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https://github.com/JHDev2006/Super-Mario-Bros.-Remastered-Public.git
synced 2025-12-05 19:20:19 -08:00
Removed "POWER_PARAMS" from CharacterInfo.jsons
This was done at the request of @JHDev2006, at some point Power-up parameters will most likely be worked into their own separate file defining their behavior. The functionality will remain for now so people can still play around with it, though.
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4 changed files with 0 additions and 180 deletions
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@ -179,51 +179,6 @@
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"Big": {},
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"Fire": {},
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},
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"POWER_PARAMETERS": {
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"Default": {
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"POWER_TIER_RANGE": [0, 2],
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"STARTING_POWER_STATE": "Small",
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"STAR_TIME": 12.0,
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"WING_TIME": 10.0,
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"HAMMER_TIME": 10.0,
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"PROJ_TYPE": "",
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"PROJ_PARTICLE": "",
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"PROJ_PARTICLE_ON_CONTACT": false,
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"PROJ_SFX_THROW": "fireball",
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"PROJ_SFX_COLLIDE": "bump",
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"MAX_PROJ_COUNT": 2,
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"PROJ_COLLISION": true,
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"PROJ_PIERCE_COUNT": 0,
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"PROJ_PIERCE_HITRATE": -1,
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"PROJ_BOUNCE_COUNT": -1,
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"PROJ_GROUND_BOUNCE": true,
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"PROJ_WALL_BOUNCE": false,
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"PROJ_CEIL_BOUNCE": false,
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"PROJ_COLLECT_COINS": false,
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"PROJ_LIFETIME": -1,
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"PROJ_OFFSET": [-4.0, 16.0],
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"PROJ_SPEED": [220.0, -100.0],
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"PROJ_SPEED_CAP": [-220.0, 220.0],
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"PROJ_SPEED_SCALING": false,
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"PROJ_GROUND_DECEL": 0.0,
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"PROJ_AIR_DECEL": 0.0,
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"PROJ_GRAVITY": 15.0,
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"PROJ_BOUNCE_HEIGHT": 125.0,
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"PROJ_MAX_FALL_SPEED": 150.0,
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},
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"Small": {
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"PROJ_OFFSET": [-4.0, 8.0],
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},
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"Big": {},
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"Fire": {
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"PROJ_TYPE": "res://Scenes/Prefabs/Entities/Items/Fireball",
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"PROJ_PARTICLE": "res://Scenes/Prefabs/Particles/FireballExplosion",
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},
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},
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"ENDING_PARAMETERS": {
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"Default": {
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"FLAG_SKIP_GRAB": false,
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@ -179,51 +179,6 @@
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"Big": {},
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"Fire": {},
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},
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"POWER_PARAMETERS": {
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"Default": {
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"POWER_TIER_RANGE": [0, 2],
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"STARTING_POWER_STATE": "Small",
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"STAR_TIME": 12.0,
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"WING_TIME": 10.0,
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"HAMMER_TIME": 10.0,
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"PROJ_TYPE": "",
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"PROJ_PARTICLE": "",
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"PROJ_PARTICLE_ON_CONTACT": false,
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"PROJ_SFX_THROW": "fireball",
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"PROJ_SFX_COLLIDE": "bump",
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"MAX_PROJ_COUNT": 2,
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"PROJ_COLLISION": true,
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"PROJ_PIERCE_COUNT": 0,
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"PROJ_PIERCE_HITRATE": -1,
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"PROJ_BOUNCE_COUNT": -1,
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"PROJ_GROUND_BOUNCE": true,
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"PROJ_WALL_BOUNCE": false,
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"PROJ_CEIL_BOUNCE": false,
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"PROJ_COLLECT_COINS": false,
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"PROJ_LIFETIME": -1,
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"PROJ_OFFSET": [-4.0, 16.0],
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"PROJ_SPEED": [220.0, -100.0],
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"PROJ_SPEED_CAP": [-220.0, 220.0],
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"PROJ_SPEED_SCALING": false,
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"PROJ_GROUND_DECEL": 0.0,
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"PROJ_AIR_DECEL": 0.0,
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"PROJ_GRAVITY": 15.0,
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"PROJ_BOUNCE_HEIGHT": 125.0,
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"PROJ_MAX_FALL_SPEED": 150.0,
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},
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"Small": {
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"PROJ_OFFSET": [-4.0, 8.0],
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},
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"Big": {},
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"Fire": {
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"PROJ_TYPE": "res://Scenes/Prefabs/Entities/Items/Fireball",
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"PROJ_PARTICLE": "res://Scenes/Prefabs/Particles/FireballExplosion",
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},
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},
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"ENDING_PARAMETERS": {
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"Default": {
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"FLAG_SKIP_GRAB": false,
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@ -179,51 +179,6 @@
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"Big": {},
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"Fire": {},
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},
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"POWER_PARAMETERS": {
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"Default": {
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"POWER_TIER_RANGE": [0, 2],
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"STARTING_POWER_STATE": "Small",
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"STAR_TIME": 12.0,
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"WING_TIME": 10.0,
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"HAMMER_TIME": 10.0,
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"PROJ_TYPE": "",
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"PROJ_PARTICLE": "",
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"PROJ_PARTICLE_ON_CONTACT": false,
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"PROJ_SFX_THROW": "fireball",
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"PROJ_SFX_COLLIDE": "bump",
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"MAX_PROJ_COUNT": 2,
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"PROJ_COLLISION": true,
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"PROJ_PIERCE_COUNT": 0,
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"PROJ_PIERCE_HITRATE": -1,
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"PROJ_BOUNCE_COUNT": -1,
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"PROJ_GROUND_BOUNCE": true,
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"PROJ_WALL_BOUNCE": false,
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"PROJ_CEIL_BOUNCE": false,
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"PROJ_COLLECT_COINS": false,
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"PROJ_LIFETIME": -1,
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"PROJ_OFFSET": [-4.0, 16.0],
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"PROJ_SPEED": [220.0, -100.0],
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"PROJ_SPEED_CAP": [-220.0, 220.0],
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"PROJ_SPEED_SCALING": false,
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"PROJ_GROUND_DECEL": 0.0,
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"PROJ_AIR_DECEL": 0.0,
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"PROJ_GRAVITY": 15.0,
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"PROJ_BOUNCE_HEIGHT": 125.0,
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"PROJ_MAX_FALL_SPEED": 150.0,
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},
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"Small": {
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"PROJ_OFFSET": [-4.0, 8.0],
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},
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"Big": {},
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"Fire": {
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"PROJ_TYPE": "res://Scenes/Prefabs/Entities/Items/Fireball",
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"PROJ_PARTICLE": "res://Scenes/Prefabs/Particles/FireballExplosion",
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},
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},
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"ENDING_PARAMETERS": {
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"Default": {
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"FLAG_SKIP_GRAB": false,
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@ -179,51 +179,6 @@
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"Big": {},
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"Fire": {},
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},
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"POWER_PARAMETERS": {
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"Default": {
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"POWER_TIER_RANGE": [0, 2],
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"STARTING_POWER_STATE": "Small",
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"STAR_TIME": 12.0,
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"WING_TIME": 10.0,
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"HAMMER_TIME": 10.0,
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"PROJ_TYPE": "",
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"PROJ_PARTICLE": "",
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"PROJ_PARTICLE_ON_CONTACT": false,
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"PROJ_SFX_THROW": "fireball",
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"PROJ_SFX_COLLIDE": "bump",
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"MAX_PROJ_COUNT": 2,
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"PROJ_COLLISION": true,
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"PROJ_PIERCE_COUNT": 0,
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"PROJ_PIERCE_HITRATE": -1,
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"PROJ_BOUNCE_COUNT": -1,
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"PROJ_GROUND_BOUNCE": true,
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"PROJ_WALL_BOUNCE": false,
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"PROJ_CEIL_BOUNCE": false,
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"PROJ_COLLECT_COINS": false,
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"PROJ_LIFETIME": -1,
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"PROJ_OFFSET": [-4.0, 16.0],
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"PROJ_SPEED": [220.0, -100.0],
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"PROJ_SPEED_CAP": [-220.0, 220.0],
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"PROJ_SPEED_SCALING": false,
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"PROJ_GROUND_DECEL": 0.0,
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"PROJ_AIR_DECEL": 0.0,
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"PROJ_GRAVITY": 15.0,
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"PROJ_BOUNCE_HEIGHT": 125.0,
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"PROJ_MAX_FALL_SPEED": 150.0,
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},
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"Small": {
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"PROJ_OFFSET": [-4.0, 8.0],
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},
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"Big": {},
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"Fire": {
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"PROJ_TYPE": "res://Scenes/Prefabs/Entities/Items/Fireball",
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"PROJ_PARTICLE": "res://Scenes/Prefabs/Particles/FireballExplosion",
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},
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},
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"ENDING_PARAMETERS": {
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"Default": {
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"FLAG_SKIP_GRAB": false,
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