The automation tower defense RTS
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彭瑞暄 d2ae9cf809
Up-to-date zh-TW translations (#4083)
* Update bundle_zh_TW.properties

Corrected some machine translations. Modified some others for more clear understanding.

* Update bundle_zh_TW.properties

* Update bundle_zh_TW.properties

new translations 1

* Update bundle_zh_TW.properties

New translations 2

* Update bundle_zh_TW.properties

New translations 3

* New translations 1-3

Removed "zones" from v121.4: "Fixed sectors not auto-unlocking".
衝擊反應堆 -->動能反應爐

* New translations 1-4

* New translations 1-5

* New translations 1-6

up to line 1250

* Indexing finished. Translations 1-7

lines are now matching with English bundle.

* update bundle_zh_TW.properties

* edit zh_TW

* zh-tw

* community server disclaimer

* Finished sector descriptions, slight modifications

up to line 606

* zh-TW

* Many translations, include Always-on weather rule

* corrected missing character

* Update achievements.vdf

Oct not translated

* Update description.txt

* bundle_zh_TW.properties

* Bullet stats update, hints finished

* added line: public confirm really

* contributors

* Merging conflicts

Almost done...

* Synced

* Update ammo-stat translation

* Update contributors

* Unit names

* Update bundle_zh_TW.properties

* Unit names

* Update bundle_zh_TW.properties

* Review (#15)

* Update bundle_zh_TW.properties

* Unit names

* Update bundle_zh_TW.properties

* Finished

Please review

* minor correction

* minor correction

Hopefully there are no more "minor corrections" required.

* Review

* Close inspection

* Revisions, change chat mode

* Sapping Correction

Co-authored-by: simba-fs <simba.fs@gmail.com>
Co-authored-by: Simba-Fs <39305460+simba-fs@users.noreply.github.com>
2020-12-25 00:03:35 -05:00
.github Update bug_report.md 2020-12-03 11:08:00 -05:00
android Cleanup 2020-12-15 15:31:45 -05:00
annotations typo (#4110) 2020-12-24 18:28:08 -05:00
core Up-to-date zh-TW translations (#4083) 2020-12-25 00:03:35 -05:00
desktop Fix sprite packing typo (#4016) 2020-12-17 10:15:58 -05:00
fastlane Up-to-date zh-TW translations (#4083) 2020-12-25 00:03:35 -05:00
gradle/wrapper Fixed crux units being deactivated in sandbox 2020-08-16 10:13:33 -04:00
ios Removed atlas outputs 2020-12-15 15:24:09 -05:00
server Deleted unnecessary DateTimeFormatter declaration 2020-11-24 13:00:08 +03:00
tests Test fixes 2020-12-07 12:12:08 -05:00
tools Fixed texture packer Gradle dependencies 2020-12-17 14:37:13 -05:00
.gitignore Cleanup 2020-12-15 15:31:45 -05:00
build.gradle Removed atlas outputs 2020-12-15 15:24:09 -05:00
CONTRIBUTING.md Small grammar fix 2020-11-10 17:20:24 -05:00
gradle.properties Fixed #4104 2020-12-24 09:44:24 -05:00
gradlew Updated Gradle 2020-05-12 12:49:26 -04:00
gradlew.bat Updated to gradle 6.0 2019-11-15 19:48:26 -05:00
ISSUES.md Create ISSUES.md 2020-12-04 10:03:54 -05:00
jitpack.yml Newlines 2020-10-27 22:08:53 +03:00
LICENSE
README.md Update README.md 2020-11-28 10:44:14 -05:00
SERVERLIST.md Update SERVERLIST.md 2020-12-14 13:26:42 -05:00
servers.json retire CN from v5 Mindustry (#3977) 2020-12-14 13:31:41 -05:00
servers_be.json Update servers_be.json (#4081) 2020-12-22 14:14:17 -05:00
servers_v6.json add new io server (#4109) 2020-12-24 16:16:19 -05:00
settings.gradle UnitType serializer set 2020-10-14 09:13:29 -04:00
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A sandbox tower defense game written in Java.

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Contributing

See CONTRIBUTING.

Building

Bleeding-edge builds are generated automatically for every commit. You can see them here.

If you'd rather compile on your own, follow these instructions. First, make sure you have JDK 14 installed. Open a terminal in the root directory, cd to the Mindustry folder and run the following commands:

Windows

Running: gradlew desktop:run
Building: gradlew desktop:dist
Sprite Packing: gradlew tools:pack

Linux/Mac OS

Running: ./gradlew desktop:run
Building: ./gradlew desktop:dist
Sprite Packing: ./gradlew tools:pack

Server

Server builds are bundled with each released build (in Releases). If you'd rather compile on your own, replace 'desktop' with 'server', e.g. gradlew server:dist.

Android

  1. Install the Android SDK here. Make sure you're downloading the "Command line tools only", as Android Studio is not required.
  2. Set the ANDROID_HOME environment variable to point to your unzipped Android SDK directory.
  3. Run gradlew android:assembleDebug (or ./gradlew if on linux/mac). This will create an unsigned APK in android/build/outputs/apk.

To debug the application on a connected phone, run gradlew android:installDebug android:run.

Troubleshooting

Permission Denied

If the terminal returns Permission denied or Command not found on Mac/Linux, run chmod +x ./gradlew before running ./gradlew. This is a one-time procedure.


Gradle may take up to several minutes to download files. Be patient.
After building, the output .JAR file should be in /desktop/build/libs/Mindustry.jar for desktop builds, and in /server/build/libs/server-release.jar for server builds.

Feature Requests

Post feature requests and feedback here.

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