ZeroTierOne/node
2014-08-08 11:53:55 -07:00
..
Address.hpp
AntiRecursion.hpp
Array.hpp
AtomicCounter.hpp
BandwidthAccount.hpp
Buffer.hpp
C25519.cpp More little stuff in crypto code. 2014-06-26 17:23:10 -07:00
C25519.hpp
CertificateOfMembership.cpp
CertificateOfMembership.hpp
CMWC4096.hpp
Constants.hpp (1) Disable firewall openers (its easy to re-enable), (2) Do some prep work for making supernode topology hot-updatable. 2014-08-05 14:05:50 -07:00
Defaults.cpp Tons of code cleanup, refactor Network to use EthernetTapFactory, probably also fix GitHub issue #90 2014-07-31 14:09:32 -07:00
Defaults.hpp
Dictionary.cpp Kill ugly old getSecureRandom() and replace with simple wrapper for Windows CAPI and *nix /dev/urandom, and some build fixes. 2014-08-08 11:53:55 -07:00
Dictionary.hpp Fix an oversight in signed dictionaries: the timestamp and signing identity should themselves be part of the signature. Also include the raw dictionary in addition to the bin2c version in root-topology/ 2014-08-08 12:46:00 -04:00
EthernetTap.hpp Some tap interface changes and integration into main.cpp for *nix systems. 2014-08-06 16:24:30 -07:00
EthernetTapFactory.hpp Path fixes in osnet/ stuff 2014-07-31 14:31:32 -07:00
HttpClient.cpp
HttpClient.hpp
Identity.cpp
Identity.hpp
InetAddress.cpp BSD routing table works... that hurt much worse than it should have. 2014-07-17 13:08:37 -07:00
InetAddress.hpp BSD routing table works... that hurt much worse than it should have. 2014-07-17 13:08:37 -07:00
IpcConnection.cpp
IpcConnection.hpp
IpcListener.cpp
IpcListener.hpp
Logger.cpp
Logger.hpp
MAC.hpp
Multicaster.cpp
Multicaster.hpp Keep track of basic aliveness for peers regardless if direct or indirect connectivity and use this for multicast propagation. Also consolidate adding of active bridges via the same functor as regular multicast next hops. 2014-06-30 11:31:04 -07:00
MulticastGroup.hpp
Mutex.hpp
Network.cpp Windows compile fixes, compiler warning fix, unfreed memory fix in main.c (though it would not have mattered since program exits immediately after). 2014-08-07 19:08:41 -07:00
Network.hpp Tons of code cleanup, refactor Network to use EthernetTapFactory, probably also fix GitHub issue #90 2014-07-31 14:09:32 -07:00
NetworkConfig.cpp
NetworkConfig.hpp Fix for GitHub issue #88 - actually do in the code what the web UI expects it to do. 2014-07-01 09:27:33 -07:00
Node.cpp (1) Disable firewall openers (its easy to re-enable), (2) Do some prep work for making supernode topology hot-updatable. 2014-08-05 14:05:50 -07:00
Node.hpp Tons of code cleanup, refactor Network to use EthernetTapFactory, probably also fix GitHub issue #90 2014-07-31 14:09:32 -07:00
NodeConfig.cpp
NodeConfig.hpp Tons of code cleanup, refactor Network to use EthernetTapFactory, probably also fix GitHub issue #90 2014-07-31 14:09:32 -07:00
NonCopyable.hpp
Packet.cpp
Packet.hpp Upgrade LZ4 to latest version. 2014-07-30 15:34:15 -07:00
PacketDecoder.cpp Keep track of basic aliveness for peers regardless if direct or indirect connectivity and use this for multicast propagation. Also consolidate adding of active bridges via the same functor as regular multicast next hops. 2014-06-30 11:31:04 -07:00
PacketDecoder.hpp Some cleanup in PacketDecoder. 2014-06-18 09:00:53 -07:00
Path.hpp
Peer.cpp (1) Disable firewall openers (its easy to re-enable), (2) Do some prep work for making supernode topology hot-updatable. 2014-08-05 14:05:50 -07:00
Peer.hpp (1) Disable firewall openers (its easy to re-enable), (2) Do some prep work for making supernode topology hot-updatable. 2014-08-05 14:05:50 -07:00
Poly1305.cpp Some crypto comment fixes. 2014-06-26 17:15:20 -07:00
Poly1305.hpp Some crypto comment fixes. 2014-06-26 17:15:20 -07:00
RoutingTable.cpp BSD routing table works... that hurt much worse than it should have. 2014-07-17 13:08:37 -07:00
RoutingTable.hpp Set/delete functionality in BSD routing table. 2014-07-17 17:17:59 -07:00
RuntimeEnvironment.hpp Tons of code cleanup, refactor Network to use EthernetTapFactory, probably also fix GitHub issue #90 2014-07-31 14:09:32 -07:00
Salsa20.cpp Salsa20 SSE Windows build fix -- turns out you can't be as loose with SSE intrinsics in Visual Studio 2014-07-26 20:07:38 -07:00
Salsa20.hpp SSE optimized Salsa20 -- anywhere from 20% to 50% faster than plain C version 2014-07-15 17:56:09 -07:00
Service.cpp
Service.hpp
SHA512.cpp
SHA512.hpp
SharedPtr.hpp
Socket.hpp
SocketManager.cpp (1) Disable firewall openers (its easy to re-enable), (2) Do some prep work for making supernode topology hot-updatable. 2014-08-05 14:05:50 -07:00
SocketManager.hpp (1) Disable firewall openers (its easy to re-enable), (2) Do some prep work for making supernode topology hot-updatable. 2014-08-05 14:05:50 -07:00
SoftwareUpdater.cpp
SoftwareUpdater.hpp
Switch.cpp (1) Disable firewall openers (its easy to re-enable), (2) Do some prep work for making supernode topology hot-updatable. 2014-08-05 14:05:50 -07:00
Switch.hpp
TcpSocket.cpp
TcpSocket.hpp
Thread.hpp Tons of code cleanup, refactor Network to use EthernetTapFactory, probably also fix GitHub issue #90 2014-07-31 14:09:32 -07:00
Topology.cpp Keep track of basic aliveness for peers regardless if direct or indirect connectivity and use this for multicast propagation. Also consolidate adding of active bridges via the same functor as regular multicast next hops. 2014-06-30 11:31:04 -07:00
Topology.hpp (1) Disable firewall openers (its easy to re-enable), (2) Do some prep work for making supernode topology hot-updatable. 2014-08-05 14:05:50 -07:00
UdpSocket.cpp
UdpSocket.hpp
Utils.cpp Kill ugly old getSecureRandom() and replace with simple wrapper for Windows CAPI and *nix /dev/urandom, and some build fixes. 2014-08-08 11:53:55 -07:00
Utils.hpp Windows compile fixes, compiler warning fix, unfreed memory fix in main.c (though it would not have mattered since program exits immediately after). 2014-08-07 19:08:41 -07:00