This commit is contained in:
Scott Barlow 2023-11-10 00:05:11 -08:00
parent cdd00771f5
commit 25cfc9ecf1
5 changed files with 13 additions and 20 deletions

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@ -12,7 +12,7 @@ Objects and arithmetic
:math:`C^2` is the set of all ``Sketch`` objects ``s`` with ``s._dim = 2`` :math:`C^2` is the set of all ``Sketch`` objects ``s`` with ``s._dim = 2``
:math:`C^1` is the set of all ``Curve`` objects ``c`` with ``c._dim = 3`` :math:`C^1` is the set of all ``Curve`` objects ``c`` with ``c._dim = 1``
**Neutral elements:** **Neutral elements:**

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@ -662,7 +662,7 @@ example.
* **Algebra mode** * **Algebra mode**
Use the operator ``*`` to relocate the plane (post-mulitplication!). Use the operator ``*`` to relocate the plane (post-multiplication!).
.. literalinclude:: general_examples_algebra.py .. literalinclude:: general_examples_algebra.py
:start-after: [Ex. 22] :start-after: [Ex. 22]

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@ -27,7 +27,6 @@ For the following use the helper function:
show_object(face, name="face") show_object(face, name="face")
show_object(location_symbol(loc), name="location") show_object(location_symbol(loc), name="location")
.. image:: assets/location-example-01.png .. image:: assets/location-example-01.png
2) **Positioning on a plane** 2) **Positioning on a plane**
@ -41,7 +40,6 @@ For the following use the helper function:
show_object(face, name="face") show_object(face, name="face")
show_object(plane_symbol(plane), name="plane") show_object(plane_symbol(plane), name="plane")
.. image:: assets/location-example-07.png .. image:: assets/location-example-07.png
Note that the ``x``-axis and the ``y``-axis of the plane are on the ``x``-axis and the ``z``-axis of the world coordinate system (red and blue axis) Note that the ``x``-axis and the ``y``-axis of the plane are on the ``x``-axis and the ``z``-axis of the world coordinate system (red and blue axis)
@ -66,7 +64,6 @@ Relative positioning to a plane
show_object(location_symbol(loc), name="location") show_object(location_symbol(loc), name="location")
show_object(box, name="box") show_object(box, name="box")
.. image:: assets/location-example-02.png .. image:: assets/location-example-02.png
The ``x``, ``y``, ``z`` components of ``Pos(0.2, 0.4, 0.1)`` are relative to the ``x``-axis, ``y``-axis or The ``x``, ``y``, ``z`` components of ``Pos(0.2, 0.4, 0.1)`` are relative to the ``x``-axis, ``y``-axis or
@ -88,7 +85,6 @@ Relative positioning to a plane
show_object(location_symbol(loc), name="location") show_object(location_symbol(loc), name="location")
show_object(box, name="box") show_object(box, name="box")
.. image:: assets/location-example-03.png .. image:: assets/location-example-03.png
The box is rotated via ``Rot(z=80)`` around the ``z``-axis of the underlying location The box is rotated via ``Rot(z=80)`` around the ``z``-axis of the underlying location
@ -108,7 +104,6 @@ Relative positioning to a plane
show_object(location_symbol(loc), name="location") show_object(location_symbol(loc), name="location")
show_object(box, name="box") show_object(box, name="box")
.. image:: assets/location-example-04.png .. image:: assets/location-example-04.png
The box is rotated via ``Rot(20, 40, 80)`` around all three axes relative to the plane. The box is rotated via ``Rot(20, 40, 80)`` around all three axes relative to the plane.
@ -128,10 +123,9 @@ Relative positioning to a plane
show_object(box, name="box") show_object(box, name="box")
show_object(location_symbol(loc * Rot(20, 40, 80), 0.5), options={"color":(0, 255, 255)}, name="local_location") show_object(location_symbol(loc * Rot(20, 40, 80), 0.5), options={"color":(0, 255, 255)}, name="local_location")
.. image:: assets/location-example-05.png .. image:: assets/location-example-05.png
The box is positioned via ``Pos(0.2, 0.4, 0.1)`` relativce to the location ``loc * Rot(20, 40, 80)`` The box is positioned via ``Pos(0.2, 0.4, 0.1)`` relative to the location ``loc * Rot(20, 40, 80)``
4. **Position and rotate an object relative to a location** 4. **Position and rotate an object relative to a location**
@ -148,7 +142,6 @@ Relative positioning to a plane
show_object(box, name="box") show_object(box, name="box")
show_object(location_symbol(loc * Pos(0.2, 0.4, 0.1), 0.5), options={"color":(0, 255, 255)}, name="local_location") show_object(location_symbol(loc * Pos(0.2, 0.4, 0.1), 0.5), options={"color":(0, 255, 255)}, name="local_location")
.. image:: assets/location-example-06.png .. image:: assets/location-example-06.png
Note: This is the same as `box = loc * Location((0.2, 0.4, 0.1), (20, 40, 80)) * Box(0.2, 0.2, 0.2)` Note: This is the same as `box = loc * Location((0.2, 0.4, 0.1), (20, 40, 80)) * Box(0.2, 0.2, 0.2)`

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@ -22,7 +22,7 @@ with BuildPart() as latch:
offset(amount=-2) offset(amount=-2)
fillet(slide_hole.vertices(), 1) fillet(slide_hole.vertices(), 1)
extrude(amount=-68, mode=Mode.SUBTRACT) extrude(amount=-68, mode=Mode.SUBTRACT)
# Slot for the hangle to slide in # Slot for the handle to slide in
with BuildSketch(latch.faces().sort_by(Axis.Z)[-1]): with BuildSketch(latch.faces().sort_by(Axis.Z)[-1]):
SlotOverall(32, 8) SlotOverall(32, 8)
extrude(amount=-2, mode=Mode.SUBTRACT) extrude(amount=-2, mode=Mode.SUBTRACT)

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@ -131,7 +131,7 @@ interchange objects between the two systems by transferring the ``wrapped`` obje
Self Intersection Self Intersection
***************** *****************
Avoid creating objects that intersect themselves - even if at a single vertex - as these topoplogies Avoid creating objects that intersect themselves - even if at a single vertex - as these topologies
will almost certainly be invalid (even if :meth:`~topology.Shape.is_valid` reports a ``True`` value). will almost certainly be invalid (even if :meth:`~topology.Shape.is_valid` reports a ``True`` value).
An example of where this my arise is with the thread of a screw (or any helical shape) where after An example of where this my arise is with the thread of a screw (or any helical shape) where after
one complete revolution the part may contact itself. One is likely be more successful if the part one complete revolution the part may contact itself. One is likely be more successful if the part