Commit graph

10755 commits

Author SHA1 Message Date
buthed010203
2759aa2793
Removed redundant (and probably also broken) vars (#6631)
These shouldn't have existed in the first place
2022-03-09 11:01:26 -05:00
Otto Richter (fnetX)
6ea4570ae8
Update German translations (#6619) 2022-03-04 17:20:46 -05:00
ErrorInCode
ca016df40d
Fixed Phase Wall naming in Spanish (#6616)
I removed the word "grande" from the name because that means big, and this is the smaller phase wall.
2022-03-03 21:28:04 -05:00
router
96d99f68b2
Update bundle_cs.properties (#6615) 2022-03-03 09:24:29 -05:00
WayZer
4ff697e19b
API: add DropDownEvent (#6611)
* API: add DropDownEvent

(cherry picked from commit d44a45c916da391200f1ffad3f98b15a99abb1aa)

* request changes
2022-03-02 11:26:37 -05:00
Matthew, Maya, or MEEP
785bd44dbe
Change base grab to be like other turret types (#6584)
because why was it like this to begin with
2022-02-17 17:13:20 -05:00
Ribbons0121R121
0ee8c07904
Change base grab to be like other turret types (#6577)
because why was it like this to begin with
2022-02-14 23:06:44 -05:00
Matthew, Maya, or MEEP
cdbad21daa
Apparently navanax shots shrink (#6576) 2022-02-14 21:36:20 -05:00
Github Actions
35ec122e2f Automatic bundle update 2022-02-12 14:27:18 +00:00
Dryehm
69737594cc
Filipino Bundle Translation (#6525)
* Update bundle_fil.properties

* Update bundle_fil.properties

* Update bundle_fil.properties

* Update bundle_fil.properties

* Update bundle_fil.properties

* Update bundle_fil.properties

* Update bundle_fil.properties

* Update bundle_fil.properties

* Update bundle_fil.properties

* Update bundle_fil.properties

* Update bundle_fil.properties

* Update bundle_fil.properties

* Update bundle_fil.properties
2022-02-12 09:26:11 -05:00
RebornTrack970
738e75253d
TR Bundle Fix (#6564)
* TR Bundle Fix

* Update bundle_tr.properties
2022-02-12 09:25:58 -05:00
Phinner
e20505508e
funni js (#6566) 2022-02-10 19:44:30 -05:00
hortiSquash
761b357e46
Allows for different Pixels/Area (#6562)
* Allows for different Pixels/Area

Spent the entire day asking people if they knew of any mod that change would break, the answer is negative

modders, if you want the screen to take the entire space, remove both the -4

* ScaleFactor so it doesnt break existing mods

scale = (size * 32 - bordersize / 2) / displaySize

* facepalm

* Update LogicDisplay.java

why am i dumb every time i do changes on the fly

* Update LogicDisplay.java
2022-02-08 18:02:59 -05:00
Matthew (or Maya) Peng
6a053f2f45
Allow for same-size core upgrades (#6558) 2022-02-05 17:58:36 -05:00
Matthew (or Maya) Peng
c877c3416e
Reset after drawing bullet. (#6557) 2022-02-05 16:03:32 -05:00
Sunny Kim
126baa93d7
Save fires from color (#6556) 2022-02-05 11:14:43 -05:00
buthed010203
7dce2ee9ec
Do not the overlap. (#6555)
I got sick of waiting for this to get patched in vanilla so I did it myself.
2022-02-04 18:53:14 -05:00
Matthew (or Maya) Peng
16b9d68773
Option to not hardcode a bullet's status and despawnHit (#6553)
* Make not being hardcoded an option

* No one is gonna set a negative light radius, but just in case...
2022-02-03 09:48:44 -05:00
Take
5c4f3171f7
Japanese translation (#5858)
* translate sector name

* fix sector description translation

* fix translate: status

* fix translate: remove WIP from setting.coreitems.name

* correct a notation error between "ターレット" and "タレット"

* translate: link.bug, 研究タブ, network error, sectors.stored

* transalte: block name, use "放電" instead of "電撃アーク", scepter description

* fix translate: unmoving

Co-authored-by: Anuken <arnukren@gmail.com>
2022-02-02 16:57:02 -05:00
Anuken
ae924e6e2b Merge remote-tracking branch 'origin/master' 2022-02-02 11:54:44 -05:00
Anuken
ca6723e696 Light RGB clamp + Arc update 2022-02-02 11:54:39 -05:00
smol
29311806a9
PlayerConnectionConfirmed (#6539)
* PlayerConnectionConfirmed

* AdminRequestEvent
2022-01-29 11:34:34 -05:00
Leonid Skorospelov
0b9483cffc
Preserve conveyors end rotation on placement (#6496)
* Preserve conveyors end rotation on placement

* Formatting
2022-01-27 14:57:43 -05:00
buthed010203
fa06d2c20b
Fix broken powernode Point2[] config (#6531)
This was broken. I fixed it.
2022-01-25 10:38:38 -05:00
Sh1p*nfire
d81efe4f71
fix Cyerce's frag keeping owner velocity (#6527) 2022-01-25 10:05:52 -05:00
Matthew (or Maya) Peng
716702623d
onConfigureClosed (#6523)
* onConfigureClosed

* Run the closing of the previous block's config on the opening of another
2022-01-23 19:34:28 -05:00
CPXMC
30070ce759
Change my main name in Contributors (#6513)
CPXMC to PCX-LK
2022-01-21 20:05:48 -05:00
Iloveidea
287dc35640
Update LiquidConverter.java (#6507) 2022-01-21 09:46:03 -05:00
Weathercold
4a05c9547a
TextSetting (#6503)
* tile

tile

* > Called right after load()

* TextSetting

* nvm I change the doc instead

* Fixes
2022-01-18 22:26:24 -05:00
VizardAlpha
3311e40906
Update bundle_fr.properties (#6373)
* Update bundle_fr.properties

* Removes -> Destroys..
2022-01-17 23:18:41 -05:00
彭瑞暄
b8842a34ae
Update bundle_zh_TW.properties (#6470) 2022-01-17 21:58:26 -05:00
Anuken
cc221d669a Sector bugfix backport 2022-01-17 15:41:45 -05:00
Paweł Stolarski
6a75d84f48
Evolveye (polish translator of 3.x version) (#6502) 2022-01-17 14:53:35 -05:00
Matthew (or Maya) Peng
795edb2494
Tractor Beam Suction multiplies by timescale twice (#6489) 2022-01-13 15:28:29 -05:00
Matthew (or Maya) Peng
43e857e810
Fix ammo of one item transforming into another. (#6483)
* Fix ammo transmutation

* Small fixes

* small fix 2

* a

* commit spam aeugh
2022-01-11 09:29:25 -05:00
Phinner
cd88400154
Better Mod/Plugin dependencies handling (#6328)
* Dependencies goes brrrr

* mmh, maybe voiding exception in findMeta ?

* Let Anuke code handle everything

I trust the Cat :^)

* My god, I sleep too much...

* Forgot that one...
2022-01-10 23:43:11 -05:00
Matthew (or Maya) Peng
1d14fa78bf
Make ItemEntry's item public (#6474) 2022-01-10 23:38:28 -05:00
Matthew (or Maya) Peng
9825d2f746
Incorrect reset (#6477) 2022-01-08 21:34:12 -05:00
buthed010203
692718d4ea
Fix strange behavior of MinerAI (#6454)
* Fix strange behavior of MinerAI 

See: https://discord.com/channels/391020510269669376/396416151032299521/925110542216073216

> Anuke, is the current behavior of miner ai where it wont mine anything if the item that the core has the fewest of has all of its ores covered?
The only place the hasOre code is used is miner ai so i assume thats a bug?

* Update BlockIndexer.java
2021-12-28 23:22:01 -05:00
Anuken
2dfa238ff3 More debug stats 2021-12-21 10:33:09 -05:00
Anuken
a093ba5511 Merge remote-tracking branch 'origin/master' 2021-12-21 10:25:54 -05:00
Anuken
24420c4371 Added temporary client debug status methods 2021-12-21 10:25:47 -05:00
KuhnChris
4b6541ae4e
Update missing "core launch animation skip" in german translation file (bundle_de) (#6430)
* Update settings file (bundle_de)

* Update bundle_de.properties
2021-12-14 12:52:26 -05:00
Matthew (or Maya) Peng
339d87ad78
Check the status, not the bullet (#6434) 2021-12-13 21:44:54 -05:00
Matthew (or Maya) Peng
052b47fbe4
remove space from perSecond and perMinute (#6435) 2021-12-13 21:44:10 -05:00
Fancy2209
b5c1972040
Update bundle_pt_PT.properties so that the portuguese word for settings is right (#6433)
* Update bundle_pt_PT.properties

* Fix the other 2 words with -/ I didn't notice
2021-12-13 13:20:30 -05:00
Prosta4okua
192588d373
Update LanguageDialog.java (#6431) 2021-12-12 18:15:26 -05:00
Darkness#3729
3a91460e24
Fix (#6414) 2021-12-08 10:01:02 -05:00
Matthew (or Maya) Peng
b70c08c2ec
Removes -> Destroys (#6409)
* Removes -> Destroys

* inputed

* bad language design TM

english sucks
2021-12-08 00:03:11 -05:00
Matthew (or Maya) Peng
8e89b24e5b
unprivate countOre (#6410) 2021-12-08 00:02:52 -05:00