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https://github.com/JHDev2006/Super-Mario-Bros.-Remastered-Public.git
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Merge 8a397aedba into becdf9ba77
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commit
120f586dac
3 changed files with 27 additions and 17 deletions
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@ -5,7 +5,7 @@
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[0, 0, 16, 16],
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[16, 0, 16, 16]
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],
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"speed": 15.0,
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"speed": 10.0,
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"loop": true
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}
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},
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@ -41,7 +41,7 @@ size = Vector2(8, 8)
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_m378g"]
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size = Vector2(9, 8)
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[node name="Barrel" type="CharacterBody2D" node_paths=PackedStringArray("on_screen_enabler", "score_note_adder") groups=["Enemies"]]
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[node name="Barrel" type="CharacterBody2D" unique_id=1957941635 node_paths=PackedStringArray("on_screen_enabler", "score_note_adder") groups=["Enemies"]]
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collision_layer = 16
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collision_mask = 18
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floor_constant_speed = true
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@ -52,7 +52,7 @@ on_screen_enabler = NodePath("VisibleOnScreenEnabler2D")
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score_note_adder = NodePath("ScoreNoteSpawner")
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metadata/_custom_type_script = "uid://bpydbpyjk1mt4"
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[node name="Sprite" type="AnimatedSprite2D" parent="."]
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[node name="Sprite" type="AnimatedSprite2D" parent="." unique_id=1326989992]
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position = Vector2(0, -8)
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sprite_frames = SubResource("SpriteFrames_d7wml")
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autoplay = "default"
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@ -60,57 +60,57 @@ frame_progress = 0.16310313
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script = ExtResource("3_7nplu")
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metadata/_custom_type_script = "uid://caq1qiwmy0mox"
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[node name="ResourceSetterNew" type="Node" parent="Sprite" node_paths=PackedStringArray("node_to_affect")]
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[node name="ResourceSetterNew" type="Node" parent="Sprite" unique_id=1136441322 node_paths=PackedStringArray("node_to_affect")]
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script = ExtResource("4_m378g")
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node_to_affect = NodePath("..")
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property_name = "sprite_frames"
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resource_json = ExtResource("5_momh1")
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metadata/_custom_type_script = "uid://cbal8ms2oe1ik"
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[node name="VisibleOnScreenEnabler2D" type="VisibleOnScreenEnabler2D" parent="."]
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[node name="VisibleOnScreenEnabler2D" type="VisibleOnScreenEnabler2D" parent="." unique_id=1925295313]
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self_modulate = Color(1, 1, 1, 0)
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position = Vector2(0, -8)
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[node name="Collision" type="CollisionShape2D" parent="."]
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[node name="Collision" type="CollisionShape2D" parent="." unique_id=1877186059]
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position = Vector2(0, -4)
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shape = SubResource("RectangleShape2D_7nplu")
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[node name="Hitbox" type="Area2D" parent="."]
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[node name="Hitbox" type="Area2D" parent="." unique_id=995894262]
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collision_mask = 5
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Hitbox"]
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Hitbox" unique_id=633392995]
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position = Vector2(-0.5, -8)
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shape = SubResource("RectangleShape2D_m378g")
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[node name="EnemyPlayerDetection" type="Node" parent="." node_paths=PackedStringArray("hitbox")]
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[node name="EnemyPlayerDetection" type="Node" parent="." unique_id=570187613 node_paths=PackedStringArray("hitbox")]
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script = ExtResource("4_ynq8o")
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hitbox = NodePath("../Hitbox")
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metadata/_custom_type_script = "uid://chj8hu207lrh"
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[node name="BasicEnemyMovement" type="Node" parent="."]
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[node name="BasicEnemyMovement" type="Node" parent="." unique_id=711078340]
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script = ExtResource("4_8jya4")
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metadata/_custom_type_script = "uid://dlq6o2rg1x7in"
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[node name="ScoreNoteSpawner" type="Node" parent="."]
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[node name="ScoreNoteSpawner" type="Node" parent="." unique_id=426760118]
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script = ExtResource("8_m378g")
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add_score = true
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metadata/_custom_type_script = "uid://5octqlf4ohel"
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[node name="ExplosionDetection" type="Node" parent="." node_paths=PackedStringArray("hitbox")]
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[node name="ExplosionDetection" type="Node" parent="." unique_id=1142428481 node_paths=PackedStringArray("hitbox")]
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script = ExtResource("9_momh1")
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hitbox = NodePath("../Hitbox")
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metadata/_custom_type_script = "uid://ba18grqjixded"
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[node name="ShellDetection" type="Node" parent="." node_paths=PackedStringArray("hitbox")]
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[node name="ShellDetection" type="Node" parent="." unique_id=1159378648 node_paths=PackedStringArray("hitbox")]
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script = ExtResource("10_fyuy0")
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hitbox = NodePath("../Hitbox")
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metadata/_custom_type_script = "uid://bbww34oiexbx2"
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[node name="BlockBouncingDetection" type="Node" parent="."]
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[node name="BlockBouncingDetection" type="Node" parent="." unique_id=132369212]
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script = ExtResource("11_y4k56")
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metadata/_custom_type_script = "uid://cmg61722ktg2m"
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[node name="BlockHitter" type="Node" parent="." node_paths=PackedStringArray("hitbox")]
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[node name="BlockHitter" type="Node" parent="." unique_id=290034248 node_paths=PackedStringArray("hitbox")]
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script = ExtResource("12_d7wml")
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hitbox = NodePath("../Hitbox")
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@ -1,6 +1,8 @@
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extends Enemy
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const MOVE_SPEED := 30
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var MOVE_SPEED := 32.0
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var MAX_MOVE_SPEED := 108.0
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const BARREL_DESTRUCTION_PARTICLE = preload("res://Scenes/Prefabs/Particles/BarrelDestructionParticle.tscn")
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func _physics_process(delta: float) -> void:
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handle_movement(delta)
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@ -8,7 +10,15 @@ func _physics_process(delta: float) -> void:
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func handle_movement(delta: float) -> void:
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if is_on_wall() and is_on_floor() and get_wall_normal().x == -direction:
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die()
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if is_on_floor() and get_floor_angle() != 0:
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var floor_normal = get_floor_normal()
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floor_normal = sign(floor_normal[0]) if abs(floor_normal[0]) < 0.5 else 1.5 * sign(floor_normal[0])
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if MOVE_SPEED <= 0:
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direction = sign(floor_normal)
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MOVE_SPEED = clamp(MOVE_SPEED + (2 * (direction * floor_normal)) * delta * 60.0, 0, MAX_MOVE_SPEED)
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$BasicEnemyMovement.move_speed = MOVE_SPEED
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$Sprite.speed_scale = clamp(MOVE_SPEED / 32.0 if MOVE_SPEED > 0.0 else 0.0, 0, 3) * -direction
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func die() -> void:
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destroy()
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