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Use ui_accept in ResourcePackContainer.gd (#431)
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@ -42,7 +42,7 @@ func _process(_delta: float) -> void:
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grab_focus()
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else:
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focus_mode = Control.FOCUS_NONE
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if Input.is_action_just_pressed("jump_0") and selected and visible:
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if Input.is_action_just_pressed("ui_accept") and selected and visible:
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select()
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elif Input.is_action_just_pressed("ui_right") and selected and visible and config != {}:
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open_config_menu()
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