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Restructured docs to separate objects and opertions from builder api
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182
docs/objects_3d.py
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182
docs/objects_3d.py
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# [Setup]
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from build123d import *
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# [Setup]
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svg_opts1 = {"pixel_scale": 100, "show_axes": False, "show_hidden": True}
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svg_opts2 = {"pixel_scale": 50, "show_axes": True, "show_hidden": False}
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# [Ex. 1]
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with BuildPart() as example_1:
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Box(3, 2, 1)
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# [Ex. 1]
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example_1.part.export_svg(
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"assets/box_example.svg", (-100, -50, 30), (0, 0, 1), svg_opts=svg_opts1
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)
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# [Ex. 2]
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with BuildPart() as example_2:
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Cone(2, 1, 2)
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# [Ex. 2]
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example_2.part.export_svg(
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"assets/cone_example.svg", (-100, -50, 30), (0, 0, 1), svg_opts=svg_opts1
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)
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# [Ex. 3]
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with BuildPart() as example_3:
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Box(3, 2, 1)
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with Locations(example_3.faces().sort_by(Axis.Z)[-1]):
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CounterBoreHole(0.2, 0.4, 0.5, 0.9)
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# [Ex. 3]
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example_3.part.export_svg(
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"assets/counter_bore_hole_example.svg",
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(-100, -50, 30),
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(0, 0, 1),
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svg_opts=svg_opts1,
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)
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# [Ex. 4]
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with BuildPart() as example_4:
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Box(3, 2, 1)
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with Locations(example_3.faces().sort_by(Axis.Z)[-1]):
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CounterSinkHole(0.2, 0.4, 0.9)
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# [Ex. 4]
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example_4.part.export_svg(
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"assets/counter_sink_hole_example.svg",
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(-100, -50, 30),
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(0, 0, 1),
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svg_opts=svg_opts1,
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)
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# [Ex. 5]
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with BuildPart() as example_5:
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Cylinder(1, 2)
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# [Ex. 5]
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example_5.part.export_svg(
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"assets/cylinder_example.svg", (-100, -50, 30), (0, 0, 1), svg_opts=svg_opts1
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)
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# [Ex. 6]
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with BuildPart() as example_6:
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Box(3, 2, 1)
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Hole(0.4)
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# [Ex. 6]
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example_6.part.export_svg(
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"assets/hole_example.svg", (-100, -50, 30), (0, 0, 1), svg_opts=svg_opts1
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)
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# [Ex. 7]
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with BuildPart() as example_7:
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Sphere(1, 0)
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# [Ex. 7]
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example_7.part.export_svg(
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"assets/sphere_example.svg", (-100, -50, 30), (0, 0, 1), svg_opts=svg_opts1
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)
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# [Ex. 8]
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with BuildPart() as example_8:
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Torus(1, 0.2)
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# [Ex. 8]
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example_8.part.export_svg(
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"assets/torus_example.svg", (-100, -50, 30), (0, 0, 1), svg_opts=svg_opts1
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)
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# [Ex. 9]
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with BuildPart() as example_9:
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Wedge(1, 1, 1, 0, 0, 0.5, 0.5)
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# [Ex. 9]
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example_9.part.export_svg(
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"assets/wedge_example.svg", (-100, -50, 30), (0, 0, 1), svg_opts=svg_opts1
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)
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# # [Ex. 4]
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# with BuildPart() as example_4:
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# Rectangle(2, 1)
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# # [Ex. 4]
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# example_4.part.export_svg(
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# "assets/rectangle_example.svg", (0, 0, 100), (0, 1, 0), svg_opts=svg_opts1
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# )
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# # [Ex. 5]
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# with BuildPart() as example_5:
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# RectangleRounded(2, 1, 0.25)
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# # [Ex. 5]
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# example_5.part.export_svg(
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# "assets/rectangle_rounded_example.svg", (0, 0, 100), (0, 1, 0), svg_opts=svg_opts1
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# )
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# # [Ex. 6]
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# with BuildPart() as example_6:
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# RegularPolygon(1, 6)
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# # [Ex. 6]
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# example_6.part.export_svg(
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# "assets/regular_polygon_example.svg", (0, 0, 100), (0, 1, 0), svg_opts=svg_opts1
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# )
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# # [Ex. 7]
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# with BuildPart() as example_7:
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# arc = Edge.make_circle(1, start_angle=0, end_angle=45)
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# SlotArc(arc, 0.25)
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# SlotArc(arc, 0.01, mode=Mode.SUBTRACT)
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# # [Ex. 7]
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# example_7.part.export_svg(
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# "assets/slot_arc_example.svg", (0, 0, 100), (0, 1, 0), svg_opts=svg_opts1
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# )
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# # [Ex. 8]
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# with BuildPart() as example_8:
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# c = (0, 0)
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# p = (1, 0)
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# SlotCenterPoint(c, p, 0.25)
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# with Locations(c):
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# Circle(0.02, mode=Mode.SUBTRACT)
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# with Locations(p):
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# Circle(0.02, mode=Mode.SUBTRACT)
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# # [Ex. 8]
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# example_8.part.export_svg(
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# "assets/slot_center_point_example.svg", (0, 0, 100), (0, 1, 0), svg_opts=svg_opts1
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# )
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# # [Ex. 9]
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# with BuildPart() as example_9:
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# SlotCenterToCenter(1, 0.25)
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# # [Ex. 9]
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# example_9.part.export_svg(
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# "assets/slot_center_to_center_example.svg",
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# (0, 0, 100),
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# (0, 1, 0),
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# svg_opts=svg_opts1,
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# )
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# # [Ex. 10]
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# with BuildPart() as example_10:
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# SlotOverall(1, 0.25)
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# # [Ex. 10]
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# example_10.part.export_svg(
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# "assets/slot_overall_example.svg", (0, 0, 100), (0, 1, 0), svg_opts=svg_opts1
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# )
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# # [Ex. 11]
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# with BuildPart() as example_11:
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# Text("text", 1)
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# # [Ex. 11]
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# example_11.part.export_svg(
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# "assets/text_example.svg", (0, 0, 100), (0, 1, 0), svg_opts=svg_opts1
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# )
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# # [Ex. 12]
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# with BuildPart() as example_12:
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# Trapezoid(2, 1, 80)
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# with Locations((-0.75, -0.35)):
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# Text("80", 0.2, mode=Mode.SUBTRACT)
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# # [Ex. 12]
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# example_12.part.export_svg(
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# "assets/trapezoid_example.svg", (0, 0, 100), (0, 1, 0), svg_opts=svg_opts1
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# )
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if "show_object" in locals():
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show_object(example_1.part, name="Ex. 1")
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# show_object(example_2.part, name="Ex. 2")
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# show_object(example_3.part, name="Ex. 3")
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# show_object(example_4.part, name="Ex. 4")
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# show_object(example_5.part, name="Ex. 5")
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# show_object(example_6.part, name="Ex. 6")
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# show_object(example_7.part, name="Ex. 7")
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# show_object(example_8.part, name="Ex. 8")
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# show_object(example_9.part, name="Ex. 9")
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# show_object(example_10.part, name="Ex. 10")
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# show_object(example_11.part, name="Ex. 11")
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# show_object(example_12.part, name="Ex. 12")
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