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Fixed Space Title Stars and PlayerSprite Fallback Check (#619)
* Fixed Space Title Stars Fixes the position of the title stars in the space theme * Fixed `PlayerSprite` Fallback Check PlayerSprites check recursively for fallbacks. However, this does mean that if one fallback links to something that was already checked, it would make an infinite loop. Also fixes the Pipe Cutscene, and updated Mario's `Big.tres` UIDs
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3 changed files with 8 additions and 6 deletions
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@ -1,7 +1,7 @@
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[gd_resource type="SpriteFrames" load_steps=25 format=3 uid="uid://cjblhx4flkqva"]
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[ext_resource type="Texture2D" uid="uid://cf6up03lxcul2" path="res://Assets/Sprites/Players/Mario/Big.png" id="1_akfsq"]
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[ext_resource type="Texture2D" uid="uid://ecig0d3sw5jm" path="res://Assets/Sprites/Players/Mario/Small.png" id="1_dg100"]
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[ext_resource type="Texture2D" uid="uid://b45d7xacnaoxl" path="res://Assets/Sprites/Players/Mario/Big.png" id="1_akfsq"]
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[ext_resource type="Texture2D" uid="uid://d8g0ff0oepgy" path="res://Assets/Sprites/Players/Mario/Small.png" id="1_dg100"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_a6q03"]
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atlas = ExtResource("1_akfsq")
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