Mindustry/core/assets
MEEPofFaith 2fb5bc56c6
Better Ability Stats (#9654)
* Fix armor plate multiplier + change Math.round to Strings.autoFixed

* Missing ability name bundles

* Center ability name

* SuppressionFieldAbility stats

* Is two per row is acceptable?

I can revert this commit if not.

* LiquidExplodeAbility stat display

* MoveLightningAbility stat display

* Better SpawnDeathAbility display

* Fix multiplier coloring inconsistencies

Some had [lightgray] before %/x, some had it after

* Consistent content name display

Match with bullet status effects

* Consistent stat formatting

Convert from some being "stat: #" and some being "# stat" to all being "# stat"

* Re-order stats

* Optimize Imports

* Add ability descriptions

* Apparently I forgot LiquidRegenAbility

* Mention healing allies if displayHeal = true
2024-03-30 00:11:39 -04:00
..
baseparts Some more random schematics 2023-05-17 19:32:47 -04:00
bloomshaders
bundles Better Ability Stats (#9654) 2024-03-30 00:11:39 -04:00
cubemaps/stars
cursors Derelict block click repair 2023-10-23 11:18:01 -04:00
fonts Added draw print instruction 2023-11-27 20:37:25 -05:00
icons Simplified JSON music/sound loading 2023-11-30 14:19:30 -05:00
maps Additional ground zero logic fix 2024-01-31 11:19:21 -05:00
music Temporarily slowed down landing music to sync 2022-10-29 11:18:27 -04:00
scripts Removed pointless code 2023-04-05 19:51:16 -04:00
shaders Improve ArmorPlateAbility draw (#9581) 2024-02-23 17:11:00 -05:00
sounds Louder UI button noise (by 'popular' demand) 2022-09-16 19:36:03 -04:00
sprites Added initial campaign selection dialog 2022-09-18 23:33:47 -04:00
contributors Minor fixes (#9467) 2024-01-31 16:12:49 -05:00
logicids.dat Simplified JSON music/sound loading 2023-11-30 14:19:30 -05:00