mirror of
https://github.com/Anuken/Mindustry.git
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146 lines
5.1 KiB
Java
146 lines
5.1 KiB
Java
package mindustry.entities;
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import arc.math.*;
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import arc.util.*;
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import mindustry.*;
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import mindustry.content.*;
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import mindustry.game.*;
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import mindustry.gen.*;
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import mindustry.type.*;
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import mindustry.world.*;
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import mindustry.world.meta.*;
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import static mindustry.Vars.*;
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public class Puddles{
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public static final float maxLiquid = 70f;
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/** Deposits a Puddle between tile and source. */
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public static void deposit(Tile tile, Tile source, Liquid liquid, float amount){
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deposit(tile, source, liquid, amount, true);
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}
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/** Deposits a Puddle at a tile. */
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public static void deposit(Tile tile, Liquid liquid, float amount){
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deposit(tile, tile, liquid, amount, true);
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}
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/** Returns the Puddle on the specified tile. May return null. */
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public static @Nullable Puddle get(Tile tile){
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return tile == null ? null : world.tiles.getPuddle(tile.array());
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}
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public static void deposit(Tile tile, Tile source, Liquid liquid, float amount, boolean initial){
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deposit(tile, source, liquid, amount, initial, false);
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}
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public static void deposit(Tile tile, Tile source, Liquid liquid, float amount, boolean initial, boolean cap){
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if(tile == null) return;
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float ax = (tile.worldx() + source.worldx()) / 2f, ay = (tile.worldy() + source.worldy()) / 2f;
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if(liquid.willBoil()){
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if(Mathf.chanceDelta(0.16f)){
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liquid.vaporEffect.at(ax, ay, liquid.gasColor);
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}
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return;
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}
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if(Vars.state.rules.hasEnv(Env.space)){
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if(Mathf.chanceDelta(0.11f) && tile != source){
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Bullets.spaceLiquid.create(null, source.team(), ax, ay, source.angleTo(tile) + Mathf.range(50f), -1f, Mathf.random(0f, 0.2f), Mathf.random(0.6f, 1f), liquid);
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}
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return;
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}
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if(tile.floor().isLiquid && !canStayOn(liquid, tile.floor().liquidDrop)){
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reactPuddle(tile.floor().liquidDrop, liquid, amount, tile, ax, ay);
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Puddle p = get(tile);
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if(initial && p != null && p.lastRipple <= Time.time - 40f){
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Fx.ripple.at(ax, ay, 1f, tile.floor().liquidDrop.color);
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p.lastRipple = Time.time;
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}
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return;
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}
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if(tile.floor().solid) return;
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Puddle p = get(tile);
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if(p == null || p.liquid == null){
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if(!Vars.net.client()){
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//do not create puddles clientside as that destroys syncing
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Puddle puddle = Puddle.create();
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puddle.tile = tile;
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puddle.liquid = liquid;
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puddle.amount = Math.min(amount, maxLiquid);
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puddle.set(ax, ay);
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register(puddle);
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puddle.add();
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}
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}else if(p.liquid == liquid){
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p.accepting = Math.max(amount, p.accepting);
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if(initial && p.lastRipple <= Time.time - 40f && p.amount >= maxLiquid / 2f){
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Fx.ripple.at(ax, ay, 1f, p.liquid.color);
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p.lastRipple = Time.time;
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}
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}else{
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float added = reactPuddle(p.liquid, liquid, amount, p.tile, (p.x + source.worldx())/2f, (p.y + source.worldy())/2f);
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if(cap){
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added = Mathf.clamp(maxLiquid - p.amount, 0f, added);
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}
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p.amount += added;
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}
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}
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public static boolean hasLiquid(Tile tile, Liquid liquid){
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if(tile == null) return false;
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var p = get(tile);
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return p != null && p.liquid == liquid && p.amount >= 0.5f;
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}
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public static void remove(Tile tile){
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if(tile == null) return;
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world.tiles.setPuddle(tile.array(), null);
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}
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public static void register(Puddle puddle){
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world.tiles.setPuddle(puddle.tile().array(), puddle);
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}
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/** Reacts two liquids together at a location. */
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private static float reactPuddle(Liquid dest, Liquid liquid, float amount, Tile tile, float x, float y){
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if(dest == null) return 0f;
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if((dest.flammability > 0.3f && liquid.temperature > 0.7f) ||
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(liquid.flammability > 0.3f && dest.temperature > 0.7f)){ //flammable liquid + hot liquid
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Fires.create(tile);
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if(Mathf.chance(0.006 * amount)){
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Bullets.fireball.createNet(Team.derelict, x, y, Mathf.random(360f), -1f, 1f, 1f);
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}
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}else if(dest.temperature > 0.7f && liquid.temperature < 0.55f){ //cold liquid poured onto hot Puddle
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if(Mathf.chance(0.5f * amount)){
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Fx.steam.at(x, y);
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}
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return -0.1f * amount;
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}else if(liquid.temperature > 0.7f && dest.temperature < 0.55f){ //hot liquid poured onto cold Puddle
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if(Mathf.chance(0.8f * amount)){
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Fx.steam.at(x, y);
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}
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return -0.7f * amount;
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}
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return dest.react(liquid, amount, tile, x, y);
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}
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/**
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* Returns whether the first liquid can 'stay' on the second one.
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*/
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private static boolean canStayOn(Liquid liquid, Liquid other){
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return liquid.canStayOn.contains(other);
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}
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}
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