diff --git a/core/modules/syncer.js b/core/modules/syncer.js index 4baeb69df..110953c9f 100644 --- a/core/modules/syncer.js +++ b/core/modules/syncer.js @@ -519,7 +519,6 @@ Syncer.prototype.getPendingTitles = function() { isReadyToSave = !tiddlerInfo || !tiddlerInfo.timestampLastSaved || tiddlerInfo.timestampLastSaved < thresholdLastSaved; if(hasChanged) { if(isReadyToSave) { - // return new SaveTiddlerTask(this,title); savePending.push(title); } else { havePending = true; @@ -529,7 +528,6 @@ Syncer.prototype.getPendingTitles = function() { } // Second we check for an outstanding sync from server if(this.forceSyncFromServer || (this.timestampLastSyncFromServer && (now.valueOf() >= (this.timestampLastSyncFromServer.valueOf() + this.pollTimerInterval)))) { - // return new SyncFromServerTask(this); syncServer = true; } // Third, we check tiddlers that are known from the server but not currently in the store, and so need deleting on the server @@ -539,16 +537,10 @@ Syncer.prototype.getPendingTitles = function() { tiddlerInfo = this.tiddlerInfo[title]; tiddler = this.wiki.tiddlerExists(title) && this.wiki.getTiddler(title); if(!tiddler) { - // return new DeleteTiddlerTask(this,title); deletePending.push(title); } } // Finally, check for tiddlers that need loading - // title = Object.keys(this.titlesToBeLoaded)[0]; - // if(title) { - // delete this.titlesToBeLoaded[title]; - // return new LoadTiddlerTask(this,title); - // } loadPending.push(...Object.keys(this.titlesToBeLoaded)); // No tasks are ready now, but might be in the future return {havePending: havePending, loadPending: loadPending, savePending: savePending, deletePending: deletePending, syncServer: syncServer};