Mindustry/core/assets/shaders
2025-12-07 11:29:15 -05:00
..
arkycite.frag Merging changes from private branch 2025-04-04 11:47:35 -04:00
atmosphere.frag Partial 7.0 merge - API preview 2021-06-02 11:08:08 -04:00
atmosphere.vert Newlines 2020-10-27 22:08:53 +03:00
blockbuild.frag Unit assembler shader fix 2025-02-09 22:12:59 -05:00
buildbeam.frag Don't render weather in full map screenshots 2020-12-25 21:51:25 -05:00
caustics.frag Partial 7.0 merge - API preview 2021-06-02 11:08:08 -04:00
clouds.vert Serpulo clouds 2021-09-05 00:42:47 -04:00
cryofluid.frag Remove unused variable (#6063) 2021-09-27 22:25:22 -04:00
cubemap.frag Newlines 2020-10-27 22:08:53 +03:00
cubemap.vert Newlines 2020-10-27 22:08:53 +03:00
darkness.frag
default.frag Newlines 2020-10-27 22:08:53 +03:00
default.vert
fog.frag Better fog / Research cost tweaks 2022-02-19 16:24:22 -05:00
light.frag
mesh.vert
mud.frag Fixed crash caused by invalid NinePatch sprites 2021-07-06 15:23:37 -04:00
planet.frag
planet.vert Intel GPU/OpenGL 2.x planet normals fix 2025-10-08 08:45:40 +09:00
planetgrid.frag
planetgrid.vert
screenspace.frag
screenspace.vert
shield.frag Misc bugfixes 2021-12-08 14:28:27 -05:00
shockwave.frag Logic second/minute spent variables 2022-03-13 21:39:35 -04:00
slag.frag Fixed #11421 2025-12-07 11:29:15 -05:00
space.frag Newlines 2020-10-27 22:08:53 +03:00
tar.frag Newlines 2020-10-27 22:08:53 +03:00
unitarmor.frag Improve ArmorPlateAbility draw (#9581) 2024-02-23 17:11:00 -05:00
unitbuild.frag Experimenting with abilities 2022-01-16 22:53:58 -05:00
unlit.vert Fixed icosphere generator 2025-10-08 08:14:57 +09:00
unlitwhite.vert Intel GPU/OpenGL 2.x planet normals fix 2025-10-08 08:45:40 +09:00
water.frag More empty floor bugfixes 2023-07-29 12:10:27 -04:00