Mindustry/core/src/mindustry/content/Blocks.java
2020-11-23 15:47:15 -05:00

2167 lines
74 KiB
Java

package mindustry.content;
import arc.*;
import arc.graphics.*;
import arc.graphics.g2d.*;
import arc.struct.*;
import mindustry.ctype.*;
import mindustry.entities.bullet.*;
import mindustry.gen.*;
import mindustry.graphics.*;
import mindustry.type.*;
import mindustry.world.*;
import mindustry.world.blocks.*;
import mindustry.world.blocks.campaign.*;
import mindustry.world.blocks.defense.*;
import mindustry.world.blocks.defense.turrets.*;
import mindustry.world.blocks.defense.turrets.PointDefenseTurret;
import mindustry.world.blocks.defense.turrets.TractorBeamTurret;
import mindustry.world.blocks.distribution.*;
import mindustry.world.blocks.environment.*;
import mindustry.world.blocks.experimental.*;
import mindustry.world.blocks.legacy.*;
import mindustry.world.blocks.liquid.*;
import mindustry.world.blocks.logic.*;
import mindustry.world.blocks.power.*;
import mindustry.world.blocks.production.*;
import mindustry.world.blocks.sandbox.*;
import mindustry.world.blocks.storage.*;
import mindustry.world.blocks.units.*;
import mindustry.world.consumers.*;
import mindustry.world.draw.*;
import mindustry.world.meta.*;
import static mindustry.type.ItemStack.*;
public class Blocks implements ContentList{
public static Block
//environment
air, spawn, cliff, deepwater, water, taintedWater, tar, slag, stone, craters, charr, sand, darksand, dirt, mud, ice, snow, darksandTaintedWater, space,
dacite, stoneWall, dirtWall, sporeWall, iceWall, daciteWall, sporePine, snowPine, pine, shrubs, whiteTree, whiteTreeDead, sporeCluster,
iceSnow, sandWater, darksandWater, duneWall, sandWall, moss, sporeMoss, shale, shaleWall, shaleBoulder, sandBoulder, daciteBoulder, boulder, snowBoulder, basaltBoulder, grass, salt,
metalFloor, metalFloorDamaged, metalFloor2, metalFloor3, metalFloor5, basalt, magmarock, hotrock, snowWall, saltWall,
darkPanel1, darkPanel2, darkPanel3, darkPanel4, darkPanel5, darkPanel6, darkMetal,
pebbles, tendrils,
//ores
oreCopper, oreLead, oreScrap, oreCoal, oreTitanium, oreThorium,
//crafting
siliconSmelter, siliconCrucible, kiln, graphitePress, plastaniumCompressor, multiPress, phaseWeaver, surgeSmelter, pyratiteMixer, blastMixer, cryofluidMixer,
melter, separator, disassembler, sporePress, pulverizer, incinerator, coalCentrifuge,
//sandbox
powerSource, powerVoid, itemSource, itemVoid, liquidSource, liquidVoid, illuminator,
//defense
copperWall, copperWallLarge, titaniumWall, titaniumWallLarge, plastaniumWall, plastaniumWallLarge, thoriumWall, thoriumWallLarge, door, doorLarge,
phaseWall, phaseWallLarge, surgeWall, surgeWallLarge, mender, mendProjector, overdriveProjector, overdriveDome, forceProjector, shockMine,
scrapWall, scrapWallLarge, scrapWallHuge, scrapWallGigantic, thruster, //ok, these names are getting ridiculous, but at least I don't have humongous walls yet
//transport
conveyor, titaniumConveyor, plastaniumConveyor, armoredConveyor, distributor, junction, itemBridge, phaseConveyor, sorter, invertedSorter, router,
overflowGate, underflowGate, massDriver, payloadConveyor, payloadRouter,
//liquid
mechanicalPump, rotaryPump, thermalPump, conduit, pulseConduit, platedConduit, liquidRouter, liquidTank, liquidJunction, bridgeConduit, phaseConduit,
//power
combustionGenerator, thermalGenerator, steamGenerator, differentialGenerator, rtgGenerator, solarPanel, largeSolarPanel, thoriumReactor,
impactReactor, battery, batteryLarge, powerNode, powerNodeLarge, surgeTower, diode,
//production
mechanicalDrill, pneumaticDrill, laserDrill, blastDrill, waterExtractor, oilExtractor, cultivator,
//storage
coreShard, coreFoundation, coreNucleus, vault, container, unloader,
//turrets
duo, scatter, scorch, hail, arc, wave, lancer, swarmer, salvo, fuse, ripple, cyclone, foreshadow, spectre, meltdown, segment, parallax, tsunami,
//units
commandCenter,
groundFactory, airFactory, navalFactory,
additiveReconstructor, multiplicativeReconstructor, exponentialReconstructor, tetrativeReconstructor,
repairPoint, resupplyPoint,
//logic
message, switchBlock, microProcessor, logicProcessor, hyperProcessor, largeLogicDisplay, logicDisplay, memoryCell, memoryBank,
//campaign
launchPad, launchPadLarge, interplanetaryAccelerator,
//misc experimental
blockForge, blockLoader, blockUnloader;
@Override
public void load(){
//region environment
air = new Floor("air"){
{
alwaysReplace = true;
hasShadow = false;
useColor = false;
wall = this;
}
@Override public void drawBase(Tile tile){}
@Override public void load(){}
@Override public void init(){}
@Override public boolean isHidden(){ return true; }
@Override
public TextureRegion[] variantRegions(){
if(variantRegions == null){
variantRegions = new TextureRegion[]{Core.atlas.find("clear")};
}
return variantRegions;
}
};
spawn = new OverlayFloor("spawn"){
{
variants = 0;
needsSurface = false;
}
@Override
public void drawBase(Tile tile){}
};
cliff = new Cliff("cliff"){{
inEditor = false;
saveData = true;
}};
//Registers build blocks
//no reference is needed here since they can be looked up by name later
for(int i = 1; i <= ConstructBlock.maxSize; i++){
new ConstructBlock(i);
}
deepwater = new Floor("deepwater"){{
speedMultiplier = 0.2f;
variants = 0;
liquidDrop = Liquids.water;
liquidMultiplier = 1.5f;
isLiquid = true;
status = StatusEffects.wet;
statusDuration = 120f;
drownTime = 140f;
cacheLayer = CacheLayer.water;
albedo = 0.5f;
}};
water = new Floor("water"){{
speedMultiplier = 0.5f;
variants = 0;
status = StatusEffects.wet;
statusDuration = 90f;
liquidDrop = Liquids.water;
isLiquid = true;
cacheLayer = CacheLayer.water;
albedo = 0.5f;
}};
taintedWater = new Floor("tainted-water"){{
speedMultiplier = 0.17f;
variants = 0;
status = StatusEffects.wet;
statusDuration = 140f;
drownTime = 120f;
liquidDrop = Liquids.water;
isLiquid = true;
cacheLayer = CacheLayer.water;
albedo = 0.5f;
attributes.set(Attribute.spores, 0.15f);
}};
darksandTaintedWater = new ShallowLiquid("darksand-tainted-water"){{
speedMultiplier = 0.75f;
statusDuration = 60f;
albedo = 0.5f;
attributes.set(Attribute.spores, 0.1f);
}};
sandWater = new ShallowLiquid("sand-water"){{
speedMultiplier = 0.8f;
statusDuration = 50f;
albedo = 0.5f;
}};
darksandWater = new ShallowLiquid("darksand-water"){{
speedMultiplier = 0.8f;
statusDuration = 50f;
albedo = 0.5f;
}};
tar = new Floor("tar"){{
drownTime = 150f;
status = StatusEffects.tarred;
statusDuration = 240f;
speedMultiplier = 0.19f;
variants = 0;
liquidDrop = Liquids.oil;
isLiquid = true;
cacheLayer = CacheLayer.tar;
}};
slag = new Floor("slag"){{
drownTime = 150f;
status = StatusEffects.melting;
statusDuration = 240f;
speedMultiplier = 0.19f;
variants = 0;
liquidDrop = Liquids.slag;
isLiquid = true;
cacheLayer = CacheLayer.slag;
attributes.set(Attribute.heat, 0.85f);
emitLight = true;
lightRadius = 40f;
lightColor = Color.orange.cpy().a(0.38f);
}};
space = new Floor("space"){{
cacheLayer = CacheLayer.space;
placeableOn = false;
solid = true;
variants = 0;
}};
stone = new Floor("stone");
craters = new Floor("craters"){{
variants = 3;
blendGroup = stone;
}};
charr = new Floor("char"){{
blendGroup = stone;
}};
basalt = new Floor("basalt"){{
attributes.set(Attribute.water, -0.25f);
}};
hotrock = new Floor("hotrock"){{
attributes.set(Attribute.heat, 0.5f);
attributes.set(Attribute.water, -0.5f);
blendGroup = basalt;
emitLight = true;
lightRadius = 30f;
lightColor = Color.orange.cpy().a(0.15f);
}};
magmarock = new Floor("magmarock"){{
attributes.set(Attribute.heat, 0.75f);
attributes.set(Attribute.water, -0.75f);
updateEffect = Fx.magmasmoke;
blendGroup = basalt;
emitLight = true;
lightRadius = 50f;
lightColor = Color.orange.cpy().a(0.3f);
}};
sand = new Floor("sand"){{
itemDrop = Items.sand;
playerUnmineable = true;
attributes.set(Attribute.oil, 0.7f);
}};
darksand = new Floor("darksand"){{
itemDrop = Items.sand;
playerUnmineable = true;
attributes.set(Attribute.oil, 1.5f);
}};
dirt = new Floor("dirt");
mud = new Floor("mud"){{
speedMultiplier = 0.6f;
variants = 3;
status = StatusEffects.muddy;
statusDuration = 30f;
attributes.set(Attribute.water, 1f);
cacheLayer = CacheLayer.mud;
albedo = 0.35f;
walkSound = Sounds.mud;
walkSoundVolume = 0.08f;
walkSoundPitchMin = 0.4f;
walkSoundPitchMax = 0.5f;
}};
((ShallowLiquid)darksandTaintedWater).set(Blocks.taintedWater, Blocks.darksand);
((ShallowLiquid)sandWater).set(Blocks.water, Blocks.sand);
((ShallowLiquid)darksandWater).set(Blocks.water, Blocks.darksand);
dacite = new Floor("dacite");
grass = new Floor("grass"){{
attributes.set(Attribute.water, 0.1f);
}};
salt = new Floor("salt"){{
variants = 0;
attributes.set(Attribute.water, -0.3f);
attributes.set(Attribute.oil, 0.3f);
}};
snow = new Floor("snow"){{
attributes.set(Attribute.water, 0.2f);
}};
ice = new Floor("ice"){{
dragMultiplier = 0.35f;
speedMultiplier = 0.9f;
attributes.set(Attribute.water, 0.4f);
}};
iceSnow = new Floor("ice-snow"){{
dragMultiplier = 0.6f;
variants = 3;
attributes.set(Attribute.water, 0.3f);
}};
shale = new Floor("shale"){{
variants = 3;
attributes.set(Attribute.oil, 1f);
}};
stoneWall = new StaticWall("stone-wall"){{
variants = 2;
}};
sporeWall = new StaticWall("spore-wall"){{
variants = 2;
}};
dirtWall = new StaticWall("dirt-wall"){{
variants = 2;
}};
daciteWall = new StaticWall("dacite-wall"){{
variants = 2;
}};
iceWall = new StaticWall("ice-wall"){{
variants = 2;
iceSnow.asFloor().wall = this;
}};
snowWall = new StaticWall("snow-wall"){{
variants = 2;
}};
duneWall = new StaticWall("dune-wall"){{
variants = 2;
basalt.asFloor().wall = darksandWater.asFloor().wall = darksandTaintedWater.asFloor().wall = this;
}};
sandWall = new StaticWall("sand-wall"){{
variants = 2;
sandWater.asFloor().wall = water.asFloor().wall = deepwater.asFloor().wall = this;
}};
saltWall = new StaticWall("salt-wall");
shrubs = new StaticWall("shrubs");
shaleWall = new StaticWall("shale-wall"){{
variants = 2;
}};
sporePine = new StaticTree("spore-pine"){{
variants = 0;
}};
snowPine = new StaticTree("snow-pine"){{
variants = 0;
}};
pine = new StaticTree("pine"){{
variants = 0;
}};
whiteTreeDead = new TreeBlock("white-tree-dead");
whiteTree = new TreeBlock("white-tree");
sporeCluster = new Boulder("spore-cluster"){{
variants = 3;
}};
boulder = new Boulder("boulder"){{
variants = 2;
}};
snowBoulder = new Boulder("snow-boulder"){{
variants = 2;
snow.asFloor().decoration = ice.asFloor().decoration = iceSnow.asFloor().decoration = salt.asFloor().decoration = this;
}};
shaleBoulder = new Boulder("shale-boulder"){{
variants = 2;
}};
sandBoulder = new Boulder("sand-boulder"){{
variants = 2;
}};
daciteBoulder = new Boulder("dacite-boulder"){{
variants = 2;
}};
basaltBoulder = new Boulder("basalt-boulder"){{
variants = 2;
}};
moss = new Floor("moss"){{
variants = 3;
attributes.set(Attribute.spores, 0.15f);
wall = sporePine;
}};
sporeMoss = new Floor("spore-moss"){{
variants = 3;
attributes.set(Attribute.spores, 0.3f);
wall = sporeWall;
}};
metalFloor = new Floor("metal-floor"){{
variants = 0;
}};
metalFloorDamaged = new Floor("metal-floor-damaged"){{
variants = 3;
}};
metalFloor2 = new Floor("metal-floor-2"){{
variants = 0;
}};
metalFloor3 = new Floor("metal-floor-3"){{
variants = 0;
}};
metalFloor5 = new Floor("metal-floor-5"){{
variants = 0;
}};
darkPanel1 = new Floor("dark-panel-1"){{ variants = 0; }};
darkPanel2 = new Floor("dark-panel-2"){{ variants = 0; }};
darkPanel3 = new Floor("dark-panel-3"){{ variants = 0; }};
darkPanel4 = new Floor("dark-panel-4"){{ variants = 0; }};
darkPanel5 = new Floor("dark-panel-5"){{ variants = 0; }};
darkPanel6 = new Floor("dark-panel-6"){{ variants = 0; }};
darkMetal = new StaticWall("dark-metal");
pebbles = new DoubleOverlayFloor("pebbles");
tendrils = new OverlayFloor("tendrils");
//endregion
//region ore
oreCopper = new OreBlock(Items.copper){{
oreDefault = true;
oreThreshold = 0.81f;
oreScale = 23.47619f;
}};
oreLead = new OreBlock(Items.lead){{
oreDefault = true;
oreThreshold = 0.828f;
oreScale = 23.952381f;
}};
oreScrap = new OreBlock(Items.scrap);
oreCoal = new OreBlock(Items.coal){{
oreDefault = true;
oreThreshold = 0.846f;
oreScale = 24.428572f;
}};
oreTitanium = new OreBlock(Items.titanium){{
oreDefault = true;
oreThreshold = 0.864f;
oreScale = 24.904762f;
}};
oreThorium = new OreBlock(Items.thorium){{
oreDefault = true;
oreThreshold = 0.882f;
oreScale = 25.380953f;
}};
//endregion
//region crafting
graphitePress = new GenericCrafter("graphite-press"){{
requirements(Category.crafting, with(Items.copper, 75, Items.lead, 30));
craftEffect = Fx.pulverizeMedium;
outputItem = new ItemStack(Items.graphite, 1);
craftTime = 90f;
size = 2;
hasItems = true;
consumes.item(Items.coal, 2);
}};
multiPress = new GenericCrafter("multi-press"){{
requirements(Category.crafting, with(Items.titanium, 100, Items.silicon, 25, Items.lead, 100, Items.graphite, 50));
craftEffect = Fx.pulverizeMedium;
outputItem = new ItemStack(Items.graphite, 2);
craftTime = 30f;
size = 3;
hasItems = true;
hasLiquids = true;
hasPower = true;
consumes.power(1.8f);
consumes.item(Items.coal, 3);
consumes.liquid(Liquids.water, 0.1f);
}};
siliconSmelter = new GenericSmelter("silicon-smelter"){{
requirements(Category.crafting, with(Items.copper, 30, Items.lead, 25));
craftEffect = Fx.smeltsmoke;
outputItem = new ItemStack(Items.silicon, 1);
craftTime = 40f;
size = 2;
hasPower = true;
hasLiquids = false;
flameColor = Color.valueOf("ffef99");
consumes.items(with(Items.coal, 1, Items.sand, 2));
consumes.power(0.50f);
}};
siliconCrucible = new AttributeSmelter("silicon-crucible"){{
requirements(Category.crafting, with(Items.titanium, 120, Items.metaglass, 80, Items.plastanium, 35, Items.silicon, 60));
craftEffect = Fx.smeltsmoke;
outputItem = new ItemStack(Items.silicon, 8);
craftTime = 90f;
size = 3;
hasPower = true;
hasLiquids = false;
flameColor = Color.valueOf("ffef99");
itemCapacity = 30;
boostScale = 0.15f;
consumes.items(with(Items.coal, 4, Items.sand, 6, Items.pyratite, 1));
consumes.power(4f);
}};
kiln = new GenericSmelter("kiln"){{
requirements(Category.crafting, with(Items.copper, 60, Items.graphite, 30, Items.lead, 30));
craftEffect = Fx.smeltsmoke;
outputItem = new ItemStack(Items.metaglass, 1);
craftTime = 30f;
size = 2;
hasPower = hasItems = true;
flameColor = Color.valueOf("ffc099");
consumes.items(with(Items.lead, 1, Items.sand, 1));
consumes.power(0.60f);
}};
plastaniumCompressor = new GenericCrafter("plastanium-compressor"){{
requirements(Category.crafting, with(Items.silicon, 80, Items.lead, 115, Items.graphite, 60, Items.titanium, 80));
hasItems = true;
liquidCapacity = 60f;
craftTime = 60f;
outputItem = new ItemStack(Items.plastanium, 1);
size = 2;
health = 320;
hasPower = hasLiquids = true;
craftEffect = Fx.formsmoke;
updateEffect = Fx.plasticburn;
drawer = new DrawGlow();
consumes.liquid(Liquids.oil, 0.25f);
consumes.power(3f);
consumes.item(Items.titanium, 2);
}};
phaseWeaver = new GenericCrafter("phase-weaver"){{
requirements(Category.crafting, with(Items.silicon, 130, Items.lead, 120, Items.thorium, 75));
craftEffect = Fx.smeltsmoke;
outputItem = new ItemStack(Items.phaseFabric, 1);
craftTime = 120f;
size = 2;
hasPower = true;
drawer = new DrawWeave();
ambientSound = Sounds.techloop;
ambientSoundVolume = 0.02f;
consumes.items(with(Items.thorium, 4, Items.sand, 10));
consumes.power(5f);
itemCapacity = 20;
}};
surgeSmelter = new GenericSmelter("alloy-smelter"){{
requirements(Category.crafting, with(Items.silicon, 80, Items.lead, 80, Items.thorium, 70));
craftEffect = Fx.smeltsmoke;
outputItem = new ItemStack(Items.surgeAlloy, 1);
craftTime = 75f;
size = 3;
hasPower = true;
consumes.power(4f);
consumes.items(with(Items.copper, 3, Items.lead, 4, Items.titanium, 2, Items.silicon, 3));
}};
cryofluidMixer = new LiquidConverter("cryofluid-mixer"){{
requirements(Category.crafting, with(Items.lead, 65, Items.silicon, 40, Items.titanium, 60));
outputLiquid = new LiquidStack(Liquids.cryofluid, 0.2f);
craftTime = 120f;
size = 2;
hasPower = true;
hasItems = true;
hasLiquids = true;
rotate = false;
solid = true;
outputsLiquid = true;
drawer = new DrawMixer();
consumes.power(1f);
consumes.item(Items.titanium);
consumes.liquid(Liquids.water, 0.2f);
}};
pyratiteMixer = new GenericSmelter("pyratite-mixer"){{
requirements(Category.crafting, with(Items.copper, 50, Items.lead, 25));
flameColor = Color.clear;
hasItems = true;
hasPower = true;
outputItem = new ItemStack(Items.pyratite, 1);
size = 2;
consumes.power(0.20f);
consumes.items(with(Items.coal, 1, Items.lead, 2, Items.sand, 2));
}};
blastMixer = new GenericCrafter("blast-mixer"){{
requirements(Category.crafting, with(Items.lead, 30, Items.titanium, 20));
hasItems = true;
hasPower = true;
outputItem = new ItemStack(Items.blastCompound, 1);
size = 2;
consumes.items(with(Items.pyratite, 1, Items.sporePod, 1));
consumes.power(0.40f);
}};
melter = new GenericCrafter("melter"){{
requirements(Category.crafting, with(Items.copper, 30, Items.lead, 35, Items.graphite, 45));
health = 200;
outputLiquid = new LiquidStack(Liquids.slag, 2f);
craftTime = 10f;
hasLiquids = hasPower = true;
consumes.power(1f);
consumes.item(Items.scrap, 1);
}};
separator = new Separator("separator"){{
requirements(Category.crafting, with(Items.copper, 30, Items.titanium, 25));
results = with(
Items.copper, 5,
Items.lead, 3,
Items.graphite, 2,
Items.titanium, 2
);
hasPower = true;
craftTime = 35f;
size = 2;
consumes.power(1f);
consumes.liquid(Liquids.slag, 0.07f);
}};
disassembler = new Separator("disassembler"){{
requirements(Category.crafting, with(Items.graphite, 140, Items.titanium, 100, Items.silicon, 150, Items.surgeAlloy, 70));
results = with(
Items.sand, 4,
Items.graphite, 2,
Items.titanium, 2,
Items.thorium, 1
);
hasPower = true;
craftTime = 15f;
size = 3;
itemCapacity = 20;
consumes.power(4f);
consumes.item(Items.scrap);
consumes.liquid(Liquids.slag, 0.12f);
}};
sporePress = new GenericCrafter("spore-press"){{
requirements(Category.crafting, with(Items.lead, 35, Items.silicon, 30));
liquidCapacity = 60f;
craftTime = 20f;
outputLiquid = new LiquidStack(Liquids.oil, 6f);
size = 2;
health = 320;
hasLiquids = true;
hasPower = true;
craftEffect = Fx.none;
drawer = new DrawAnimation();
consumes.item(Items.sporePod, 1);
consumes.power(0.7f);
}};
pulverizer = new GenericCrafter("pulverizer"){{
requirements(Category.crafting, with(Items.copper, 30, Items.lead, 25));
outputItem = new ItemStack(Items.sand, 1);
craftEffect = Fx.pulverize;
craftTime = 40f;
updateEffect = Fx.pulverizeSmall;
hasItems = hasPower = true;
drawer = new DrawRotator();
ambientSound = Sounds.grinding;
ambientSoundVolume = 0.025f;
consumes.item(Items.scrap, 1);
consumes.power(0.50f);
}};
coalCentrifuge = new GenericCrafter("coal-centrifuge"){{
requirements(Category.crafting, with(Items.titanium, 20, Items.graphite, 40, Items.lead, 30));
craftEffect = Fx.smeltsmoke;
outputItem = new ItemStack(Items.coal, 1);
craftTime = 30f;
size = 2;
hasPower = hasItems = hasLiquids = true;
consumes.liquid(Liquids.oil, 0.1f);
consumes.power(0.7f);
}};
incinerator = new Incinerator("incinerator"){{
requirements(Category.crafting, with(Items.graphite, 5, Items.lead, 15));
health = 90;
consumes.power(0.50f);
}};
//endregion
//region defense
int wallHealthMultiplier = 4;
copperWall = new Wall("copper-wall"){{
requirements(Category.defense, with(Items.copper, 6));
health = 80 * wallHealthMultiplier;
}};
copperWallLarge = new Wall("copper-wall-large"){{
requirements(Category.defense, ItemStack.mult(copperWall.requirements, 4));
health = 80 * 4 * wallHealthMultiplier;
size = 2;
}};
titaniumWall = new Wall("titanium-wall"){{
requirements(Category.defense, with(Items.titanium, 6));
health = 110 * wallHealthMultiplier;
}};
titaniumWallLarge = new Wall("titanium-wall-large"){{
requirements(Category.defense, ItemStack.mult(titaniumWall.requirements, 4));
health = 110 * wallHealthMultiplier * 4;
size = 2;
}};
plastaniumWall = new Wall("plastanium-wall"){{
requirements(Category.defense, with(Items.plastanium, 5, Items.metaglass, 2));
health = 130 * wallHealthMultiplier;
insulated = true;
absorbLasers = true;
}};
plastaniumWallLarge = new Wall("plastanium-wall-large"){{
requirements(Category.defense, ItemStack.mult(plastaniumWall.requirements, 4));
health = 130 * wallHealthMultiplier * 4;
size = 2;
insulated = true;
absorbLasers = true;
}};
thoriumWall = new Wall("thorium-wall"){{
requirements(Category.defense, with(Items.thorium, 6));
health = 200 * wallHealthMultiplier;
}};
thoriumWallLarge = new Wall("thorium-wall-large"){{
requirements(Category.defense, ItemStack.mult(thoriumWall.requirements, 4));
health = 200 * wallHealthMultiplier * 4;
size = 2;
}};
phaseWall = new Wall("phase-wall"){{
requirements(Category.defense, with(Items.phaseFabric, 6));
health = 150 * wallHealthMultiplier;
chanceDeflect = 10f;
flashHit = true;
}};
phaseWallLarge = new Wall("phase-wall-large"){{
requirements(Category.defense, ItemStack.mult(phaseWall.requirements, 4));
health = 150 * 4 * wallHealthMultiplier;
size = 2;
chanceDeflect = 10f;
flashHit = true;
}};
surgeWall = new Wall("surge-wall"){{
requirements(Category.defense, with(Items.surgeAlloy, 6));
health = 230 * wallHealthMultiplier;
lightningChance = 0.05f;
}};
surgeWallLarge = new Wall("surge-wall-large"){{
requirements(Category.defense, ItemStack.mult(surgeWall.requirements, 4));
health = 230 * 4 * wallHealthMultiplier;
size = 2;
lightningChance = 0.05f;
}};
door = new Door("door"){{
requirements(Category.defense, with(Items.titanium, 6, Items.silicon, 4));
health = 100 * wallHealthMultiplier;
}};
doorLarge = new Door("door-large"){{
requirements(Category.defense, ItemStack.mult(door.requirements, 4));
openfx = Fx.dooropenlarge;
closefx = Fx.doorcloselarge;
health = 100 * 4 * wallHealthMultiplier;
size = 2;
}};
scrapWall = new Wall("scrap-wall"){{
requirements(Category.defense, BuildVisibility.sandboxOnly, with(Items.scrap, 6));
health = 60 * wallHealthMultiplier;
variants = 5;
}};
scrapWallLarge = new Wall("scrap-wall-large"){{
requirements(Category.defense, BuildVisibility.sandboxOnly, ItemStack.mult(scrapWall.requirements, 4));
health = 60 * 4 * wallHealthMultiplier;
size = 2;
variants = 4;
}};
scrapWallHuge = new Wall("scrap-wall-huge"){{
requirements(Category.defense, BuildVisibility.sandboxOnly, ItemStack.mult(scrapWall.requirements, 9));
health = 60 * 9 * wallHealthMultiplier;
size = 3;
variants = 3;
}};
scrapWallGigantic = new Wall("scrap-wall-gigantic"){{
requirements(Category.defense, BuildVisibility.sandboxOnly, ItemStack.mult(scrapWall.requirements, 16));
health = 60 * 16 * wallHealthMultiplier;
size = 4;
}};
thruster = new Wall("thruster"){{
health = 55 * 16 * wallHealthMultiplier;
size = 4;
}};
mender = new MendProjector("mender"){{
requirements(Category.effect, with(Items.lead, 30, Items.copper, 25));
consumes.power(0.3f);
size = 1;
reload = 200f;
range = 40f;
healPercent = 4f;
phaseBoost = 4f;
phaseRangeBoost = 20f;
health = 80;
consumes.item(Items.silicon).boost();
}};
mendProjector = new MendProjector("mend-projector"){{
requirements(Category.effect, with(Items.lead, 100, Items.titanium, 25, Items.silicon, 40));
consumes.power(1.5f);
size = 2;
reload = 250f;
range = 85f;
healPercent = 11f;
phaseBoost = 15f;
health = 80 * size * size;
consumes.item(Items.phaseFabric).boost();
}};
overdriveProjector = new OverdriveProjector("overdrive-projector"){{
requirements(Category.effect, with(Items.lead, 100, Items.titanium, 75, Items.silicon, 75, Items.plastanium, 30));
consumes.power(3.50f);
size = 2;
consumes.item(Items.phaseFabric).boost();
}};
overdriveDome = new OverdriveProjector("overdrive-dome"){{
requirements(Category.effect, with(Items.lead, 200, Items.titanium, 130, Items.silicon, 130, Items.plastanium, 80, Items.surgeAlloy, 120));
consumes.power(10f);
size = 3;
range = 200f;
speedBoost = 2.5f;
useTime = 300f;
hasBoost = false;
consumes.items(with(Items.phaseFabric, 1, Items.silicon, 1));
}};
forceProjector = new ForceProjector("force-projector"){{
requirements(Category.effect, with(Items.lead, 100, Items.titanium, 75, Items.silicon, 125));
size = 3;
phaseRadiusBoost = 80f;
radius = 101.7f;
shieldHealth = 750f;
cooldownNormal = 1.5f;
cooldownLiquid = 1.2f;
cooldownBrokenBase = 0.35f;
consumes.item(Items.phaseFabric).boost();
consumes.power(4f);
}};
shockMine = new ShockMine("shock-mine"){{
requirements(Category.effect, with(Items.lead, 25, Items.silicon, 12));
hasShadow = false;
health = 50;
damage = 25;
tileDamage = 7f;
length = 10;
tendrils = 4;
}};
//endregion
//region distribution
conveyor = new Conveyor("conveyor"){{
requirements(Category.distribution, with(Items.copper, 1), true);
health = 45;
speed = 0.03f;
displayedSpeed = 4.2f;
buildCostMultiplier = 2f;
}};
titaniumConveyor = new Conveyor("titanium-conveyor"){{
requirements(Category.distribution, with(Items.copper, 1, Items.lead, 1, Items.titanium, 1));
health = 65;
speed = 0.08f;
displayedSpeed = 11f;
}};
plastaniumConveyor = new StackConveyor("plastanium-conveyor"){{
requirements(Category.distribution, with(Items.plastanium, 1, Items.silicon, 1, Items.graphite, 1));
health = 75;
speed = 4f / 60f;
itemCapacity = 10;
}};
armoredConveyor = new ArmoredConveyor("armored-conveyor"){{
requirements(Category.distribution, with(Items.plastanium, 1, Items.thorium, 1, Items.metaglass, 1));
health = 180;
speed = 0.08f;
displayedSpeed = 11f;
}};
junction = new Junction("junction"){{
requirements(Category.distribution, with(Items.copper, 2), true);
speed = 26;
capacity = 12;
health = 30;
buildCostMultiplier = 6f;
}};
itemBridge = new BufferedItemBridge("bridge-conveyor"){{
requirements(Category.distribution, with(Items.lead, 4, Items.copper, 4));
range = 4;
speed = 70f;
bufferCapacity = 14;
}};
phaseConveyor = new ItemBridge("phase-conveyor"){{
requirements(Category.distribution, with(Items.phaseFabric, 5, Items.silicon, 7, Items.lead, 10, Items.graphite, 10));
range = 12;
canOverdrive = false;
hasPower = true;
consumes.power(0.30f);
}};
sorter = new Sorter("sorter"){{
requirements(Category.distribution, with(Items.lead, 2, Items.copper, 2));
buildCostMultiplier = 3f;
}};
invertedSorter = new Sorter("inverted-sorter"){{
requirements(Category.distribution, with(Items.lead, 2, Items.copper, 2));
buildCostMultiplier = 3f;
invert = true;
}};
router = new Router("router"){{
requirements(Category.distribution, with(Items.copper, 3));
buildCostMultiplier = 4f;
}};
distributor = new Router("distributor"){{
requirements(Category.distribution, with(Items.lead, 4, Items.copper, 4));
size = 2;
}};
overflowGate = new OverflowGate("overflow-gate"){{
requirements(Category.distribution, with(Items.lead, 2, Items.copper, 4));
buildCostMultiplier = 3f;
}};
underflowGate = new OverflowGate("underflow-gate"){{
requirements(Category.distribution, with(Items.lead, 2, Items.copper, 4));
buildCostMultiplier = 3f;
invert = true;
}};
massDriver = new MassDriver("mass-driver"){{
requirements(Category.distribution, with(Items.titanium, 125, Items.silicon, 75, Items.lead, 125, Items.thorium, 50));
size = 3;
itemCapacity = 120;
reloadTime = 200f;
range = 440f;
consumes.power(1.75f);
}};
payloadConveyor = new PayloadConveyor("payload-conveyor"){{
requirements(Category.distribution, with(Items.graphite, 10, Items.copper, 20));
canOverdrive = false;
}};
payloadRouter = new PayloadRouter("payload-router"){{
requirements(Category.distribution, with(Items.graphite, 15, Items.copper, 20));
canOverdrive = false;
}};
//endregion
//region liquid
mechanicalPump = new Pump("mechanical-pump"){{
requirements(Category.liquid, with(Items.copper, 15, Items.metaglass, 10));
pumpAmount = 0.11f;
}};
rotaryPump = new Pump("rotary-pump"){{
requirements(Category.liquid, with(Items.copper, 70, Items.metaglass, 50, Items.silicon, 20, Items.titanium, 35));
pumpAmount = 0.2f;
consumes.power(0.3f);
liquidCapacity = 30f;
hasPower = true;
size = 2;
}};
thermalPump = new Pump("thermal-pump"){{
requirements(Category.liquid, with(Items.copper, 80, Items.metaglass, 90, Items.silicon, 30, Items.titanium, 40, Items.thorium, 35));
pumpAmount = 0.22f;
consumes.power(1.3f);
liquidCapacity = 40f;
hasPower = true;
size = 3;
}};
conduit = new Conduit("conduit"){{
requirements(Category.liquid, with(Items.metaglass, 1));
health = 45;
}};
pulseConduit = new Conduit("pulse-conduit"){{
requirements(Category.liquid, with(Items.titanium, 2, Items.metaglass, 1));
liquidCapacity = 16f;
liquidPressure = 1.025f;
health = 90;
}};
platedConduit = new ArmoredConduit("plated-conduit"){{
requirements(Category.liquid, with(Items.thorium, 2, Items.metaglass, 1, Items.plastanium, 1));
liquidCapacity = 16f;
liquidPressure = 1.025f;
health = 220;
}};
liquidRouter = new LiquidRouter("liquid-router"){{
requirements(Category.liquid, with(Items.graphite, 4, Items.metaglass, 2));
liquidCapacity = 20f;
}};
liquidTank = new LiquidRouter("liquid-tank"){{
requirements(Category.liquid, with(Items.titanium, 25, Items.metaglass, 25));
size = 3;
liquidCapacity = 1500f;
health = 500;
}};
liquidJunction = new LiquidJunction("liquid-junction"){{
requirements(Category.liquid, with(Items.graphite, 2, Items.metaglass, 2));
}};
bridgeConduit = new LiquidExtendingBridge("bridge-conduit"){{
requirements(Category.liquid, with(Items.graphite, 4, Items.metaglass, 8));
range = 4;
hasPower = false;
}};
phaseConduit = new LiquidBridge("phase-conduit"){{
requirements(Category.liquid, with(Items.phaseFabric, 5, Items.silicon, 7, Items.metaglass, 20, Items.titanium, 10));
range = 12;
hasPower = true;
canOverdrive = false;
consumes.power(0.30f);
}};
//endregion
//region power
powerNode = new PowerNode("power-node"){{
requirements(Category.power, with(Items.copper, 1, Items.lead, 3));
maxNodes = 10;
laserRange = 6;
}};
powerNodeLarge = new PowerNode("power-node-large"){{
requirements(Category.power, with(Items.titanium, 5, Items.lead, 10, Items.silicon, 3));
size = 2;
maxNodes = 15;
laserRange = 9.5f;
}};
surgeTower = new PowerNode("surge-tower"){{
requirements(Category.power, with(Items.titanium, 7, Items.lead, 10, Items.silicon, 15, Items.surgeAlloy, 15));
size = 2;
maxNodes = 2;
laserRange = 40f;
}};
diode = new PowerDiode("diode"){{
requirements(Category.power, with(Items.silicon, 10, Items.plastanium, 5, Items.metaglass, 10));
}};
battery = new Battery("battery"){{
requirements(Category.power, with(Items.copper, 5, Items.lead, 20));
consumes.powerBuffered(4000f);
}};
batteryLarge = new Battery("battery-large"){{
requirements(Category.power, with(Items.titanium, 20, Items.lead, 40, Items.silicon, 20));
size = 3;
consumes.powerBuffered(50000f);
}};
combustionGenerator = new BurnerGenerator("combustion-generator"){{
requirements(Category.power, with(Items.copper, 25, Items.lead, 15));
powerProduction = 1f;
itemDuration = 120f;
ambientSound = Sounds.smelter;
ambientSoundVolume = 0.03f;
}};
thermalGenerator = new ThermalGenerator("thermal-generator"){{
requirements(Category.power, with(Items.copper, 40, Items.graphite, 35, Items.lead, 50, Items.silicon, 35, Items.metaglass, 40));
powerProduction = 1.8f;
generateEffect = Fx.redgeneratespark;
size = 2;
floating = true;
ambientSound = Sounds.hum;
ambientSoundVolume = 0.06f;
}};
steamGenerator = new BurnerGenerator("steam-generator"){{
requirements(Category.power, with(Items.copper, 35, Items.graphite, 25, Items.lead, 40, Items.silicon, 30));
powerProduction = 5.5f;
itemDuration = 90f;
consumes.liquid(Liquids.water, 0.1f);
hasLiquids = true;
size = 2;
ambientSound = Sounds.smelter;
ambientSoundVolume = 0.05f;
}};
differentialGenerator = new SingleTypeGenerator("differential-generator"){{
requirements(Category.power, with(Items.copper, 70, Items.titanium, 50, Items.lead, 100, Items.silicon, 65, Items.metaglass, 50));
powerProduction = 18f;
itemDuration = 220f;
hasLiquids = true;
hasItems = true;
size = 3;
ambientSound = Sounds.steam;
ambientSoundVolume = 0.03f;
consumes.item(Items.pyratite).optional(true, false);
consumes.liquid(Liquids.cryofluid, 0.1f);
}};
rtgGenerator = new DecayGenerator("rtg-generator"){{
requirements(Category.power, with(Items.lead, 100, Items.silicon, 75, Items.phaseFabric, 25, Items.plastanium, 75, Items.thorium, 50));
size = 2;
powerProduction = 4.5f;
itemDuration = 60 * 15f;
}};
solarPanel = new SolarGenerator("solar-panel"){{
requirements(Category.power, with(Items.lead, 10, Items.silicon, 15));
powerProduction = 0.08f;
}};
largeSolarPanel = new SolarGenerator("solar-panel-large"){{
requirements(Category.power, with(Items.lead, 100, Items.silicon, 145, Items.phaseFabric, 15));
size = 3;
powerProduction = 1f;
}};
thoriumReactor = new NuclearReactor("thorium-reactor"){{
requirements(Category.power, with(Items.lead, 300, Items.silicon, 200, Items.graphite, 150, Items.thorium, 150, Items.metaglass, 50));
ambientSound = Sounds.hum;
ambientSoundVolume = 0.24f;
size = 3;
health = 700;
itemDuration = 360f;
powerProduction = 15f;
consumes.item(Items.thorium);
heating = 0.02f;
consumes.liquid(Liquids.cryofluid, heating / coolantPower).update(false);
}};
impactReactor = new ImpactReactor("impact-reactor"){{
requirements(Category.power, with(Items.lead, 500, Items.silicon, 300, Items.graphite, 400, Items.thorium, 100, Items.surgeAlloy, 250, Items.metaglass, 250));
size = 4;
health = 900;
powerProduction = 130f;
itemDuration = 140f;
ambientSound = Sounds.pulse;
ambientSoundVolume = 0.07f;
consumes.power(25f);
consumes.item(Items.blastCompound);
consumes.liquid(Liquids.cryofluid, 0.25f);
}};
//endregion power
//region production
mechanicalDrill = new Drill("mechanical-drill"){{
requirements(Category.production, with(Items.copper, 12), true);
tier = 2;
drillTime = 600;
size = 2;
drawMineItem = true;
consumes.liquid(Liquids.water, 0.05f).boost();
}};
pneumaticDrill = new Drill("pneumatic-drill"){{
requirements(Category.production, with(Items.copper, 18, Items.graphite, 10));
tier = 3;
drillTime = 400;
size = 2;
drawMineItem = true;
consumes.liquid(Liquids.water, 0.06f).boost();
}};
laserDrill = new Drill("laser-drill"){{
requirements(Category.production, with(Items.copper, 35, Items.graphite, 30, Items.silicon, 30, Items.titanium, 20));
drillTime = 280;
size = 3;
hasPower = true;
tier = 4;
updateEffect = Fx.pulverizeMedium;
drillEffect = Fx.mineBig;
consumes.power(1.10f);
consumes.liquid(Liquids.water, 0.08f).boost();
}};
blastDrill = new Drill("blast-drill"){{
requirements(Category.production, with(Items.copper, 65, Items.silicon, 60, Items.titanium, 50, Items.thorium, 75));
drillTime = 280;
size = 4;
drawRim = true;
hasPower = true;
tier = 5;
updateEffect = Fx.pulverizeRed;
updateEffectChance = 0.03f;
drillEffect = Fx.mineHuge;
rotateSpeed = 6f;
warmupSpeed = 0.01f;
//more than the laser drill
liquidBoostIntensity = 1.8f;
consumes.power(3f);
consumes.liquid(Liquids.water, 0.1f).boost();
}};
waterExtractor = new SolidPump("water-extractor"){{
requirements(Category.production, with(Items.copper, 25, Items.graphite, 25, Items.lead, 20));
result = Liquids.water;
pumpAmount = 0.11f;
size = 2;
liquidCapacity = 30f;
rotateSpeed = 1.4f;
attribute = Attribute.water;
consumes.power(1.5f);
}};
cultivator = new Cultivator("cultivator"){{
requirements(Category.production, with(Items.copper, 25, Items.lead, 25, Items.silicon, 10));
outputItem = new ItemStack(Items.sporePod, 1);
craftTime = 140;
size = 2;
hasLiquids = true;
hasPower = true;
hasItems = true;
consumes.power(0.9f);
consumes.liquid(Liquids.water, 0.2f);
}};
oilExtractor = new Fracker("oil-extractor"){{
requirements(Category.production, with(Items.copper, 150, Items.graphite, 175, Items.lead, 115, Items.thorium, 115, Items.silicon, 75));
result = Liquids.oil;
updateEffect = Fx.pulverize;
liquidCapacity = 50f;
updateEffectChance = 0.05f;
pumpAmount = 0.25f;
size = 3;
liquidCapacity = 30f;
attribute = Attribute.oil;
baseEfficiency = 0f;
itemUseTime = 60f;
consumes.item(Items.sand);
consumes.power(3f);
consumes.liquid(Liquids.water, 0.15f);
}};
//endregion
//region storage
coreShard = new CoreBlock("core-shard"){{
requirements(Category.effect, BuildVisibility.editorOnly, with(Items.copper, 1000, Items.lead, 800));
alwaysUnlocked = true;
unitType = UnitTypes.alpha;
health = 1100;
itemCapacity = 4000;
size = 3;
unitCapModifier = 8;
}};
coreFoundation = new CoreBlock("core-foundation"){{
requirements(Category.effect, with(Items.copper, 3000, Items.lead, 3000, Items.silicon, 2000));
unitType = UnitTypes.beta;
health = 3500;
itemCapacity = 9000;
size = 4;
unitCapModifier = 14;
researchCostMultiplier = 0.04f;
}};
coreNucleus = new CoreBlock("core-nucleus"){{
requirements(Category.effect, with(Items.copper, 8000, Items.lead, 8000, Items.silicon, 5000, Items.thorium, 4000));
unitType = UnitTypes.gamma;
health = 6000;
itemCapacity = 13000;
size = 5;
unitCapModifier = 20;
researchCostMultiplier = 0.05f;
}};
vault = new StorageBlock("vault"){{
requirements(Category.effect, with(Items.titanium, 250, Items.thorium, 125));
size = 3;
itemCapacity = 1000;
flags = EnumSet.of(BlockFlag.storage);
}};
container = new StorageBlock("container"){{
requirements(Category.effect, with(Items.titanium, 100));
size = 2;
itemCapacity = 300;
flags = EnumSet.of(BlockFlag.storage);
}};
unloader = new Unloader("unloader"){{
requirements(Category.effect, with(Items.titanium, 25, Items.silicon, 30));
speed = 6f;
group = BlockGroup.transportation;
}};
//endregion
//region turrets
duo = new ItemTurret("duo"){{
requirements(Category.turret, with(Items.copper, 35), true);
ammo(
Items.copper, Bullets.standardCopper,
Items.graphite, Bullets.standardDense,
Items.pyratite, Bullets.standardIncendiary,
Items.silicon, Bullets.standardHoming
);
spread = 4f;
shots = 2;
alternate = true;
reloadTime = 20f;
restitution = 0.03f;
range = 100;
shootCone = 15f;
ammoUseEffect = Fx.casing1;
health = 250;
inaccuracy = 2f;
rotateSpeed = 10f;
}};
scatter = new ItemTurret("scatter"){{
requirements(Category.turret, with(Items.copper, 85, Items.lead, 45));
ammo(
Items.scrap, Bullets.flakScrap,
Items.lead, Bullets.flakLead,
Items.metaglass, Bullets.flakGlass
);
reloadTime = 18f;
range = 160f;
size = 2;
burstSpacing = 5f;
shots = 2;
targetGround = false;
recoilAmount = 2f;
rotateSpeed = 15f;
inaccuracy = 17f;
shootCone = 35f;
health = 200 * size * size;
shootSound = Sounds.shootSnap;
}};
scorch = new ItemTurret("scorch"){{
requirements(Category.turret, with(Items.copper, 25, Items.graphite, 22));
ammo(
Items.coal, Bullets.basicFlame,
Items.pyratite, Bullets.pyraFlame
);
recoilAmount = 0f;
reloadTime = 6f;
coolantMultiplier = 1.5f;
range = 60f;
shootCone = 50f;
targetAir = false;
ammoUseEffect = Fx.none;
health = 400;
shootSound = Sounds.flame;
}};
hail = new ItemTurret("hail"){{
requirements(Category.turret, with(Items.copper, 40, Items.graphite, 17));
ammo(
Items.graphite, Bullets.artilleryDense,
Items.silicon, Bullets.artilleryHoming,
Items.pyratite, Bullets.artilleryIncendiary
);
targetAir = false;
reloadTime = 60f;
recoilAmount = 2f;
range = 230f;
inaccuracy = 1f;
shootCone = 10f;
health = 260;
shootSound = Sounds.bang;
}};
wave = new LiquidTurret("wave"){{
requirements(Category.turret, with(Items.metaglass, 45, Items.lead, 75));
ammo(
Liquids.water, Bullets.waterShot,
Liquids.slag, Bullets.slagShot,
Liquids.cryofluid, Bullets.cryoShot,
Liquids.oil, Bullets.oilShot
);
size = 2;
recoilAmount = 0f;
reloadTime = 2f;
inaccuracy = 5f;
shootCone = 50f;
liquidCapacity = 10f;
shootEffect = Fx.shootLiquid;
range = 110f;
health = 250 * size * size;
flags = EnumSet.of(BlockFlag.turret, BlockFlag.extinguisher);
}};
lancer = new ChargeTurret("lancer"){{
requirements(Category.turret, with(Items.copper, 25, Items.lead, 50, Items.silicon, 45));
range = 155f;
chargeTime = 50f;
chargeMaxDelay = 30f;
chargeEffects = 7;
recoilAmount = 2f;
reloadTime = 90f;
cooldown = 0.03f;
powerUse = 6f;
shootShake = 2f;
shootEffect = Fx.lancerLaserShoot;
smokeEffect = Fx.none;
chargeEffect = Fx.lancerLaserCharge;
chargeBeginEffect = Fx.lancerLaserChargeBegin;
heatColor = Color.red;
size = 2;
health = 280 * size * size;
targetAir = false;
shootSound = Sounds.laser;
shootType = new LaserBulletType(140){{
colors = new Color[]{Pal.lancerLaser.cpy().mul(1f, 1f, 1f, 0.4f), Pal.lancerLaser, Color.white};
hitEffect = Fx.hitLancer;
despawnEffect = Fx.none;
hitSize = 4;
lifetime = 16f;
drawSize = 400f;
collidesAir = false;
}};
}};
arc = new PowerTurret("arc"){{
requirements(Category.turret, with(Items.copper, 35, Items.lead, 50));
shootType = new LightningBulletType(){{
damage = 20;
lightningLength = 25;
collidesAir = false;
}};
reloadTime = 35f;
shootCone = 40f;
rotateSpeed = 8f;
powerUse = 3f;
targetAir = false;
range = 90f;
shootEffect = Fx.lightningShoot;
heatColor = Color.red;
recoilAmount = 1f;
size = 1;
health = 260;
shootSound = Sounds.spark;
}};
parallax = new TractorBeamTurret("parallax"){{
requirements(Category.turret, with(Items.silicon, 120, Items.titanium, 90, Items.graphite, 30));
hasPower = true;
size = 2;
force = 8f;
scaledForce = 7f;
range = 230f;
damage = 0.3f;
health = 160 * size * size;
rotateSpeed = 10;
consumes.powerCond(3f, (TractorBeamBuild e) -> e.target != null);
}};
swarmer = new ItemTurret("swarmer"){{
requirements(Category.turret, with(Items.graphite, 35, Items.titanium, 35, Items.plastanium, 45, Items.silicon, 30));
ammo(
Items.blastCompound, Bullets.missileExplosive,
Items.pyratite, Bullets.missileIncendiary,
Items.surgeAlloy, Bullets.missileSurge
);
reloadTime = 30f;
shots = 4;
burstSpacing = 5;
inaccuracy = 10f;
range = 190f;
xRand = 6f;
size = 2;
health = 300 * size * size;
shootSound = Sounds.missile;
}};
salvo = new ItemTurret("salvo"){{
requirements(Category.turret, with(Items.copper, 105, Items.graphite, 95, Items.titanium, 60));
ammo(
Items.copper, Bullets.standardCopper,
Items.graphite, Bullets.standardDense,
Items.pyratite, Bullets.standardIncendiary,
Items.silicon, Bullets.standardHoming,
Items.thorium, Bullets.standardThorium
);
size = 2;
range = 150f;
reloadTime = 38f;
restitution = 0.03f;
ammoEjectBack = 3f;
cooldown = 0.03f;
recoilAmount = 3f;
shootShake = 1f;
burstSpacing = 3f;
shots = 4;
ammoUseEffect = Fx.casing2;
health = 240 * size * size;
shootSound = Sounds.shootBig;
}};
segment = new PointDefenseTurret("segment"){{
requirements(Category.turret, with(Items.silicon, 130, Items.thorium, 80, Items.phaseFabric, 40));
health = 250 * size * size;
range = 160f;
hasPower = true;
consumes.powerCond(8f, (PointDefenseBuild b) -> b.target != null);
size = 2;
shootLength = 5f;
bulletDamage = 25f;
reloadTime = 9f;
}};
tsunami = new LiquidTurret("tsunami"){{
requirements(Category.turret, with(Items.metaglass, 100, Items.lead, 400, Items.titanium, 250, Items.thorium, 100));
ammo(
Liquids.water, Bullets.heavyWaterShot,
Liquids.slag, Bullets.heavySlagShot,
Liquids.cryofluid, Bullets.heavyCryoShot,
Liquids.oil, Bullets.heavyOilShot
);
size = 3;
recoilAmount = 0f;
reloadTime = 2f;
shots = 2;
velocityInaccuracy = 0.1f;
inaccuracy = 4f;
recoilAmount = 1f;
restitution = 0.04f;
shootCone = 45f;
liquidCapacity = 40f;
shootEffect = Fx.shootLiquid;
range = 190f;
health = 250 * size * size;
}};
fuse = new ItemTurret("fuse"){{
requirements(Category.turret, with(Items.copper, 225, Items.graphite, 225, Items.thorium, 100));
reloadTime = 35f;
shootShake = 4f;
range = 90f;
recoilAmount = 5f;
shots = 3;
spread = 20f;
restitution = 0.1f;
shootCone = 30;
size = 3;
health = 220 * size * size;
shootSound = Sounds.shotgun;
float brange = range + 10f;
ammo(
Items.titanium, new ShrapnelBulletType(){{
length = brange;
damage = 66f;
ammoMultiplier = 4f;
width = 17f;
reloadMultiplier = 1.3f;
}},
Items.thorium, new ShrapnelBulletType(){{
length = brange;
damage = 105f;
ammoMultiplier = 5f;
toColor = Pal.thoriumPink;
shootEffect = smokeEffect = Fx.thoriumShoot;
}}
);
}};
ripple = new ItemTurret("ripple"){{
requirements(Category.turret, with(Items.copper, 150, Items.graphite, 135, Items.titanium, 60));
ammo(
Items.graphite, Bullets.artilleryDense,
Items.silicon, Bullets.artilleryHoming,
Items.pyratite, Bullets.artilleryIncendiary,
Items.blastCompound, Bullets.artilleryExplosive,
Items.plastanium, Bullets.artilleryPlastic
);
targetAir = false;
size = 3;
shots = 4;
inaccuracy = 12f;
reloadTime = 60f;
ammoEjectBack = 5f;
ammoUseEffect = Fx.casing3Double;
ammoPerShot = 2;
cooldown = 0.03f;
velocityInaccuracy = 0.2f;
restitution = 0.02f;
recoilAmount = 6f;
shootShake = 2f;
range = 290f;
minRange = 50f;
health = 130 * size * size;
shootSound = Sounds.artillery;
}};
cyclone = new ItemTurret("cyclone"){{
requirements(Category.turret, with(Items.copper, 200, Items.titanium, 125, Items.plastanium, 80));
ammo(
Items.metaglass, Bullets.fragGlass,
Items.blastCompound, Bullets.fragExplosive,
Items.plastanium, Bullets.fragPlastic,
Items.surgeAlloy, Bullets.fragSurge
);
xRand = 4f;
reloadTime = 8f;
range = 200f;
size = 3;
recoilAmount = 3f;
rotateSpeed = 10f;
inaccuracy = 10f;
shootCone = 30f;
shootSound = Sounds.shootSnap;
health = 145 * size * size;
}};
foreshadow = new ItemTurret("foreshadow"){{
float brange = range = 500f;
requirements(Category.turret, with(Items.copper, 1000, Items.metaglass, 600, Items.surgeAlloy, 300, Items.plastanium, 200, Items.silicon, 600));
ammo(
Items.surgeAlloy, new PointBulletType(){{
shootEffect = Fx.instShoot;
hitEffect = Fx.instHit;
smokeEffect = Fx.smokeCloud;
trailEffect = Fx.instTrail;
despawnEffect = Fx.instBomb;
trailSpacing = 20f;
damage = 1350;
tileDamageMultiplier = 0.3f;
speed = brange;
hitShake = 6f;
ammoMultiplier = 1f;
}}
);
rotateSpeed = 2.5f;
reloadTime = 200f;
ammoUseEffect = Fx.casing3Double;
recoilAmount = 5f;
restitution = 0.009f;
cooldown = 0.009f;
shootShake = 4f;
shots = 1;
size = 4;
shootCone = 2f;
shootSound = Sounds.railgun;
unitSort = (u, x, y) -> -u.maxHealth;
coolantMultiplier = 0.2f;
health = 150 * size * size;
coolantUsage = 1f;
consumes.powerCond(10f, TurretBuild::isActive);
}};
spectre = new ItemTurret("spectre"){{
requirements(Category.turret, with(Items.copper, 900, Items.graphite, 300, Items.surgeAlloy, 250, Items.plastanium, 175, Items.thorium, 250));
ammo(
Items.graphite, Bullets.standardDenseBig,
Items.pyratite, Bullets.standardIncendiaryBig,
Items.thorium, Bullets.standardThoriumBig
);
reloadTime = 6f;
coolantMultiplier = 0.5f;
restitution = 0.1f;
ammoUseEffect = Fx.casing3;
range = 200f;
inaccuracy = 3f;
recoilAmount = 3f;
spread = 8f;
alternate = true;
shootShake = 2f;
shots = 2;
size = 4;
shootCone = 24f;
shootSound = Sounds.shootBig;
health = 160 * size * size;
coolantUsage = 1f;
}};
meltdown = new LaserTurret("meltdown"){{
requirements(Category.turret, with(Items.copper, 1200, Items.lead, 350, Items.graphite, 300, Items.surgeAlloy, 325, Items.silicon, 325));
shootEffect = Fx.shootBigSmoke2;
shootCone = 40f;
recoilAmount = 4f;
size = 4;
shootShake = 2f;
range = 190f;
reloadTime = 90f;
firingMoveFract = 0.5f;
shootDuration = 220f;
powerUse = 17f;
shootSound = Sounds.laserbig;
loopSound = Sounds.beam;
loopSoundVolume = 2f;
shootType = new ContinuousLaserBulletType(70){{
length = 200f;
hitEffect = Fx.hitMeltdown;
drawSize = 420f;
incendChance = 0.4f;
incendSpread = 5f;
incendAmount = 1;
}};
health = 200 * size * size;
consumes.add(new ConsumeLiquidFilter(liquid -> liquid.temperature <= 0.5f && liquid.flammability < 0.1f, 0.5f)).update(false);
}};
//endregion
//region units
commandCenter = new CommandCenter("command-center"){{
requirements(Category.units, ItemStack.with(Items.copper, 200, Items.lead, 250, Items.silicon, 250, Items.graphite, 100));
size = 2;
health = size * size * 55;
}};
groundFactory = new UnitFactory("ground-factory"){{
requirements(Category.units, with(Items.copper, 50, Items.lead, 120, Items.silicon, 80));
plans = Seq.with(
new UnitPlan(UnitTypes.dagger, 60f * 15, with(Items.silicon, 10, Items.lead, 10)),
new UnitPlan(UnitTypes.crawler, 60f * 12, with(Items.silicon, 10, Items.coal, 20)),
new UnitPlan(UnitTypes.nova, 60f * 40, with(Items.silicon, 30, Items.lead, 20, Items.titanium, 20))
);
size = 3;
consumes.power(1.2f);
}};
airFactory = new UnitFactory("air-factory"){{
requirements(Category.units, with(Items.copper, 60, Items.lead, 70));
plans = Seq.with(
new UnitPlan(UnitTypes.flare, 60f * 15, with(Items.silicon, 15)),
new UnitPlan(UnitTypes.mono, 60f * 35, with(Items.silicon, 30, Items.lead, 15))
);
size = 3;
consumes.power(1.2f);
}};
navalFactory = new UnitFactory("naval-factory"){{
requirements(Category.units, with(Items.copper, 150, Items.lead, 130, Items.metaglass, 120));
plans = Seq.with(
new UnitPlan(UnitTypes.risso, 60f * 45f, with(Items.silicon, 20, Items.metaglass, 35))
);
size = 3;
consumes.power(1.2f);
floating = true;
}};
additiveReconstructor = new Reconstructor("additive-reconstructor"){{
requirements(Category.units, with(Items.copper, 200, Items.lead, 120, Items.silicon, 90));
size = 3;
consumes.power(3f);
consumes.items(with(Items.silicon, 40, Items.graphite, 40));
constructTime = 60f * 10f;
upgrades.addAll(
new UnitType[]{UnitTypes.nova, UnitTypes.pulsar},
new UnitType[]{UnitTypes.dagger, UnitTypes.mace},
new UnitType[]{UnitTypes.crawler, UnitTypes.atrax},
new UnitType[]{UnitTypes.flare, UnitTypes.horizon},
new UnitType[]{UnitTypes.mono, UnitTypes.poly},
new UnitType[]{UnitTypes.risso, UnitTypes.minke}
);
}};
multiplicativeReconstructor = new Reconstructor("multiplicative-reconstructor"){{
requirements(Category.units, with(Items.lead, 650, Items.silicon, 450, Items.titanium, 350, Items.thorium, 650));
size = 5;
consumes.power(6f);
consumes.items(with(Items.silicon, 130, Items.titanium, 80, Items.metaglass, 40));
constructTime = 60f * 30f;
upgrades.addAll(
new UnitType[]{UnitTypes.horizon, UnitTypes.zenith},
new UnitType[]{UnitTypes.mace, UnitTypes.fortress},
new UnitType[]{UnitTypes.poly, UnitTypes.mega},
new UnitType[]{UnitTypes.minke, UnitTypes.bryde},
new UnitType[]{UnitTypes.pulsar, UnitTypes.quasar},
new UnitType[]{UnitTypes.atrax, UnitTypes.spiroct}
);
}};
exponentialReconstructor = new Reconstructor("exponential-reconstructor"){{
requirements(Category.units, with(Items.lead, 2000, Items.silicon, 1000, Items.titanium, 2000, Items.thorium, 750, Items.plastanium, 450, Items.phaseFabric, 600));
size = 7;
consumes.power(13f);
consumes.items(with(Items.silicon, 850, Items.titanium, 750, Items.plastanium, 650));
consumes.liquid(Liquids.cryofluid, 1f);
constructTime = 60f * 60f * 1.5f;
liquidCapacity = 60f;
upgrades.addAll(
new UnitType[]{UnitTypes.zenith, UnitTypes.antumbra},
new UnitType[]{UnitTypes.spiroct, UnitTypes.arkyid},
new UnitType[]{UnitTypes.fortress, UnitTypes.scepter},
new UnitType[]{UnitTypes.bryde, UnitTypes.sei},
new UnitType[]{UnitTypes.mega, UnitTypes.quad},
new UnitType[]{UnitTypes.quasar, UnitTypes.vela}
);
}};
tetrativeReconstructor = new Reconstructor("tetrative-reconstructor"){{
requirements(Category.units, with(Items.lead, 4000, Items.silicon, 3000, Items.thorium, 1000, Items.plastanium, 600, Items.phaseFabric, 600, Items.surgeAlloy, 800));
size = 9;
consumes.power(25f);
consumes.items(with(Items.silicon, 1000, Items.plastanium, 600, Items.surgeAlloy, 500, Items.phaseFabric, 350));
consumes.liquid(Liquids.cryofluid, 3f);
constructTime = 60f * 60f * 4;
liquidCapacity = 180f;
upgrades.addAll(
new UnitType[]{UnitTypes.antumbra, UnitTypes.eclipse},
new UnitType[]{UnitTypes.arkyid, UnitTypes.toxopid},
new UnitType[]{UnitTypes.scepter, UnitTypes.reign},
new UnitType[]{UnitTypes.sei, UnitTypes.omura},
new UnitType[]{UnitTypes.quad, UnitTypes.oct},
new UnitType[]{UnitTypes.vela, UnitTypes.corvus}
);
}};
repairPoint = new RepairPoint("repair-point"){{
requirements(Category.units, with(Items.lead, 15, Items.copper, 15, Items.silicon, 15));
repairSpeed = 0.5f;
repairRadius = 65f;
powerUse = 1f;
}};
resupplyPoint = new ResupplyPoint("resupply-point"){{
requirements(Category.units, BuildVisibility.ammoOnly, with(Items.lead, 20, Items.copper, 15, Items.silicon, 15));
size = 2;
range = 80f;
itemCapacity = 20;
ammoAmount = 5;
consumes.item(Items.copper, 1);
}};
//endregion
//region sandbox
powerSource = new PowerSource("power-source"){{
requirements(Category.power, BuildVisibility.sandboxOnly, with());
alwaysUnlocked = true;
}};
powerVoid = new PowerVoid("power-void"){{
requirements(Category.power, BuildVisibility.sandboxOnly, with());
alwaysUnlocked = true;
}};
itemSource = new ItemSource("item-source"){{
requirements(Category.distribution, BuildVisibility.sandboxOnly, with());
alwaysUnlocked = true;
}};
itemVoid = new ItemVoid("item-void"){{
requirements(Category.distribution, BuildVisibility.sandboxOnly, with());
alwaysUnlocked = true;
}};
liquidSource = new LiquidSource("liquid-source"){{
requirements(Category.liquid, BuildVisibility.sandboxOnly, with());
alwaysUnlocked = true;
}};
liquidVoid = new LiquidVoid("liquid-void"){{
requirements(Category.liquid, BuildVisibility.sandboxOnly, with());
alwaysUnlocked = true;
}};
illuminator = new LightBlock("illuminator"){{
requirements(Category.effect, BuildVisibility.lightingOnly, with(Items.graphite, 12, Items.silicon, 8));
brightness = 0.75f;
radius = 120f;
consumes.power(0.05f);
}};
//endregion
//region legacy
//looked up by name, no ref needed
new LegacyMechPad("legacy-mech-pad");
new LegacyUnitFactory("legacy-unit-factory");
new LegacyUnitFactory("legacy-unit-factory-air"){{
replacement = Blocks.airFactory;
}};
new LegacyUnitFactory("legacy-unit-factory-ground"){{
replacement = Blocks.groundFactory;
}};
//endregion
//region campaign
launchPad = new LaunchPad("launch-pad"){{
requirements(Category.effect, BuildVisibility.campaignOnly, with(Items.copper, 350, Items.silicon, 140, Items.lead, 200, Items.titanium, 150));
size = 3;
itemCapacity = 100;
launchTime = 60f * 20;
hasPower = true;
consumes.power(4f);
}};
//TODO remove
launchPadLarge = new LaunchPad("launch-pad-large"){{
size = 4;
itemCapacity = 300;
launchTime = 60f * 35;
hasPower = true;
consumes.power(6f);
}};
interplanetaryAccelerator = new Accelerator("interplanetary-accelerator"){{
requirements(Category.effect, BuildVisibility.campaignOnly, with(Items.copper, 16000, Items.silicon, 11000, Items.thorium, 13000, Items.titanium, 12000, Items.surgeAlloy, 6000, Items.phaseFabric, 5000));
researchCostMultiplier = 0.1f;
size = 7;
hasPower = true;
consumes.power(10f);
buildCostMultiplier = 0.5f;
}};
//endregion campaign
//region logic
message = new MessageBlock("message"){{
requirements(Category.logic, with(Items.graphite, 5));
}};
switchBlock = new SwitchBlock("switch"){{
requirements(Category.logic, with(Items.graphite, 5));
}};
microProcessor = new LogicBlock("micro-processor"){{
requirements(Category.logic, with(Items.copper, 80, Items.lead, 50, Items.silicon, 30));
instructionsPerTick = 2;
size = 1;
}};
logicProcessor = new LogicBlock("logic-processor"){{
requirements(Category.logic, with(Items.lead, 320, Items.silicon, 60, Items.graphite, 60, Items.thorium, 50));
instructionsPerTick = 8;
range = 8 * 22;
size = 2;
}};
hyperProcessor = new LogicBlock("hyper-processor"){{
requirements(Category.logic, with(Items.lead, 450, Items.silicon, 130, Items.thorium, 75, Items.surgeAlloy, 50));
consumes.liquid(Liquids.cryofluid, 0.08f);
hasLiquids = true;
instructionsPerTick = 25;
range = 8 * 42;
size = 3;
}};
memoryCell = new MemoryBlock("memory-cell"){{
requirements(Category.logic, with(Items.graphite, 30, Items.silicon, 30));
memoryCapacity = 64;
}};
memoryBank = new MemoryBlock("memory-bank"){{
requirements(Category.logic, with(Items.graphite, 80, Items.silicon, 80, Items.phaseFabric, 30));
memoryCapacity = 512;
size = 2;
}};
logicDisplay = new LogicDisplay("logic-display"){{
requirements(Category.logic, with(Items.lead, 100, Items.silicon, 50, Items.metaglass, 50));
displaySize = 80;
size = 3;
}};
largeLogicDisplay = new LogicDisplay("large-logic-display"){{
requirements(Category.logic, with(Items.lead, 200, Items.silicon, 150, Items.metaglass, 100, Items.phaseFabric, 75));
displaySize = 176;
size = 6;
}};
//endregion
//region experimental
blockForge = new BlockForge("block-forge"){{
requirements(Category.production, BuildVisibility.debugOnly, with(Items.thorium, 100));
hasPower = true;
consumes.power(2f);
size = 3;
}};
blockLoader = new BlockLoader("block-loader"){{
requirements(Category.production, BuildVisibility.debugOnly, with(Items.thorium, 100));
hasPower = true;
consumes.power(2f);
size = 3;
}};
blockUnloader = new BlockUnloader("block-unloader"){{
requirements(Category.production, BuildVisibility.debugOnly, with(Items.thorium, 100));
hasPower = true;
consumes.power(2f);
size = 3;
}};
//endregion
}
}