feat(Core): Added ABORT() macro to prevent the usage of ASSERT(false) as a quick hack to crash the core misusing assert (#2273)

This commit is contained in:
Viste 2019-09-26 10:51:34 +03:00 committed by Stoabrogga
parent 58f3cfe387
commit 854b426978
28 changed files with 127 additions and 74 deletions

View file

@ -228,7 +228,7 @@ namespace MMAP
// if the grid is later reloaded, dtNavMesh::addTile will return error but no extra memory is used
// we cannot recover from this error - assert out
sLog->outError("MMAP:unloadMap: Could not unload %03u%02i%02i.mmtile from navmesh", mapId, x, y);
ASSERT(false);
ABORT();
}
else
{

View file

@ -6,26 +6,45 @@
#include "Errors.h"
#include <ace/Stack_Trace.h>
#include <ace/OS_NS_unistd.h>
#include <thread>
#include <cstdlib>
namespace Trinity {
void Assert(char const* file, int line, char const* function, char const* message)
{
ACE_Stack_Trace st;
fprintf(stderr, "\n%s:%i in %s ASSERTION FAILED:\n %s\n%s\n",
file, line, function, message, st.c_str());
fprintf(stderr, "\n%s:%i in %s ASSERTION FAILED:\n %s\n",
file, line, function, message);
*((volatile int*)NULL) = 0;
exit(1);
}
void Fatal(char const* file, int line, char const* function, char const* message)
void Assert(char const* file, int line, char const* function, char const* message, char const* format, ...)
{
fprintf(stderr, "\n%s:%i in %s FATAL ERROR:\n %s\n",
file, line, function, message);
ACE_OS::sleep(10);
va_list args;
va_start(args, format);
fprintf(stderr, "\n%s:%i in %s ASSERTION FAILED:\n %s ", file, line, function, message);
vfprintf(stderr, format, args);
fprintf(stderr, "\n");
fflush(stderr);
va_end(args);
*((volatile int*)NULL) = 0;
exit(1);
}
void Fatal(char const* file, int line, char const* function, char const* message, ...)
{
va_list args;
va_start(args, message);
fprintf(stderr, "\n%s:%i in %s FATAL ERROR:\n ", file, line, function);
vfprintf(stderr, message, args);
fprintf(stderr, "\n");
fflush(stderr);
std::this_thread::sleep_for(std::chrono::seconds(10));
*((volatile int*)NULL) = 0;
exit(1);
}
@ -44,4 +63,20 @@ void Warning(char const* file, int line, char const* function, char const* messa
file, line, function, message);
}
void Abort(char const* file, int line, char const* function)
{
fprintf(stderr, "\n%s:%i in %s ABORTED.\n",
file, line, function);
*((volatile int*)NULL) = 0;
exit(1);
}
void AbortHandler(int /*sigval*/)
{
// nothing useful to log here, no way to pass args
*((volatile int*)NULL) = 0;
exit(1);
}
} // namespace Trinity

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@ -13,26 +13,44 @@ namespace Trinity
{
DECLSPEC_NORETURN void Assert(char const* file, int line, char const* function, char const* message) ATTR_NORETURN;
DECLSPEC_NORETURN void Assert(char const* file, int line, char const* function, char const* message, char const* format, ...) ATTR_NORETURN ATTR_PRINTF(5, 6);
DECLSPEC_NORETURN void Fatal(char const* file, int line, char const* function, char const* message) ATTR_NORETURN;
DECLSPEC_NORETURN void Fatal(char const* file, int line, char const* function, char const* message, ...) ATTR_NORETURN ATTR_PRINTF(4, 5);
DECLSPEC_NORETURN void Error(char const* file, int line, char const* function, char const* message) ATTR_NORETURN;
DECLSPEC_NORETURN void Abort(char const* file, int line, char const* function) ATTR_NORETURN;
void Warning(char const* file, int line, char const* function, char const* message);
DECLSPEC_NORETURN void AbortHandler(int sigval) ATTR_NORETURN;
} // namespace Trinity
#define WPAssert(cond) do { if (!(cond)) Trinity::Assert(__FILE__, __LINE__, __FUNCTION__, #cond); } while (0)
#define WPFatal(cond, msg) do { if (!(cond)) Trinity::Fatal(__FILE__, __LINE__, __FUNCTION__, (msg)); } while (0)
#define WPError(cond, msg) do { if (!(cond)) Trinity::Error(__FILE__, __LINE__, __FUNCTION__, (msg)); } while (0)
#define WPWarning(cond, msg) do { if (!(cond)) Trinity::Warning(__FILE__, __LINE__, __FUNCTION__, (msg)); } while (0)
#if COMPILER == COMPILER_MICROSOFT
#define ASSERT_BEGIN __pragma(warning(push)) __pragma(warning(disable: 4127))
#define ASSERT_END __pragma(warning(pop))
#else
#define ASSERT_BEGIN
#define ASSERT_END
#endif
#define WPAssert(cond, ...) ASSERT_BEGIN do { if (!(cond)) Trinity::Assert(__FILE__, __LINE__, __FUNCTION__, #cond, ##__VA_ARGS__); } while(0) ASSERT_END
#define WPFatal(cond, ...) ASSERT_BEGIN do { if (!(cond)) Trinity::Fatal(__FILE__, __LINE__, __FUNCTION__, ##__VA_ARGS__); } while(0) ASSERT_END
#define WPError(cond, msg) ASSERT_BEGIN do { if (!(cond)) Trinity::Error(__FILE__, __LINE__, __FUNCTION__, (msg)); } while(0) ASSERT_END
#define WPWarning(cond, msg) ASSERT_BEGIN do { if (!(cond)) Trinity::Warning(__FILE__, __LINE__, __FUNCTION__, (msg)); } while(0) ASSERT_END
#define WPAbort() ASSERT_BEGIN do { Trinity::Abort(__FILE__, __LINE__, __FUNCTION__); } while(0) ASSERT_END
#define ASSERT WPAssert
#define ABORT WPAbort
template <typename T> inline T* ASSERT_NOTNULL(T* pointer)
template <typename T>
inline T* ASSERT_NOTNULL_IMPL(T* pointer, char const* expr)
{
ASSERT(pointer);
ASSERT(pointer, "%s", expr);
return pointer;
}
#define ASSERT_NOTNULL(pointer) ASSERT_NOTNULL_IMPL(pointer, #pointer)
#endif

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@ -542,7 +542,7 @@ bool CompareValues(ComparisionType type, T val1, T val2)
return val1 <= val2;
default:
// incorrect parameter
ASSERT(false);
ABORT();
return false;
}
}

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@ -1168,7 +1168,7 @@ void Battleground::Init()
if (m_BgInvitedPlayers[TEAM_ALLIANCE] > 0 || m_BgInvitedPlayers[TEAM_HORDE] > 0)
{
sLog->outError("Battleground::Reset: one of the counters is not 0 (alliance: %u, horde: %u) for BG (map: %u, instance id: %u)!", m_BgInvitedPlayers[TEAM_ALLIANCE], m_BgInvitedPlayers[TEAM_HORDE], m_MapId, m_InstanceID);
ASSERT(false);
ABORT();
}
m_BgInvitedPlayers[TEAM_ALLIANCE] = 0;

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@ -1024,7 +1024,7 @@ void RandomBattlegroundSystem::Update(uint32 diff)
case BATTLEGROUND_EY: m_SwitchTimer = 40*IN_MILLISECONDS; break; // max 15 per team
case BATTLEGROUND_AB: m_SwitchTimer = 40*IN_MILLISECONDS; break; // max 15 per team
case BATTLEGROUND_SA: m_SwitchTimer = 40*IN_MILLISECONDS; break; // max 15 per team
default: ASSERT(false); break;
default: ABORT(); break;
}
}
else

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@ -265,7 +265,7 @@ void BattlegroundQueue::RemovePlayer(uint64 guid, bool sentToBg, uint32 playerQu
QueuedPlayersMap::iterator itr = m_QueuedPlayers.find(guid);
if (itr == m_QueuedPlayers.end())
{
ASSERT(false);
ABORT();
return;
}
@ -286,7 +286,7 @@ void BattlegroundQueue::RemovePlayer(uint64 guid, bool sentToBg, uint32 playerQu
//player can't be in queue without group, but just in case
if (group_itr == m_QueuedGroups[_bracketId][_groupType].end())
{
ASSERT(false);
ABORT();
return;
}

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@ -842,7 +842,7 @@ BG_AV_Nodes BattlegroundAV::GetNodeThroughObject(uint32 object)
if (object == BG_AV_OBJECT_FLAG_N_SNOWFALL_GRAVE)
return BG_AV_NODES_SNOWFALL_GRAVE;
sLog->outError("BattlegroundAV: ERROR! GetPlace got a wrong object :(");
ASSERT(false);
ABORT();
return BG_AV_Nodes(0);
}
@ -882,7 +882,7 @@ uint32 BattlegroundAV::GetObjectThroughNode(BG_AV_Nodes node)
else if (m_Nodes[node].OwnerId == TEAM_NEUTRAL)
return BG_AV_OBJECT_FLAG_N_SNOWFALL_GRAVE;
sLog->outError("BattlegroundAV: Error! GetPlaceNode couldn't resolve node %i", node);
ASSERT(false);
ABORT();
return 0;
}
@ -1464,22 +1464,22 @@ void BattlegroundAV::AssaultNode(BG_AV_Nodes node, TeamId teamId)
if (m_Nodes[node].TotalOwnerId == teamId)
{
sLog->outCrash("Assaulting team is TotalOwner of node");
ASSERT(false);
ABORT();
}
if (m_Nodes[node].OwnerId == teamId)
{
sLog->outCrash("Assaulting team is owner of node");
ASSERT(false);
ABORT();
}
if (m_Nodes[node].State == POINT_DESTROYED)
{
sLog->outCrash("Destroyed node is being assaulted");
ASSERT(false);
ABORT();
}
if (m_Nodes[node].State == POINT_ASSAULTED && m_Nodes[node].TotalOwnerId != TEAM_NEUTRAL) //only assault an assaulted node if no totalowner exists
{
sLog->outCrash("Assault on an not assaulted node with total owner");
ASSERT(false);
ABORT();
}
//the timer gets another time, if the previous owner was 0 == Neutral
m_Nodes[node].Timer = (m_Nodes[node].PrevOwnerId != TEAM_NEUTRAL)? BG_AV_CAPTIME : BG_AV_SNOWFALL_FIRSTCAP;

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@ -825,7 +825,7 @@ bool BattlegroundSA::CanInteractWithObject(uint32 objectId)
return false;
break;
default:
ASSERT(false);
ABORT();
break;
}
@ -988,7 +988,7 @@ void BattlegroundSA::CaptureGraveyard(BG_SA_Graveyards i, Player *Source)
SendWarningToAll(LANG_BG_SA_H_GY_SOUTH);
break;
default:
ASSERT(false);
ABORT();
break;
};
}

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@ -389,7 +389,7 @@ void Puppet::InitSummon()
else
{
sLog->outMisc("Puppet::InitSummon (B1)");
//ASSERT(false); // ZOMG!
//ABORT(); // ZOMG!
}
}
}

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@ -700,7 +700,7 @@ class GameObject : public WorldObject, public GridObject<GameObject>, public Mov
// Owner already found and different than expected owner - remove object from old owner
if (owner && GetOwnerGUID() && GetOwnerGUID() != owner)
{
ASSERT(false);
ABORT();
}
m_spawnedByDefault = false; // all object with owner is despawned after delay
SetUInt64Value(OBJECT_FIELD_CREATED_BY, owner);

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@ -1036,7 +1036,7 @@ Item* Item::CreateItem(uint32 item, uint32 count, Player const* player)
delete pItem;
}
else
ASSERT(false);
ABORT();
return NULL;
}

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@ -92,7 +92,7 @@ WorldObject::~WorldObject()
if (GetTypeId() == TYPEID_CORPSE)
{
sLog->outCrash("Object::~Object Corpse guid=" UI64FMTD ", type=%d, entry=%u deleted but still in map!!", GetGUID(), ((Corpse*)this)->GetType(), GetEntry());
ASSERT(false);
ABORT();
}
ResetMap();
}
@ -105,14 +105,14 @@ Object::~Object()
sLog->outCrash("Object::~Object - guid=" UI64FMTD ", typeid=%d, entry=%u deleted but still in world!!", GetGUID(), GetTypeId(), GetEntry());
if (isType(TYPEMASK_ITEM))
sLog->outCrash("Item slot %u", ((Item*)this)->GetSlot());
ASSERT(false);
ABORT();
RemoveFromWorld();
}
if (m_objectUpdated)
{
sLog->outCrash("Object::~Object - guid=" UI64FMTD ", typeid=%d, entry=%u deleted but still in update list!!", GetGUID(), GetTypeId(), GetEntry());
ASSERT(false);
ABORT();
sObjectAccessor->RemoveUpdateObject(this);
}
@ -2059,7 +2059,7 @@ void WorldObject::SetMap(Map* map)
if (m_currMap)
{
sLog->outCrash("WorldObject::SetMap: obj %u new map %u %u, old map %u %u", (uint32)GetTypeId(), map->GetId(), map->GetInstanceId(), m_currMap->GetId(), m_currMap->GetInstanceId());
ASSERT(false);
ABORT();
}
m_currMap = map;
m_mapId = map->GetId();

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@ -180,11 +180,11 @@ class Pet : public Guardian
private:
void SaveToDB(uint32, uint8, uint32) // override of Creature::SaveToDB - must not be called
{
ASSERT(false);
ABORT();
}
void DeleteFromDB() // override of Creature::DeleteFromDB - must not be called
{
ASSERT(false);
ABORT();
}
};
#endif

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@ -3890,7 +3890,7 @@ bool Player::_addSpell(uint32 spellId, uint8 addSpecMask, bool temporary)
{
sLog->outString("TRYING TO LEARN SPELL WITH EFFECT LEARN: %u, PLAYER: %u", spellId, GetGUIDLow());
return false;
//ASSERT(false);
//ABORT();
}
else if (const SpellInfo* learnSpell = sSpellMgr->GetSpellInfo(spellInfo->Effects[i].TriggerSpell))
_addSpell(learnSpell->Id, SPEC_MASK_ALL, true);
@ -3943,7 +3943,7 @@ bool Player::_addSpell(uint32 spellId, uint8 addSpecMask, bool temporary)
sLog->outString("TRYING TO LEARN SPELL WITH EFFECT LEARN 2: %u, PLAYER: %u", spellId, GetGUIDLow());
m_spells.erase(spellInfo->Id); // mem leak, but should never happen
return false;
//ASSERT(false);
//ABORT();
}
// pussywizard: cast passive spells (including all talents without SPELL_EFFECT_LEARN_SPELL) with additional checks
else if (spellInfo->IsPassive() || (spellInfo->HasAttribute(SPELL_ATTR0_HIDDEN_CLIENTSIDE) && spellInfo->Stances))
@ -20905,7 +20905,7 @@ void Player::StopCastingCharm()
if (charm->GetCharmerGUID())
{
sLog->outCrash("Charmed unit has charmer guid " UI64FMTD, charm->GetCharmerGUID());
ASSERT(false);
ABORT();
}
else
SetCharm(charm, false);
@ -24521,7 +24521,7 @@ void Player::SetBattlegroundOrBattlefieldRaid(Group *group, int8 subgroup)
if (GetGroup() && (GetGroup()->isBGGroup() || GetGroup()->isBFGroup()))
{
sLog->outMisc("Player::SetBattlegroundOrBattlefieldRaid - current group is %s group!", (GetGroup()->isBGGroup() ? "BG" : "BF"));
//ASSERT(false); // pussywizard: origanal group can never be bf/bg group
//ABORT(); // pussywizard: origanal group can never be bf/bg group
}
SetOriginalGroup(GetGroup(), GetSubGroup());

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@ -4052,7 +4052,7 @@ void Unit::_UnapplyAura(AuraApplication * aurApp, AuraRemoveMode removeMode)
else
++iter;
}
ASSERT(false);
ABORT();
}
void Unit::_RemoveNoStackAurasDueToAura(Aura* aura)
@ -4145,7 +4145,7 @@ void Unit::RemoveOwnedAura(Aura* aura, AuraRemoveMode removeMode)
}
}
ASSERT(false);
ABORT();
}
Aura* Unit::GetOwnedAura(uint32 spellId, uint64 casterGUID, uint64 itemCasterGUID, uint8 reqEffMask, Aura* except) const
@ -9895,7 +9895,7 @@ void Unit::SetMinion(Minion *minion, bool apply)
{
OutDebugInfo();
(*itr)->OutDebugInfo();
ASSERT(false);
ABORT();
}
ASSERT((*itr)->GetTypeId() == TYPEID_UNIT);
@ -14377,7 +14377,7 @@ void Unit::RemoveFromWorld()
if (GetCharmerGUID())
{
sLog->outCrash("Unit %u has charmer guid when removed from world", GetEntry());
ASSERT(false);
ABORT();
}
if (Unit* owner = GetOwner())
@ -14387,7 +14387,7 @@ void Unit::RemoveFromWorld()
if (HasUnitTypeMask(UNIT_MASK_MINION|UNIT_MASK_GUARDIAN))
owner->SetMinion((Minion*)this, false);
sLog->outString("Unit %u is in controlled list of %u when removed from world", GetEntry(), owner->GetEntry());
//ASSERT(false);
//ABORT();
}
}
@ -17151,7 +17151,7 @@ void Unit::RemoveCharmedBy(Unit* charmer)
{
// sLog->outCrash("Unit::RemoveCharmedBy: this: " UI64FMTD " true charmer: " UI64FMTD " false charmer: " UI64FMTD,
// GetGUID(), GetCharmerGUID(), charmer->GetGUID());
// ASSERT(false);
// ABORT();
return;
}
@ -18260,7 +18260,7 @@ void Unit::ChangeSeat(int8 seatId, bool next)
m_vehicle->RemovePassenger(this);
if (!m_vehicle->AddPassenger(this, seatId))
ASSERT(false);
ABORT();
}
void Unit::ExitVehicle(Position const* /*exitPosition*/)

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@ -1327,7 +1327,7 @@ class SafeUnitPointer
{
public:
explicit SafeUnitPointer(Unit* defVal) : ptr(defVal), defaultValue(defVal) {}
SafeUnitPointer(const SafeUnitPointer& /*p*/) { ASSERT(false); }
SafeUnitPointer(const SafeUnitPointer& /*p*/) { ABORT(); }
void Initialize(Unit* defVal) { defaultValue = defVal; ptr = defVal; }
~SafeUnitPointer();
void SetPointedTo(Unit* u);

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@ -390,7 +390,7 @@ bool Vehicle::AddPassenger(Unit* unit, int8 seatId)
try
{
if (!_me->SetCharmedBy(unit, CHARM_TYPE_VEHICLE))
ASSERT(false);
ABORT();
}
catch (...)
{

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@ -1331,7 +1331,7 @@ void WorldSession::HandlePlayerLoginToCharInWorld(Player* pCurrChar)
void WorldSession::HandlePlayerLoginToCharOutOfWorld(Player* /*pCurrChar*/)
{
ASSERT(false);
ABORT();
}
void WorldSession::HandleSetFactionAtWar(WorldPacket& recvData)

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@ -2283,7 +2283,7 @@ inline void Map::setNGrid(NGridType *grid, uint32 x, uint32 y)
if (x >= MAX_NUMBER_OF_GRIDS || y >= MAX_NUMBER_OF_GRIDS)
{
sLog->outError("map::setNGrid() Invalid grid coordinates found: %d, %d!", x, y);
ASSERT(false);
ABORT();
}
i_grids[x][y] = grid;
}
@ -2328,7 +2328,7 @@ void Map::AddObjectToSwitchList(WorldObject* obj, bool on)
else if (itr->second != on)
i_objectsToSwitch.erase(itr);
else
ASSERT(false);
ABORT();
}
void Map::RemoveAllObjectsInRemoveList()
@ -2539,7 +2539,7 @@ bool InstanceMap::CanEnter(Player* player, bool loginCheck)
if (!loginCheck && player->GetMapRef().getTarget() == this)
{
sLog->outError("InstanceMap::CanEnter - player %s(%u) already in map %d, %d, %d!", player->GetName().c_str(), player->GetGUIDLow(), GetId(), GetInstanceId(), GetSpawnMode());
ASSERT(false);
ABORT();
return false;
}
@ -2893,7 +2893,7 @@ bool BattlegroundMap::CanEnter(Player* player, bool loginCheck)
if (!loginCheck && player->GetMapRef().getTarget() == this)
{
sLog->outError("BGMap::CanEnter - player %u is already in map!", player->GetGUIDLow());
ASSERT(false);
ABORT();
return false;
}

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@ -182,13 +182,13 @@ InstanceMap* MapInstanced::CreateInstance(uint32 InstanceId, InstanceSave* save,
if (!entry)
{
sLog->outError("CreateInstance: no entry for map %d", GetId());
ASSERT(false);
ABORT();
}
const InstanceTemplate* iTemplate = sObjectMgr->GetInstanceTemplate(GetId());
if (!iTemplate)
{
sLog->outError("CreateInstance: no instance template for map %d", GetId());
ASSERT(false);
ABORT();
}
// some instances only have one difficulty
@ -272,6 +272,6 @@ bool MapInstanced::DestroyInstance(InstancedMaps::iterator &itr)
bool MapInstanced::CanEnter(Player* /*player*/, bool /*loginCheck*/)
{
//ASSERT(false);
//ABORT();
return true;
}

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@ -71,7 +71,7 @@ protected:
typedef void (SplineBase::*InitMethtod)(const Vector3*, index_type, bool, index_type);
static InitMethtod initializers[ModesEnd];
void UninitializedSpline() const { ASSERT(false);}
void UninitializedSpline() const { ABORT();}
public:

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@ -127,7 +127,7 @@ class ScriptRegistry
sLog->outError("Script '%s' already assigned with the same script name, so the script can't work.",
script->GetName().c_str());
ASSERT(false); // Error that should be fixed ASAP.
ABORT(); // Error that should be fixed ASAP.
}
}
else
@ -1120,7 +1120,7 @@ bool ScriptMgr::OnAreaTrigger(Player* player, AreaTrigger const* trigger)
Battleground* ScriptMgr::CreateBattleground(BattlegroundTypeId /*typeId*/)
{
// TODO: Implement script-side battlegrounds.
ASSERT(false);
ABORT();
return NULL;
}

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@ -1608,7 +1608,7 @@ class ScriptRegistry
sLog->outError("Script '%s' already assigned with the same script name, so the script can't work.",
script->GetName().c_str());
ASSERT(false); // Error that should be fixed ASAP.
ABORT(); // Error that should be fixed ASAP.
}
}
else

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@ -384,7 +384,7 @@ Aura* Aura::Create(SpellInfo const* spellproto, uint8 effMask, WorldObject* owne
aura = new DynObjAura(spellproto, effMask, owner, caster, baseAmount, castItem, casterGUID);
break;
default:
ASSERT(false);
ABORT();
return NULL;
}
// aura can be removed in Unit::_AddAura call
@ -498,7 +498,7 @@ void Aura::_UnapplyForTarget(Unit* target, Unit* caster, AuraApplication * auraA
{
sLog->outError("Aura::_UnapplyForTarget, target:%u, caster:%u, spell:%u was not found in owners application map!",
target->GetGUIDLow(), caster ? caster->GetGUIDLow() : 0, auraApp->GetBase()->GetSpellInfo()->Id);
ASSERT(false);
ABORT();
}
// aura has to be already applied
@ -594,7 +594,7 @@ void Aura::UpdateTargetMap(Unit* caster, bool apply)
else
{
// ok, we have one unit twice in target map (impossible, but...)
ASSERT(false);
ABORT();
}
}
@ -662,7 +662,7 @@ void Aura::UpdateTargetMap(Unit* caster, bool apply)
sLog->outCrash("Aura %u: Owner %s (map %u) is not in the same map as target %s (map %u).", GetSpellInfo()->Id,
GetOwner()->GetName().c_str(), GetOwner()->IsInWorld() ? GetOwner()->GetMap()->GetId() : uint32(-1),
itr->first->GetName().c_str(), itr->first->IsInWorld() ? itr->first->GetMap()->GetId() : uint32(-1));
ASSERT(false);
ABORT();
}
itr->first->_CreateAuraApplication(this, itr->second);
++itr;
@ -715,7 +715,7 @@ void Aura::UpdateOwner(uint32 diff, WorldObject* owner)
{
if (owner != m_owner)
{
ASSERT(false);
ABORT();
}
Unit* caster = GetCaster();

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@ -7595,7 +7595,7 @@ SpellEvent::~SpellEvent()
{
sLog->outError("~SpellEvent: %s %u tried to delete non-deletable spell %u. Was not deleted, causes memory leak.",
(m_Spell->GetCaster()->GetTypeId() == TYPEID_PLAYER ? "Player" : "Creature"), m_Spell->GetCaster()->GetGUIDLow(), m_Spell->m_spellInfo->Id);
ASSERT(false);
ABORT();
}
}
@ -8093,7 +8093,7 @@ bool Spell::CallScriptEffectHandlers(SpellEffIndex effIndex, SpellEffectHandleMo
hookType = SPELL_SCRIPT_HOOK_EFFECT_HIT_TARGET;
break;
default:
ASSERT(false);
ABORT();
return false;
}
(*scritr)->_PrepareScriptCall(hookType);

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@ -99,7 +99,7 @@ public:
else if (getMSTimeDiff(_lastChange, curtime) > _delayTime)
{
sLog->outString("World Thread hangs, kicking out server!");
ASSERT(false);
ABORT();
}
ACORE::Thread::Sleep(1000);

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@ -64,7 +64,7 @@ void MPQManager::InitializeDBC()
if (BaseLocale == -1)
{
printf("No locale data detected. Please make sure that the executable is in the same folder as your WoW installation.\n");
ASSERT(false);
ABORT();
}
else
printf("Using default locale: %s\n", Languages[BaseLocale]);