downward normal. In Builder mode, the Face is added with an upward normal.
|
||||
|
||||
Args:
|
||||
pts (Union[VectorLike, Iterable[VectorLike]]): sequence of points defining the
|
||||
pts (VectorLike | Iterable[VectorLike]): sequence of points defining the
|
||||
vertices of the polygon
|
||||
rotation (float, optional): angles to rotate objects. Defaults to 0.
|
||||
align (Union[Align, tuple[Align, Align]], optional): align min, center, or max of object.
|
||||
Defaults to (Align.CENTER, Align.CENTER).
|
||||
mode (Mode, optional): combination mode. Defaults to Mode.ADD.
|
||||
rotation (float, optional): angle to rotate object. Defaults to 0
|
||||
align (Align | tuple[Align, Align], optional): align MIN, CENTER, or MAX of object.
|
||||
Defaults to (Align.CENTER, Align.CENTER)
|
||||
mode (Mode, optional): combination mode. Defaults to Mode.ADD
|
||||
"""
|
||||
|
||||
_applies_to = [BuildSketch._tag]
|
||||
|
|
@ -214,15 +213,15 @@ class Polygon(BaseSketchObject):
|
|||
class Rectangle(BaseSketchObject):
|
||||
"""Sketch Object: Rectangle
|
||||
|
||||
Add rectangle(s) to sketch.
|
||||
Add rectangle defined by width and height.
|
||||
|
||||
Args:
|
||||
width (float): horizontal size
|
||||
height (float): vertical size
|
||||
rotation (float, optional): angles to rotate objects. Defaults to 0.
|
||||
align (Union[Align, tuple[Align, Align]], optional): align min, center, or max of object.
|
||||
Defaults to (Align.CENTER, Align.CENTER).
|
||||
mode (Mode, optional): combination mode. Defaults to Mode.ADD.
|
||||
width (float): rectangle width
|
||||
height (float): rectangle height
|
||||
rotation (float, optional): angle to rotate object. Defaults to 0
|
||||
align (Align | tuple[Align, Align], optional): align MIN, CENTER, or MAX of object.
|
||||
Defaults to (Align.CENTER, Align.CENTER)
|
||||
mode (Mode, optional): combination mode. Defaults to Mode.ADD
|
||||
"""
|
||||
|
||||
_applies_to = [BuildSketch._tag]
|
||||
|
|
@ -247,18 +246,18 @@ class Rectangle(BaseSketchObject):
|
|||
|
||||
|
||||
class RectangleRounded(BaseSketchObject):
|
||||
"""Sketch Object: RectangleRounded
|
||||
"""Sketch Object: Rectangle Rounded
|
||||
|
||||
Add rectangle(s) with filleted corners to sketch.
|
||||
Add rectangle defined by width and height with filleted corners.
|
||||
|
||||
Args:
|
||||
width (float): horizontal size
|
||||
height (float): vertical size
|
||||
width (float): rectangle width
|
||||
height (float): rectangle height
|
||||
radius (float): fillet radius
|
||||
rotation (float, optional): angles to rotate objects. Defaults to 0.
|
||||
align (Union[Align, tuple[Align, Align]], optional): align min, center, or max of object.
|
||||
Defaults to (Align.CENTER, Align.CENTER).
|
||||
mode (Mode, optional): combination mode. Defaults to Mode.ADD.
|
||||
rotation (float, optional): angle to rotate object. Defaults to 0
|
||||
align (Align | tuple[Align, Align], optional): align MIN, CENTER, or MAX of object.
|
||||
Defaults to (Align.CENTER, Align.CENTER)
|
||||
mode (Mode, optional): combination mode. Defaults to Mode.ADD
|
||||
"""
|
||||
|
||||
_applies_to = [BuildSketch._tag]
|
||||
|
|
@ -290,19 +289,18 @@ class RectangleRounded(BaseSketchObject):
|
|||
class RegularPolygon(BaseSketchObject):
|
||||
"""Sketch Object: Regular Polygon
|
||||
|
||||
Add regular polygon(s) to sketch.
|
||||
Add regular polygon defined by radius and side count. Use major_radius to define whether
|
||||
the polygon circumscribes (along the vertices) or inscribes (along the sides) the radius circle.
|
||||
|
||||
Args:
|
||||
radius (float): distance from origin to vertices (major), or
|
||||
optionally from the origin to side (minor) with major_radius = False
|
||||
side_count (int): number of polygon sides
|
||||
major_radius (bool): If True the radius is the major radius, else the
|
||||
radius is the minor radius (also known as inscribed radius).
|
||||
Defaults to True.
|
||||
rotation (float, optional): angles to rotate objects. Defaults to 0.
|
||||
align (Union[Align, tuple[Align, Align]], optional): align min, center, or max of object.
|
||||
Defaults to (Align.CENTER, Align.CENTER).
|
||||
mode (Mode, optional): combination mode. Defaults to Mode.ADD.
|
||||
radius (float): construction radius
|
||||
side_count (int): number of sides
|
||||
major_radius (bool): If True the radius is the major radius (circumscribed circle),
|
||||
else the radius is the minor radius (inscribed circle). Defaults to True
|
||||
rotation (float, optional): angle to rotate object. Defaults to 0
|
||||
align (Align | tuple[Align, Align], optional): align MIN, CENTER, or MAX of object.
|
||||
Defaults to (Align.CENTER, Align.CENTER)
|
||||
mode (Mode, optional): combination mode. Defaults to Mode.ADD
|
||||
"""
|
||||
|
||||
_applies_to = [BuildSketch._tag]
|
||||
|
|
@ -361,15 +359,15 @@ class RegularPolygon(BaseSketchObject):
|
|||
|
||||
|
||||
class SlotArc(BaseSketchObject):
|
||||
"""Sketch Object: Arc Slot
|
||||
"""Sketch Object: Slot Arc
|
||||
|
||||
Add slot(s) following an arc to sketch.
|
||||
Add slot defined by a line and height. May be an arc, stright line, spline, etc.
|
||||
|
||||
Args:
|
||||
arc (Union[Edge, Wire]): center line of slot
|
||||
height (float): diameter of end circles
|
||||
rotation (float, optional): angles to rotate objects. Defaults to 0.
|
||||
mode (Mode, optional): combination mode. Defaults to Mode.ADD.
|
||||
arc (Edge | Wire): center line of slot
|
||||
height (float): diameter of end arcs
|
||||
rotation (float, optional): angle to rotate object. Defaults to 0
|
||||
mode (Mode, optional): combination mode. Defaults to Mode.ADD
|
||||
"""
|
||||
|
||||
_applies_to = [BuildSketch._tag]
|
||||
|
|
@ -393,18 +391,17 @@ class SlotArc(BaseSketchObject):
|
|||
|
||||
|
||||
class SlotCenterPoint(BaseSketchObject):
|
||||
"""Sketch Object: Center Point Slot
|
||||
"""Sketch Object: Slot Center Point
|
||||
|
||||
Add a slot(s) defined by the center of the slot and the center of one of the
|
||||
circular arcs at the end. The other end will be generated to create a symmetric
|
||||
slot.
|
||||
Add a slot defined by the center of the slot and the center of one end arc.
|
||||
The slot will be symmetric about the center point.
|
||||
|
||||
Args:
|
||||
center (VectorLike): slot center point
|
||||
point (VectorLike): slot center of arc point
|
||||
height (float): diameter of end circles
|
||||
rotation (float, optional): angles to rotate objects. Defaults to 0.
|
||||
mode (Mode, optional): combination mode. Defaults to Mode.ADD.
|
||||
center (VectorLike): center point
|
||||
point (VectorLike): center of arc point
|
||||
height (float): diameter of end arcs
|
||||
rotation (float, optional): angle to rotate object. Defaults to 0
|
||||
mode (Mode, optional): combination mode. Defaults to Mode.ADD
|
||||
"""
|
||||
|
||||
_applies_to = [BuildSketch._tag]
|
||||
|
|
@ -446,16 +443,15 @@ class SlotCenterPoint(BaseSketchObject):
|
|||
|
||||
|
||||
class SlotCenterToCenter(BaseSketchObject):
|
||||
"""Sketch Object: Center to Center points Slot
|
||||
"""Sketch Object: Slot Center To Center
|
||||
|
||||
Add slot(s) defined by the distance between the center of the two
|
||||
end arcs.
|
||||
Add slot defined by the distance between the centers of the two end arcs.
|
||||
|
||||
Args:
|
||||
center_separation (float): distance between two arc centers
|
||||
height (float): diameter of end circles
|
||||
rotation (float, optional): angles to rotate objects. Defaults to 0.
|
||||
mode (Mode, optional): combination mode. Defaults to Mode.ADD.
|
||||
center_separation (float): distance between arc centers
|
||||
height (float): diameter of end arcs
|
||||
rotation (float, optional): angle to rotate object. Defaults to 0
|
||||
mode (Mode, optional): combination mode. Defaults to Mode.ADD
|
||||
"""
|
||||
|
||||
_applies_to = [BuildSketch._tag]
|
||||
|
|
@ -490,17 +486,17 @@ class SlotCenterToCenter(BaseSketchObject):
|
|||
|
||||
|
||||
class SlotOverall(BaseSketchObject):
|
||||
"""Sketch Object: Center to Center points Slot
|
||||
"""Sketch Object: Slot Overall
|
||||
|
||||
Add slot(s) defined by the overall with of the slot.
|
||||
Add slot defined by the overall width and height.
|
||||
|
||||
Args:
|
||||
width (float): overall width of the slot
|
||||
height (float): diameter of end circles
|
||||
rotation (float, optional): angles to rotate objects. Defaults to 0.
|
||||
align (Union[Align, tuple[Align, Align]], optional): align min, center, or max of object.
|
||||
Defaults to (Align.CENTER, Align.CENTER).
|
||||
mode (Mode, optional): combination mode. Defaults to Mode.ADD.
|
||||
width (float): overall width of slot
|
||||
height (float): diameter of end arcs
|
||||
rotation (float, optional): angle to rotate object. Defaults to 0
|
||||
align (Align | tuple[Align, Align], optional): align MIN, CENTER, or MAX of object.
|
||||
Defaults to (Align.CENTER, Align.CENTER)
|
||||
mode (Mode, optional): combination mode. Defaults to Mode.ADD
|
||||
"""
|
||||
|
||||
_applies_to = [BuildSketch._tag]
|
||||
|
|
@ -541,21 +537,24 @@ class SlotOverall(BaseSketchObject):
|
|||
class Text(BaseSketchObject):
|
||||
"""Sketch Object: Text
|
||||
|
||||
Add text(s) to the sketch.
|
||||
Add text defined by text string and font size.
|
||||
May have difficulty finding non-system fonts depending on platform and render default.
|
||||
font_path defines an exact path to a font file and overrides font.
|
||||
|
||||
Args:
|
||||
txt (str): text to be rendered
|
||||
txt (str): text to render
|
||||
font_size (float): size of the font in model units
|
||||
font (str, optional): font name. Defaults to "Arial".
|
||||
font_path (str, optional): system path to font library. Defaults to None.
|
||||
font_style (Font_Style, optional): style. Defaults to Font_Style.REGULAR.
|
||||
align (Union[Align, tuple[Align, Align]], optional): align min, center, or max of object.
|
||||
Defaults to (Align.CENTER, Align.CENTER).
|
||||
path (Union[Edge, Wire], optional): path for text to follow. Defaults to None.
|
||||
font (str, optional): font name. Defaults to "Arial"
|
||||
font_path (str, optional): system path to font file. Defaults to None
|
||||
font_style (Font_Style, optional): font style, REGULAR, BOLD, or ITALIC.
|
||||
Defaults to Font_Style.REGULAR
|
||||
align (Align | tuple[Align, Align], optional): align MIN, CENTER, or MAX of object.
|
||||
Defaults to (Align.CENTER, Align.CENTER)
|
||||
path (Edge | Wire, optional): path for text to follow. Defaults to None
|
||||
position_on_path (float, optional): the relative location on path to position the
|
||||
text, values must be between 0.0 and 1.0. Defaults to 0.0.
|
||||
rotation (float, optional): angles to rotate objects. Defaults to 0.
|
||||
mode (Mode, optional): combination mode. Defaults to Mode.ADD.
|
||||
text, values must be between 0.0 and 1.0. Defaults to 0.0
|
||||
rotation (float, optional): angle to rotate object. Defaults to 0
|
||||
mode (Mode, optional): combination mode. Defaults to Mode.ADD
|
||||
"""
|
||||
|
||||
# pylint: disable=too-many-instance-attributes
|
||||
|
|
@ -604,18 +603,18 @@ class Text(BaseSketchObject):
|
|||
class Trapezoid(BaseSketchObject):
|
||||
"""Sketch Object: Trapezoid
|
||||
|
||||
Add trapezoid(s) to the sketch.
|
||||
Add trapezoid defined by major width, height, and interior angle(s).
|
||||
|
||||
Args:
|
||||
width (float): horizontal width
|
||||
height (float): vertical height
|
||||
width (float): trapezoid major width
|
||||
height (float): trapezoid height
|
||||
left_side_angle (float): bottom left interior angle
|
||||
right_side_angle (float, optional): bottom right interior angle. If not provided,
|
||||
the trapezoid will be symmetric. Defaults to None.
|
||||
rotation (float, optional): angles to rotate objects. Defaults to 0.
|
||||
align (Union[Align, tuple[Align, Align]], optional): align min, center, or max of object.
|
||||
Defaults to (Align.CENTER, Align.CENTER).
|
||||
mode (Mode, optional): combination mode. Defaults to Mode.ADD.
|
||||
the trapezoid will be symmetric. Defaults to None
|
||||
rotation (float, optional): angle to rotate object. Defaults to 0
|
||||
align (Align | tuple[Align, Align], optional): align MIN, CENTER, or MAX of object.
|
||||
Defaults to (Align.CENTER, Align.CENTER)
|
||||
mode (Mode, optional): combination mode. Defaults to Mode.ADD
|
||||
|
||||
Raises:
|
||||
ValueError: Give angles result in an invalid trapezoid
|
||||
|
|
@ -685,21 +684,22 @@ class Trapezoid(BaseSketchObject):
|
|||
class Triangle(BaseSketchObject):
|
||||
"""Sketch Object: Triangle
|
||||
|
||||
Add any triangle to the sketch by specifying the length of any side and any
|
||||
two other side lengths or interior angles. Note that the interior angles are
|
||||
opposite the side with the same designation (i.e. side 'a' is opposite angle 'A').
|
||||
Add a triangle defined by one side length and any of two other side lengths or interior
|
||||
angles. The interior angles are opposite the side with the same designation
|
||||
(i.e. side 'a' is opposite angle 'A'). Side 'a' is the bottom side, followed by 'b'
|
||||
on the right, going counter-clockwise.
|
||||
|
||||
Args:
|
||||
a (float, optional): side 'a' length. Defaults to None.
|
||||
b (float, optional): side 'b' length. Defaults to None.
|
||||
c (float, optional): side 'c' length. Defaults to None.
|
||||
A (float, optional): interior angle 'A' in degrees. Defaults to None.
|
||||
B (float, optional): interior angle 'B' in degrees. Defaults to None.
|
||||
C (float, optional): interior angle 'C' in degrees. Defaults to None.
|
||||
rotation (float, optional): angles to rotate objects. Defaults to 0.
|
||||
align (Union[Align, tuple[Align, Align]], optional): align min, center, or max of object.
|
||||
Defaults to None.
|
||||
mode (Mode, optional): combination mode. Defaults to Mode.ADD.
|
||||
a (float, optional): side 'a' length. Defaults to None
|
||||
b (float, optional): side 'b' length. Defaults to None
|
||||
c (float, optional): side 'c' length. Defaults to None
|
||||
A (float, optional): interior angle 'A'. Defaults to None
|
||||
B (float, optional): interior angle 'B'. Defaults to None
|
||||
C (float, optional): interior angle 'C'. Defaults to None
|
||||
rotation (float, optional): angle to rotate object. Defaults to 0
|
||||
align (Align | tuple[Align, Align], optional): align MIN, CENTER, or MAX of object.
|
||||
Defaults to None
|
||||
mode (Mode, optional): combination mode. Defaults to Mode.ADD
|
||||
|
||||
Raises:
|
||||
ValueError: One length and two other values were not provided
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue