Added new animations from #596

SkyanUltra 2025-10-15 10:49:51 -04:00
parent 9fe39e18fc
commit a2914ba6ae

@ -109,6 +109,10 @@ Plays when the character is sliding down the flagpole.
Plays when the character is defeated, but before they start moving and fall down.
> Fallback: `Die`.
### Kick (Snapshot only)
Plays when a character kicks any sort of object, most notably shells and bob-ombs.
> Fallback: None. If not present, the character will not perform the animation whatsoever.
### Pipe
Plays when the character is entering a Pipe from above or below.
> Fallback: `Idle`.
@ -157,22 +161,54 @@ Plays when the character is jumping while invincible.
Plays when the character is jumping while invincible.
> Fallback: `StarJump`.
### RunJump
Plays when a character jumps and has enough speed to be considered running.
> Fallback: `Jump`
### RunJumpFall
Plays when a character is falling from a jumps that had enough speed to be considered running.
> Fallback: `JumpFall`
### RunJumpBump
Plays when a character bumps their head on a block from a jump that had enough speed to be considered running.
> Fallback: `JumpBump`
### WaterIdle
Plays when the character is idle and grounded in swimmable water.
> Fallback: `Idle`.
### WaterCrouch (Snapshot only)
Plays when a character crouches on the ground while underwater.
> Fallback: `Crouch`
### WaterMove
Plays when the character is moving and grounded in swimmable water.
> Fallback: `Move`.
### WaterLookUp (Snapshot only)
Plays when a character looks up while underwater.
> Fallback: `LookUp`
### SwimBump (Snapshot only)
Plays when the character bumps their head while in swimmable water.
> Fallback: `Bump`.
### FlyMove (Snapshot only)
### WingIdle (Snapshot only)
Plays when a character is idle with the Wing powerup.
> Fallback: `WaterIdle`
### WingCrouch (Snapshot only)
Plays when a character crouches on the ground with the Wing powerup.
> Fallback: `WaterCrouch`
### WingMove (Snapshot only)
Plays when the character is moving and grounded with the Wing power-up.
> Fallback: `Idle`.
### WingLookUp (Snapshot only)
Plays when a character looks up with the Wing powerup.
> Fallback: `WaterLookUp`
### FlyIdle (Snapshot only)
Plays when the character has the Wing power-up and isn't grounded, but isn't performing any particular actions.
> Fallback: `SwimIdle`.