ZeroTierOne/node
2016-08-17 17:37:37 -07:00
..
Address.hpp
Array.hpp
AtomicCounter.hpp
Buffer.hpp
C25519.cpp
C25519.hpp
Capability.cpp More cleanup and removal of DeferredPackets, will do the latter in a more elegant way. 2016-08-04 11:40:38 -07:00
Capability.hpp Rule parse fix. 2016-08-10 13:41:22 -07:00
CertificateOfMembership.cpp . 2016-08-04 10:39:28 -07:00
CertificateOfMembership.hpp More work on tags and capabilities. 2016-08-04 09:02:35 -07:00
Cluster.cpp
Cluster.hpp
Constants.hpp ... 2016-08-04 09:51:15 -07:00
Dictionary.hpp Chunking of network config replies. 2016-08-09 09:34:13 -07:00
Hashtable.hpp . 2016-08-05 15:02:01 -07:00
Identity.cpp Rules engine work: capability based security model with tags and capabilities, and some cleanup across other places. 2016-08-02 13:36:17 -07:00
Identity.hpp Handling of multi-part chunked network configs on the inbound side. 2016-08-09 13:14:38 -07:00
IncomingPacket.cpp Controller fixes... 2016-08-17 17:37:37 -07:00
IncomingPacket.hpp Put CONFIG_REFRESH back. 2016-08-09 13:52:08 -07:00
InetAddress.cpp More controller work -- it builds! 2016-08-16 14:05:17 -07:00
InetAddress.hpp Bunch of rule JSON stuff. 2016-08-15 18:49:50 -07:00
MAC.hpp
Membership.cpp More cleanup and removal of cruft due to obsolete network-specific relays (will be replaced with federation stuff). 2016-08-09 15:45:26 -07:00
Membership.hpp It builds... almost ready to test some rules engine stuff. 2016-08-08 17:33:26 -07:00
Multicaster.cpp More cleanup and removal of cruft due to obsolete network-specific relays (will be replaced with federation stuff). 2016-08-09 15:45:26 -07:00
Multicaster.hpp It builds... almost ready to test some rules engine stuff. 2016-08-08 17:33:26 -07:00
MulticastGroup.hpp Dead code removal. 2016-08-09 15:01:46 -07:00
Mutex.hpp
Network.cpp Better instrumentation for filter, and filter bug fixes. 2016-08-10 14:27:52 -07:00
Network.hpp Handling of multi-part chunked network configs on the inbound side. 2016-08-09 13:14:38 -07:00
NetworkConfig.cpp Handling of multi-part chunked network configs on the inbound side. 2016-08-09 13:14:38 -07:00
NetworkConfig.hpp Finally implement network join auth tokens, at least at the protocol level. 2016-08-17 13:41:45 -07:00
NetworkController.hpp Encode and decode of tags and capabilities in NetworkConfig. 2016-08-09 08:32:42 -07:00
Node.cpp More cleanup and removal of cruft due to obsolete network-specific relays (will be replaced with federation stuff). 2016-08-09 15:45:26 -07:00
Node.hpp More cleanup and removal of DeferredPackets, will do the latter in a more elegant way. 2016-08-04 11:40:38 -07:00
NonCopyable.hpp
OutboundMulticast.cpp More cleanup and removal of cruft due to obsolete network-specific relays (will be replaced with federation stuff). 2016-08-09 15:45:26 -07:00
OutboundMulticast.hpp Integrate Filter into OutboundMulticast properly. 2016-08-04 13:01:14 -07:00
Packet.cpp ZT_TRACE fix. 2016-08-09 15:55:41 -07:00
Packet.hpp Minor bug fix and some instrumentation stuff for testing. 2016-08-09 17:00:01 -07:00
Path.cpp
Path.hpp
Peer.cpp More cleanup and removal of cruft due to obsolete network-specific relays (will be replaced with federation stuff). 2016-08-09 15:45:26 -07:00
Peer.hpp More cleanup and removal of cruft due to obsolete network-specific relays (will be replaced with federation stuff). 2016-08-09 15:45:26 -07:00
Poly1305.cpp
Poly1305.hpp
README.md Docs and controller API version 2016-07-08 13:10:02 -07:00
RuntimeEnvironment.hpp More cleanup and removal of DeferredPackets, will do the latter in a more elegant way. 2016-08-04 11:40:38 -07:00
Salsa20.cpp
Salsa20.hpp
SelfAwareness.cpp Refactor and redesign symmetric NAT predictor. This is cleaner. 2016-08-10 10:28:54 -07:00
SelfAwareness.hpp Minor bug fix and some instrumentation stuff for testing. 2016-08-09 17:00:01 -07:00
SHA512.cpp
SHA512.hpp
SharedPtr.hpp
Switch.cpp More cleanup and removal of cruft due to obsolete network-specific relays (will be replaced with federation stuff). 2016-08-09 15:45:26 -07:00
Switch.hpp More cleanup and removal of cruft due to obsolete network-specific relays (will be replaced with federation stuff). 2016-08-09 15:45:26 -07:00
Tag.cpp . 2016-08-04 10:39:28 -07:00
Tag.hpp Encode and decode of tags and capabilities in NetworkConfig. 2016-08-09 08:32:42 -07:00
Topology.cpp It builds... almost ready to test some rules engine stuff. 2016-08-08 17:33:26 -07:00
Topology.hpp . 2016-08-04 10:18:33 -07:00
Utils.cpp Big refactor mostly builds. We now have a uniform backward compatible netconf. 2016-06-16 12:28:43 -07:00
Utils.hpp Big refactor mostly builds. We now have a uniform backward compatible netconf. 2016-06-16 12:28:43 -07:00
World.hpp Rules engine work: capability based security model with tags and capabilities, and some cleanup across other places. 2016-08-02 13:36:17 -07:00

ZeroTier Virtual Switch Core

This directory contains the real ZeroTier: a completely OS-independent global virtual Ethernet switch engine. This is where the magic happens.

Give it wire packets and it gives you Ethernet packets, and vice versa. The core contains absolutely no actual I/O, port configuration, or other OS-specific code (except Utils::getSecureRandom()). It provides a simple C API via /include/ZeroTierOne.h. It's designed to be small and maximally portable for future use on small embedded and special purpose systems.

Code in here follows these guidelines:

  • Keep it minimal, especially in terms of code footprint and memory use.
  • There should be no OS-dependent code here unless absolutely necessary (e.g. getSecureRandom).
  • If it's not part of the core virtual Ethernet switch it does not belong here.
  • No C++11 or C++14 since older and embedded compilers don't support it yet and this should be maximally portable.
  • Minimize the use of complex C++ features since at some point we might end up "minus-minus'ing" this code if doing so proves necessary to port to tiny embedded systems.