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geometry.py -> remove mesh step from optimal=False, oriented=True
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@ -997,8 +997,6 @@ class BoundBox:
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else:
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# this is adds +margin but is faster
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if oriented:
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mesh = BRepMesh_IncrementalMesh(shape, tolerance, True)
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mesh.Perform()
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BRepBndLib.AddOBB_s(shape, bbox_obb)
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else:
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BRepBndLib.Add_s(shape, bbox, True)
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