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fix(Scripts/AhnKahet): fix Jedoga Shadowseeker's ritual not starting (#23921)
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parent
d90d3904e0
commit
dfe44b7e86
3 changed files with 32 additions and 13 deletions
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@ -15,12 +15,13 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "ScriptedCreature.h"
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#include "Cell.h"
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#include "CellImpl.h"
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#include "Containers.h"
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#include "GameTime.h"
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#include "GridNotifiers.h"
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#include "ObjectMgr.h"
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#include "ScriptedCreature.h"
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#include "Spell.h"
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#include "TemporarySummon.h"
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@ -141,6 +142,23 @@ Creature* SummonList::GetCreatureWithEntry(uint32 entry) const
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return nullptr;
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}
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Creature* SummonList::GetRandomCreatureWithEntry(uint32 entry) const
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{
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std::vector<ObjectGuid> candidates;
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candidates.reserve(storage_.size());
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for (auto const guid : storage_)
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if (Creature* summon = ObjectAccessor::GetCreature(*me, guid))
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if (summon->GetEntry() == entry)
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candidates.push_back(guid);
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if (candidates.empty())
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return nullptr;
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ObjectGuid randomGuid = Acore::Containers::SelectRandomContainerElement(candidates);
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return ObjectAccessor::GetCreature(*me, randomGuid);
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}
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bool SummonList::IsAnyCreatureAlive() const
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{
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for (auto const& guid : storage_)
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@ -157,6 +157,7 @@ public:
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uint32 GetEntryCount(uint32 entry) const;
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void Respawn();
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Creature* GetCreatureWithEntry(uint32 entry) const;
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Creature* GetRandomCreatureWithEntry(uint32 entry) const;
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private:
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Creature* me;
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@ -16,7 +16,6 @@
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*/
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#include "AchievementCriteriaScript.h"
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#include "Containers.h"
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#include "CreatureScript.h"
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#include "ObjectAccessor.h"
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#include "ScriptedCreature.h"
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@ -209,7 +208,7 @@ struct boss_jedoga_shadowseeker : public BossAI
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}
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}
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sacraficeTarget_GUID.Clear();
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sacrificeTargetGUID.Clear();
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sayPreachTimer = 120000;
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ritualTriggered = false;
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volunteerWork = true;
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@ -268,12 +267,12 @@ struct boss_jedoga_shadowseeker : public BossAI
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}
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case NPC_TWILIGHT_VOLUNTEER:
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{
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if (sacraficeTarget_GUID && summon->GetGUID() != sacraficeTarget_GUID)
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if (sacrificeTargetGUID && summon->GetGUID() != sacrificeTargetGUID)
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{
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break;
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}
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if (killer != me && killer->GetGUID() != sacraficeTarget_GUID)
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if (killer != me && killer->GetGUID() != sacrificeTargetGUID)
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{
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volunteerWork = false;
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}
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@ -315,7 +314,7 @@ struct boss_jedoga_shadowseeker : public BossAI
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{
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if (action == ACTION_SACRAFICE)
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{
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if (Creature* target = ObjectAccessor::GetCreature(*me, sacraficeTarget_GUID))
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if (Creature* target = ObjectAccessor::GetCreature(*me, sacrificeTargetGUID))
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{
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Unit::Kill(me, target);
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}
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@ -395,9 +394,9 @@ struct boss_jedoga_shadowseeker : public BossAI
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me->SetFacingTo(5.66f);
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if (!summons.empty())
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{
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sacraficeTarget_GUID = Acore::Containers::SelectRandomContainerElement(summons);
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if (ObjectAccessor::GetCreature(*me, sacraficeTarget_GUID))
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if (Creature* creature = summons.GetRandomCreatureWithEntry(NPC_TWILIGHT_VOLUNTEER))
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{
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sacrificeTargetGUID = creature->GetGUID();
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events.ScheduleEvent(EVENT_JEDGA_START_RITUAL, 3s, 0, PHASE_RITUAL);
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}
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// Something failed, let players continue but do not grant achievement
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@ -518,15 +517,16 @@ struct boss_jedoga_shadowseeker : public BossAI
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}
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case EVENT_JEDGA_START_RITUAL:
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{
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sacraficeTarget_GUID = Acore::Containers::SelectRandomContainerElement(summons);
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if (Creature* volunteer = ObjectAccessor::GetCreature(*me, sacraficeTarget_GUID))
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if (Creature* creature = summons.GetRandomCreatureWithEntry(NPC_TWILIGHT_VOLUNTEER))
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{
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sacrificeTargetGUID = creature->GetGUID();
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Talk(SAY_SACRIFICE_1);
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sacraficeTarget_GUID = volunteer->GetGUID();
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volunteer->AI()->DoAction(ACTION_RITUAL_BEGIN);
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creature->AI()->DoAction(ACTION_RITUAL_BEGIN);
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}
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break;
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}
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default:
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break;
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}
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}
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@ -546,7 +546,7 @@ struct boss_jedoga_shadowseeker : public BossAI
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private:
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GuidList oocSummons;
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GuidList oocTriggers;
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ObjectGuid sacraficeTarget_GUID;
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ObjectGuid sacrificeTargetGUID;
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uint32 sayPreachTimer;
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bool combatSummonsSummoned;
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bool ritualTriggered;
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