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Realmlist returns 0 instead of 1 characters after you deleted all characters (#724)
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2 changed files with 2 additions and 1 deletions
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@ -136,7 +136,7 @@ void CharacterDatabaseConnection::DoPrepareStatements()
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PrepareStatement(CHAR_DEL_ACCOUNT_INSTANCE_LOCK_TIMES, "DELETE FROM account_instance_times WHERE accountId = ?", CONNECTION_ASYNC);
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PrepareStatement(CHAR_INS_ACCOUNT_INSTANCE_LOCK_TIMES, "INSERT INTO account_instance_times (accountId, instanceId, releaseTime) VALUES (?, ?, ?)", CONNECTION_ASYNC);
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PrepareStatement(CHAR_SEL_MATCH_MAKER_RATING, "SELECT matchMakerRating, maxMMR FROM character_arena_stats WHERE guid = ? AND slot = ?", CONNECTION_SYNCH);
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PrepareStatement(CHAR_SEL_CHARACTER_COUNT, "SELECT account, COUNT(guid) FROM characters WHERE account = ? GROUP BY account", CONNECTION_ASYNC);
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PrepareStatement(CHAR_SEL_CHARACTER_COUNT, "SELECT ? AS account,(SELECT COUNT(*) FROM characters WHERE account =?) AS cnt", CONNECTION_ASYNC);
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PrepareStatement(CHAR_UPD_NAME, "UPDATE characters set name = ?, at_login = at_login & ~ ? WHERE guid = ?", CONNECTION_ASYNC);
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PrepareStatement(CHAR_DEL_DECLINED_NAME, "DELETE FROM character_declinedname WHERE guid = ?", CONNECTION_ASYNC);
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@ -2773,6 +2773,7 @@ void World::UpdateRealmCharCount(uint32 accountId)
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{
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PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHARACTER_COUNT);
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stmt->setUInt32(0, accountId);
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stmt->setUInt32(1, accountId);
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PreparedQueryResultFuture result = CharacterDatabase.AsyncQuery(stmt);
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m_realmCharCallbacks.insert(result);
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}
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