TranquillyUnpleasant
631e4d9eef
Unit cap ( #4689 )
...
* Add unit caps as a map setting.
* Use int and add maximum and minimum handling.
* Put a lower limit of 0 for unit cap
2021-02-15 20:15:56 -05:00
Anuken
2e6b90d4d5
Serializable -> JsonSerializable
2021-02-12 15:41:28 -05:00
buthed010203
852b0a97fe
60 * 60 > Time.toMinutes ( #4634 )
...
It already exists in other places in the code, doesn't make sense to not use it.
2021-02-08 16:49:14 -05:00
Anuken
75d2b0fb69
Fixed #4393 / Fixed #4398
2021-01-21 08:48:36 -05:00
Patrick 'Quezler' Mounier
0cfdacdd28
Allow for core incineration via rules ( #4242 )
2021-01-03 16:48:25 -05:00
Patrick 'Quezler' Mounier
2239ca6372
Remove 4 square blocks from the accelerator ( #4139 )
...
* Normalize rule comment line endings
Just so i can get a new patch-## branch where i can drag my accelerator sprite on since github isn't smart enough yet to see that as a possible pull request by itself.
* Add files via upload
* Add files via upload
2020-12-27 13:32:04 -05:00
Patrick 'Quezler' Mounier
056afa572e
Allow hidden blocks to be revealed by plugins ( #4017 )
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* Add revealedBlocks rule
(1/2)
* Use revealedBlocks rule
(2/2)
2020-12-17 12:37:47 -05:00
Anuken
814065bf8e
Removed Rules#tutorial
2020-11-20 11:23:30 -05:00
Anuken
7bd05ad9ad
New campaign map / Fixed #3414
2020-11-15 17:11:52 -05:00
Anuken
be394c4b33
Checks to prevent uncaptureable sectors
2020-10-17 10:10:29 -04:00
Anuken
86c2fe8805
too many things to list
2020-10-15 13:44:20 -04:00
Anuken
35af71c613
Moved Nullable to utils package
2020-10-02 23:11:26 -04:00
Anuken
8d8cedaa44
Removed launch mechanic remnants
2020-09-24 16:44:11 -04:00
Anuken
0288cb34fb
Cleanup
2020-09-23 22:15:14 -04:00
J-VdS
d0c6f3274b
Merge branch 'master' into schematic
2020-09-23 16:29:41 +02:00
J-VdS
393ca67291
cleanup
2020-09-22 18:42:59 +02:00
J-VdS
f4003fd463
merge
2020-09-22 18:41:24 +02:00
J-VdS
51065b57c4
info popup
2020-09-22 18:40:04 +02:00
Anuken
ba1363895e
Fixed projector clipping
2020-09-03 19:17:49 -04:00
J-VdS
fee15caf7a
Merge branch 'master' into schematic
2020-08-28 13:38:46 +02:00
Anuken
51e4b10437
Fire rule
2020-08-25 12:59:15 -04:00
Anuken
da360f54e9
Block explosion damage rule
2020-08-25 12:46:41 -04:00
J-VdS
0d425456be
allow copies
2020-08-20 20:46:04 +02:00
J-VdS
4334a3c24b
Merge branch 'master' into schematic
2020-08-19 16:14:48 +02:00
J-VdS
fe18222c6c
block schematics
2020-08-19 16:11:00 +02:00
Anuken
f361ac27e0
Optional custom displayed gamemode
2020-08-13 14:59:27 -04:00
Anuken
843a8c3e56
Fixed crashes with team IDs above 127
2020-07-03 12:36:12 -04:00
Anuken
ae47f37b27
Added campaign target wave
2020-06-17 21:41:39 -04:00
Anuken
2bfe0c30ec
Cleanup
2020-06-17 12:17:29 -04:00
Anuken
3c02234a3b
Ammo resupply point implementation
2020-06-17 10:41:26 -04:00
Anuken
b789394efc
TextField fixes
2020-06-15 19:26:03 -04:00
Anuken
89aec3ac51
Cleanup
2020-06-15 18:35:21 -04:00
Anuken
405d6cf33f
Per-team infinite building resources
2020-06-15 15:33:14 -04:00
Anuken
7001ad09cb
Support for team-only lighting
2020-06-15 13:54:02 -04:00
Anuken
b5660a50ca
Certain team-specific rules
2020-06-15 12:00:32 -04:00
Anuken
d04ce2a750
Block damage multiplier rule
2020-06-15 09:58:46 -04:00
Anuken
8ea28e1ced
Seq.
2020-06-08 17:19:47 -04:00
Anuken
890e84ab62
Somewhat functional base building AI
2020-06-05 22:38:27 -04:00
Anuken
5275599baf
Removed player damage/speed rules
...
these didn't work anyway, since units are player-controlled
2020-05-29 13:49:29 -04:00
Anuken
e8869c07fe
Removed respawn time rule
2020-05-24 17:05:31 -04:00
Anuken
77c0163a79
Re-implemented some units / Bugfixes
2020-05-19 14:58:04 -04:00
Anuken
a4987f864f
Refactoring / Launch pad tweaks
2020-05-14 22:00:04 -04:00
Anuken
a06f6f0b2d
Refactoring
2020-05-13 22:29:27 -04:00
Anuken
04dc701c25
Various campaign-related tweaks
2020-05-13 17:04:59 -04:00
Anuken
6a22d45320
Prototype unit cap mechanic
2020-05-12 21:34:27 -04:00
Anuken
95a1d84eb9
Support for weather in rules / Sector weather
2020-05-08 21:51:17 -04:00
Anuken
1b2e10d355
Cleanup, re-implementations
2020-04-24 11:01:17 -04:00
Anuken
2538273402
progress
2020-04-23 00:41:18 -04:00
Anuken
a241d6f5bb
Minor cleanup
2020-04-08 10:54:45 -04:00
Anuken
436c76fd2f
Merge branch 'master' of https://github.com/Anuken/Mindustry into 6.0
...
# Conflicts:
# core/src/mindustry/world/blocks/BuildBlock.java
2020-03-17 20:03:12 -04:00