ZeroTierOne/node
2014-08-14 18:06:18 -04:00
..
Address.hpp Bridging pretty much ready to test! Got Switch all wired up. Also fix a latent probably-never-triggered bug in MULTICAST_FRAME handling. GitHub issue #68 2014-06-13 21:06:34 -07:00
AntiRecursion.hpp More toward GitHub issue #56 2014-04-10 16:30:15 -07:00
Array.hpp
AtomicCounter.hpp
BandwidthAccount.hpp
Buffer.hpp Cleanup, dead code removal, some pretty insignificant security stuff that's based on recommendations. 2014-04-18 00:14:12 -07:00
C25519.cpp More little stuff in crypto code. 2014-06-26 17:23:10 -07:00
C25519.hpp
CertificateOfMembership.cpp
CertificateOfMembership.hpp
CMWC4096.hpp
Constants.hpp (1) Tweak LAN locator beacon frequencies, (2) Windows virtual networks 2014-08-12 17:20:34 -07:00
Defaults.cpp Tons of code cleanup, refactor Network to use EthernetTapFactory, probably also fix GitHub issue #90 2014-07-31 14:09:32 -07:00
Defaults.hpp More toward GitHub issue #56 2014-04-10 16:30:15 -07:00
Dictionary.cpp Fix a Windows bug in refactored tap code, and always make sure we have a firewall exception rule on startup. 2014-08-08 14:57:13 -07:00
Dictionary.hpp Fix an oversight in signed dictionaries: the timestamp and signing identity should themselves be part of the signature. Also include the raw dictionary in addition to the bin2c version in root-topology/ 2014-08-08 12:46:00 -04:00
EthernetTap.hpp (1) Tweak LAN locator beacon frequencies, (2) Windows virtual networks 2014-08-12 17:20:34 -07:00
EthernetTapFactory.hpp Path fixes in osnet/ stuff 2014-07-31 14:31:32 -07:00
HttpClient.cpp
HttpClient.hpp
Identity.cpp
Identity.hpp
InetAddress.cpp (1) Tweak LAN locator beacon frequencies, (2) Windows virtual networks 2014-08-12 17:20:34 -07:00
InetAddress.hpp (1) Tweak LAN locator beacon frequencies, (2) Windows virtual networks 2014-08-12 17:20:34 -07:00
IpcConnection.cpp WINDOWS IS SUFFERING 2014-03-25 17:31:03 -07:00
IpcConnection.hpp WINDOWS IS SUFFERING 2014-03-25 17:31:03 -07:00
IpcListener.cpp Make Unix domain sockets mode 0777 so that properly authorized non-privileged users can access them (if they have auth token). 2014-04-02 17:21:26 -07:00
IpcListener.hpp WINDOWS IS SUFFERING 2014-03-25 17:31:03 -07:00
Logger.cpp
Logger.hpp
MAC.hpp Some TRACE improvements and comment revs. 2014-06-18 08:25:30 -07:00
Multicaster.cpp
Multicaster.hpp Keep track of basic aliveness for peers regardless if direct or indirect connectivity and use this for multicast propagation. Also consolidate adding of active bridges via the same functor as regular multicast next hops. 2014-06-30 11:31:04 -07:00
MulticastGroup.hpp GitHub Issue #69 - make MAC assignment schema differ between virtual networks. 2014-05-23 14:32:31 -07:00
Mutex.hpp
Network.cpp (1) Tweak LAN locator beacon frequencies, (2) Windows virtual networks 2014-08-12 17:20:34 -07:00
Network.hpp Tons of code cleanup, refactor Network to use EthernetTapFactory, probably also fix GitHub issue #90 2014-07-31 14:09:32 -07:00
NetworkConfig.cpp Simplify network briding modes -- we only need passive toggle and active bridge list, not three mode types. Also change isOpen to isPublic for terminology consistency. 2014-06-14 20:24:19 +00:00
NetworkConfig.hpp Fix for GitHub issue #88 - actually do in the code what the web UI expects it to do. 2014-07-01 09:27:33 -07:00
Node.cpp (1) Disable firewall openers (its easy to re-enable), (2) Do some prep work for making supernode topology hot-updatable. 2014-08-05 14:05:50 -07:00
Node.hpp Tons of code cleanup, refactor Network to use EthernetTapFactory, probably also fix GitHub issue #90 2014-07-31 14:09:32 -07:00
NodeConfig.cpp Simplify network briding modes -- we only need passive toggle and active bridge list, not three mode types. Also change isOpen to isPublic for terminology consistency. 2014-06-14 20:24:19 +00:00
NodeConfig.hpp Tons of code cleanup, refactor Network to use EthernetTapFactory, probably also fix GitHub issue #90 2014-07-31 14:09:32 -07:00
NonCopyable.hpp
Packet.cpp Protocol messages for bridging. GitHub issue #68 2014-06-10 15:25:15 -07:00
Packet.hpp Upgrade LZ4 to latest version. 2014-07-30 15:34:15 -07:00
PacketDecoder.cpp Keep track of basic aliveness for peers regardless if direct or indirect connectivity and use this for multicast propagation. Also consolidate adding of active bridges via the same functor as regular multicast next hops. 2014-06-30 11:31:04 -07:00
PacketDecoder.hpp Some cleanup in PacketDecoder. 2014-06-18 09:00:53 -07:00
Path.hpp Tweak some timings and stuff. 2014-04-03 16:19:41 -07:00
Peer.cpp (1) Disable firewall openers (its easy to re-enable), (2) Do some prep work for making supernode topology hot-updatable. 2014-08-05 14:05:50 -07:00
Peer.hpp (1) Disable firewall openers (its easy to re-enable), (2) Do some prep work for making supernode topology hot-updatable. 2014-08-05 14:05:50 -07:00
Poly1305.cpp Some crypto comment fixes. 2014-06-26 17:15:20 -07:00
Poly1305.hpp Some crypto comment fixes. 2014-06-26 17:15:20 -07:00
RoutingTable.cpp BSD routing table works... that hurt much worse than it should have. 2014-07-17 13:08:37 -07:00
RoutingTable.hpp Set/delete functionality in BSD routing table. 2014-07-17 17:17:59 -07:00
RuntimeEnvironment.hpp Tons of code cleanup, refactor Network to use EthernetTapFactory, probably also fix GitHub issue #90 2014-07-31 14:09:32 -07:00
Salsa20.cpp Salsa20 SSE Windows build fix -- turns out you can't be as loose with SSE intrinsics in Visual Studio 2014-07-26 20:07:38 -07:00
Salsa20.hpp SSE optimized Salsa20 -- anywhere from 20% to 50% faster than plain C version 2014-07-15 17:56:09 -07:00
Service.cpp More netconf work... set ZT_HOME and chdir there on service launch. 2014-05-09 15:39:51 +00:00
Service.hpp Make Service communicate via empty-line-delimited Dictionary objects instead of the old size prefix way. 2014-05-08 21:27:59 +00:00
SHA512.cpp
SHA512.hpp
SharedPtr.hpp
Socket.hpp Probable fix for GitHub issue #63 - do not unite() if either path is TCP, since doing so can result in asymmetric failed NAT-t over UDP if one side has a firewall that permits outgoing UDP but not incoming. 2014-04-10 11:17:54 -07:00
SocketManager.cpp (1) Disable firewall openers (its easy to re-enable), (2) Do some prep work for making supernode topology hot-updatable. 2014-08-05 14:05:50 -07:00
SocketManager.hpp (1) Disable firewall openers (its easy to re-enable), (2) Do some prep work for making supernode topology hot-updatable. 2014-08-05 14:05:50 -07:00
SoftwareUpdater.cpp Another sanity check on filename for GitHub issue #72 2014-05-19 16:16:34 +00:00
SoftwareUpdater.hpp
Switch.cpp (1) Disable firewall openers (its easy to re-enable), (2) Do some prep work for making supernode topology hot-updatable. 2014-08-05 14:05:50 -07:00
Switch.hpp More toward GitHub issue #56 2014-04-10 16:30:15 -07:00
TcpSocket.cpp The remove paths on send fail thing in Peer.cpp was not well thought out, and there is no point in mallocing the TCP write buffer. 2014-04-01 15:55:05 -07:00
TcpSocket.hpp The remove paths on send fail thing in Peer.cpp was not well thought out, and there is no point in mallocing the TCP write buffer. 2014-04-01 15:55:05 -07:00
Thread.hpp Tons of code cleanup, refactor Network to use EthernetTapFactory, probably also fix GitHub issue #90 2014-07-31 14:09:32 -07:00
Topology.cpp Accept supernode dictionaries in Topology, also fix (unused) field name in one of these. 2014-08-14 18:06:18 -04:00
Topology.hpp Accept supernode dictionaries in Topology, also fix (unused) field name in one of these. 2014-08-14 18:06:18 -04:00
UdpSocket.cpp A few more tweaks to TCP failover... seems to be switching back and forth pretty well now! 2014-04-03 17:12:34 -07:00
UdpSocket.hpp
Utils.cpp Fix a Windows bug in refactored tap code, and always make sure we have a firewall exception rule on startup. 2014-08-08 14:57:13 -07:00
Utils.hpp Windows compile fixes, compiler warning fix, unfreed memory fix in main.c (though it would not have mattered since program exits immediately after). 2014-08-07 19:08:41 -07:00