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Buzzy Beetle shell fixes (#718)
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1 changed files with 5 additions and 0 deletions
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@ -92,12 +92,17 @@ one_way_collision = true
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[node name="VisibleOnScreenEnabler2D" type="VisibleOnScreenEnabler2D" parent="."]
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position = Vector2(0, -8)
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scale = Vector2(1, 0.987)
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rect = Rect2(-128, -128, 256, 256)
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[connection signal="killed" from="." to="GibSpawner" method="summon_gib"]
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[connection signal="area_entered" from="Hitbox" to="." method="on_area_entered"]
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[connection signal="hammer_player_hit" from="EnemyPlayerDetection" to="." method="die_from_hammer"]
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[connection signal="hammer_player_hit" from="EnemyPlayerDetection" to="ScoreNoteSpawner" method="spawn_note" binds= [200]]
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[connection signal="invincible_player_hit" from="EnemyPlayerDetection" to="." method="die_from_object"]
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[connection signal="invincible_player_hit" from="EnemyPlayerDetection" to="ScoreNoteSpawner" method="spawn_note" binds= [200]]
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[connection signal="player_hit" from="EnemyPlayerDetection" to="." method="on_player_hit"]
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[connection signal="player_stomped_on" from="EnemyPlayerDetection" to="." method="on_player_stomped_on"]
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[connection signal="moving_shell_entered" from="ShellDetection" to="." method="die_from_object"]
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[connection signal="block_bounced" from="BlockBouncingDetection" to="." method="block_bounced"]
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[connection signal="screen_exited" from="VisibleOnScreenEnabler2D" to="." method="queue_free"]
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