Anuken
|
6fff4ad8a1
|
Point defense blocks
|
2020-06-03 16:22:07 -04:00 |
|
Anuken
|
3d98de34eb
|
Thermal -> AttributeSmelter
|
2020-06-03 12:19:27 -04:00 |
|
Anuken
|
3c89ccf7c3
|
Added silicon crucible
|
2020-06-03 12:11:40 -04:00 |
|
Anuken
|
0382d40dcc
|
Payload router
|
2020-06-03 01:13:44 -04:00 |
|
Anuken
|
140e1fa53e
|
🚮Upgrade cleanup
|
2020-06-02 23:45:39 -04:00 |
|
Anuken
|
5e7d9f8119
|
Awful enemy base generation
|
2020-06-02 22:09:41 -04:00 |
|
Anuken
|
789cc3cdb9
|
Launch animation
|
2020-06-01 23:17:55 -04:00 |
|
Anuken
|
bd349803d3
|
Moved some blocks around
|
2020-05-31 14:39:10 -04:00 |
|
Anuken
|
0842c3f0a0
|
Progress on sector state
|
2020-05-30 21:04:41 -04:00 |
|
Anuken
|
8d0486d425
|
Fixes wave being an item turret for some reason
|
2020-05-30 09:06:39 -04:00 |
|
Anuken
|
402fe88cf6
|
Bugfixes / Direct payload support
|
2020-05-29 10:44:08 -04:00 |
|
Anuken
|
a89d2025e3
|
Merged some turret classes
|
2020-05-29 09:59:08 -04:00 |
|
Anuken
|
39e3ae931c
|
more legs
|
2020-05-25 22:19:31 -04:00 |
|
Anuken
|
1ae9d04f47
|
Experimental: block loader/unloaders
|
2020-05-25 14:36:40 -04:00 |
|
Anuken
|
65f63fd4d2
|
Re-added Tau
|
2020-05-23 21:53:11 -04:00 |
|
Anuken
|
df08498d70
|
Bugfixes
|
2020-05-23 19:14:48 -04:00 |
|
Anuken
|
46bc2207ff
|
Initial reconstructor impl
|
2020-05-23 18:49:28 -04:00 |
|
Anuken
|
4787a68a08
|
Cleanup
|
2020-05-21 19:20:37 -04:00 |
|
Anuken
|
77c0163a79
|
Re-implemented some units / Bugfixes
|
2020-05-19 14:58:04 -04:00 |
|
Anuken
|
94651897b2
|
Tweaks
|
2020-05-15 16:21:47 -04:00 |
|
Anuken
|
bc28dd392b
|
Bugfixes / Built-in rate limits
|
2020-05-15 15:45:23 -04:00 |
|
Anuken
|
b68e0a8562
|
Turn logic / Cross-sector production / Pad tweaks
|
2020-05-15 11:03:21 -04:00 |
|
Anuken
|
603cb4295a
|
Tweaks
|
2020-05-15 00:11:50 -04:00 |
|
Anuken
|
434a754c9a
|
Better pad animations / Balancing
|
2020-05-14 23:16:26 -04:00 |
|
Anuken
|
e64122bbbb
|
Moved MessageBlock
it *technically* stores text
|
2020-05-13 17:07:47 -04:00 |
|
Anuken
|
fd62125862
|
Implementation of new region system
|
2020-05-02 12:28:50 -04:00 |
|
Anuken
|
39f6bc30b7
|
Unit factory tweaks / AI fixes
|
2020-05-01 20:38:12 -04:00 |
|
Anuken
|
35bd6a40c5
|
Better unit factory implementation
|
2020-05-01 18:07:37 -04:00 |
|
Anuken
|
c1e1e3c25b
|
Merge remote-tracking branch 'origin/master'
|
2020-05-01 11:23:44 -04:00 |
|
Anuken
|
e75d1a51a6
|
More accurate resource display / Server fix
|
2020-05-01 11:23:36 -04:00 |
|
Patrick 'Quezler' Mounier
|
c0e149f5f3
|
Finetune itemsmoved stat on stack conveyors (#1954)
|
2020-05-01 10:17:14 -04:00 |
|
Anuken
|
2dbb099d79
|
AI tweaks / Control tweaks / Plastanium conveyor tweaks / Unit factories
|
2020-04-30 14:46:22 -04:00 |
|
Anuken
|
2e2c8ceab4
|
Bugfixes
|
2020-04-25 00:04:14 -04:00 |
|
Anuken
|
09e08a474b
|
Plastanium conveyor + bugfixes
|
2020-04-24 20:17:24 -04:00 |
|
Patrick 'Quezler' Mounier
|
39266d23c8
|
Merge branch 'master' into crater
# Conflicts:
# core/assets/sprites/sprites.atlas
# core/assets/sprites/sprites.png
# core/assets/sprites/sprites2.png
# core/assets/sprites/sprites3.png
|
2020-04-23 21:10:48 +02:00 |
|
Anuken
|
18b68fefed
|
how did this compile
|
2020-04-23 00:16:41 -04:00 |
|
Patrick 'Quezler' Mounier
|
16a1483f55
|
Require 4 loading docks to saturate a belt
Which encourages using them right from the factory, instead of simply connecting it up to a full titanium belt.
|
2020-04-18 13:28:32 +02:00 |
|
Patrick 'Quezler' Mounier
|
32e32ecae2
|
Merge branch '6.0' into crater
# Conflicts:
# core/assets/icons/icons.properties
# core/assets/sprites/block_colors.png
# core/assets/sprites/sprites.atlas
# core/assets/sprites/sprites.png
# core/assets/sprites/sprites2.png
# core/assets/sprites/sprites4.png
# core/assets/sprites/sprites6.png
|
2020-04-16 22:38:51 +02:00 |
|
Anuken
|
280f3dd428
|
Added experimental package
|
2020-04-16 16:31:43 -04:00 |
|
Patrick 'Quezler' Mounier
|
5c28985ee6
|
Merge branch '6.0' into crater
# Conflicts:
# core/assets/icons/icons.properties
# core/assets/sprites/block_colors.png
# core/assets/sprites/sprites.atlas
# core/assets/sprites/sprites.png
# core/assets/sprites/sprites3.png
# core/assets/sprites/sprites5.png
# core/src/mindustry/content/Blocks.java
# core/src/mindustry/ui/fragments/PlayerListFragment.java
# core/src/mindustry/world/BlockStorage.java
|
2020-04-16 12:39:52 +02:00 |
|
Anuken
|
0eaf9bc9c6
|
Various prototypes
|
2020-04-15 12:44:53 -04:00 |
|
Anuken
|
c717084cb9
|
Cleanup
|
2020-04-13 18:07:00 -04:00 |
|
Anuken
|
2af12a632a
|
Added basic multi-unit factories
|
2020-04-13 16:56:33 -04:00 |
|
Anuken
|
67a084a5e7
|
Cleanup
|
2020-04-10 13:49:36 -04:00 |
|
Anuken
|
85e4270536
|
New water textures
|
2020-04-04 00:31:29 -04:00 |
|
Anuken
|
a26cd46a7e
|
Reflective planet water
|
2020-04-02 12:32:55 -04:00 |
|
Anuken
|
ad45bebbdc
|
Better spawn selection
|
2020-03-22 09:28:55 -04:00 |
|
Anuken
|
08488857da
|
Removed DoubleTurret, merged functionality
|
2020-03-17 11:02:10 -04:00 |
|
Anuken
|
808615a77c
|
Bugfixes
|
2020-03-13 22:33:37 -04:00 |
|
Anuken
|
863c7ae2bc
|
Removed unit factory limit
|
2020-03-08 17:49:19 -04:00 |
|