[gd_scene load_steps=5 format=3 uid="uid://dipo5e7fk3avd"]

[ext_resource type="Texture2D" uid="uid://bnhrmah4dk5xm" path="res://Assets/Sprites/UI/EditorKeybinds.png" id="1_yvgdh"]

[sub_resource type="Animation" id="Animation_hb1c7"]
resource_name = "Idle"
loop_mode = 1
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath(".:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.5),
"transitions": PackedFloat32Array(1, 1),
"update": 1,
"values": [0, 1]
}

[sub_resource type="Animation" id="Animation_lqhbm"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath(".:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [0]
}

[sub_resource type="AnimationLibrary" id="AnimationLibrary_26est"]
_data = {
&"Idle": SubResource("Animation_hb1c7"),
&"RESET": SubResource("Animation_lqhbm")
}

[node name="LevelEditorKeybind" type="Sprite2D"]
texture = ExtResource("1_yvgdh")
centered = false
hframes = 2
region_enabled = true
region_rect = Rect2(0, 0, 58, 23)

[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
libraries = {
&"": SubResource("AnimationLibrary_26est")
}
autoplay = "Idle"
