fix(Scripts/Karazhan): use size_t within loop in boss_shade_of_aran:Reset()

This commit is contained in:
Ludwig 2024-07-07 17:40:24 +02:00
parent c4b030f3ba
commit 1f71aaef25

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@ -124,7 +124,7 @@ struct boss_shade_of_aran : public BossAI
_drinking = false;
_hasDrunk = false;
for (int i = 0; i < immuneSpells.size(); i++)
for (size_t i = 0; i < immuneSpells.size(); i++)
me->ApplySpellImmune(0, IMMUNITY_ID, immuneSpells[i], true);
if (GameObject* libraryDoor = instance->instance->GetGameObject(instance->GetGuidData(DATA_GO_LIBRARY_DOOR)))