Merge branch 'master' of github.com:azerothcore/azerothcore-wotlk

This commit is contained in:
Yehonal 2016-08-13 20:32:41 +02:00
commit acfdd2d3fa
12 changed files with 142 additions and 86 deletions

View file

@ -533,22 +533,22 @@ DROP TABLE IF EXISTS `character_aura`;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `character_aura` (
`guid` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Global Unique Identifier',
`caster_guid` bigint(20) unsigned NOT NULL DEFAULT '0' COMMENT 'Full Global Unique Identifier',
`item_guid` bigint(20) unsigned NOT NULL DEFAULT '0',
`casterGuid` bigint(20) unsigned NOT NULL DEFAULT '0' COMMENT 'Full Global Unique Identifier',
`itemGuid` bigint(20) unsigned NOT NULL DEFAULT '0',
`spell` mediumint(8) unsigned NOT NULL DEFAULT '0',
`effect_mask` tinyint(3) unsigned NOT NULL DEFAULT '0',
`recalculate_mask` tinyint(3) unsigned NOT NULL DEFAULT '0',
`stackcount` tinyint(3) unsigned NOT NULL DEFAULT '1',
`effectMask` tinyint(3) unsigned NOT NULL DEFAULT '0',
`recalculateMask` tinyint(3) unsigned NOT NULL DEFAULT '0',
`stackCount` tinyint(3) unsigned NOT NULL DEFAULT '1',
`amount0` int(11) NOT NULL DEFAULT '0',
`amount1` int(11) NOT NULL DEFAULT '0',
`amount2` int(11) NOT NULL DEFAULT '0',
`base_amount0` int(11) NOT NULL DEFAULT '0',
`base_amount1` int(11) NOT NULL DEFAULT '0',
`base_amount2` int(11) NOT NULL DEFAULT '0',
`maxduration` int(11) NOT NULL DEFAULT '0',
`remaintime` int(11) NOT NULL DEFAULT '0',
`remaincharges` tinyint(3) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`guid`,`caster_guid`,`item_guid`,`spell`,`effect_mask`)
`maxDuration` int(11) NOT NULL DEFAULT '0',
`remainTime` int(11) NOT NULL DEFAULT '0',
`remainCharges` tinyint(3) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`guid`,`casterGuid`,`itemGuid`,`spell`,`effectMask`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Player System';
/*!40101 SET character_set_client = @saved_cs_client */;
@ -772,14 +772,14 @@ DROP TABLE IF EXISTS `character_glyphs`;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `character_glyphs` (
`guid` int(10) unsigned NOT NULL,
`spec` tinyint(3) unsigned NOT NULL DEFAULT '0',
`talentGroup` tinyint(3) unsigned NOT NULL DEFAULT '0',
`glyph1` smallint(5) unsigned DEFAULT '0',
`glyph2` smallint(5) unsigned DEFAULT '0',
`glyph3` smallint(5) unsigned DEFAULT '0',
`glyph4` smallint(5) unsigned DEFAULT '0',
`glyph5` smallint(5) unsigned DEFAULT '0',
`glyph6` smallint(5) unsigned DEFAULT '0',
PRIMARY KEY (`guid`,`spec`)
PRIMARY KEY (`guid`,`talentGroup`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
@ -1368,8 +1368,8 @@ CREATE TABLE `characters` (
`power6` int(10) unsigned NOT NULL DEFAULT '0',
`power7` int(10) unsigned NOT NULL DEFAULT '0',
`latency` mediumint(8) unsigned NOT NULL DEFAULT '0',
`speccount` tinyint(3) unsigned NOT NULL DEFAULT '1',
`activespec` tinyint(3) unsigned NOT NULL DEFAULT '0',
`talentGroupsCount` tinyint(3) unsigned NOT NULL DEFAULT '1',
`activeTalentGroup` tinyint(3) unsigned NOT NULL DEFAULT '0',
`exploredZones` longtext,
`equipmentCache` longtext,
`ammoId` int(10) unsigned NOT NULL DEFAULT '0',
@ -1403,7 +1403,7 @@ DROP TABLE IF EXISTS `characters_db_version`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `characters_db_version` (
`2016_07_10_00` bit(1) DEFAULT NULL
`2016_08_12_00` bit(1) DEFAULT NULL
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Last applied sql update to DB';
/*!40101 SET character_set_client = @saved_cs_client */;
@ -1519,7 +1519,6 @@ CREATE TABLE `creature_respawn` (
LOCK TABLES `creature_respawn` WRITE;
/*!40000 ALTER TABLE `creature_respawn` DISABLE KEYS */;
INSERT INTO `creature_respawn` VALUES (40270,1470675514,571,0);
/*!40000 ALTER TABLE `creature_respawn` ENABLE KEYS */;
UNLOCK TABLES;
@ -1598,42 +1597,42 @@ LOCK TABLES `gameobject_respawn` WRITE;
UNLOCK TABLES;
--
-- Table structure for table `gm_subsurveys`
-- Table structure for table `gm_subsurvey`
--
DROP TABLE IF EXISTS `gm_subsurveys`;
DROP TABLE IF EXISTS `gm_subsurvey`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `gm_subsurveys` (
CREATE TABLE `gm_subsurvey` (
`surveyId` int(10) unsigned NOT NULL AUTO_INCREMENT,
`subsurveyId` int(10) unsigned NOT NULL DEFAULT '0',
`rank` int(10) unsigned NOT NULL DEFAULT '0',
`comment` text NOT NULL,
PRIMARY KEY (`surveyId`,`subsurveyId`)
`questionId` int(10) unsigned NOT NULL DEFAULT '0',
`answer` int(10) unsigned NOT NULL DEFAULT '0',
`answerComment` text NOT NULL,
PRIMARY KEY (`surveyId`,`questionId`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Player System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Dumping data for table `gm_subsurveys`
-- Dumping data for table `gm_subsurvey`
--
LOCK TABLES `gm_subsurveys` WRITE;
/*!40000 ALTER TABLE `gm_subsurveys` DISABLE KEYS */;
/*!40000 ALTER TABLE `gm_subsurveys` ENABLE KEYS */;
LOCK TABLES `gm_subsurvey` WRITE;
/*!40000 ALTER TABLE `gm_subsurvey` DISABLE KEYS */;
/*!40000 ALTER TABLE `gm_subsurvey` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `gm_surveys`
-- Table structure for table `gm_survey`
--
DROP TABLE IF EXISTS `gm_surveys`;
DROP TABLE IF EXISTS `gm_survey`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `gm_surveys` (
CREATE TABLE `gm_survey` (
`surveyId` int(10) unsigned NOT NULL AUTO_INCREMENT,
`guid` int(10) unsigned NOT NULL DEFAULT '0',
`mainSurvey` int(10) unsigned NOT NULL DEFAULT '0',
`overallComment` longtext NOT NULL,
`comment` longtext NOT NULL,
`createTime` int(10) unsigned NOT NULL DEFAULT '0',
`maxMMR` smallint(5) NOT NULL,
PRIMARY KEY (`surveyId`)
@ -1641,12 +1640,12 @@ CREATE TABLE `gm_surveys` (
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Dumping data for table `gm_surveys`
-- Dumping data for table `gm_survey`
--
LOCK TABLES `gm_surveys` WRITE;
/*!40000 ALTER TABLE `gm_surveys` DISABLE KEYS */;
/*!40000 ALTER TABLE `gm_surveys` ENABLE KEYS */;
LOCK TABLES `gm_survey` WRITE;
/*!40000 ALTER TABLE `gm_survey` DISABLE KEYS */;
/*!40000 ALTER TABLE `gm_survey` ENABLE KEYS */;
UNLOCK TABLES;
--
@ -1739,7 +1738,7 @@ CREATE TABLE `groups` (
`icon8` int(10) unsigned NOT NULL,
`groupType` tinyint(3) unsigned NOT NULL,
`difficulty` tinyint(3) unsigned NOT NULL DEFAULT '0',
`raiddifficulty` tinyint(3) unsigned NOT NULL DEFAULT '0',
`raidDifficulty` tinyint(3) unsigned NOT NULL DEFAULT '0',
`masterLooterGuid` int(10) unsigned NOT NULL,
PRIMARY KEY (`guid`),
KEY `leaderGuid` (`leaderGuid`)
@ -2069,7 +2068,7 @@ CREATE TABLE `instance_reset` (
LOCK TABLES `instance_reset` WRITE;
/*!40000 ALTER TABLE `instance_reset` DISABLE KEYS */;
INSERT INTO `instance_reset` VALUES (249,0,1471060800),(249,1,1471060800),(269,1,1470715200),(309,0,1470715200),(409,0,1471060800),(469,0,1471060800),(509,0,1470715200),(531,0,1471060800),(532,0,1471060800),(533,0,1471060800),(533,1,1471060800),(534,0,1471060800),(540,1,1470715200),(542,1,1470715200),(543,1,1470715200),(544,0,1471060800),(545,1,1470715200),(546,1,1470715200),(547,1,1470715200),(548,0,1471060800),(550,0,1471060800),(552,1,1470715200),(553,1,1470715200),(554,1,1470715200),(555,1,1470715200),(556,1,1470715200),(557,1,1470715200),(558,1,1470715200),(560,1,1470715200),(564,0,1471060800),(565,0,1471060800),(568,0,1470715200),(574,1,1470715200),(575,1,1470715200),(576,1,1470715200),(578,1,1470715200),(580,0,1471060800),(585,1,1470715200),(595,1,1470715200),(598,1,1470715200),(599,1,1470715200),(600,1,1470715200),(601,1,1470715200),(602,1,1470715200),(603,0,1471060800),(603,1,1471060800),(604,1,1470715200),(608,1,1470715200),(615,0,1471060800),(615,1,1471060800),(616,0,1471060800),(616,1,1471060800),(619,1,1470715200),(624,0,1471060800),(624,1,1471060800),(631,0,1471060800),(631,1,1471060800),(631,2,1471060800),(631,3,1471060800),(632,1,1470715200),(649,0,1471060800),(649,1,1471060800),(649,2,1471060800),(649,3,1471060800),(650,1,1470715200),(658,1,1470715200),(668,1,1470715200),(724,0,1471060800),(724,1,1471060800),(724,2,1471060800),(724,3,1471060800);
INSERT INTO `instance_reset` VALUES (249,0,1471060800),(249,1,1471060800),(269,1,1471060800),(309,0,1471233600),(409,0,1471060800),(469,0,1471060800),(509,0,1471233600),(531,0,1471060800),(532,0,1471060800),(533,0,1471060800),(533,1,1471060800),(534,0,1471060800),(540,1,1471060800),(542,1,1471060800),(543,1,1471060800),(544,0,1471060800),(545,1,1471060800),(546,1,1471060800),(547,1,1471060800),(548,0,1471060800),(550,0,1471060800),(552,1,1471060800),(553,1,1471060800),(554,1,1471060800),(555,1,1471060800),(556,1,1471060800),(557,1,1471060800),(558,1,1471060800),(560,1,1471060800),(564,0,1471060800),(565,0,1471060800),(568,0,1471233600),(574,1,1471060800),(575,1,1471060800),(576,1,1471060800),(578,1,1471060800),(580,0,1471060800),(585,1,1471060800),(595,1,1471060800),(598,1,1471060800),(599,1,1471060800),(600,1,1471060800),(601,1,1471060800),(602,1,1471060800),(603,0,1471060800),(603,1,1471060800),(604,1,1471060800),(608,1,1471060800),(615,0,1471060800),(615,1,1471060800),(616,0,1471060800),(616,1,1471060800),(619,1,1471060800),(624,0,1471060800),(624,1,1471060800),(631,0,1471060800),(631,1,1471060800),(631,2,1471060800),(631,3,1471060800),(632,1,1471060800),(649,0,1471060800),(649,1,1471060800),(649,2,1471060800),(649,3,1471060800),(650,1,1471060800),(658,1,1471060800),(668,1,1471060800),(724,0,1471060800),(724,1,1471060800),(724,2,1471060800),(724,3,1471060800);
/*!40000 ALTER TABLE `instance_reset` ENABLE KEYS */;
UNLOCK TABLES;
@ -2427,21 +2426,21 @@ DROP TABLE IF EXISTS `pet_aura`;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `pet_aura` (
`guid` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Global Unique Identifier',
`caster_guid` bigint(20) unsigned NOT NULL DEFAULT '0' COMMENT 'Full Global Unique Identifier',
`casterGuid` bigint(20) unsigned NOT NULL DEFAULT '0' COMMENT 'Full Global Unique Identifier',
`spell` mediumint(8) unsigned NOT NULL DEFAULT '0',
`effect_mask` tinyint(3) unsigned NOT NULL DEFAULT '0',
`recalculate_mask` tinyint(3) unsigned NOT NULL DEFAULT '0',
`stackcount` tinyint(3) unsigned NOT NULL DEFAULT '1',
`effectMask` tinyint(3) unsigned NOT NULL DEFAULT '0',
`recalculateMask` tinyint(3) unsigned NOT NULL DEFAULT '0',
`stackCount` tinyint(3) unsigned NOT NULL DEFAULT '1',
`amount0` mediumint(8) NOT NULL,
`amount1` mediumint(8) NOT NULL,
`amount2` mediumint(8) NOT NULL,
`base_amount0` mediumint(8) NOT NULL,
`base_amount1` mediumint(8) NOT NULL,
`base_amount2` mediumint(8) NOT NULL,
`maxduration` int(11) NOT NULL DEFAULT '0',
`remaintime` int(11) NOT NULL DEFAULT '0',
`remaincharges` tinyint(3) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`guid`,`spell`,`effect_mask`)
`maxDuration` int(11) NOT NULL DEFAULT '0',
`remainTime` int(11) NOT NULL DEFAULT '0',
`remainCharges` tinyint(3) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`guid`,`spell`,`effectMask`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Pet System';
/*!40101 SET character_set_client = @saved_cs_client */;
@ -2576,7 +2575,7 @@ CREATE TABLE `pool_quest_save` (
LOCK TABLES `pool_quest_save` WRITE;
/*!40000 ALTER TABLE `pool_quest_save` DISABLE KEYS */;
INSERT INTO `pool_quest_save` VALUES (348,24635),(349,14102),(350,13889),(351,13914),(352,11379),(353,11666),(354,13425),(356,11370),(357,11500),(358,14074),(359,14112),(360,14144),(361,14141),(362,12760),(363,14108),(380,12737),(381,12734),(382,12761),(384,13191),(385,13153),(386,12563),(5662,13673),(5663,13764),(5664,13770),(5665,13774),(5666,13780),(5667,13783),(5668,13669),(5669,13616),(5670,13743),(5671,13748),(5672,13757),(5673,13753),(5674,13103),(5675,13116),(5676,13836),(5677,12962),(5678,24586);
INSERT INTO `pool_quest_save` VALUES (348,24629),(349,14104),(350,13905),(351,13916),(352,11377),(353,11669),(354,13423),(356,11363),(357,11385),(358,14080),(359,14076),(360,14136),(361,14092),(362,12759),(363,14107),(380,12736),(381,12741),(382,12762),(384,13192),(385,13154),(386,12587),(5662,13675),(5663,13762),(5664,13769),(5665,13773),(5666,13778),(5667,13784),(5668,13670),(5669,13603),(5670,13741),(5671,13746),(5672,13759),(5673,13752),(5674,13107),(5675,13114),(5676,13832),(5677,12961),(5678,24581);
/*!40000 ALTER TABLE `pool_quest_save` ENABLE KEYS */;
UNLOCK TABLES;
@ -2733,7 +2732,7 @@ CREATE TABLE `worldstates` (
LOCK TABLES `worldstates` WRITE;
/*!40000 ALTER TABLE `worldstates` DISABLE KEYS */;
INSERT INTO `worldstates` VALUES (3781,9000000,NULL),(3801,0,NULL),(3802,1,NULL),(20001,1454691600,NULL),(20002,1470888000,NULL),(20003,1470715200,NULL),(20005,1470715200,NULL),(20006,1470715200,NULL),(20007,1472702400,NULL);
INSERT INTO `worldstates` VALUES (3781,9000000,NULL),(3801,0,NULL),(3802,1,NULL),(20001,1454691600,NULL),(20002,1471492800,NULL),(20003,1471060800,NULL),(20005,1471060800,NULL),(20006,1471060800,NULL),(20007,1472702400,NULL);
/*!40000 ALTER TABLE `worldstates` ENABLE KEYS */;
UNLOCK TABLES;
/*!40103 SET TIME_ZONE=@OLD_TIME_ZONE */;
@ -2746,4 +2745,4 @@ UNLOCK TABLES;
/*!40101 SET COLLATION_CONNECTION=@OLD_COLLATION_CONNECTION */;
/*!40111 SET SQL_NOTES=@OLD_SQL_NOTES */;
-- Dump completed on 2016-08-08 19:00:21
-- Dump completed on 2016-08-12 11:33:43

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@ -5026,7 +5026,7 @@ CREATE TABLE `version` (
LOCK TABLES `version` WRITE;
/*!40000 ALTER TABLE `version` DISABLE KEYS */;
INSERT INTO `version` VALUES ('AzerothCore rev. f2dfe2b8e362+ 2016-08-10 19:17:26 +0200 (Unix, Release)','f2dfe2b8e362+','TDB 335.52',52);
INSERT INTO `version` VALUES ('AzerothCore rev. e95659b2c374+ 2016-08-12 11:21:02 +0200 (Unix, Release)','e95659b2c374+','TDB 335.52',52);
/*!40000 ALTER TABLE `version` ENABLE KEYS */;
UNLOCK TABLES;
@ -5167,7 +5167,7 @@ DROP TABLE IF EXISTS `world_db_version`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `world_db_version` (
`2016_07_14_00` bit(1) DEFAULT NULL
`2016_08_10_01` bit(1) DEFAULT NULL
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Last applied sql update to DB';
/*!40101 SET character_set_client = @saved_cs_client */;
@ -5189,4 +5189,4 @@ UNLOCK TABLES;
/*!40101 SET COLLATION_CONNECTION=@OLD_COLLATION_CONNECTION */;
/*!40111 SET SQL_NOTES=@OLD_SQL_NOTES */;
-- Dump completed on 2016-08-10 19:53:30
-- Dump completed on 2016-08-12 11:51:47

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@ -0,0 +1,47 @@
ALTER TABLE characters_db_version CHANGE COLUMN 2016_08_08_00 2016_08_12_00 bit;
-- `character_aura`
ALTER TABLE `character_aura`
CHANGE `caster_guid` `casterGuid` bigint(20) unsigned NOT NULL DEFAULT '0' COMMENT 'Full Global Unique Identifier',
CHANGE `item_guid` `itemGuid` bigint(20) unsigned NOT NULL DEFAULT '0',
CHANGE `effect_mask` `effectMask` tinyint(3) unsigned NOT NULL DEFAULT '0',
CHANGE `recalculate_mask` `recalculateMask` tinyint(3) unsigned NOT NULL DEFAULT '0',
CHANGE `stackcount` `stackCount` tinyint(3) unsigned NOT NULL DEFAULT '1',
CHANGE `maxduration` `maxDuration` int(11) NOT NULL DEFAULT '0',
CHANGE `remaintime` `remainTime` int(11) NOT NULL DEFAULT '0',
CHANGE `remaincharges` `remainCharges` tinyint(3) unsigned NOT NULL DEFAULT '0';
-- `character_glyphs`
ALTER TABLE `character_glyphs`
CHANGE `spec` `talentGroup` tinyint(3) unsigned NOT NULL DEFAULT '0';
-- `characters`
ALTER TABLE `characters`
CHANGE `speccount` `talentGroupsCount` tinyint(3) unsigned NOT NULL DEFAULT '1',
CHANGE `activespec` `activeTalentGroup` tinyint(3) unsigned NOT NULL DEFAULT '0';
-- `gm_subsurveys` -> `gm_subsurvey`
RENAME TABLE `gm_subsurveys` TO `gm_subsurvey`;
ALTER TABLE `gm_subsurvey`
CHANGE `subsurveyId` `questionId` int(10) unsigned NOT NULL DEFAULT '0',
CHANGE `rank` `answer` int(10) unsigned NOT NULL DEFAULT '0',
CHANGE `comment` `answerComment` text NOT NULL;
-- `gm_surveys` -> `gm_survey`
RENAME TABLE `gm_surveys` TO `gm_survey`;
ALTER TABLE `gm_survey`
CHANGE `overallComment` `comment` longtext NOT NULL;
-- `groups`
ALTER TABLE `groups`
CHANGE `raiddifficulty` `raidDifficulty` tinyint(3) unsigned NOT NULL DEFAULT '0';
-- `pet_aura`
ALTER TABLE `pet_aura`
CHANGE `caster_guid` `casterGuid` bigint(20) unsigned NOT NULL DEFAULT '0' COMMENT 'Full Global Unique Identifier',
CHANGE `effect_mask` `effectMask` tinyint(3) unsigned NOT NULL DEFAULT '0',
CHANGE `recalculate_mask` `recalculateMask` tinyint(3) unsigned NOT NULL DEFAULT '0',
CHANGE `stackcount` `stackCount` tinyint(3) unsigned NOT NULL DEFAULT '1',
CHANGE `maxduration` `maxDuration` int(11) NOT NULL DEFAULT '0',
CHANGE `remaintime` `remainTime` int(11) NOT NULL DEFAULT '0',
CHANGE `remaincharges` `remainCharges` tinyint(3) unsigned NOT NULL DEFAULT '0';

View file

@ -10,7 +10,7 @@
2.
3.
**Branch(es)**: 1.x / 2.x (Select the branch(es) affected by this issue)
**Branch(es)**: 0.x / 1.x / master (Specify the branch(es) affected by this issue)
**AC hash/commit**:

View file

@ -67,11 +67,11 @@ void CharacterDatabaseConnection::DoPrepareStatements()
"position_x, position_y, position_z, map, orientation, taximask, cinematic, totaltime, leveltime, rest_bonus, logout_time, is_logout_resting, resettalents_cost, "
"resettalents_time, trans_x, trans_y, trans_z, trans_o, transguid, extra_flags, stable_slots, at_login, zone, online, death_expire_time, taxi_path, instance_mode_mask, "
"arenaPoints, totalHonorPoints, todayHonorPoints, yesterdayHonorPoints, totalKills, todayKills, yesterdayKills, chosenTitle, knownCurrencies, watchedFaction, drunk, "
"health, power1, power2, power3, power4, power5, power6, power7, instance_id, speccount, activespec, exploredZones, equipmentCache, ammoId, knownTitles, actionBars, grantableLevels "
"health, power1, power2, power3, power4, power5, power6, power7, instance_id, talentGroupsCount, activeTalentGroup, exploredZones, equipmentCache, ammoId, knownTitles, actionBars, grantableLevels "
"FROM characters WHERE guid = ?", CONNECTION_ASYNC);
PrepareStatement(CHAR_SEL_CHARACTER_AURAS, "SELECT caster_guid, spell, effect_mask, recalculate_mask, stackcount, amount0, amount1, amount2, "
"base_amount0, base_amount1, base_amount2, maxduration, remaintime, remaincharges FROM character_aura WHERE guid = ?", CONNECTION_ASYNC);
PrepareStatement(CHAR_SEL_CHARACTER_AURAS, "SELECT casterGuid, spell, effectMask, recalculateMask, stackCount, amount0, amount1, amount2, "
"base_amount0, base_amount1, base_amount2, maxDuration, remainTime, remainCharges FROM character_aura WHERE guid = ?", CONNECTION_ASYNC);
PrepareStatement(CHAR_SEL_CHARACTER_SPELL, "SELECT spell, specMask FROM character_spell WHERE guid = ?", CONNECTION_ASYNC);
PrepareStatement(CHAR_SEL_CHARACTER_QUESTSTATUS, "SELECT quest, status, explored, timer, mobcount1, mobcount2, mobcount3, mobcount4, "
"itemcount1, itemcount2, itemcount3, itemcount4, playercount FROM character_queststatus WHERE guid = ? AND status <> 0", CONNECTION_ASYNC);
@ -86,7 +86,7 @@ void CharacterDatabaseConnection::DoPrepareStatements()
PrepareStatement(CHAR_SEL_CHARACTER_REPUTATION, "SELECT faction, standing, flags FROM character_reputation WHERE guid = ?", CONNECTION_ASYNC);
PrepareStatement(CHAR_SEL_CHARACTER_INVENTORY, "SELECT creatorGuid, giftCreatorGuid, count, duration, charges, flags, enchantments, randomPropertyId, durability, playedTime, text, bag, slot, "
"item, itemEntry FROM character_inventory ci JOIN item_instance ii ON ci.item = ii.guid WHERE ci.guid = ? ORDER BY bag, slot", CONNECTION_ASYNC);
PrepareStatement(CHAR_SEL_CHARACTER_ACTIONS, "SELECT a.button, a.action, a.type FROM character_action as a, characters as c WHERE a.guid = c.guid AND a.spec = c.activespec AND a.guid = ? ORDER BY button", CONNECTION_ASYNC);
PrepareStatement(CHAR_SEL_CHARACTER_ACTIONS, "SELECT a.button, a.action, a.type FROM character_action as a, characters as c WHERE a.guid = c.guid AND a.spec = c.activeTalentGroup AND a.guid = ? ORDER BY button", CONNECTION_ASYNC);
PrepareStatement(CHAR_SEL_CHARACTER_MAILCOUNT, "SELECT COUNT(id) FROM mail WHERE receiver = ? AND (checked & 1) = 0 AND deliver_time <= ?", CONNECTION_ASYNC);
PrepareStatement(CHAR_SEL_CHARACTER_MAILDATE, "SELECT MIN(deliver_time) FROM mail WHERE receiver = ? AND (checked & 1) = 0", CONNECTION_ASYNC);
PrepareStatement(CHAR_SEL_CHARACTER_SOCIALLIST, "SELECT friend, flags, note FROM character_social JOIN characters ON characters.guid = character_social.friend WHERE character_social.guid = ? AND deleteinfos_name IS NULL LIMIT 255", CONNECTION_ASYNC);
@ -98,7 +98,7 @@ void CharacterDatabaseConnection::DoPrepareStatements()
PrepareStatement(CHAR_SEL_CHARACTER_EQUIPMENTSETS, "SELECT setguid, setindex, name, iconname, ignore_mask, item0, item1, item2, item3, item4, item5, item6, item7, item8, "
"item9, item10, item11, item12, item13, item14, item15, item16, item17, item18 FROM character_equipmentsets WHERE guid = ? ORDER BY setindex", CONNECTION_ASYNC);
PrepareStatement(CHAR_SEL_CHARACTER_ENTRY_POINT, "SELECT joinX, joinY, joinZ, joinO, joinMapId, taxiPath, mountSpell FROM character_entry_point WHERE guid = ?", CONNECTION_ASYNC);
PrepareStatement(CHAR_SEL_CHARACTER_GLYPHS, "SELECT spec, glyph1, glyph2, glyph3, glyph4, glyph5, glyph6 FROM character_glyphs WHERE guid = ?", CONNECTION_ASYNC);
PrepareStatement(CHAR_SEL_CHARACTER_GLYPHS, "SELECT talentGroup, glyph1, glyph2, glyph3, glyph4, glyph5, glyph6 FROM character_glyphs WHERE guid = ?", CONNECTION_ASYNC);
PrepareStatement(CHAR_SEL_CHARACTER_TALENTS, "SELECT spell, specMask FROM character_talent WHERE guid = ?", CONNECTION_ASYNC);
PrepareStatement(CHAR_SEL_CHARACTER_SKILLS, "SELECT skill, value, max FROM character_skills WHERE guid = ?", CONNECTION_ASYNC);
PrepareStatement(CHAR_SEL_CHARACTER_RANDOMBG, "SELECT guid FROM character_battleground_random WHERE guid = ?", CONNECTION_ASYNC);
@ -225,7 +225,7 @@ void CharacterDatabaseConnection::DoPrepareStatements()
PrepareStatement(CHAR_DEL_EQUIP_SET, "DELETE FROM character_equipmentsets WHERE setguid=?", CONNECTION_ASYNC);
// Auras
PrepareStatement(CHAR_INS_AURA, "INSERT INTO character_aura (guid, caster_guid, item_guid, spell, effect_mask, recalculate_mask, stackcount, amount0, amount1, amount2, base_amount0, base_amount1, base_amount2, maxduration, remaintime, remaincharges) "
PrepareStatement(CHAR_INS_AURA, "INSERT INTO character_aura (guid, casterGuid, itemGuid, spell, effectMask, recalculateMask, stackcount, amount0, amount1, amount2, base_amount0, base_amount1, base_amount2, maxDuration, remainTime, remainCharges) "
"VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?)", CONNECTION_ASYNC);
// Account data
@ -264,7 +264,7 @@ void CharacterDatabaseConnection::DoPrepareStatements()
// Arena teams
PrepareStatement(CHAR_INS_ARENA_TEAM, "INSERT INTO arena_team (arenaTeamId, name, captainGuid, type, rating, backgroundColor, emblemStyle, emblemColor, borderStyle, borderColor) VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?)", CONNECTION_ASYNC);
PrepareStatement(CHAR_INS_ARENA_TEAM_MEMBER, "INSERT INTO arena_team_member (arenaTeamId, guid) VALUES (?, ?)", CONNECTION_ASYNC);
PrepareStatement(CHAR_DEL_ARENA_TEAM, "DELETE FROM arena_team where arenaTeamId = ?", CONNECTION_ASYNC);
PrepareStatement(CHAR_DEL_ARENA_TEAM, "DELETE FROM arena_team WHERE arenaTeamId = ?", CONNECTION_ASYNC);
PrepareStatement(CHAR_DEL_ARENA_TEAM_MEMBERS, "DELETE FROM arena_team_member WHERE arenaTeamId = ?", CONNECTION_ASYNC);
PrepareStatement(CHAR_UPD_ARENA_TEAM_CAPTAIN, "UPDATE arena_team SET captainGuid = ? WHERE arenaTeamId = ?", CONNECTION_ASYNC);
PrepareStatement(CHAR_DEL_ARENA_TEAM_MEMBER, "DELETE FROM arena_team_member WHERE arenaTeamId = ? AND guid = ?", CONNECTION_ASYNC);
@ -309,8 +309,8 @@ void CharacterDatabaseConnection::DoPrepareStatements()
PrepareStatement(CHAR_UPD_PLAYER_GM_TICKETS_ON_CHAR_DELETION, "UPDATE gm_ticket SET type = 2 WHERE playerGuid = ?", CONNECTION_ASYNC);
// GM Survey/subsurvey/lag report
PrepareStatement(CHAR_INS_GM_SURVEY, "INSERT INTO gm_surveys (guid, surveyId, mainSurvey, overallComment, createTime) VALUES (?, ?, ?, ?, UNIX_TIMESTAMP(NOW()))", CONNECTION_ASYNC);
PrepareStatement(CHAR_INS_GM_SUBSURVEY, "INSERT INTO gm_subsurveys (surveyId, subsurveyId, rank, comment) VALUES (?, ?, ?, ?)", CONNECTION_ASYNC);
PrepareStatement(CHAR_INS_GM_SURVEY, "INSERT INTO gm_survey (guid, surveyId, mainSurvey, comment, createTime) VALUES (?, ?, ?, ?, UNIX_TIMESTAMP(NOW()))", CONNECTION_ASYNC);
PrepareStatement(CHAR_INS_GM_SUBSURVEY, "INSERT INTO gm_subsurvey (surveyId, questionId, answer, answerComment) VALUES (?, ?, ?, ?)", CONNECTION_ASYNC);
PrepareStatement(CHAR_INS_LAG_REPORT, "INSERT INTO lag_reports (guid, lagType, mapId, posX, posY, posZ, latency, createTime) VALUES (?, ?, ?, ?, ?, ?, ?, ?)", CONNECTION_ASYNC);
// LFG Data
@ -325,13 +325,13 @@ void CharacterDatabaseConnection::DoPrepareStatements()
"extra_flags, stable_slots, at_login, zone, "
"death_expire_time, taxi_path, arenaPoints, totalHonorPoints, todayHonorPoints, yesterdayHonorPoints, totalKills, "
"todayKills, yesterdayKills, chosenTitle, knownCurrencies, watchedFaction, drunk, health, power1, power2, power3, "
"power4, power5, power6, power7, latency, speccount, activespec, exploredZones, equipmentCache, ammoId, knownTitles, actionBars, grantableLevels) VALUES "
"power4, power5, power6, power7, latency, talentGroupsCount, activeTalentGroup, exploredZones, equipmentCache, ammoId, knownTitles, actionBars, grantableLevels) VALUES "
"(?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?)", CONNECTION_ASYNC);
PrepareStatement(CHAR_UPD_CHARACTER, "UPDATE characters SET name=?,race=?,class=?,gender=?,level=?,xp=?,money=?,playerBytes=?,playerBytes2=?,playerFlags=?,"
"map=?,instance_id=?,instance_mode_mask=?,position_x=?,position_y=?,position_z=?,orientation=?,trans_x=?,trans_y=?,trans_z=?,trans_o=?,transguid=?,taximask=?,cinematic=?,totaltime=?,leveltime=?,rest_bonus=?,"
"logout_time=?,is_logout_resting=?,resettalents_cost=?,resettalents_time=?,extra_flags=?,stable_slots=?,at_login=?,zone=?,death_expire_time=?,taxi_path=?,"
"arenaPoints=?,totalHonorPoints=?,todayHonorPoints=?,yesterdayHonorPoints=?,totalKills=?,todayKills=?,yesterdayKills=?,chosenTitle=?,knownCurrencies=?,"
"watchedFaction=?,drunk=?,health=?,power1=?,power2=?,power3=?,power4=?,power5=?,power6=?,power7=?,latency=?,speccount=?,activespec=?,exploredZones=?,"
"watchedFaction=?,drunk=?,health=?,power1=?,power2=?,power3=?,power4=?,power5=?,power6=?,power7=?,latency=?,talentGroupsCount=?,activeTalentGroup=?,exploredZones=?,"
"equipmentCache=?,ammoId=?,knownTitles=?,actionBars=?,grantableLevels=?,online=? WHERE guid=?", CONNECTION_ASYNC);
PrepareStatement(CHAR_UPD_ADD_AT_LOGIN_FLAG, "UPDATE characters SET at_login = at_login | ? WHERE guid = ?", CONNECTION_ASYNC);
@ -341,7 +341,7 @@ void CharacterDatabaseConnection::DoPrepareStatements()
PrepareStatement(CHAR_UPD_PETITION_NAME, "UPDATE petition SET name = ? WHERE petitionguid = ?", CONNECTION_ASYNC);
PrepareStatement(CHAR_INS_PETITION_SIGNATURE, "INSERT INTO petition_sign (ownerguid, petitionguid, playerguid, player_account) VALUES (?, ?, ?, ?)", CONNECTION_ASYNC);
PrepareStatement(CHAR_UPD_ACCOUNT_ONLINE, "UPDATE characters SET online = 0 WHERE account = ?", CONNECTION_ASYNC);
PrepareStatement(CHAR_INS_GROUP, "INSERT INTO groups (guid, leaderGuid, lootMethod, looterGuid, lootThreshold, icon1, icon2, icon3, icon4, icon5, icon6, icon7, icon8, groupType, difficulty, raiddifficulty, masterLooterGuid) VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?)", CONNECTION_ASYNC);
PrepareStatement(CHAR_INS_GROUP, "INSERT INTO groups (guid, leaderGuid, lootMethod, looterGuid, lootThreshold, icon1, icon2, icon3, icon4, icon5, icon6, icon7, icon8, groupType, difficulty, raidDifficulty, masterLooterGuid) VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?)", CONNECTION_ASYNC);
PrepareStatement(CHAR_REP_GROUP_MEMBER, "REPLACE INTO group_member (guid, memberGuid, memberFlags, subgroup, roles) VALUES(?, ?, ?, ?, ?)", CONNECTION_ASYNC);
PrepareStatement(CHAR_DEL_GROUP_MEMBER, "DELETE FROM group_member WHERE memberGuid = ? AND guid = ?", CONNECTION_ASYNC);
PrepareStatement(CHAR_UPD_GROUP_LEADER, "UPDATE groups SET leaderGuid = ? WHERE guid = ?", CONNECTION_ASYNC);
@ -349,7 +349,7 @@ void CharacterDatabaseConnection::DoPrepareStatements()
PrepareStatement(CHAR_UPD_GROUP_MEMBER_SUBGROUP, "UPDATE group_member SET subgroup = ? WHERE memberGuid = ?", CONNECTION_ASYNC);
PrepareStatement(CHAR_UPD_GROUP_MEMBER_FLAG, "UPDATE group_member SET memberFlags = ? WHERE memberGuid = ?", CONNECTION_ASYNC);
PrepareStatement(CHAR_UPD_GROUP_DIFFICULTY, "UPDATE groups SET difficulty = ? WHERE guid = ?", CONNECTION_ASYNC);
PrepareStatement(CHAR_UPD_GROUP_RAID_DIFFICULTY, "UPDATE groups SET raiddifficulty = ? WHERE guid = ?", CONNECTION_ASYNC);
PrepareStatement(CHAR_UPD_GROUP_RAID_DIFFICULTY, "UPDATE groups SET raidDifficulty = ? WHERE guid = ?", CONNECTION_ASYNC);
PrepareStatement(CHAR_DEL_ALL_GM_TICKETS, "TRUNCATE TABLE gm_ticket", CONNECTION_ASYNC);
PrepareStatement(CHAR_DEL_INVALID_SPELL_TALENTS, "DELETE FROM character_talent WHERE spell = ?", CONNECTION_ASYNC);
PrepareStatement(CHAR_DEL_INVALID_SPELL_SPELLS, "DELETE FROM character_spell WHERE spell = ?", CONNECTION_ASYNC);
@ -447,10 +447,10 @@ void CharacterDatabaseConnection::DoPrepareStatements()
PrepareStatement(CHAR_DEL_CHAR_SOCIAL_BY_GUID, "DELETE FROM character_social WHERE guid = ?", CONNECTION_ASYNC);
PrepareStatement(CHAR_DEL_CHAR_SOCIAL_BY_FRIEND, "DELETE FROM character_social WHERE friend = ?", CONNECTION_ASYNC);
PrepareStatement(CHAR_DEL_CHAR_ACHIEVEMENT_BY_ACHIEVEMENT, "DELETE FROM character_achievement WHERE achievement = ? AND guid = ?", CONNECTION_ASYNC);
PrepareStatement(CHAR_UPD_CHAR_ACHIEVEMENT, "UPDATE character_achievement SET achievement = ? where achievement = ? AND guid = ?", CONNECTION_ASYNC);
PrepareStatement(CHAR_UPD_CHAR_ACHIEVEMENT, "UPDATE character_achievement SET achievement = ? WHERE achievement = ? AND guid = ?", CONNECTION_ASYNC);
PrepareStatement(CHAR_UPD_CHAR_INVENTORY_FACTION_CHANGE, "UPDATE item_instance ii, character_inventory ci SET ii.itemEntry = ? WHERE ii.itemEntry = ? AND ci.guid = ? AND ci.item = ii.guid", CONNECTION_ASYNC);
PrepareStatement(CHAR_DEL_CHAR_SPELL_BY_SPELL, "DELETE FROM character_spell WHERE guid = ? AND spell = ?", CONNECTION_ASYNC);
PrepareStatement(CHAR_UPD_CHAR_SPELL_FACTION_CHANGE, "UPDATE character_spell SET spell = ? where spell = ? AND guid = ?", CONNECTION_ASYNC);
PrepareStatement(CHAR_UPD_CHAR_SPELL_FACTION_CHANGE, "UPDATE character_spell SET spell = ? WHERE spell = ? AND guid = ?", CONNECTION_ASYNC);
PrepareStatement(CHAR_SEL_CHAR_REP_BY_FACTION, "SELECT standing FROM character_reputation WHERE faction = ? AND guid = ?", CONNECTION_SYNCH);
PrepareStatement(CHAR_DEL_CHAR_REP_BY_FACTION, "DELETE FROM character_reputation WHERE faction = ? AND guid = ?", CONNECTION_ASYNC);
PrepareStatement(CHAR_UPD_CHAR_REP_FACTION_CHANGE, "UPDATE character_reputation SET faction = ?, standing = ? WHERE faction = ? AND guid = ?", CONNECTION_ASYNC);
@ -481,7 +481,7 @@ void CharacterDatabaseConnection::DoPrepareStatements()
PrepareStatement(CHAR_UPD_CHAR_REMOVE_GHOST, "UPDATE characters SET playerFlags = (playerFlags & (~16)) WHERE guid = ?", CONNECTION_ASYNC);
PrepareStatement(CHAR_INS_CHAR_ACTION, "INSERT INTO character_action (guid, spec, button, action, type) VALUES (?, ?, ?, ?, ?)", CONNECTION_ASYNC);
PrepareStatement(CHAR_UPD_CHAR_ACTION, "UPDATE character_action SET action = ?, type = ? WHERE guid = ? AND button = ? AND spec = ?", CONNECTION_ASYNC);
PrepareStatement(CHAR_DEL_CHAR_ACTION_BY_BUTTON_SPEC, "DELETE FROM character_action WHERE guid = ? and button = ? and spec = ?", CONNECTION_ASYNC);
PrepareStatement(CHAR_DEL_CHAR_ACTION_BY_BUTTON_SPEC, "DELETE FROM character_action WHERE guid = ? AND button = ? AND spec = ?", CONNECTION_ASYNC);
PrepareStatement(CHAR_DEL_CHAR_INVENTORY_BY_ITEM, "DELETE FROM character_inventory WHERE item = ?", CONNECTION_ASYNC);
PrepareStatement(CHAR_DEL_CHAR_INVENTORY_BY_BAG_SLOT, "DELETE FROM character_inventory WHERE bag = ? AND slot = ? AND guid = ?", CONNECTION_ASYNC);
PrepareStatement(CHAR_UPD_MAIL, "UPDATE mail SET has_items = ?, expire_time = ?, deliver_time = ?, money = ?, cod = ?, checked = ? WHERE id = ?", CONNECTION_ASYNC);
@ -505,7 +505,7 @@ void CharacterDatabaseConnection::DoPrepareStatements()
PrepareStatement(CHAR_DEL_PETITION_BY_OWNER_AND_TYPE, "DELETE FROM petition WHERE ownerguid = ? AND type = ?", CONNECTION_ASYNC);
PrepareStatement(CHAR_DEL_PETITION_SIGNATURE_BY_OWNER_AND_TYPE, "DELETE FROM petition_sign WHERE ownerguid = ? AND type = ?", CONNECTION_ASYNC);
PrepareStatement(CHAR_INS_CHAR_GLYPHS, "INSERT INTO character_glyphs VALUES(?, ?, ?, ?, ?, ?, ?, ?)", CONNECTION_ASYNC);
PrepareStatement(CHAR_DEL_CHAR_TALENT_BY_SPELL, "DELETE FROM character_talent WHERE guid = ? and spell = ?", CONNECTION_ASYNC);
PrepareStatement(CHAR_DEL_CHAR_TALENT_BY_SPELL, "DELETE FROM character_talent WHERE guid = ? AND spell = ?", CONNECTION_ASYNC);
PrepareStatement(CHAR_INS_CHAR_TALENT, "INSERT INTO character_talent (guid, spell, specMask) VALUES (?, ?, ?)", CONNECTION_ASYNC);
PrepareStatement(CHAR_DEL_CHAR_ACTION_EXCEPT_SPEC, "DELETE FROM character_action WHERE spec<>? AND guid = ?", CONNECTION_ASYNC);
@ -532,17 +532,17 @@ void CharacterDatabaseConnection::DoPrepareStatements()
PrepareStatement(CHAR_DEL_CHAR_PET_DECLINEDNAME_BY_OWNER, "DELETE FROM character_pet_declinedname WHERE owner = ?", CONNECTION_ASYNC);
PrepareStatement(CHAR_DEL_CHAR_PET_DECLINEDNAME, "DELETE FROM character_pet_declinedname WHERE id = ?", CONNECTION_ASYNC);
PrepareStatement(CHAR_ADD_CHAR_PET_DECLINEDNAME, "INSERT INTO character_pet_declinedname (id, owner, genitive, dative, accusative, instrumental, prepositional) VALUES (?, ?, ?, ?, ?, ?, ?)", CONNECTION_ASYNC);
PrepareStatement(CHAR_SEL_PET_AURA, "SELECT caster_guid, spell, effect_mask, recalculate_mask, stackcount, amount0, amount1, amount2, base_amount0, base_amount1, base_amount2, maxduration, remaintime, remaincharges FROM pet_aura WHERE guid = ?", CONNECTION_ASYNC);
PrepareStatement(CHAR_SEL_PET_AURA, "SELECT casterGuid, spell, effectMask, recalculateMask, stackCount, amount0, amount1, amount2, base_amount0, base_amount1, base_amount2, maxDuration, remainTime, remainCharges FROM pet_aura WHERE guid = ?", CONNECTION_ASYNC);
PrepareStatement(CHAR_SEL_PET_SPELL, "SELECT spell, active FROM pet_spell WHERE guid = ?", CONNECTION_ASYNC);
PrepareStatement(CHAR_SEL_PET_SPELL_COOLDOWN, "SELECT spell, time FROM pet_spell_cooldown WHERE guid = ?", CONNECTION_ASYNC);
PrepareStatement(CHAR_DEL_PET_AURAS, "DELETE FROM pet_aura WHERE guid = ?", CONNECTION_ASYNC);
PrepareStatement(CHAR_DEL_PET_SPELLS, "DELETE FROM pet_spell WHERE guid = ?", CONNECTION_ASYNC);
PrepareStatement(CHAR_DEL_PET_SPELL_COOLDOWNS, "DELETE FROM pet_spell_cooldown WHERE guid = ?", CONNECTION_ASYNC);
PrepareStatement(CHAR_INS_PET_SPELL_COOLDOWN, "INSERT INTO pet_spell_cooldown (guid, spell, time) VALUES (?, ?, ?)", CONNECTION_ASYNC);
PrepareStatement(CHAR_DEL_PET_SPELL_BY_SPELL, "DELETE FROM pet_spell WHERE guid = ? and spell = ?", CONNECTION_ASYNC);
PrepareStatement(CHAR_DEL_PET_SPELL_BY_SPELL, "DELETE FROM pet_spell WHERE guid = ? AND spell = ?", CONNECTION_ASYNC);
PrepareStatement(CHAR_INS_PET_SPELL, "INSERT INTO pet_spell (guid, spell, active) VALUES (?, ?, ?)", CONNECTION_ASYNC);
PrepareStatement(CHAR_INS_PET_AURA, "INSERT INTO pet_aura (guid, caster_guid, spell, effect_mask, recalculate_mask, stackcount, amount0, amount1, amount2, "
"base_amount0, base_amount1, base_amount2, maxduration, remaintime, remaincharges) VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?)", CONNECTION_ASYNC);
PrepareStatement(CHAR_INS_PET_AURA, "INSERT INTO pet_aura (guid, casterGuid, spell, effectMask, recalculateMask, stackCount, amount0, amount1, amount2, "
"base_amount0, base_amount1, base_amount2, maxDuration, remainTime, remainCharges) VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?)", CONNECTION_ASYNC);
PrepareStatement(CHAR_SEL_CHAR_PET_BY_ENTRY, "SELECT id, entry, owner, modelid, level, exp, Reactstate, slot, name, renamed, curhealth, curmana, curhappiness, abdata, savetime, CreatedBySpell, PetType FROM character_pet WHERE owner = ? AND id = ?", CONNECTION_ASYNC);
PrepareStatement(CHAR_SEL_CHAR_PET_BY_ENTRY_AND_SLOT_2, "SELECT id, entry, owner, modelid, level, exp, Reactstate, slot, name, renamed, curhealth, curmana, curhappiness, abdata, savetime, CreatedBySpell, PetType FROM character_pet WHERE owner = ? AND entry = ? AND (slot = ? OR slot > ?)", CONNECTION_ASYNC);
PrepareStatement(CHAR_SEL_CHAR_PET_BY_SLOT, "SELECT id, entry, owner, modelid, level, exp, Reactstate, slot, name, renamed, curhealth, curmana, curhappiness, abdata, savetime, CreatedBySpell, PetType FROM character_pet WHERE owner = ? AND (slot = ? OR slot > ?) ", CONNECTION_ASYNC);

View file

@ -3,10 +3,11 @@
#define _REVISION "@rev_id_str@"
#define _HASH "@rev_hash@"
#define _DATE "@rev_date@"
#define _BRANCH "@rev_branch@"
#define VER_COMPANYNAME_STR "AzerothCore"
#define VER_LEGALCOPYRIGHT_STR "AzerothCore"
#define VER_FILEVERSION 0,0,0
#define VER_FILEVERSION_STR "@rev_hash@ @rev_date@"
#define VER_FILEVERSION_STR "@rev_hash@ @rev_date@ (@rev_branch@ branch)"
#define VER_PRODUCTVERSION VER_FILEVERSION
#define VER_PRODUCTVERSION_STR VER_FILEVERSION_STR
#endif // __REVISION_H__

View file

@ -29,8 +29,6 @@
typedef std::map<uint32, Battleground*> BattlegroundContainer;
typedef UNORDERED_MAP<uint32, BattlegroundTypeId> BattleMastersMap;
#define WS_ARENA_DISTRIBUTION_TIME 20001 // Custom worldstate
struct CreateBattlegroundData
{
BattlegroundTypeId bgTypeId;

View file

@ -17337,7 +17337,7 @@ bool Player::LoadFromDB(uint32 guid, SQLQueryHolder *holder)
// 39 40 41 42 43 44 45 46 47 48 49
//"arenaPoints, totalHonorPoints, todayHonorPoints, yesterdayHonorPoints, totalKills, todayKills, yesterdayKills, chosenTitle, knownCurrencies, watchedFaction, drunk, "
// 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66
//"health, power1, power2, power3, power4, power5, power6, power7, instance_id, speccount, activespec, exploredZones, equipmentCache, ammoId, knownTitles, actionBars, grantableLevels FROM characters WHERE guid = '%u'", guid);
//"health, power1, power2, power3, power4, power5, power6, power7, instance_id, talentGroupsCount, activeTalentGroup, exploredZones, equipmentCache, ammoId, knownTitles, actionBars, grantableLevels FROM characters WHERE guid = '%u'", guid);
PreparedQueryResult result = holder->GetPreparedResult(PLAYER_LOGIN_QUERY_LOAD_FROM);
if (!result)
@ -18053,9 +18053,9 @@ void Player::_LoadAuras(PreparedQueryResult result, uint32 timediff)
;//sLog->outDebug(LOG_FILTER_PLAYER_LOADING, "Loading auras for player %u", GetGUIDLow());
/* 0 1 2 3 4 5 6 7 8 9 10
QueryResult* result = CharacterDatabase.PQuery("SELECT caster_guid, spell, effect_mask, recalculate_mask, stackcount, amount0, amount1, amount2, base_amount0, base_amount1, base_amount2,
QueryResult* result = CharacterDatabase.PQuery("SELECT casterGuid, spell, effectMask, recalculateMask, stackCount, amount0, amount1, amount2, base_amount0, base_amount1, base_amount2,
11 12 13
maxduration, remaintime, remaincharges FROM character_aura WHERE guid = '%u'", GetGUIDLow());
maxDuration, remainTime, remainCharges FROM character_aura WHERE guid = '%u'", GetGUIDLow());
*/
if (result)
@ -26016,7 +26016,7 @@ void Player::_SaveCharacter(bool create, SQLTransaction& trans)
void Player::_LoadGlyphs(PreparedQueryResult result)
{
// SELECT spec, glyph1, glyph2, glyph3, glyph4, glyph5, glyph6 from character_glyphs WHERE guid = '%u'
// SELECT talentGroup, glyph1, glyph2, glyph3, glyph4, glyph5, glyph6 from character_glyphs WHERE guid = '%u'
if (!result)
return;

View file

@ -2116,6 +2116,12 @@ class Player : public Unit, public GridObject<Player>
void SetHonorPoints(uint32 value);
void SetArenaPoints(uint32 value);
// duel health and mana reset methods
void SaveHealthBeforeDuel() { healthBeforeDuel = GetHealth(); }
void SaveManaBeforeDuel() { manaBeforeDuel = GetPower(POWER_MANA); }
void RestoreHealthAfterDuel() { SetHealth(healthBeforeDuel); }
void RestoreManaAfterDuel() { SetPower(POWER_MANA, manaBeforeDuel); }
//End of PvP System
inline SpellCooldowns GetSpellCooldowns() const { return m_spellCooldowns; }
@ -2940,6 +2946,10 @@ class Player : public Unit, public GridObject<Player>
InstanceTimeMap _instanceResetTimes;
uint32 _pendingBindId;
uint32 _pendingBindTimer;
// duel health and mana reset attributes
uint32 healthBeforeDuel;
uint32 manaBeforeDuel;
};
void AddItemsSetItem(Player*player, Item* item);

View file

@ -108,7 +108,7 @@ void GroupMgr::LoadGroups()
// 0 1 2 3 4 5 6 7 8 9
QueryResult result = CharacterDatabase.Query("SELECT g.leaderGuid, g.lootMethod, g.looterGuid, g.lootThreshold, g.icon1, g.icon2, g.icon3, g.icon4, g.icon5, g.icon6"
// 10 11 12 13 14 15 16 17 18
", g.icon7, g.icon8, g.groupType, g.difficulty, g.raiddifficulty, g.masterLooterGuid, g.guid, lfg.dungeon, lfg.state FROM groups g LEFT JOIN lfg_data lfg ON lfg.guid = g.guid ORDER BY g.guid ASC");
", g.icon7, g.icon8, g.groupType, g.difficulty, g.raidDifficulty, g.masterLooterGuid, g.guid, lfg.dungeon, lfg.state FROM groups g LEFT JOIN lfg_data lfg ON lfg.guid = g.guid ORDER BY g.guid ASC");
if (!result)
{

View file

@ -293,7 +293,7 @@ void TicketMgr::LoadTickets()
PreparedQueryResult result = CharacterDatabase.Query(stmt);
if (!result)
{
sLog->outString(">> Loaded 0 GM tickets. DB table `gm_tickets` is empty!");
sLog->outString(">> Loaded 0 GM tickets. DB table `gm_ticket` is empty!");
return;
}
@ -330,7 +330,7 @@ void TicketMgr::LoadSurveys()
_lastSurveyId = 0;
uint32 oldMSTime = getMSTime();
if (QueryResult result = CharacterDatabase.Query("SELECT MAX(surveyId) FROM gm_surveys"))
if (QueryResult result = CharacterDatabase.Query("SELECT MAX(surveyId) FROM gm_survey"))
_lastSurveyId = (*result)[0].GetUInt32();
sLog->outString(">> Loaded GM Survey count from database in %u ms", GetMSTimeDiffToNow(oldMSTime));

View file

@ -461,10 +461,11 @@ enum RealmZone
enum WorldStates
{
WS_ARENA_DISTRIBUTION_TIME = 20001, // Next arena distribution time
WS_WEEKLY_QUEST_RESET_TIME = 20002, // Next weekly reset time
WS_BG_DAILY_RESET_TIME = 20003, // Next daily BG reset time
WS_CLEANING_FLAGS = 20004, // Cleaning Flags
WS_DAILY_QUEST_RESET_TIME = 20005, // pussywizard
WS_DAILY_QUEST_RESET_TIME = 20005, // Next daily reset time
WS_GUILD_DAILY_RESET_TIME = 20006, // Next guild cap reset time
WS_MONTHLY_QUEST_RESET_TIME = 20007, // Next monthly reset time
};