Changed Unit Enum to abbreviations

This commit is contained in:
gumyr 2023-08-01 10:15:32 -04:00
parent c288ae2856
commit 2831078a28
6 changed files with 78 additions and 84 deletions

View file

@ -91,7 +91,7 @@ with BuildPart() as lego:
# Extrude this base sketch to the height of the walls
extrude(amount=base_height - wall_thickness)
visible, hidden = lego.part.project_to_viewport((-5, -30, 50))
exporter = ExportSVG(unit=Unit.MILLIMETER, scale=6)
exporter = ExportSVG(scale=6)
exporter.add_layer("Visible")
exporter.add_layer("Hidden", line_color=(99, 99, 99), line_type=LineType.ISO_DOT)
exporter.add_shape(visible, layer="Visible")
@ -107,7 +107,7 @@ with BuildPart() as lego:
align=(Align.CENTER, Align.CENTER, Align.MIN),
)
visible, hidden = lego.part.project_to_viewport((-5, -30, 50))
exporter = ExportSVG(unit=Unit.MILLIMETER, scale=6)
exporter = ExportSVG(scale=6)
exporter.add_layer("Visible")
exporter.add_layer("Hidden", line_color=(99, 99, 99), line_type=LineType.ISO_DOT)
exporter.add_shape(visible, layer="Visible")
@ -123,7 +123,7 @@ with BuildPart() as lego:
align=(Align.CENTER, Align.CENTER, Align.MIN),
)
visible, hidden = lego.part.project_to_viewport((-100, -100, 50))
exporter = ExportSVG(unit=Unit.MILLIMETER, scale=6)
exporter = ExportSVG(scale=6)
exporter.add_layer("Visible")
exporter.add_layer("Hidden", line_color=(99, 99, 99), line_type=LineType.ISO_DOT)
exporter.add_shape(visible, layer="Visible")