ZeroTierOne/node
2016-09-03 15:39:05 -07:00
..
Address.hpp
Array.hpp
AtomicCounter.hpp Implement "weak pointer" behavior on Topology Path canonicalization hash table. 2016-09-02 12:34:02 -07:00
Buffer.hpp
C25519.cpp
C25519.hpp
Capability.cpp More cleanup and removal of DeferredPackets, will do the latter in a more elegant way. 2016-08-04 11:40:38 -07:00
Capability.hpp Think through and refine a few things in rules, especially edge case TEE and REDIRECT behavior and semantics. 2016-08-31 16:50:22 -07:00
CertificateOfMembership.cpp . 2016-08-04 10:39:28 -07:00
CertificateOfMembership.hpp Compute credential TTL et al. 2016-08-23 13:02:59 -07:00
Cluster.cpp Cluster build fixes and warning elimination. 2016-08-31 09:38:21 -07:00
Cluster.hpp
Constants.hpp Tweaks to new Path code for dual-stack operation, and other fixes. 2016-09-03 15:39:05 -07:00
Dictionary.hpp Sign Dictionary in doNETWORK_CONFIG_REQUEST. 2016-08-23 11:57:56 -07:00
Hashtable.hpp . 2016-08-05 15:02:01 -07:00
Identity.cpp Rules engine work: capability based security model with tags and capabilities, and some cleanup across other places. 2016-08-02 13:36:17 -07:00
Identity.hpp Sign Dictionary in doNETWORK_CONFIG_REQUEST. 2016-08-23 11:57:56 -07:00
IncomingPacket.cpp Cluster sub-optimal is in fact necessary... 2016-09-02 14:20:55 -07:00
IncomingPacket.hpp Work in progress: Path canonicalization refactor. 2016-09-01 15:43:07 -07:00
InetAddress.cpp More controller work -- it builds! 2016-08-16 14:05:17 -07:00
InetAddress.hpp Bunch of rule JSON stuff. 2016-08-15 18:49:50 -07:00
MAC.hpp
Membership.cpp Push more than one packet for credentials if we happen to have a whole lot. Should not happen often but might if a member has tons of tags. 2016-08-26 14:43:16 -07:00
Membership.hpp Also need to send credentials when TEEing and REDIRECTing. 2016-08-31 17:56:59 -07:00
Multicaster.cpp Tidy up a few minor protocol things, improve documentation in Packet.hpp. 2016-08-23 11:29:02 -07:00
Multicaster.hpp It builds... almost ready to test some rules engine stuff. 2016-08-08 17:33:26 -07:00
MulticastGroup.hpp Dead code removal. 2016-08-09 15:01:46 -07:00
Mutex.hpp
Network.cpp Tweaks to new Path code for dual-stack operation, and other fixes. 2016-09-03 15:39:05 -07:00
Network.hpp Think through and refine a few things in rules, especially edge case TEE and REDIRECT behavior and semantics. 2016-08-31 16:50:22 -07:00
NetworkConfig.cpp Cleanup. 2016-08-23 11:52:10 -07:00
NetworkConfig.hpp Optimize filter code a bit, and add a network-level setting for what should happen if an unsupported or unknown MATCH is encountered in a rules table. 2016-09-01 12:07:17 -07:00
NetworkController.hpp Encode and decode of tags and capabilities in NetworkConfig. 2016-08-09 08:32:42 -07:00
Node.cpp Tweaks to new Path code for dual-stack operation, and other fixes. 2016-09-03 15:39:05 -07:00
Node.hpp Push NETWORK_CONFIG_REFRESH on POSTs to /member/... in controller. 2016-08-24 14:28:16 -07:00
NonCopyable.hpp
OutboundMulticast.cpp Think through and refine a few things in rules, especially edge case TEE and REDIRECT behavior and semantics. 2016-08-31 16:50:22 -07:00
OutboundMulticast.hpp Integrate Filter into OutboundMulticast properly. 2016-08-04 13:01:14 -07:00
Packet.cpp Stub out USER_MESSAGE. 2016-08-23 14:38:20 -07:00
Packet.hpp Think through and refine a few things in rules, especially edge case TEE and REDIRECT behavior and semantics. 2016-08-31 16:50:22 -07:00
Path.cpp Work in progress: Path canonicalization refactor. 2016-09-01 15:43:07 -07:00
Path.hpp Cluster sub-optimal is in fact necessary... 2016-09-02 14:20:55 -07:00
Peer.cpp Tweaks to new Path code for dual-stack operation, and other fixes. 2016-09-03 15:39:05 -07:00
Peer.hpp Tweaks to new Path code for dual-stack operation, and other fixes. 2016-09-03 15:39:05 -07:00
Poly1305.cpp
Poly1305.hpp
README.md Docs and controller API version 2016-07-08 13:10:02 -07:00
RuntimeEnvironment.hpp More cleanup and removal of DeferredPackets, will do the latter in a more elegant way. 2016-08-04 11:40:38 -07:00
Salsa20.cpp
Salsa20.hpp
SelfAwareness.cpp Refactor and redesign symmetric NAT predictor. This is cleaner. 2016-08-10 10:28:54 -07:00
SelfAwareness.hpp Minor bug fix and some instrumentation stuff for testing. 2016-08-09 17:00:01 -07:00
SHA512.cpp
SHA512.hpp
SharedPtr.hpp Implement "weak pointer" behavior on Topology Path canonicalization hash table. 2016-09-02 12:34:02 -07:00
Switch.cpp Remove debug line. 2016-09-02 14:26:04 -07:00
Switch.hpp More cleanup and removal of cruft due to obsolete network-specific relays (will be replaced with federation stuff). 2016-08-09 15:45:26 -07:00
Tag.cpp . 2016-08-04 10:39:28 -07:00
Tag.hpp Get rid of expiration in Capability and Tag and move this to NetworkConfig so it can be set network-wide and reset if needed. Also add NetworkConfig field for this and centralize checking of credential time validity. 2016-08-22 18:06:46 -07:00
Topology.cpp Implement "weak pointer" behavior on Topology Path canonicalization hash table. 2016-09-02 12:34:02 -07:00
Topology.hpp Work in progress: Path canonicalization refactor. 2016-09-01 15:43:07 -07:00
Utils.cpp Big refactor mostly builds. We now have a uniform backward compatible netconf. 2016-06-16 12:28:43 -07:00
Utils.hpp Big refactor mostly builds. We now have a uniform backward compatible netconf. 2016-06-16 12:28:43 -07:00
World.hpp Rules engine work: capability based security model with tags and capabilities, and some cleanup across other places. 2016-08-02 13:36:17 -07:00

ZeroTier Virtual Switch Core

This directory contains the real ZeroTier: a completely OS-independent global virtual Ethernet switch engine. This is where the magic happens.

Give it wire packets and it gives you Ethernet packets, and vice versa. The core contains absolutely no actual I/O, port configuration, or other OS-specific code (except Utils::getSecureRandom()). It provides a simple C API via /include/ZeroTierOne.h. It's designed to be small and maximally portable for future use on small embedded and special purpose systems.

Code in here follows these guidelines:

  • Keep it minimal, especially in terms of code footprint and memory use.
  • There should be no OS-dependent code here unless absolutely necessary (e.g. getSecureRandom).
  • If it's not part of the core virtual Ethernet switch it does not belong here.
  • No C++11 or C++14 since older and embedded compilers don't support it yet and this should be maximally portable.
  • Minimize the use of complex C++ features since at some point we might end up "minus-minus'ing" this code if doing so proves necessary to port to tiny embedded systems.