TidGi-Desktop/features/stepDefinitions/ui.ts
lin onetwo 6384fd8bd1
Fix/misc bug (#677)
* fix: not removed

* Optimize tidgi.config.json writes for workspace updates

Update logic to write tidgi.config.json only for the modified workspace instead of all wiki workspaces on each update. This reduces redundant file operations and improves performance during workspace updates.

* Refactor workspace saving and UI update logic

Introduced a private saveWorkspacesToSettings method to centralize logic for saving workspaces and removing syncable fields from wiki workspaces. The set and setWorkspaces methods now support skipping UI updates for batch operations, improving performance. Fixed minor issues in legacy migration and error messages.

* Add 'Ask AI' context menu and wiki embed split view

Introduces an 'Ask AI' option to the wiki context menu, enabling users to send selected text to an agent chat in a split view with the wiki embedded. Implements new tab type WIKI_EMBED, updates tab and channel types, adds localization, manages BrowserView bounds for embedding, and ensures persistence and IPC wiring for the new workflow.

* Update wiki

* electron chrome mcp mode sometimes wont show browser view

Clarified troubleshooting steps in docs/MCP.md regarding browser view issues and updated the instructions. Reordered the 'start:dev:mcp' script in package.json for better organization.

* Add agent selection to 'Talk with AI' context menu

Replaces the 'Ask AI' context menu with 'Talk with AI' and adds a submenu for selecting different agent definitions. Updates translations for all supported languages, modifies the askAIWithSelection channel to support agentDefId, and refactors tab creation logic to support split view with agent selection. Improves robustness in view management by handling case-insensitive workspace IDs and custom bounds logic.

* Add e2e test and refactor 'Talk with AI' split view logic

Introduces a new Cucumber feature for 'Talk with AI' from wiki selection, adds a step definition to trigger the workflow via IPC, and refactors split view tab creation to reuse existing tabs when possible. Updates the agent browser service to support finding or creating the appropriate split view tab, and adjusts menu and view services for improved robustness and code clarity. Also adds test IDs to relevant components for more reliable UI testing.

* Update defaultWiki.feature

* Add config error handling and i18n for agent errors

Introduces a new feature test for configuration error handling, adds step definition to remove AI settings for testing, and updates error message rendering to support new error types. Internationalized error messages and button labels for configuration issues are added in both English and Chinese locales. The error message renderer now uses a data-testid for easier testing and recognizes additional error types as fixable in settings.

* Refactor feature files to use two-column selector tables

Updated all feature files to use a standardized two-column format for selector tables, with explicit 'element description' and 'selector' columns. Step definitions in ui.ts were refactored to support this format, improving readability and maintainability of test steps and error handling.

* Delete tiddlywiki

* test: allow parallel

* test: implement scenario isolation for E2E tests

- Isolate each test scenario in test-artifacts/{scenarioSlug}/ directory
- Use dynamic ports for mock OpenAI server to avoid port conflicts
- Log VIEW_LOADED event via did-finish-load in main process (more reliable)
- Search all .log files when waiting for log markers
- Increase timeout for log marker steps to 15 seconds
- Fix ts-node cache issues by clearing cache before tests
- Move application launch to individual scenarios (required for mock server setup)

All 45 E2E test scenarios now pass consistently.

* refactor: optimize agent.feature by moving common steps to Background

- Add MockOpenAIServer.addRules() method to append responses dynamically
- Add 'I have started the mock OpenAI server without rules' step for Background
- Add 'I add mock OpenAI responses:' step to inject responses per scenario
- Move application launch and navigation to Background (shared by all scenarios)
- Keep scenario-specific mock responses in individual scenarios

This improves test maintainability by reducing duplication while keeping
scenario-specific configuration flexible.

* lint

* Refactor scenario path helpers into shared module

Moved scenario-specific path helper functions from individual step definition files to a centralized 'features/supports/paths.ts' module. Updated imports in step definitions to use the shared helpers, improving code reuse and maintainability. Also enhanced test for ContextService to skip optional runtime keys.

* Refactor slug generation to use shared slugify helper

Introduced a new src/helpers/slugify.ts utility for consistent slug generation across the codebase. Updated appPaths.ts to use the shared slugify function, improving maintainability and ensuring identical behavior for test scenario slugs. Added documentation and clarified slugification rules in relevant files. Minor comments and clarifications were added to E2E and mock server code.

* Enforce strict timeout rules in E2E test steps

Added and clarified critical warnings for AI agents regarding timeout modifications in application, cleanup, and wiki step definitions. All timeouts are now strictly limited to 5s local and 10s CI, with explicit comments and environment-based values. Updated documentation and code comments to reinforce that timeouts indicate real bugs and should not be increased.

* Update features/stepDefinitions/application.ts

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Refactor E2E helpers, improve test reliability and cleanup

Centralizes data table parsing for UI step definitions, refactors mock OpenAI server setup, and improves workspace settings path handling for tests. Adjusts timeouts for window and app closing to better reflect real-world performance. Fixes type usage in workspace ID lookups and adds error handling for resize observer and cleanup in WikiEmbedTabContent. Enhances agent browser tab logic and view service cleanup to prevent memory leaks and catch workspace ID casing issues.

* Update agent.ts

* fix: resolve all E2E test timeout issues

* fix: improve CI test reliability with better timing and cleanup

- Use exponential-backoff library for agent creation retry logic
- Extend agent cancel delay to 1000ms for CI environments
- Fix git log refresh marker timing with queueMicrotask
- Improve cleanup timeout handling with force close strategy

All E2E tests passing locally including previously failing CI tests.

* Improve Git log E2E signal and add debug logging

Renames the test artifact in the CI workflow for clarity. Moves the E2E test timing log in useGitLogData to after entries are rendered, using a more reliable signal. Adds a debug log to notifyGitStateChange for better traceability.

* test-artifacts-ci

* Optimize test artifact handling and Git log logging

Update CI workflow to clean up large cache folders in test artifacts and only upload logs, settings, and screenshots to reduce artifact size. Refactor useGitLogData to log immediately after state updates for improved E2E test reliability, removing unnecessary setTimeout.

* Update useGitLogData.ts

* Improve Git log E2E test logging and .gitignore

Added 'test-artifacts-ci.zip' to .gitignore. Moved the '[test-id-git-log-refreshed]' log to immediately after data load for more reliable E2E test detection, and removed redundant logging from the render effect in useGitLogData.ts.

* Update useGitLogData.ts

* Update useGitLogData.ts

* Fix git log refresh marker not appearing in CI

- Move git-log-refreshed marker before RAF to ensure it's recorded
- RAF callbacks may not execute reliably in headless CI environments
- Add debug logging to track loadGitLog execution
- Add try-catch around log call to catch any errors
- Keep git-log-data-rendered in useEffect for UI tracking

* Update useGitLogData.ts

* Update useGitLogData.ts

* Add comprehensive logging to diagnose git-log-refreshed issue

- Log before RAF and inside RAF to pinpoint exact failure location
- Add try-catch to capture any errors
- Two log markers: before-raf and in-raf
- This will definitively show where the logging fails in CI

* Fix race condition: prevent concurrent loadGitLog calls

Root cause: commit triggers 2 refreshes (gitStateChange$ + handleCommitSuccess)
- First loadGitLog (refreshTrigger=1) succeeds
- Second loadGitLog (refreshTrigger=2) starts but never completes
- Add loadGitLogInProgress guard to prevent concurrent execution
- Log when loadGitLog is skipped due to in-progress call

This ensures git-log-refreshed is always logged after commit.

* Remove redundant triggerRefresh calls causing race condition

- handleCommitSuccess/Revert/Undo no longer call triggerRefresh
- gitStateChange\$ observable already triggers refresh for these operations
- Redundant calls caused 2 concurrent loadGitLog, causing CI test failures
- Local tests passed because both completed; CI failed because 2nd never completed

This ensures only 1 loadGitLog runs per git operation.

* Remove unused triggerRefresh parameter from useCommitSelection

- triggerRefresh no longer used in handlers
- Remove from interface and call site
- Clean up lint errors

* Remove triggerRefresh completely - no longer needed

- Observable subscription handles all git state changes
- Remove function definition and exports
- Fix all lint errors

Root cause resolved: commit triggered double refresh causing race condition.
Now only single refresh via observable.

* Remove fixed time waits from gitLog.feature and fix race condition

- Remove all fixed time wait steps from gitLog.feature (14 instances)
- Remove redundant triggerRefresh calls in handleCommitSuccess/Revert/Undo
- Add loadGitLogInProgress guard to prevent concurrent loadGitLog
- Root cause: commit triggered 2 refreshes causing race condition
- Only gitStateChange\$ observable now triggers refresh
- All 4 gitLog tests pass locally

* Fix clear timing: clear log BEFORE commit, not after

Root cause: test cleared git-log-refreshed AFTER commit completed
- But commit already triggered refresh and logged git-log-refreshed
- Clear deleted it, then test waited for new log that would never come
- Solution: clear BEFORE clicking commit button
- This way commit's git-log-refreshed is the first one after clear

Test now passes locally.

* Update cleanup.ts

* Initial commit when init a new git.

* Refactor feature steps for multi-element and log marker tables

Updated multiple feature files and step definitions to support table-driven steps for clicking and asserting multiple elements, and for waiting for multiple log markers in sequence. This reduces redundant waits, improves test reliability, and streamlines Gherkin syntax for multi-element actions and assertions. Also removed unnecessary manual wait steps where content or element checks now handle waiting automatically.

* Minor code cleanup and formatting improvements

Reordered imports in browserView.ts, fixed whitespace in cleanup.ts and useGitLogData.ts, and improved line formatting in GitLog/index.tsx for better readability and consistency.

---------

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
Co-authored-by: tidgi <tiddlygit@gmail.com>
2026-01-20 11:11:28 +08:00

603 lines
22 KiB
TypeScript

import { DataTable, Then, When } from '@cucumber/cucumber';
import { parseDataTableRows } from '../supports/dataTable';
import { getWikiTestRootPath } from '../supports/paths';
import type { ApplicationWorld } from './application';
When('I wait for {float} seconds', async function(seconds: number) {
await new Promise(resolve => setTimeout(resolve, seconds * 1000));
});
/**
* Wait with a reason for documentation and debugging
* The reason parameter is used in the Gherkin feature file for documentation purposes
*/
When('I wait for {float} seconds for {string}', async function(seconds: number, _reason: string) {
await new Promise(resolve => setTimeout(resolve, seconds * 1000));
});
When('I wait for the page to load completely', async function(this: ApplicationWorld) {
const currentWindow = this.currentWindow;
await currentWindow?.waitForLoadState('networkidle', { timeout: 30000 });
});
Then('I should see a(n) {string} element with selector {string}', async function(this: ApplicationWorld, elementComment: string, selector: string) {
const currentWindow = this.currentWindow;
try {
await currentWindow?.waitForSelector(selector, { timeout: 10000 });
const isVisible = await currentWindow?.isVisible(selector);
if (!isVisible) {
throw new Error(`Element "${elementComment}" with selector "${selector}" is not visible`);
}
} catch (error) {
throw new Error(`Failed to find ${elementComment} with selector "${selector}": ${error as Error}`);
}
});
Then('I should see {string} elements with selectors:', async function(this: ApplicationWorld, _elementDescriptions: string, dataTable: DataTable) {
const currentWindow = this.currentWindow;
if (!currentWindow) {
throw new Error('No current window is available');
}
const rows = dataTable.raw();
const dataRows = parseDataTableRows(rows, 2);
const errors: string[] = [];
if (dataRows[0]?.length !== 2) {
throw new Error('Table must have exactly 2 columns: | element description | selector |');
}
// Check all elements in parallel for better performance
await Promise.all(dataRows.map(async ([elementComment, selector]) => {
try {
await currentWindow.waitForSelector(selector, { timeout: 10000 });
const isVisible = await currentWindow.isVisible(selector);
if (!isVisible) {
errors.push(`Element "${elementComment}" with selector "${selector}" is not visible`);
}
} catch (error) {
errors.push(`Failed to find "${elementComment}" with selector "${selector}": ${error as Error}`);
}
}));
if (errors.length > 0) {
throw new Error(`Failed to find elements:\n${errors.join('\n')}`);
}
});
Then('I should not see a(n) {string} element with selector {string}', async function(this: ApplicationWorld, elementComment: string, selector: string) {
const currentWindow = this.currentWindow;
if (!currentWindow) {
throw new Error('No current window is available');
}
try {
const element = currentWindow.locator(selector).first();
const count = await element.count();
if (count > 0) {
const isVisible = await element.isVisible();
if (isVisible) {
// Get parent element HTML for debugging
let parentHtml = '';
try {
const parent = element.locator('xpath=..');
parentHtml = await parent.evaluate((node) => node.outerHTML);
} catch {
parentHtml = 'Failed to get parent HTML';
}
throw new Error(
`Element "${elementComment}" with selector "${selector}" should not be visible but was found\n` +
`Parent element HTML:\n${parentHtml}`,
);
}
}
// Element not found or not visible - this is expected
} catch (error) {
// If the error is our custom error, rethrow it
if (error instanceof Error && error.message.includes('should not be visible')) {
throw error;
}
// Otherwise, element not found is expected - pass the test
}
});
Then('I should not see {string} elements with selectors:', async function(this: ApplicationWorld, _elementDescriptions: string, dataTable: DataTable) {
const currentWindow = this.currentWindow;
if (!currentWindow) {
throw new Error('No current window is available');
}
const rows = dataTable.raw();
const dataRows = parseDataTableRows(rows, 2);
const errors: string[] = [];
if (dataRows[0]?.length !== 2) {
throw new Error('Table must have exactly 2 columns: | element description | selector |');
}
// Check all elements
for (const [elementComment, selector] of dataRows) {
try {
const element = currentWindow.locator(selector).first();
const count = await element.count();
if (count > 0) {
const isVisible = await element.isVisible();
if (isVisible) {
errors.push(`Element "${elementComment}" with selector "${selector}" should not be visible but was found`);
}
}
// Element not found or not visible - this is expected
} catch (error) {
// If the error is our custom error, rethrow it
if (error instanceof Error && error.message.includes('should not be visible')) {
errors.push(error.message);
}
// Otherwise, element not found is expected - continue
}
}
if (errors.length > 0) {
throw new Error(`Failed to verify elements are not visible:\n${errors.join('\n')}`);
}
});
When('I click on a(n) {string} element with selector {string}', async function(this: ApplicationWorld, elementComment: string, selector: string) {
const targetWindow = await this.getWindow('current');
if (!targetWindow) {
throw new Error(`Window "current" is not available`);
}
try {
await targetWindow.waitForSelector(selector, { timeout: 10000 });
const isVisible = await targetWindow.isVisible(selector);
if (!isVisible) {
throw new Error(`Element "${elementComment}" with selector "${selector}" is not visible`);
}
await targetWindow.click(selector);
} catch (error) {
throw new Error(`Failed to find and click ${elementComment} with selector "${selector}" in current window: ${error as Error}`);
}
});
When('I click on {string} elements with selectors:', async function(this: ApplicationWorld, _elementDescriptions: string, dataTable: DataTable) {
const targetWindow = await this.getWindow('current');
if (!targetWindow) {
throw new Error('Window "current" is not available');
}
const rows = dataTable.raw();
const dataRows = parseDataTableRows(rows, 2);
const errors: string[] = [];
if (dataRows[0]?.length !== 2) {
throw new Error('Table must have exactly 2 columns: | element description | selector |');
}
// Click elements sequentially (not in parallel) to maintain order and avoid race conditions
for (const [elementComment, selector] of dataRows) {
try {
await targetWindow.waitForSelector(selector, { timeout: 10000 });
const isVisible = await targetWindow.isVisible(selector);
if (!isVisible) {
errors.push(`Element "${elementComment}" with selector "${selector}" is not visible`);
continue;
}
await targetWindow.click(selector);
} catch (error) {
errors.push(`Failed to find and click "${elementComment}" with selector "${selector}": ${error as Error}`);
}
}
if (errors.length > 0) {
throw new Error(`Failed to click elements:\n${errors.join('\n')}`);
}
});
When('I right-click on a(n) {string} element with selector {string}', async function(this: ApplicationWorld, elementComment: string, selector: string) {
const targetWindow = await this.getWindow('current');
if (!targetWindow) {
throw new Error(`Window "current" is not available`);
}
try {
await targetWindow.waitForSelector(selector, { timeout: 10000 });
const isVisible = await targetWindow.isVisible(selector);
if (!isVisible) {
throw new Error(`Element "${elementComment}" with selector "${selector}" is not visible`);
}
await targetWindow.click(selector, { button: 'right' });
} catch (error) {
throw new Error(`Failed to find and right-click ${elementComment} with selector "${selector}" in current window: ${error as Error}`);
}
});
When('I click all {string} elements matching selector {string}', async function(this: ApplicationWorld, elementComment: string, selector: string) {
const win = this.currentWindow;
if (!win) throw new Error('No active window available to click elements');
const locator = win.locator(selector);
const count = await locator.count();
if (count === 0) {
throw new Error(`No elements found for ${elementComment} with selector "${selector}"`);
}
// Single-pass reverse iteration to avoid index shift issues
for (let index = count - 1; index >= 0; index--) {
try {
await locator.nth(index).scrollIntoViewIfNeeded().catch(() => {});
await locator.nth(index).click({ force: true, timeout: 500 });
} catch (error) {
throw new Error(`Failed to click ${elementComment} at index ${index} with selector "${selector}": ${error as Error}`);
}
}
});
When('I type {string} in {string} element with selector {string}', async function(this: ApplicationWorld, text: string, elementComment: string, selector: string) {
const currentWindow = this.currentWindow;
if (!currentWindow) {
throw new Error('No current window is available');
}
// Replace {tmpDir} placeholder with actual test root path
const actualText = text.replace('{tmpDir}', getWikiTestRootPath(this));
try {
await currentWindow.waitForSelector(selector, { timeout: 10000 });
const element = currentWindow.locator(selector);
await element.fill(actualText);
} catch (error) {
throw new Error(`Failed to type in ${elementComment} element with selector "${selector}": ${error as Error}`);
}
});
When('I type in {string} elements with selectors:', async function(this: ApplicationWorld, elementDescriptions: string, dataTable: DataTable) {
const currentWindow = this.currentWindow;
if (!currentWindow) {
throw new Error('No current window is available');
}
const descriptions = elementDescriptions.split(' and ').map(d => d.trim());
const rows = dataTable.raw();
const dataRows = parseDataTableRows(rows, 2);
const errors: string[] = [];
if (descriptions.length !== dataRows.length) {
throw new Error(`Mismatch: ${descriptions.length} element descriptions but ${dataRows.length} text/selector pairs provided`);
}
// Type in elements sequentially to maintain order
for (let index = 0; index < dataRows.length; index++) {
const [text, selector] = dataRows[index];
const elementComment = descriptions[index];
// Replace {tmpDir} placeholder with actual test root path
const actualText = text.replace('{tmpDir}', getWikiTestRootPath(this));
try {
await currentWindow.waitForSelector(selector, { timeout: 10000 });
const element = currentWindow.locator(selector);
await element.fill(actualText);
} catch (error) {
errors.push(`Failed to type in "${elementComment}" with selector "${selector}": ${error as Error}`);
}
}
if (errors.length > 0) {
throw new Error(`Failed to type in some elements:\n${errors.join('\n')}`);
}
});
When('I clear text in {string} element with selector {string}', async function(this: ApplicationWorld, elementComment: string, selector: string) {
const currentWindow = this.currentWindow;
if (!currentWindow) {
throw new Error('No current window is available');
}
try {
await currentWindow.waitForSelector(selector, { timeout: 10000 });
const element = currentWindow.locator(selector);
await element.clear();
} catch (error) {
throw new Error(`Failed to clear text in ${elementComment} element with selector "${selector}": ${error as Error}`);
}
});
When('the window title should contain {string}', async function(this: ApplicationWorld, expectedTitle: string) {
const currentWindow = this.currentWindow;
if (!currentWindow) {
throw new Error('No current window is available');
}
try {
const title = await currentWindow.title();
if (!title.includes(expectedTitle)) {
throw new Error(`Window title "${title}" does not contain "${expectedTitle}"`);
}
} catch (error) {
throw new Error(`Failed to check window title: ${error as Error}`);
}
});
// Generic keyboard action
When('I press {string} key', async function(this: ApplicationWorld, key: string) {
const currentWindow = this.currentWindow;
if (!currentWindow) {
throw new Error('No current window is available');
}
await currentWindow.keyboard.press(key);
});
// Generic window switching - sets currentWindow state for subsequent operations
// You may need to wait a second before switch, otherwise window's URL may not set yet.
When('I switch to {string} window', async function(this: ApplicationWorld, windowType: string) {
if (!this.app) {
throw new Error('Application is not available');
}
const targetWindow = await this.getWindow(windowType);
if (targetWindow) {
this.currentWindow = targetWindow; // Set currentWindow state
} else {
throw new Error(`Could not find ${windowType} window`);
}
});
// Switch to the newest/latest window (useful for OAuth popups)
When('I switch to the newest window', async function(this: ApplicationWorld) {
if (!this.app) {
throw new Error('Application is not available');
}
const allWindows = this.app.windows().filter(p => !p.isClosed());
if (allWindows.length === 0) {
throw new Error('No windows available');
}
// The newest window is the last one in the array
const newestWindow = allWindows[allWindows.length - 1];
this.currentWindow = newestWindow;
});
// Generic window closing
When('I close {string} window', async function(this: ApplicationWorld, windowType: string) {
if (!this.app) {
throw new Error('Application is not available');
}
const targetWindow = await this.getWindow(windowType);
if (targetWindow) {
await targetWindow.close();
} else {
throw new Error(`Could not find ${windowType} window to close`);
}
});
When('I press the key combination {string}', async function(this: ApplicationWorld, keyCombo: string) {
const currentWindow = this.currentWindow;
if (!currentWindow) {
throw new Error('No current window is available');
}
// Convert CommandOrControl to platform-specific key
let platformKeyCombo = keyCombo;
if (keyCombo.includes('CommandOrControl')) {
// Prefer explicit platform detection: use 'Meta' only on macOS (darwin),
// otherwise default to 'Control'. This avoids assuming non-Windows/Linux
// is always macOS.
if (process.platform === 'darwin') {
platformKeyCombo = keyCombo.replace('CommandOrControl', 'Meta');
} else {
platformKeyCombo = keyCombo.replace('CommandOrControl', 'Control');
}
}
// Use dispatchEvent to trigger document-level keydown events
// This ensures the event is properly captured by React components listening to document events
// The testKeyboardShortcutFallback in test environment expects key to match the format used in shortcuts
await currentWindow.evaluate((keyCombo) => {
const parts = keyCombo.split('+');
let mainKey = parts[parts.length - 1];
const modifiers = parts.slice(0, -1);
// For single letter keys, match the case sensitivity used by the shortcut system
// Shift+Key -> uppercase, otherwise lowercase
if (mainKey.length === 1) {
mainKey = modifiers.includes('Shift') ? mainKey.toUpperCase() : mainKey.toLowerCase();
}
const event = new KeyboardEvent('keydown', {
key: mainKey,
code: mainKey.length === 1 ? `Key${mainKey.toUpperCase()}` : mainKey,
ctrlKey: modifiers.includes('Control'),
metaKey: modifiers.includes('Meta'),
shiftKey: modifiers.includes('Shift'),
altKey: modifiers.includes('Alt'),
bubbles: true,
cancelable: true,
});
document.dispatchEvent(event);
}, platformKeyCombo);
});
When('I select {string} from MUI Select with test id {string}', async function(this: ApplicationWorld, optionValue: string, testId: string) {
const currentWindow = this.currentWindow;
if (!currentWindow) {
throw new Error('No current window is available');
}
try {
// Find the hidden input element with the test-id
const inputSelector = `input[data-testid="${testId}"]`;
await currentWindow.waitForSelector(inputSelector, { timeout: 10000 });
// Try to click using Playwright's click on the div with role="combobox"
// According to your HTML structure, the combobox is a sibling of the input
const clicked = await currentWindow.evaluate((testId) => {
const input = document.querySelector(`input[data-testid="${testId}"]`);
if (!input) return { success: false, error: 'Input not found' };
const parent = input.parentElement;
if (!parent) return { success: false, error: 'Parent not found' };
// Find all elements in parent
const combobox = parent.querySelector('[role="combobox"]');
if (!combobox) {
return {
success: false,
error: 'Combobox not found',
parentHTML: parent.outerHTML.substring(0, 500),
};
}
// Trigger both mousedown and click events
combobox.dispatchEvent(new MouseEvent('mousedown', { bubbles: true, cancelable: true }));
combobox.dispatchEvent(new MouseEvent('click', { bubbles: true, cancelable: true }));
(combobox as HTMLElement).click();
return { success: true };
}, testId);
if (!clicked.success) {
throw new Error(`Failed to click: ${JSON.stringify(clicked)}`);
}
// Wait a bit for the menu to appear
await currentWindow.waitForTimeout(500);
// Wait for the menu to appear
await currentWindow.waitForSelector('[role="listbox"]', { timeout: 5000 });
// Try to click on the option with the specified value (data-value attribute)
// If not found, try to find by text content
const optionClicked = await currentWindow.evaluate((optionValue) => {
// First try: Find by data-value attribute
const optionByValue = document.querySelector(`[role="option"][data-value="${optionValue}"]`);
if (optionByValue) {
(optionByValue as HTMLElement).click();
return { success: true, method: 'data-value' };
}
// Second try: Find by text content (case-insensitive)
const allOptions = Array.from(document.querySelectorAll('[role="option"]'));
const optionByText = allOptions.find(option => {
const text = option.textContent?.trim().toLowerCase();
return text === optionValue.toLowerCase();
});
if (optionByText) {
(optionByText as HTMLElement).click();
return { success: true, method: 'text-content' };
}
// Return available options for debugging
return {
success: false,
availableOptions: allOptions.map(opt => ({
text: opt.textContent?.trim(),
value: opt.getAttribute('data-value'),
})),
};
}, optionValue);
if (!optionClicked.success) {
throw new Error(
`Could not find option "${optionValue}". Available options: ${JSON.stringify(optionClicked.availableOptions)}`,
);
}
// Wait for the menu to close
await currentWindow.waitForSelector('[role="listbox"]', { state: 'hidden', timeout: 5000 });
} catch (error) {
throw new Error(`Failed to select option "${optionValue}" from MUI Select with test id "${testId}": ${String(error)}`);
}
});
// Debug step to print current DOM structure
When('I print current DOM structure', async function(this: ApplicationWorld) {
const currentWindow = this.currentWindow;
if (!currentWindow) {
throw new Error('No current window is available');
}
const html = await currentWindow.evaluate(() => {
return document.body.innerHTML;
});
console.log('=== Current DOM Structure ===');
console.log(html.substring(0, 5000)); // Print first 5000 characters
console.log('=== End DOM Structure ===');
});
// Debug step to print DOM structure of a specific element
When('I print DOM structure of element with selector {string}', async function(this: ApplicationWorld, selector: string) {
const currentWindow = this.currentWindow;
if (!currentWindow) {
throw new Error('No current window is available');
}
try {
await currentWindow.waitForSelector(selector, { timeout: 5000 });
const elementInfo = await currentWindow.evaluate((sel) => {
const element = document.querySelector(sel);
if (!element) {
return { found: false };
}
return {
found: true,
outerHTML: element.outerHTML,
innerHTML: element.innerHTML,
attributes: Array.from(element.attributes).map(attribute => ({
name: attribute.name,
value: attribute.value,
})),
children: Array.from(element.children).map(child => ({
tagName: child.tagName,
className: child.className,
id: child.id,
attributes: Array.from(child.attributes).map(attribute => ({
name: attribute.name,
value: attribute.value,
})),
})),
};
}, selector);
if (!elementInfo.found) {
console.log(`=== Element "${selector}" not found ===`);
return;
}
console.log(`=== DOM Structure of "${selector}" ===`);
console.log('Attributes:', JSON.stringify(elementInfo.attributes, null, 2));
console.log('\nChildren:', JSON.stringify(elementInfo.children, null, 2));
console.log('\nOuter HTML (first 2000 chars):');
console.log((elementInfo.outerHTML ?? '').substring(0, 2000));
console.log('=== End DOM Structure ===');
} catch (error) {
console.log(`Error inspecting element "${selector}": ${String(error)}`);
}
});
// Debug step to print all window URLs
When('I print all window URLs', async function(this: ApplicationWorld) {
if (!this.app) {
throw new Error('Application is not available');
}
const allWindows = this.app.windows();
console.log(`=== Total windows: ${allWindows.length} ===`);
for (let index = 0; index < allWindows.length; index++) {
const win = allWindows[index];
try {
const url = win.url();
const title = await win.title();
const isClosed = win.isClosed();
console.log(`Window ${index}: URL=${url}, Title=${title}, Closed=${isClosed}`);
} catch (error) {
console.log(`Window ${index}: Error getting info - ${String(error)}`);
}
}
console.log('=== End Window List ===');
});