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Remove print statement in Barrel.gd
Removed debug print statement for floor normal.
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@ -13,7 +13,6 @@ func handle_movement(delta: float) -> void:
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if is_on_floor() and get_floor_angle() != 0:
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var floor_normal = get_floor_normal()
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floor_normal = sign(floor_normal[0]) if abs(floor_normal[0]) < 0.5 else 1.5 * sign(floor_normal[0])
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print(floor_normal)
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if MOVE_SPEED <= 0:
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direction = sign(floor_normal)
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MOVE_SPEED = clamp(MOVE_SPEED + (2 * (direction * floor_normal)) * delta * 60.0, 0, MAX_MOVE_SPEED)
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