Sunny Kim
f447aeff3e
More wall fields for modding ( #2486 )
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* More wall fields for mods
- `flashColor` (`flashWhite` is renamed to `flashHit` since it isn't white anymore)
- `lightningColor`
* Update Blocks.java
2020-09-05 08:50:46 -04:00
Anuken
12f1ee9537
Overdriveable bridges
2020-09-05 08:47:38 -04:00
Anuken
68f00a8983
Bugfixes
2020-09-04 22:36:38 -04:00
Anuken
d77830ebf0
Added boss mechs to reconstructors
2020-09-04 22:17:28 -04:00
Anuken
739c4f2de2
Final mech boss unit (unfinished)
2020-09-04 22:05:15 -04:00
Anuken
ee2b099799
Initial Vestige mech implementation
2020-09-04 14:27:55 -04:00
Anuken
c7522ff89f
Fixed more unit warp
2020-09-04 11:07:01 -04:00
Anuken
af47e7662f
Reduced ridiculous wave spacing in campaign
2020-09-03 21:23:36 -04:00
Anuken
ba1363895e
Fixed projector clipping
2020-09-03 19:17:49 -04:00
Anuken
07305aecf4
Unit bugfixes
2020-09-03 16:02:14 -04:00
Anuken
90247e3b27
Fixed #2472
2020-09-03 15:23:08 -04:00
Anuken
90aed50ca8
Many various fixes
2020-09-03 14:04:30 -04:00
Anuken
13a2319416
Merge branch 'master' of https://github.com/Anuken/Mindustry into refactor-paths
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Conflicts:
core/src/mindustry/ai/types/GroundAI.java
2020-09-03 09:18:06 -04:00
Anuken
a6ee946024
Pathfinder progress
2020-09-03 09:17:21 -04:00
Anuken
ed02eadb76
Bugfixes
2020-09-02 18:27:02 -04:00
Anuken
439c9c5599
Bugfixes
2020-09-02 16:24:05 -04:00
Anuken
0cc3bcb121
Fixed #2477
2020-09-02 14:39:02 -04:00
Anuken
b3e7b9e65b
Cleanup
2020-09-02 14:30:56 -04:00
Anuken
6f6e9f4cc2
Initial Toxopid implementation
2020-09-02 13:32:08 -04:00
Anuken
6de1920042
Fixed #2476
2020-09-02 09:35:03 -04:00
Anuken
c1cc11c7cb
Initial toxopid sprites, WIP
2020-09-02 00:13:25 -04:00
Anuken
f1772418f2
Bugfixes
2020-09-01 16:11:54 -04:00
Anuken
8e17571824
Fixed #2449 / Fixed #2456 / Fixed #2458 / Fixed #2459 / Fixed #2466 / Fixed #2474
2020-09-01 11:34:03 -04:00
Anuken
c9b37419c7
Fixed #2455
2020-08-31 07:43:53 -05:00
Anuken
b1e39b1bcb
Update BuildBlock.java
2020-08-30 09:58:47 -05:00
Anuken
540a5f30cb
Update Turret.java
2020-08-30 09:34:30 -05:00
Anuken
f2cc56ddc8
Fixed #2452
2020-08-30 09:02:44 -05:00
Anuken
e41b17543f
Update LiquidModule.java
2020-08-30 08:58:53 -05:00
Anuken
d40cff0741
Update CoreBlock.java
2020-08-30 08:19:28 -05:00
Anuken
02a9e2cd57
???
2020-08-29 11:54:20 -05:00
DeltaNedas
1f543f6c18
fix #2460 ( #2461 )
2020-08-29 11:18:40 -05:00
Anuken
44b0ef408f
testing BE builds
2020-08-27 20:21:20 -04:00
Anuken
a575ad2d99
Cleanup
2020-08-27 20:09:40 -04:00
Anuken
92aba83450
Cleanup
2020-08-27 13:45:07 -04:00
Anuken
fba7f7592b
Fixed captured sectors being lost
2020-08-27 11:42:45 -04:00
Anuken
3f0dd7264d
Removed useless menu button for desktop
2020-08-27 11:38:12 -04:00
Anuken
b7ec90e7c0
Launch/map buttons for mobile campaign / Bugfixes
2020-08-27 11:35:58 -04:00
Anuken
89c007fcdb
Merge branch '16bititemtest'
2020-08-27 11:12:44 -04:00
Anuken
390367f253
Fixed #2440
2020-08-27 09:31:49 -04:00
Anuken
97fc46cffe
#2434
2020-08-26 16:48:12 -04:00
Anuken
6a7d2303a4
Fixed disconnected players not being removed
2020-08-26 14:55:07 -04:00
Anuken
5bf7401139
Fixed a crash
2020-08-26 14:50:43 -04:00
Anuken
8a36b3e590
Bugfixes
2020-08-26 14:35:43 -04:00
Anuken
1c12740006
arc
2020-08-26 13:57:20 -04:00
Anuken
fa9deece91
Fixed #2433
2020-08-26 13:56:58 -04:00
Anuken
0b6ef1c57c
Fixed ghost units appearing in certain situations
2020-08-26 12:25:27 -04:00
Anuken
9735e18acf
Fixed server NaN contamination
2020-08-26 11:51:42 -04:00
Anuken
be74e954fa
Fixed #2427 / Fixed #2429
2020-08-26 09:21:18 -04:00
Anuken
1461673168
Fixed #2425 (probably)
2020-08-25 23:14:11 -04:00
Anuken
71b55317c1
Balance
2020-08-25 22:24:46 -04:00