Mindustry/core/src/mindustry/content/Planets.java
2024-09-13 17:58:11 -04:00

206 lines
7.2 KiB
Java

package mindustry.content;
import arc.func.*;
import arc.graphics.*;
import arc.math.*;
import arc.math.geom.*;
import arc.struct.*;
import arc.util.*;
import mindustry.game.*;
import mindustry.graphics.*;
import mindustry.graphics.g3d.*;
import mindustry.graphics.g3d.PlanetGrid.*;
import mindustry.maps.planet.*;
import mindustry.type.*;
import mindustry.world.*;
import mindustry.world.meta.*;
public class Planets{
public static Planet
sun,
erekir,
tantros,
serpulo,
gier,
notva,
verilus;
public static void load(){
sun = new Planet("sun", null, 4f){{
bloom = true;
accessible = false;
meshLoader = () -> new SunMesh(
this, 4,
5, 0.3, 1.7, 1.2, 1,
1.1f,
Color.valueOf("ff7a38"),
Color.valueOf("ff9638"),
Color.valueOf("ffc64c"),
Color.valueOf("ffc64c"),
Color.valueOf("ffe371"),
Color.valueOf("f4ee8e")
);
}};
erekir = new Planet("erekir", sun, 1f, 2){{
generator = new ErekirPlanetGenerator();
meshLoader = () -> new HexMesh(this, 5);
cloudMeshLoader = () -> new MultiMesh(
new HexSkyMesh(this, 2, 0.15f, 0.14f, 5, Color.valueOf("eba768").a(0.75f), 2, 0.42f, 1f, 0.43f),
new HexSkyMesh(this, 3, 0.6f, 0.15f, 5, Color.valueOf("eea293").a(0.75f), 2, 0.42f, 1.2f, 0.45f)
);
alwaysUnlocked = true;
landCloudColor = Color.valueOf("ed6542");
atmosphereColor = Color.valueOf("f07218");
defaultEnv = Env.scorching | Env.terrestrial;
startSector = 10;
atmosphereRadIn = 0.02f;
atmosphereRadOut = 0.3f;
tidalLock = true;
orbitSpacing = 2f;
totalRadius += 2.6f;
lightSrcTo = 0.5f;
lightDstFrom = 0.2f;
clearSectorOnLose = true;
defaultCore = Blocks.coreBastion;
iconColor = Color.valueOf("ff9266");
enemyBuildSpeedMultiplier = 0.4f;
//TODO disallowed for now
allowLaunchToNumbered = false;
//TODO SHOULD there be lighting?
updateLighting = false;
defaultAttributes.set(Attribute.heat, 0.8f);
ruleSetter = r -> {
r.waveTeam = Team.malis;
r.placeRangeCheck = false;
r.showSpawns = true;
r.fog = true;
r.staticFog = true;
r.lighting = false;
r.coreDestroyClear = true;
r.onlyDepositCore = true;
};
campaignRuleDefaults.fog = true;
campaignRuleDefaults.showSpawns = true;
unlockedOnLand.add(Blocks.coreBastion);
}};
//TODO names
gier = makeAsteroid("gier", erekir, Blocks.ferricStoneWall, Blocks.carbonWall, 0.4f, 7, 1f, gen -> {
gen.min = 25;
gen.max = 35;
gen.carbonChance = 0.6f;
gen.iceChance = 0f;
gen.berylChance = 0.1f;
});
notva = makeAsteroid("notva", sun, Blocks.ferricStoneWall, Blocks.beryllicStoneWall, 0.55f, 9, 1.3f, gen -> {
gen.berylChance = 0.8f;
gen.iceChance = 0f;
gen.carbonChance = 0.01f;
gen.max += 2;
});
tantros = new Planet("tantros", sun, 1f, 2){{
generator = new TantrosPlanetGenerator();
meshLoader = () -> new HexMesh(this, 4);
accessible = false;
visible = false;
atmosphereColor = Color.valueOf("3db899");
iconColor = Color.valueOf("597be3");
startSector = 10;
atmosphereRadIn = -0.01f;
atmosphereRadOut = 0.3f;
defaultEnv = Env.underwater | Env.terrestrial;
ruleSetter = r -> {
};
}};
serpulo = new Planet("serpulo", sun, 1f, 3){{
generator = new SerpuloPlanetGenerator();
meshLoader = () -> new HexMesh(this, 6);
cloudMeshLoader = () -> new MultiMesh(
new HexSkyMesh(this, 11, 0.15f, 0.13f, 5, new Color().set(Pal.spore).mul(0.9f).a(0.75f), 2, 0.45f, 0.9f, 0.38f),
new HexSkyMesh(this, 1, 0.6f, 0.16f, 5, Color.white.cpy().lerp(Pal.spore, 0.55f).a(0.75f), 2, 0.45f, 1f, 0.41f)
);
launchCapacityMultiplier = 0.5f;
sectorSeed = 2;
allowWaves = true;
allowWaveSimulation = true;
allowSectorInvasion = true;
allowLaunchSchematics = true;
enemyCoreSpawnReplace = true;
allowLaunchLoadout = true;
//doesn't play well with configs
prebuildBase = false;
ruleSetter = r -> {
r.waveTeam = Team.crux;
r.placeRangeCheck = false;
r.showSpawns = false;
};
iconColor = Color.valueOf("7d4dff");
atmosphereColor = Color.valueOf("3c1b8f");
atmosphereRadIn = 0.02f;
atmosphereRadOut = 0.3f;
startSector = 15;
alwaysUnlocked = true;
landCloudColor = Pal.spore.cpy().a(0.5f);
}};
verilus = makeAsteroid("verlius", sun, Blocks.stoneWall, Blocks.iceWall, 0.5f, 12, 2f, gen -> {
gen.berylChance = 0f;
gen.iceChance = 0.6f;
gen.carbonChance = 0.1f;
gen.ferricChance = 0f;
});
}
private static Planet makeAsteroid(String name, Planet parent, Block base, Block tint, float tintThresh, int pieces, float scale, Cons<AsteroidGenerator> cgen){
return new Planet(name, parent, 0.12f){{
hasAtmosphere = false;
updateLighting = false;
sectors.add(new Sector(this, Ptile.empty));
camRadius = 0.68f * scale;
minZoom = 0.6f;
drawOrbit = false;
accessible = false;
clipRadius = 2f;
defaultEnv = Env.space;
icon = "commandRally";
generator = new AsteroidGenerator();
cgen.get((AsteroidGenerator)generator);
meshLoader = () -> {
iconColor = tint.mapColor;
Color tinted = tint.mapColor.cpy().a(1f - tint.mapColor.a);
Seq<GenericMesh> meshes = new Seq<>();
Color color = base.mapColor;
Rand rand = new Rand(id + 2);
meshes.add(new NoiseMesh(
this, 0, 2, radius, 2, 0.55f, 0.45f, 14f,
color, tinted, 3, 0.6f, 0.38f, tintThresh
));
for(int j = 0; j < pieces; j++){
meshes.add(new MatMesh(
new NoiseMesh(this, j + 1, 1, 0.022f + rand.random(0.039f) * scale, 2, 0.6f, 0.38f, 20f,
color, tinted, 3, 0.6f, 0.38f, tintThresh),
new Mat3D().setToTranslation(Tmp.v31.setToRandomDirection(rand).setLength(rand.random(0.44f, 1.4f) * scale)))
);
}
return new MultiMesh(meshes.toArray(GenericMesh.class));
};
}};
}
}