Anuken
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b68e0a8562
|
Turn logic / Cross-sector production / Pad tweaks
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2020-05-15 11:03:21 -04:00 |
|
Anuken
|
603cb4295a
|
Tweaks
|
2020-05-15 00:11:50 -04:00 |
|
Anuken
|
a4987f864f
|
Refactoring / Launch pad tweaks
|
2020-05-14 22:00:04 -04:00 |
|
Anuken
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d54d8a25af
|
Added shield effects
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2020-05-14 12:07:33 -04:00 |
|
Anuken
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a4d49f5d17
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Automatic assignment of entities
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2020-04-27 01:31:41 -04:00 |
|
Anuken
|
5d4ca753a7
|
Light cleanup
|
2020-04-24 11:08:02 -04:00 |
|
Anuken
|
280f3dd428
|
Added experimental package
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2020-04-16 16:31:43 -04:00 |
|
Anuken
|
603d8b16d0
|
Various tweaks
|
2020-04-12 10:26:18 -04:00 |
|
Anuken
|
f163601262
|
Better unit control effects
|
2020-04-11 11:34:51 -04:00 |
|
Anuken
|
ad45bebbdc
|
Better spawn selection
|
2020-03-22 09:28:55 -04:00 |
|
Anuken
|
f46be924b9
|
Effects, collisions, method overrides
|
2020-02-08 13:14:23 -05:00 |
|
Anuken
|
da97aee8e4
|
it never ends
|
2020-02-05 13:03:22 -05:00 |
|
Anuken
|
a7b39e56bd
|
Cleanup continues
|
2020-02-04 18:00:32 -05:00 |
|
Anuken
|
f937cb30f0
|
More components, less entities
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2020-02-02 23:38:16 -05:00 |
|
Anuken
|
186a2aaa45
|
Merge branches 'master' and 'mech-rework' of https://github.com/Anuken/Mindustry into mech-rework
# Conflicts:
# core/assets/sprites/block_colors.png
# core/assets/sprites/sprites.atlas
# core/assets/sprites/sprites.png
# core/assets/sprites/sprites3.png
# core/assets/sprites/sprites5.png
# core/src/mindustry/ai/BlockIndexer.java
# core/src/mindustry/core/World.java
# core/src/mindustry/entities/traits/Entity.java
# core/src/mindustry/entities/type/BaseEntity.java
# core/src/mindustry/entities/type/TileEntity.java
# core/src/mindustry/world/blocks/defense/MendProjector.java
# core/src/mindustry/world/blocks/defense/OverdriveProjector.java
# core/src/mindustry/world/blocks/production/Drill.java
# gradle.properties
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2019-12-27 01:41:06 -05:00 |
|
Anuken
|
c0c0ffa682
|
Bugfixes
|
2019-12-27 01:22:50 -05:00 |
|
Anuken
|
514d4817c8
|
it is done
|
2019-12-25 01:39:38 -05:00 |
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