* Update bundle_ja.properties 一部を翻訳 // Translated in part. 1244 Factions 派閥ではなくチームでも良いかもしれません * Update bundle_ja.properties セクター名と説明文 //Sector Name and Description ブロックの説明文 //Block Description * Update bundle_ja.properties Jun 3, 2021 Partial 7.0 merge - API preview から Nov 14, 2022 Revert hold time までの原語版の追記変更を適用しました。//Applied changes additions from Jun 3, 2021 to Nov 14, 2022. チュートリアル、現在目標(左上)、ユニット説明文などを翻訳//Translated tutorial text, current target text (upper left), unit description, etc. * Update bundle_ja.properties * Update bundle_ja.properties * Update bundle_ja.properties * Update bundle_ja.properties セルプロの説明文を原語版に合わせました。 // The description of Serpulo has been adapted to the original language version. 語句の変更 // Changed a word or phrase. 「依存関係」を「前提Mod」にしました。 * Update bundle_ja.properties * Update bundle_ja.properties * Update bundle_ja.properties * Update bundle_ja.properties ブロックの説明文を整理しました。 // Organized block descriptions. * Update bundle_ja.properties * Update bundle_ja.properties * Update bundle_ja.properties * Update bundle_ja.properties Don't translate these yet! だったので戻しました。// Since it was "Don't translate these yet!", I returned the corresponding text. * Update bundle_ja.properties 翻訳の追加と微修正 // Translations were added and minor corrections were made. * Update bundle_ja.properties 脱字を修正 // Fixed a typo * Update bundle_ja.properties 表記ゆれの統一 // Uniformity of notation * Update bundle_ja.properties * Update bundle_ja.properties 誤字の修正 // Correction of typos |
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| .github | ||
| android | ||
| annotations | ||
| core | ||
| desktop | ||
| fastlane | ||
| gradle/wrapper | ||
| ios | ||
| server | ||
| tests | ||
| tools | ||
| .gitignore | ||
| build.gradle | ||
| CONTRIBUTING.md | ||
| gradle.properties | ||
| gradlew | ||
| gradlew.bat | ||
| ISSUES.md | ||
| jitpack.yml | ||
| LICENSE | ||
| README.md | ||
| SERVERLIST.md | ||
| servers_be.json | ||
| servers_v6.json | ||
| servers_v7.json | ||
| settings.gradle | ||
| TRANSLATING.md | ||
The automation tower defense RTS, written in Java.
Contributing
See CONTRIBUTING.
Building
Bleeding-edge builds are generated automatically for every commit. You can see them here.
If you'd rather compile on your own, follow these instructions. First, make sure you have JDK 16-17 installed. Other JDK versions will not work. Open a terminal in the Mindustry directory and run the following commands:
Windows
Running: gradlew desktop:run
Building: gradlew desktop:dist
Sprite Packing: gradlew tools:pack
Linux/Mac OS
Running: ./gradlew desktop:run
Building: ./gradlew desktop:dist
Sprite Packing: ./gradlew tools:pack
Server
Server builds are bundled with each released build (in Releases). If you'd rather compile on your own, replace 'desktop' with 'server', e.g. gradlew server:dist.
Android
- Install the Android SDK here. Make sure you're downloading the "Command line tools only", as Android Studio is not required.
- Set the
ANDROID_HOMEenvironment variable to point to your unzipped Android SDK directory. - Run
gradlew android:assembleDebug(or./gradlewif on linux/mac). This will create an unsigned APK inandroid/build/outputs/apk.
To debug the application on a connected phone, run gradlew android:installDebug android:run.
Troubleshooting
Permission Denied
If the terminal returns Permission denied or Command not found on Mac/Linux, run chmod +x ./gradlew before running ./gradlew. This is a one-time procedure.
Gradle may take up to several minutes to download files. Be patient.
After building, the output .JAR file should be in /desktop/build/libs/Mindustry.jar for desktop builds, and in /server/build/libs/server-release.jar for server builds.
Feature Requests
Post feature requests and feedback here.
Downloads
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