Removed "POWER_PARAMS" from CharacterInfo.jsons

This was done at the request of @JHDev2006, at some point Power-up parameters will most likely be worked into their own separate file defining their behavior. The functionality will remain for now so people can still play around with it, though.
This commit is contained in:
SkyanUltra 2025-11-24 18:54:39 -05:00
parent 92898b4c8a
commit f7d340ab28
4 changed files with 0 additions and 180 deletions

View file

@ -179,51 +179,6 @@
"Big": {},
"Fire": {},
},
"POWER_PARAMETERS": {
"Default": {
"POWER_TIER_RANGE": [0, 2],
"STARTING_POWER_STATE": "Small",
"STAR_TIME": 12.0,
"WING_TIME": 10.0,
"HAMMER_TIME": 10.0,
"PROJ_TYPE": "",
"PROJ_PARTICLE": "",
"PROJ_PARTICLE_ON_CONTACT": false,
"PROJ_SFX_THROW": "fireball",
"PROJ_SFX_COLLIDE": "bump",
"MAX_PROJ_COUNT": 2,
"PROJ_COLLISION": true,
"PROJ_PIERCE_COUNT": 0,
"PROJ_PIERCE_HITRATE": -1,
"PROJ_BOUNCE_COUNT": -1,
"PROJ_GROUND_BOUNCE": true,
"PROJ_WALL_BOUNCE": false,
"PROJ_CEIL_BOUNCE": false,
"PROJ_COLLECT_COINS": false,
"PROJ_LIFETIME": -1,
"PROJ_OFFSET": [-4.0, 16.0],
"PROJ_SPEED": [220.0, -100.0],
"PROJ_SPEED_CAP": [-220.0, 220.0],
"PROJ_SPEED_SCALING": false,
"PROJ_GROUND_DECEL": 0.0,
"PROJ_AIR_DECEL": 0.0,
"PROJ_GRAVITY": 15.0,
"PROJ_BOUNCE_HEIGHT": 125.0,
"PROJ_MAX_FALL_SPEED": 150.0,
},
"Small": {
"PROJ_OFFSET": [-4.0, 8.0],
},
"Big": {},
"Fire": {
"PROJ_TYPE": "res://Scenes/Prefabs/Entities/Items/Fireball",
"PROJ_PARTICLE": "res://Scenes/Prefabs/Particles/FireballExplosion",
},
},
"ENDING_PARAMETERS": {
"Default": {
"FLAG_SKIP_GRAB": false,

View file

@ -179,51 +179,6 @@
"Big": {},
"Fire": {},
},
"POWER_PARAMETERS": {
"Default": {
"POWER_TIER_RANGE": [0, 2],
"STARTING_POWER_STATE": "Small",
"STAR_TIME": 12.0,
"WING_TIME": 10.0,
"HAMMER_TIME": 10.0,
"PROJ_TYPE": "",
"PROJ_PARTICLE": "",
"PROJ_PARTICLE_ON_CONTACT": false,
"PROJ_SFX_THROW": "fireball",
"PROJ_SFX_COLLIDE": "bump",
"MAX_PROJ_COUNT": 2,
"PROJ_COLLISION": true,
"PROJ_PIERCE_COUNT": 0,
"PROJ_PIERCE_HITRATE": -1,
"PROJ_BOUNCE_COUNT": -1,
"PROJ_GROUND_BOUNCE": true,
"PROJ_WALL_BOUNCE": false,
"PROJ_CEIL_BOUNCE": false,
"PROJ_COLLECT_COINS": false,
"PROJ_LIFETIME": -1,
"PROJ_OFFSET": [-4.0, 16.0],
"PROJ_SPEED": [220.0, -100.0],
"PROJ_SPEED_CAP": [-220.0, 220.0],
"PROJ_SPEED_SCALING": false,
"PROJ_GROUND_DECEL": 0.0,
"PROJ_AIR_DECEL": 0.0,
"PROJ_GRAVITY": 15.0,
"PROJ_BOUNCE_HEIGHT": 125.0,
"PROJ_MAX_FALL_SPEED": 150.0,
},
"Small": {
"PROJ_OFFSET": [-4.0, 8.0],
},
"Big": {},
"Fire": {
"PROJ_TYPE": "res://Scenes/Prefabs/Entities/Items/Fireball",
"PROJ_PARTICLE": "res://Scenes/Prefabs/Particles/FireballExplosion",
},
},
"ENDING_PARAMETERS": {
"Default": {
"FLAG_SKIP_GRAB": false,

View file

@ -179,51 +179,6 @@
"Big": {},
"Fire": {},
},
"POWER_PARAMETERS": {
"Default": {
"POWER_TIER_RANGE": [0, 2],
"STARTING_POWER_STATE": "Small",
"STAR_TIME": 12.0,
"WING_TIME": 10.0,
"HAMMER_TIME": 10.0,
"PROJ_TYPE": "",
"PROJ_PARTICLE": "",
"PROJ_PARTICLE_ON_CONTACT": false,
"PROJ_SFX_THROW": "fireball",
"PROJ_SFX_COLLIDE": "bump",
"MAX_PROJ_COUNT": 2,
"PROJ_COLLISION": true,
"PROJ_PIERCE_COUNT": 0,
"PROJ_PIERCE_HITRATE": -1,
"PROJ_BOUNCE_COUNT": -1,
"PROJ_GROUND_BOUNCE": true,
"PROJ_WALL_BOUNCE": false,
"PROJ_CEIL_BOUNCE": false,
"PROJ_COLLECT_COINS": false,
"PROJ_LIFETIME": -1,
"PROJ_OFFSET": [-4.0, 16.0],
"PROJ_SPEED": [220.0, -100.0],
"PROJ_SPEED_CAP": [-220.0, 220.0],
"PROJ_SPEED_SCALING": false,
"PROJ_GROUND_DECEL": 0.0,
"PROJ_AIR_DECEL": 0.0,
"PROJ_GRAVITY": 15.0,
"PROJ_BOUNCE_HEIGHT": 125.0,
"PROJ_MAX_FALL_SPEED": 150.0,
},
"Small": {
"PROJ_OFFSET": [-4.0, 8.0],
},
"Big": {},
"Fire": {
"PROJ_TYPE": "res://Scenes/Prefabs/Entities/Items/Fireball",
"PROJ_PARTICLE": "res://Scenes/Prefabs/Particles/FireballExplosion",
},
},
"ENDING_PARAMETERS": {
"Default": {
"FLAG_SKIP_GRAB": false,

View file

@ -179,51 +179,6 @@
"Big": {},
"Fire": {},
},
"POWER_PARAMETERS": {
"Default": {
"POWER_TIER_RANGE": [0, 2],
"STARTING_POWER_STATE": "Small",
"STAR_TIME": 12.0,
"WING_TIME": 10.0,
"HAMMER_TIME": 10.0,
"PROJ_TYPE": "",
"PROJ_PARTICLE": "",
"PROJ_PARTICLE_ON_CONTACT": false,
"PROJ_SFX_THROW": "fireball",
"PROJ_SFX_COLLIDE": "bump",
"MAX_PROJ_COUNT": 2,
"PROJ_COLLISION": true,
"PROJ_PIERCE_COUNT": 0,
"PROJ_PIERCE_HITRATE": -1,
"PROJ_BOUNCE_COUNT": -1,
"PROJ_GROUND_BOUNCE": true,
"PROJ_WALL_BOUNCE": false,
"PROJ_CEIL_BOUNCE": false,
"PROJ_COLLECT_COINS": false,
"PROJ_LIFETIME": -1,
"PROJ_OFFSET": [-4.0, 16.0],
"PROJ_SPEED": [220.0, -100.0],
"PROJ_SPEED_CAP": [-220.0, 220.0],
"PROJ_SPEED_SCALING": false,
"PROJ_GROUND_DECEL": 0.0,
"PROJ_AIR_DECEL": 0.0,
"PROJ_GRAVITY": 15.0,
"PROJ_BOUNCE_HEIGHT": 125.0,
"PROJ_MAX_FALL_SPEED": 150.0,
},
"Small": {
"PROJ_OFFSET": [-4.0, 8.0],
},
"Big": {},
"Fire": {
"PROJ_TYPE": "res://Scenes/Prefabs/Entities/Items/Fireball",
"PROJ_PARTICLE": "res://Scenes/Prefabs/Particles/FireballExplosion",
},
},
"ENDING_PARAMETERS": {
"Default": {
"FLAG_SKIP_GRAB": false,