Buzzy Beetle shell fixes (#718)

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jdaster64 2025-11-22 11:36:11 -05:00 committed by GitHub
parent 6364496ee5
commit 135490826c
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@ -92,12 +92,17 @@ one_way_collision = true
[node name="VisibleOnScreenEnabler2D" type="VisibleOnScreenEnabler2D" parent="."] [node name="VisibleOnScreenEnabler2D" type="VisibleOnScreenEnabler2D" parent="."]
position = Vector2(0, -8) position = Vector2(0, -8)
scale = Vector2(1, 0.987)
rect = Rect2(-128, -128, 256, 256)
[connection signal="killed" from="." to="GibSpawner" method="summon_gib"] [connection signal="killed" from="." to="GibSpawner" method="summon_gib"]
[connection signal="area_entered" from="Hitbox" to="." method="on_area_entered"] [connection signal="area_entered" from="Hitbox" to="." method="on_area_entered"]
[connection signal="hammer_player_hit" from="EnemyPlayerDetection" to="." method="die_from_hammer"] [connection signal="hammer_player_hit" from="EnemyPlayerDetection" to="." method="die_from_hammer"]
[connection signal="hammer_player_hit" from="EnemyPlayerDetection" to="ScoreNoteSpawner" method="spawn_note" binds= [200]]
[connection signal="invincible_player_hit" from="EnemyPlayerDetection" to="." method="die_from_object"] [connection signal="invincible_player_hit" from="EnemyPlayerDetection" to="." method="die_from_object"]
[connection signal="invincible_player_hit" from="EnemyPlayerDetection" to="ScoreNoteSpawner" method="spawn_note" binds= [200]]
[connection signal="player_hit" from="EnemyPlayerDetection" to="." method="on_player_hit"] [connection signal="player_hit" from="EnemyPlayerDetection" to="." method="on_player_hit"]
[connection signal="player_stomped_on" from="EnemyPlayerDetection" to="." method="on_player_stomped_on"] [connection signal="player_stomped_on" from="EnemyPlayerDetection" to="." method="on_player_stomped_on"]
[connection signal="moving_shell_entered" from="ShellDetection" to="." method="die_from_object"] [connection signal="moving_shell_entered" from="ShellDetection" to="." method="die_from_object"]
[connection signal="block_bounced" from="BlockBouncingDetection" to="." method="block_bounced"] [connection signal="block_bounced" from="BlockBouncingDetection" to="." method="block_bounced"]
[connection signal="screen_exited" from="VisibleOnScreenEnabler2D" to="." method="queue_free"]