Mindustry/core/assets
MEEPofFaith e8a4ecc61e
Formatting Icons (#10359)
* formatIcons

* Smarter end check

I think it's smarter?

* unecessary

* oop

* Update UI.java

* Just don't check for adjacent colons.

The hasUnicodeStr already checks for validity

* Copy from I18NBundle

* Revert "Copy from I18NBundle"

This reverts commit ac660fcd9f.

* If get and format refer to parent, then just set the existing bundle as parent

* Test with Ground Zero objectives

* Update MBundle.java

* That didn't work

* Slip the method into reasonable places like objectives and chat

* Check for Icons as well

* More testing with objective text

* Apply to hints

* Optimized formatIcons

No longer scans through every character

* TIME UPDATE THE BUNDLES YIPPEEEEEEEEEEE

* residual

* Apply to message blocks

* IntelliJ lied

* Suggestions

* Format before sending
2025-02-09 00:05:43 -05:00
..
baseparts Fixed #10475 2025-02-08 10:15:00 -05:00
bloomshaders
bundles Formatting Icons (#10359) 2025-02-09 00:05:43 -05:00
cubemaps/stars
cursors Derelict block click repair 2023-10-23 11:18:01 -04:00
fonts Added draw print instruction 2023-11-27 20:37:25 -05:00
icons Finalized launch pad mechanics 2025-02-02 18:10:15 -05:00
maps Minor cruxscape update 2024-12-10 09:48:32 -05:00
music Updated core launch/land sound effects (#10330) 2025-02-04 14:12:10 -05:00
scripts More JS package conflict fixes 2024-10-21 12:23:26 -04:00
shaders WIP Interplanetary Accelerator animation 2025-01-28 21:30:38 -05:00
sounds Louder UI button noise (by 'popular' demand) 2022-09-16 19:36:03 -04:00
sprites Added initial campaign selection dialog 2022-09-18 23:33:47 -04:00
contributors Conflicts resolved 2025-02-08 23:37:09 -05:00
logicids.dat Finalized launch pad mechanics 2025-02-02 18:10:15 -05:00