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* Add unit caps as a map setting. * Use int and add maximum and minimum handling. * Put a lower limit of 0 for unit cap |
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| baseparts | ||
| bloomshaders | ||
| bundles | ||
| cubemaps/stars | ||
| cursors | ||
| fonts | ||
| icons | ||
| maps | ||
| music | ||
| scripts | ||
| shaders | ||
| sounds | ||
| sprites | ||
| contributors | ||