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Adding topo_parent to Triangle vertices
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2 changed files with 14 additions and 8 deletions
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@ -544,16 +544,16 @@ class Text(BaseSketchObject):
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"Arial Black". Alternatively, a specific font file can be specified with font_path.
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Note: Windows 10+ users must "Install for all users" for fonts to be found by name.
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Not all fonts have every FontStyle available, however ITALIC and BOLDITALIC will
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still italicize the font if the respective font file is not available.
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text_align specifies alignment of text inside the bounding box, while align the
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Not all fonts have every FontStyle available, however ITALIC and BOLDITALIC will
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still italicize the font if the respective font file is not available.
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text_align specifies alignment of text inside the bounding box, while align the
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aligns the bounding box itself.
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Optionally, the Text can be positioned on a non-linear edge or wire with a path and
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Optionally, the Text can be positioned on a non-linear edge or wire with a path and
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position_on_path.
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Args:
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txt (str): text to render
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font_size (float): size of the font in model units
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@ -564,10 +564,10 @@ class Text(BaseSketchObject):
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text_align (tuple[TextAlign, TextAlign], optional): horizontal text align
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LEFT, CENTER, or RIGHT. Vertical text align BOTTOM, CENTER, TOP, or
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TOPFIRSTLINE. Defaults to (TextAlign.CENTER, TextAlign.CENTER)
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align (Align | tuple[Align, Align], optional): align MIN, CENTER, or MAX of
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align (Align | tuple[Align, Align], optional): align MIN, CENTER, or MAX of
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object. Defaults to None
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path (Edge | Wire, optional): path for text to follow. Defaults to None
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position_on_path (float, optional): the relative location on path to position
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position_on_path (float, optional): the relative location on path to position
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the text, values must be between 0.0 and 1.0. Defaults to 0.0
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rotation (float, optional): angle to rotate object. Defaults to 0
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mode (Mode, optional): combination mode. Defaults to Mode.ADD
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@ -782,9 +782,12 @@ class Triangle(BaseSketchObject):
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self.vertex_A = topo_explore_common_vertex(
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self.edge_b, self.edge_c
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) #: vertex 'A'
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self.vertex_A.topo_parent = self
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self.vertex_B = topo_explore_common_vertex(
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self.edge_a, self.edge_c
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) #: vertex 'B'
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self.vertex_B.topo_parent = self
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self.vertex_C = topo_explore_common_vertex(
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self.edge_a, self.edge_b
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) #: vertex 'C'
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self.vertex_C.topo_parent = self
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@ -419,6 +419,9 @@ class TestBuildSketchObjects(unittest.TestCase):
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self.assertTupleAlmostEquals(tri.vertex_A, (3, 4, 0), 5)
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self.assertTupleAlmostEquals(tri.vertex_B, (0, 0, 0), 5)
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self.assertTupleAlmostEquals(tri.vertex_C, (3, 0, 0), 5)
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self.assertEqual(tri.vertex_A.topo_parent, tri)
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self.assertEqual(tri.vertex_B.topo_parent, tri)
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self.assertEqual(tri.vertex_C.topo_parent, tri)
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tri = Triangle(c=5, C=90, a=3)
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self.assertAlmostEqual(tri.area, (3 * 4) / 2, 5)
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