mirror of
https://github.com/JHDev2006/Super-Mario-Bros.-Remastered-Public.git
synced 2025-12-06 03:30:22 -08:00
fixed a bug where the invincibility palette would stop after collecting a starman at the last second
This commit is contained in:
parent
f9017881e1
commit
b54c4b5913
3 changed files with 4 additions and 2 deletions
|
|
@ -334,4 +334,4 @@
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -43,6 +43,7 @@ region_rect = Rect2(0, 16, 32, 16)
|
||||||
shape = SubResource("RectangleShape2D_4k6gi")
|
shape = SubResource("RectangleShape2D_4k6gi")
|
||||||
|
|
||||||
[node name="PlacePreview" type="Node2D" parent="."]
|
[node name="PlacePreview" type="Node2D" parent="."]
|
||||||
|
visible = false
|
||||||
z_index = 1
|
z_index = 1
|
||||||
|
|
||||||
[node name="NW" type="Sprite2D" parent="PlacePreview"]
|
[node name="NW" type="Sprite2D" parent="PlacePreview"]
|
||||||
|
|
|
||||||
|
|
@ -891,7 +891,8 @@ func do_smoke_effect() -> void:
|
||||||
func on_timeout() -> void:
|
func on_timeout() -> void:
|
||||||
AudioManager.stop_music_override(AudioManager.MUSIC_OVERRIDES.STAR)
|
AudioManager.stop_music_override(AudioManager.MUSIC_OVERRIDES.STAR)
|
||||||
await get_tree().create_timer(1, false).timeout
|
await get_tree().create_timer(1, false).timeout
|
||||||
is_invincible = false
|
if $StarTimer.is_stopped():
|
||||||
|
is_invincible = false
|
||||||
|
|
||||||
|
|
||||||
func on_area_entered(area: Area2D) -> void:
|
func on_area_entered(area: Area2D) -> void:
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue