RogueLegacy1/RogueCastle/Properties/AssemblyInfo.cs
2024-10-11 13:53:30 -04:00

34 lines
1.4 KiB
C#

using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("Rogue Legacy")]
[assembly: AssemblyProduct("RogueLegacy")]
[assembly: AssemblyDescription("Rogue Legacy")]
[assembly: AssemblyCompany("Cellar Door Games, Inc.")]
[assembly: AssemblyCopyright("Copyright © Cellar Door Games, Inc. 2013 - 2018")]
[assembly: AssemblyTrademark("Trademark Cellar Door Games, Inc. 2013 - 2018")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type. Only Windows
// assemblies support COM.
[assembly: ComVisible(false)]
// On Windows, the following GUID is for the ID of the typelib if this
// project is exposed to COM. On other platforms, it unique identifies the
// title storage container when deploying this assembly to the device.
[assembly: Guid("3ea23e9a-fdb7-4465-9cd3-162a6413667f")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
[assembly: AssemblyVersion("1.2.0.0")]